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							- #include "StdInc.h"
 
- #include <SDL.h>
 
- #include "CVideoHandler.h"
 
- #include "gui/CGuiHandler.h"
 
- #include "gui/SDL_Extensions.h"
 
- #include "CPlayerInterface.h"
 
- #include "../lib/filesystem/Filesystem.h"
 
- extern CGuiHandler GH; //global gui handler
 
- #ifndef DISABLE_VIDEO
 
- //reads events and returns true on key down
 
- static bool keyDown()
 
- {
 
- 	SDL_Event ev;
 
- 	while(SDL_PollEvent(&ev))
 
- 	{
 
- 		if(ev.type == SDL_KEYDOWN || ev.type == SDL_MOUSEBUTTONDOWN)
 
- 			return true;
 
- 	}
 
- 	return false;
 
- }
 
- #endif
 
- #if defined(_WIN32)  &&  (_MSC_VER < 1800 ||  !defined(USE_FFMPEG))
 
- void checkForError(bool throwing = true)
 
- {
 
- 	int error = GetLastError();
 
- 	if(!error)
 
- 		return;
 
- 	logGlobal->errorStream() << "Error " << error << " encountered!";
 
- 	std::string msg;
 
- 	char* pTemp = nullptr;
 
- 	FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
 
- 		nullptr, error,  MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr );
 
- 	logGlobal->errorStream() << "Error: " << pTemp;
 
- 	msg = pTemp;
 
- 	LocalFree( pTemp );
 
- 	pTemp = nullptr;
 
- 	if(throwing)
 
- 		throw std::runtime_error(msg);
 
- }
 
- void blitBuffer(char *buffer, int x, int y, int w, int h, SDL_Surface *dst)
 
- {
 
- 	const int bpp = dst->format->BytesPerPixel;
 
- 	char *dest;
 
- 	for(int i = h; i > 0; i--)
 
- 	{
 
- 		dest = (char*)dst->pixels + dst->pitch*(y+h-i) + x*dst->format->BytesPerPixel;
 
- 		memcpy(dest, buffer, bpp*w);
 
- 		buffer += bpp*w;
 
- 	}
 
- }
 
- void DLLHandler::Instantiate(const char *filename)
 
- {
 
- 	name = filename;
 
- 	dll = LoadLibraryA(filename);
 
- 	if(!dll)
 
- 	{
 
- 		logGlobal->errorStream() << "Failed loading " << filename;
 
- 		checkForError(true);
 
- 	}
 
- }
 
- void *DLLHandler::FindAddress(const char *symbol)
 
- {
 
- 	void *ret;
 
- 	if(!dll)
 
- 	{
 
- 		logGlobal->errorStream() << "Cannot look for " << symbol << " because DLL hasn't been appropriately loaded!";
 
- 		return nullptr;
 
- 	}
 
- 	ret = (void*) GetProcAddress(dll,symbol);
 
- 	if(!ret)
 
- 	{
 
- 		logGlobal->errorStream() << "Failed to find " << symbol << " in " << name;
 
- 		checkForError();
 
- 	}
 
- 	return ret;
 
- }
 
- DLLHandler::~DLLHandler()
 
- {
 
- 	if(dll)
 
- 	{
 
- 		if(!FreeLibrary(dll))
 
- 		{
 
- 			logGlobal->errorStream() << "Failed to free " << name;
 
- 			checkForError();
 
- 		}
 
- 	}
 
- }
 
- DLLHandler::DLLHandler()
 
- {
 
- 	dll = nullptr;
 
- }
 
- CBIKHandler::CBIKHandler()
 
- {
 
- 	Instantiate("BINKW32.DLL");
 
- 	//binkGetError = FindAddress("_BinkGetError@0");
 
- 	binkOpen = (BinkOpen)FindAddress("_BinkOpen@8");
 
- 	binkSetSoundSystem = (BinkSetSoundSystem)FindAddress("_BinkSetSoundSystem@8");
 
- 	//getPalette = (BinkGetPalette)FindAddress("_BinkGetPalette@4");
 
- 	binkNextFrame = (BinkNextFrame)FindAddress("_BinkNextFrame@4");
 
- 	binkDoFrame = (BinkDoFrame)FindAddress("_BinkDoFrame@4");
 
- 	binkCopyToBuffer = (BinkCopyToBuffer)FindAddress("_BinkCopyToBuffer@28");
 
- 	binkWait = (BinkWait)FindAddress("_BinkWait@4");
 
- 	binkClose =  (BinkClose)FindAddress("_BinkClose@4");
 
- 	hBinkFile = nullptr;
 
- 	hBink = nullptr;
 
- 	buffer = nullptr;
 
- 	bufferSize = 0;
 
- }
 
- bool CBIKHandler::open(std::string name)
 
- {
 
- 	hBinkFile = CreateFileA
 
- 	(
 
- 		name.c_str(),				// file name
 
- 		GENERIC_READ,						// access mode
 
- 		FILE_SHARE_READ,	// share mode
 
- 		nullptr,								// Security Descriptor
 
- 		OPEN_EXISTING,						// how to create
 
- 		FILE_ATTRIBUTE_NORMAL,//FILE_FLAG_SEQUENTIAL_SCAN,			// file attributes
 
- 		0								// handle to template file
 
- 	);
 
- 	if(hBinkFile == INVALID_HANDLE_VALUE)
 
- 	{
 
- 		logGlobal->errorStream() << "BIK handler: failed to open " << name;
 
- 		goto checkErrorAndClean;
 
- 	}
 
- 	//GCC wants scope of waveout to don`t cross labels/swith/goto
 
- 	{
 
- 		void *waveout = (void *)GetProcAddress(dll,"_BinkOpenWaveOut@4");
 
- 		if(waveout)
 
- 			binkSetSoundSystem(waveout,nullptr);
 
- 	}
 
- 	hBink = binkOpen(hBinkFile, 0x8a800000);
 
- 	if(!hBink)
 
- 	{
 
- 		logGlobal->errorStream() << "bink failed to open " << name;
 
- 		goto checkErrorAndClean;
 
- 	}
 
- 	allocBuffer();
 
- 	return true;
 
- checkErrorAndClean:
 
- 	CloseHandle(hBinkFile);
 
- 	hBinkFile = nullptr;
 
- 	checkForError();
 
- 	throw std::runtime_error("BIK failed opening video!");
 
- }
 
- void CBIKHandler::show( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	const int w = hBink->width,
 
- 		h = hBink->height,
 
- 		Bpp = dst->format->BytesPerPixel;
 
- 	int mode = -1;
 
- 	//screen color depth might have changed... (eg. because F4)
 
- 	if(bufferSize != w * h * Bpp)
 
- 	{
 
- 		freeBuffer();
 
- 		allocBuffer(Bpp);
 
- 	}
 
- 	switch(Bpp)
 
- 	{
 
- 	case 2:
 
- 		mode = 3; //565, mode 2 is 555 probably
 
- 		break;
 
- 	case 3:
 
- 		mode = 0;
 
- 		break;
 
- 	case 4:
 
- 		mode = 1;
 
- 		break;
 
- 	default:
 
- 		return; //not supported screen depth
 
- 	}
 
- 	binkDoFrame(hBink);
 
- 	binkCopyToBuffer(hBink, buffer, w*Bpp, h, 0, 0, mode);
 
- 	blitBuffer(buffer, x, y, w, h, dst);
 
- 	if(update)
 
- 		SDL_UpdateRect(dst, x, y, w, h);
 
- }
 
- bool CBIKHandler::nextFrame()
 
- {
 
- 	binkNextFrame(hBink);
 
- 	return true;
 
- }
 
- void CBIKHandler::close()
 
- {
 
- 	binkClose(hBink);
 
- 	hBink = nullptr;
 
- 	CloseHandle(hBinkFile);
 
- 	hBinkFile = nullptr;
 
- 	delete [] buffer;
 
- 	buffer = nullptr;
 
- 	bufferSize = 0;
 
- }
 
- bool CBIKHandler::wait()
 
- {
 
- 	return binkWait(hBink);
 
- }
 
- int CBIKHandler::curFrame() const
 
- {
 
- 	return hBink->currentFrame;
 
- }
 
- int CBIKHandler::frameCount() const
 
- {
 
- 	return hBink->frameCount;
 
- }
 
- void CBIKHandler::redraw( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	int w = hBink->width, h = hBink->height;
 
- 	blitBuffer(buffer, x, y, w, h, dst);
 
- 	if(update)
 
- 		SDL_UpdateRect(dst, x, y, w, h);
 
- }
 
- void CBIKHandler::allocBuffer(int Bpp)
 
- {
 
- 	if(!Bpp) Bpp = screen->format->BytesPerPixel;
 
- 	bufferSize = hBink->width * hBink->height * Bpp;
 
- 	buffer = new char[bufferSize];
 
- }
 
- void CBIKHandler::freeBuffer()
 
- {
 
- 	delete [] buffer;
 
- 	buffer = nullptr;
 
- 	bufferSize = 0;
 
- }
 
- bool CSmackPlayer::nextFrame()
 
- {
 
- 	ptrSmackNextFrame(data);
 
- 	return true;
 
- }
 
- bool CSmackPlayer::wait()
 
- {
 
- 	return ptrSmackWait(data);
 
- }
 
- CSmackPlayer::CSmackPlayer() : data(nullptr)
 
- {
 
- 	Instantiate("smackw32.dll");
 
- 	ptrSmackNextFrame = (SmackNextFrame)FindAddress("_SmackNextFrame@4");
 
- 	ptrSmackWait = (SmackWait)FindAddress("_SmackWait@4");
 
- 	ptrSmackDoFrame = (SmackDoFrame)FindAddress("_SmackDoFrame@4");
 
- 	ptrSmackToBuffer = (SmackToBuffer)FindAddress("_SmackToBuffer@28");
 
- 	ptrSmackOpen = (SmackOpen)FindAddress("_SmackOpen@12");
 
- 	ptrSmackSoundOnOff = (SmackSoundOnOff)FindAddress("_SmackSoundOnOff@8");
 
- 	ptrSmackClose = (SmackClose)FindAddress("_SmackClose@4");
 
- 	ptrVolumePan = (SmackVolumePan)FindAddress("_SmackVolumePan@16");
 
- }
 
- CSmackPlayer::~CSmackPlayer()
 
- {
 
- 	if(data)
 
- 		close();
 
- }
 
- void CSmackPlayer::close()
 
- {
 
- 	ptrSmackClose(data);
 
- 	data = nullptr;
 
- }
 
- bool CSmackPlayer::open( std::string name )
 
- {
 
- 	Uint32 flags[2] = {0xff400, 0xfe400};
 
- 	data = ptrSmackOpen( (void*)name.c_str(), flags[1], -1);
 
- 	if (!data)
 
- 	{
 
- 		logGlobal->errorStream() << "Smack cannot open " << name;
 
- 		checkForError();
 
- 		throw std::runtime_error("SMACK failed opening video");
 
- 	}
 
- 	buffer = new char[data->width*data->height*2];
 
- 	buf = buffer+data->width*(data->height-1)*2;	// adjust pointer position for later use by 'SmackToBuffer'
 
- 	//ptrVolumePan(data, 0xfe000, 3640 * GDefaultOptions.musicVolume / 11, 0x8000); //set volume
 
- 	return true;
 
- }
 
- void CSmackPlayer::show( int x, int y, SDL_Surface *dst, bool update)
 
- {
 
- 	int w = data->width;
 
- 	int stripe = (-w*2) & (~3);
 
- 	//put frame to the buffer
 
- 	ptrSmackToBuffer(data, 0, 0, stripe, w, buf, 0x80000000);
 
- 	ptrSmackDoFrame(data);
 
- 	redraw(x, y, dst, update);
 
- }
 
- int CSmackPlayer::curFrame() const
 
- {
 
- 	return data->currentFrame;
 
- }
 
- int CSmackPlayer::frameCount() const
 
- {
 
- 	return data->frameCount;
 
- }
 
- void CSmackPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	int w = std::min<int>(data->width, dst->w - x), h = std::min<int>(data->height, dst->h - y);
 
- 	/* Lock the screen for direct access to the pixels */
 
- 	if ( SDL_MUSTLOCK(dst) )
 
- 	{
 
- 		if ( SDL_LockSurface(dst) < 0 )
 
- 		{
 
- 			fprintf(stderr, "Can't lock screen: %s\n", SDL_GetError());
 
- 			return;
 
- 		}
 
- 	}
 
- 	// draw the frame
 
- 	Uint16* addr = (Uint16*) (buffer+w*(h-1)*2-2);
 
- 	if(dst->format->BytesPerPixel >= 3)
 
- 	{
 
- 		for( int j=0; j<h-1; j++)	// why -1 ?
 
- 		{
 
- 			for ( int i=w-1; i>=0; i--)
 
- 			{
 
- 				Uint16 pixel = *addr;
 
- 				Uint8 *p = (Uint8 *)dst->pixels + (j+y) * dst->pitch + (i + x) * dst->format->BytesPerPixel;
 
- 				p[2] = ((pixel & 0x7c00) >> 10) * 8;
 
- 				p[1] = ((pixel & 0x3e0) >> 5) * 8;
 
- 				p[0] = ((pixel & 0x1F)) * 8;
 
- 				addr--;
 
- 			}
 
- 		}
 
- 	}
 
- 	else if(dst->format->BytesPerPixel == 2)
 
- 	{
 
- 		for( int j=0; j<h-1; j++)	// why -1 ?
 
- 		{
 
- 			for ( int i=w-1; i>=0; i--)
 
- 			{
 
- 				//convert rgb 555 to 565
 
- 				Uint16 pixel = *addr;
 
- 				Uint16 *p = (Uint16 *)((Uint8 *)dst->pixels + (j+y) * dst->pitch + (i + x) * dst->format->BytesPerPixel);
 
- 				*p =	(pixel & 0x1F)
 
- 					  +	((pixel & 0x3e0) << 1)
 
- 					  +	((pixel & 0x7c00) << 1);
 
- 				addr--;
 
- 			}
 
- 		}
 
- 	}
 
- 	if ( SDL_MUSTLOCK(dst) )
 
- 	{
 
- 		SDL_UnlockSurface(dst);
 
- 	}
 
- 	if(update)
 
- 		SDL_UpdateRect(dst, x, y, w, h);
 
- }
 
- CVideoPlayer::CVideoPlayer()
 
- {
 
- 	current = nullptr;
 
- }
 
- CVideoPlayer::~CVideoPlayer()
 
- {
 
- }
 
- bool CVideoPlayer::open(std::string name)
 
- {
 
- 	fname = name;
 
- 	first = true;
 
- 	try
 
- 	{
 
- 		// Extract video from video.vid so we can play it.
 
- 		// We can handle only videos in form of single file, no archive support yet.
 
- 		{
 
- 			ResourceID videoID = ResourceID("VIDEO/" + name, EResType::VIDEO);
 
- 			auto data = CResourceHandler::get()->load(videoID)->readAll();
 
- 			// try to determine video format using magic number from header (3 bytes, SMK or BIK)
 
- 			std::string magic(reinterpret_cast<char*>(data.first.get()), 3);
 
- 			if (magic == "BIK")
 
- 				current = &bikPlayer;
 
- 			else if (magic == "SMK")
 
- 				current = &smkPlayer;
 
- 			else
 
- 				throw std::runtime_error("Unknown video format: " + magic);
 
- 			std::ofstream out(name, std::ofstream::binary);
 
- 			out.exceptions(std::ifstream::failbit | std::ifstream::badbit);
 
- 			out.write(reinterpret_cast<char*>(data.first.get()), data.second);
 
- 		}
 
- 		current->open(name);
 
- 		return true;
 
- 	}
 
- 	catch(std::exception &e)
 
- 	{
 
- 		current = nullptr;
 
- 		logGlobal->warnStream() << "Failed to open video file " << name << ": " << e.what();
 
- 	}
 
- 	return false;
 
- }
 
- void CVideoPlayer::close()
 
- {
 
- 	if(!current)
 
- 	{
 
- 		logGlobal->warnStream() << "Closing no opened player...?";
 
- 		return;
 
- 	}
 
- 	current->close();
 
- 	current = nullptr;
 
- 	if(!DeleteFileA(fname.c_str()))
 
- 	{
 
- 		logGlobal->errorStream() << "Cannot remove temporarily extracted video file: " << fname;
 
- 		checkForError(false);
 
- 	}
 
- 	fname.clear();
 
- }
 
- bool CVideoPlayer::nextFrame()
 
- {
 
- 	if(current)
 
- 	{
 
- 		current->nextFrame();
 
- 		return true;
 
- 	}
 
- 	else
 
- 		return false;
 
- }
 
- void CVideoPlayer::show(int x, int y, SDL_Surface *dst, bool update)
 
- {
 
- 	if(current)
 
- 		current->show(x, y, dst, update);
 
- }
 
- bool CVideoPlayer::wait()
 
- {
 
- 	if(current)
 
- 		return current->wait();
 
- 	else
 
- 		return false;
 
- }
 
- int CVideoPlayer::curFrame() const
 
- {
 
- 	if(current)
 
- 		return current->curFrame();
 
- 	else
 
- 		return -1;
 
- }
 
- int CVideoPlayer::frameCount() const
 
- {
 
- 	if(current)
 
- 		return current->frameCount();
 
- 	else
 
- 		return -1;
 
- }
 
- bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey)
 
- {
 
- 	if(!open(name))
 
- 		return false;
 
- 	bool ret = playVideo(x, y, dst, stopOnKey);
 
- 	close();
 
- 	return ret;
 
- }
 
- void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
 
- {
 
- 	if(!current)
 
- 		return;
 
- 	bool w = false;
 
- 	if(!first)
 
- 	{
 
- 		w = wait(); //check if should keep current frame
 
- 		if(!w)
 
- 			nextFrame();
 
- 	}
 
- 	else
 
- 	{
 
- 		first = false;
 
- 	}
 
- 	if(!w)
 
- 	{
 
- 		show(x,y,dst,update);
 
- 	}
 
- 	else if (forceRedraw)
 
- 	{
 
- 		redraw(x, y, dst, update);
 
- 	}
 
- }
 
- void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	if(current)
 
- 		current->redraw(x, y, dst, update);
 
- }
 
- bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
 
- {
 
- 	if(!current)
 
- 		return false;
 
- 	int frame = 0;
 
- 	while(frame < frameCount()) //play all frames
 
- 	{
 
- 		if(stopOnKey && keyDown())
 
- 			return false;
 
- 		if(!wait())
 
- 		{
 
- 			show(x, y, dst);
 
- 			nextFrame();
 
- 			frame++;
 
- 		}
 
- 		SDL_Delay(20);
 
- 	}
 
- 	return true;
 
- }
 
- #else
 
- #ifdef _MSC_VER
 
- #pragma comment(lib, "avcodec.lib")
 
- #pragma comment(lib, "avutil.lib")
 
- #pragma comment(lib, "avformat.lib")
 
- #pragma comment(lib, "swscale.lib")
 
- #endif // _MSC_VER
 
- #ifndef DISABLE_VIDEO
 
- // Define a set of functions to read data
 
- static int lodRead(void* opaque, uint8_t* buf, int size)
 
- {
 
- 	auto video = reinterpret_cast<CVideoPlayer *>(opaque);
 
- 	return video->data->read(buf, size);
 
- }
 
- static si64 lodSeek(void * opaque, si64 pos, int whence)
 
- {
 
- 	auto video = reinterpret_cast<CVideoPlayer *>(opaque);
 
- 	if (whence & AVSEEK_SIZE)
 
- 		return video->data->getSize();
 
- 	return video->data->seek(pos);
 
- }
 
- CVideoPlayer::CVideoPlayer()
 
- {
 
- 	format = nullptr;
 
- 	frame = nullptr;
 
- 	codec = nullptr;
 
- 	sws = nullptr;
 
- #ifdef VCMI_SDL1
 
- 	overlay = nullptr;
 
- #else
 
- 	texture = nullptr;
 
- #endif
 
- 	dest = nullptr;
 
- 	context = nullptr;
 
- 	// Register codecs. TODO: May be overkill. Should call a
 
- 	// combination of av_register_input_format() /
 
- 	// av_register_output_format() / av_register_protocol() instead.
 
- 	av_register_all();
 
- }
 
- bool CVideoPlayer::open(std::string fname)
 
- {
 
- 	return open(fname, true, false);
 
- }
 
- // loop = to loop through the video
 
- // useOverlay = directly write to the screen.
 
- bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
 
- {
 
- 	close();
 
- 	this->fname = fname;
 
- 	refreshWait = 3;
 
- 	refreshCount = -1;
 
- 	doLoop = loop;
 
- 	ResourceID resource(std::string("Video/") + fname, EResType::VIDEO);
 
- 	if (!CResourceHandler::get()->existsResource(resource))
 
- 	{
 
- 		logGlobal->errorStream() << "Error: video " << resource.getName() << " was not found";
 
- 		return false;
 
- 	}
 
- 	data = CResourceHandler::get()->load(resource);
 
- 	static const int BUFFER_SIZE = 4096;
 
- 	unsigned char * buffer  = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
 
- 	context = avio_alloc_context( buffer, BUFFER_SIZE, 0, (void *)this, lodRead, nullptr, lodSeek);
 
- 	format = avformat_alloc_context();
 
- 	format->pb = context;
 
- 	// filename is not needed - file was already open and stored in this->data;
 
- 	int avfopen = avformat_open_input(&format, "dummyFilename", nullptr, nullptr);
 
- 	if (avfopen != 0)
 
- 	{
 
- 		return false;
 
- 	}
 
- 	// Retrieve stream information
 
- #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 17, 0)
 
- 	if (av_find_stream_info(format) < 0)
 
- #else
 
- 	if (avformat_find_stream_info(format, nullptr) < 0)
 
- #endif
 
- 		return false;
 
- 	// Find the first video stream
 
- 	stream = -1;
 
- 	for(ui32 i=0; i<format->nb_streams; i++)
 
- 	{
 
- 		if (format->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO)
 
- 		{
 
- 			stream = i;
 
- 			break;
 
- 		}
 
- 	}
 
- 	if (stream < 0)
 
- 		// No video stream in that file
 
- 		return false;
 
- 	// Get a pointer to the codec context for the video stream
 
- 	codecContext = format->streams[stream]->codec;
 
- 	// Find the decoder for the video stream
 
- 	codec = avcodec_find_decoder(codecContext->codec_id);
 
- 	if (codec == nullptr)
 
- 	{
 
- 		// Unsupported codec
 
- 		return false;
 
- 	}
 
- 	// Open codec
 
- #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 6, 0)
 
- 	if ( avcodec_open(codecContext, codec) < 0 )
 
- #else
 
- 	if ( avcodec_open2(codecContext, codec, nullptr) < 0 )
 
- #endif
 
- 	{
 
- 		// Could not open codec
 
- 		codec = nullptr;
 
- 		return false;
 
- 	}
 
- 	// Allocate video frame
 
- 	frame = avcodec_alloc_frame();
 
- 	// Allocate a place to put our YUV image on that screen
 
- 	if (useOverlay)
 
- 	{
 
- #ifdef VCMI_SDL1
 
- 		overlay = SDL_CreateYUVOverlay(codecContext->width, codecContext->height,
 
- 									   SDL_YV12_OVERLAY, screen);
 
- #else
 
- 		texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, codecContext->width, codecContext->height);
 
- #endif
 
- 	}
 
- 	else
 
- 	{
 
- 		dest = CSDL_Ext::newSurface(codecContext->width, codecContext->height);
 
- 		destRect.x = destRect.y = 0;
 
- 		destRect.w = codecContext->width;
 
- 		destRect.h = codecContext->height;
 
- 	}
 
- #ifdef VCMI_SDL1
 
- 	if (overlay == nullptr && dest == nullptr)
 
- 		return false;
 
- 	if (overlay)
 
- #else
 
- 	if (texture == nullptr && dest == nullptr)
 
- 		return false;
 
- 	if (texture)
 
- #endif
 
- 	{ // Convert the image into YUV format that SDL uses
 
- 		sws = sws_getContext(codecContext->width, codecContext->height,
 
- 							 codecContext->pix_fmt, codecContext->width, codecContext->height,
 
- 							 PIX_FMT_YUV420P, SWS_BICUBIC, nullptr, nullptr, nullptr);
 
- 	}
 
- 	else
 
- 	{
 
- 		PixelFormat screenFormat = PIX_FMT_NONE;
 
- 		if (screen->format->Bshift > screen->format->Rshift)
 
- 		{
 
- 			// this a BGR surface
 
- 			switch (screen->format->BytesPerPixel)
 
- 			{
 
- 				case 2: screenFormat = PIX_FMT_BGR565; break;
 
- 				case 3: screenFormat = PIX_FMT_BGR24; break;
 
- 				case 4: screenFormat = PIX_FMT_BGR32; break;
 
- 				default: return false;
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			// this a RGB surface
 
- 			switch (screen->format->BytesPerPixel)
 
- 			{
 
- 				case 2: screenFormat = PIX_FMT_RGB565; break;
 
- 				case 3: screenFormat = PIX_FMT_RGB24; break;
 
- 				case 4: screenFormat = PIX_FMT_RGB32; break;
 
- 				default: return false;
 
- 			}
 
- 		}
 
- 		sws = sws_getContext(codecContext->width, codecContext->height,
 
- 							 codecContext->pix_fmt, codecContext->width, codecContext->height,
 
- 							 screenFormat, SWS_BICUBIC, nullptr, nullptr, nullptr);
 
- 	}
 
- 	if (sws == nullptr)
 
- 		return false;
 
- 	pos.w = codecContext->width;
 
- 	pos.h = codecContext->height;
 
- 	return true;
 
- }
 
- // Read the next frame. Return false on error/end of file.
 
- bool CVideoPlayer::nextFrame()
 
- {
 
- 	AVPacket packet;
 
- 	int frameFinished = 0;
 
- 	bool gotError = false;
 
- 	if (sws == nullptr)
 
- 		return false;
 
- 	while(!frameFinished)
 
- 	{
 
- 		int ret = av_read_frame(format, &packet);
 
- 		if (ret < 0)
 
- 		{
 
- 			// Error. It's probably an end of file.
 
- 			if (doLoop && !gotError)
 
- 			{
 
- 				// Rewind
 
- 				if (av_seek_frame(format, stream, 0, 0) < 0)
 
- 					break;
 
- 				gotError = true;
 
- 			}
 
- 			else
 
- 			{
 
- 				break;
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			// Is this a packet from the video stream?
 
- 			if (packet.stream_index == stream)
 
- 			{
 
- 				// Decode video frame
 
- 				avcodec_decode_video2(codecContext, frame, &frameFinished, &packet);
 
- 				// Did we get a video frame?
 
- 				if (frameFinished)
 
- 				{
 
- 					AVPicture pict;
 
- #ifdef VCMI_SDL1
 
- 					if (overlay) {
 
- 						SDL_LockYUVOverlay(overlay);
 
- 						pict.data[0] = overlay->pixels[0];
 
- 						pict.data[1] = overlay->pixels[2];
 
- 						pict.data[2] = overlay->pixels[1];
 
- 						pict.linesize[0] = overlay->pitches[0];
 
- 						pict.linesize[1] = overlay->pitches[2];
 
- 						pict.linesize[2] = overlay->pitches[1];
 
- 						sws_scale(sws, frame->data, frame->linesize,
 
- 								  0, codecContext->height, pict.data, pict.linesize);
 
- 						SDL_UnlockYUVOverlay(overlay);
 
- #else
 
- 					if (texture) {
 
- 						avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, codecContext->width, codecContext->height);
 
- 						sws_scale(sws, frame->data, frame->linesize,
 
- 								  0, codecContext->height, pict.data, pict.linesize);
 
- 						SDL_UpdateYUVTexture(texture, NULL, pict.data[0], pict.linesize[0],
 
- 								pict.data[1], pict.linesize[1],
 
- 								pict.data[2], pict.linesize[2]);
 
- 						avpicture_free(&pict);
 
- #endif
 
- 					}
 
- 					else
 
- 					{
 
- 						pict.data[0] = (ui8 *)dest->pixels;
 
- 						pict.linesize[0] = dest->pitch;
 
- 						sws_scale(sws, frame->data, frame->linesize,
 
- 								  0, codecContext->height, pict.data, pict.linesize);
 
- 					}
 
- 				}
 
- 			}
 
- 			av_free_packet(&packet);
 
- 		}
 
- 	}
 
- 	return frameFinished != 0;
 
- }
 
- void CVideoPlayer::show( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	if (sws == nullptr)
 
- 		return;
 
- 	pos.x = x;
 
- 	pos.y = y;
 
- 	CSDL_Ext::blitSurface(dest, &destRect, dst, &pos);
 
- 	if (update)
 
- 		SDL_UpdateRect(dst, pos.x, pos.y, pos.w, pos.h);
 
- }
 
- void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	show(x, y, dst, update);
 
- }
 
- void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
 
- {
 
- 	if (sws == nullptr)
 
- 		return;
 
- 	if (refreshCount <= 0)
 
- 	{
 
- 		refreshCount = refreshWait;
 
- 		if (nextFrame())
 
- 			show(x,y,dst,update);
 
- 		else
 
- 		{
 
- 			open(fname);
 
- 			nextFrame();
 
- 			// The y position is wrong at the first frame.
 
- 			// Note: either the windows player or the linux player is
 
- 			// broken. Compensate here until the bug is found.
 
- 			show(x, y--, dst, update);
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		redraw(x, y, dst, update);
 
- 	}
 
- 	refreshCount --;
 
- }
 
- void CVideoPlayer::close()
 
- {
 
- 	fname = "";
 
- 	if (sws)
 
- 	{
 
- 		sws_freeContext(sws);
 
- 		sws = nullptr;
 
- 	}
 
- #ifdef VCMI_SDL1
 
- 	if (overlay)
 
- 	{
 
- 		SDL_FreeYUVOverlay(overlay);
 
- 		overlay = nullptr;
 
- 	}
 
- #else
 
- 	if (texture)
 
- 	{
 
- 		SDL_DestroyTexture(texture);
 
- 		texture = nullptr;
 
- 	}
 
- #endif
 
- 	if (dest)
 
- 	{
 
- 		SDL_FreeSurface(dest);
 
- 		dest = nullptr;
 
- 	}
 
- 	if (frame)
 
- 	{
 
- 		av_free(frame);
 
- 		frame = nullptr;
 
- 	}
 
- 	if (codec)
 
- 	{
 
- 		avcodec_close(codecContext);
 
- 		codec = nullptr;
 
- 		codecContext = nullptr;
 
- 	}
 
- 	if (format)
 
- 	{
 
- #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 17, 0)
 
- 		av_close_input_file(format);
 
- 		format = nullptr;
 
- #else
 
- 		avformat_close_input(&format);
 
- #endif
 
- 	}
 
- 	if (context)
 
- 	{
 
- 		av_free(context);
 
- 		context = nullptr;
 
- 	}
 
- }
 
- // Plays a video. Only works for overlays.
 
- bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
 
- {
 
- 	// Note: either the windows player or the linux player is
 
- 	// broken. Compensate here until the bug is found.
 
- 	y--;
 
- 	pos.x = x;
 
- 	pos.y = y;
 
- 	while(nextFrame())
 
- 	{
 
- 		if(stopOnKey && keyDown())
 
- 			return false;
 
- #ifdef VCMI_SDL1
 
- 		SDL_DisplayYUVOverlay(overlay, &pos);
 
- #else
 
- 		SDL_RenderCopy(mainRenderer, texture, NULL, NULL);
 
- 		SDL_RenderPresent(mainRenderer);
 
- #endif
 
- 		// Wait 3 frames
 
- 		GH.mainFPSmng->framerateDelay();
 
- 		GH.mainFPSmng->framerateDelay();
 
- 		GH.mainFPSmng->framerateDelay();
 
- 	}
 
- 	return true;
 
- }
 
- bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey)
 
- {
 
- 	open(name, false, true);
 
- 	bool ret = playVideo(x, y, dst, stopOnKey);
 
- 	close();
 
- 	return ret;
 
- }
 
- CVideoPlayer::~CVideoPlayer()
 
- {
 
- 	close();
 
- }
 
- #endif
 
- #endif
 
 
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