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events
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facf77b3ae
vstd::unique -> std::unique
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2 years ago |
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scripting
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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spells
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1bf6bbd9b6
Significantly simplified threading model in battles
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2 years ago |
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Artifact.h
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47c1803c42
Finalization of refactoring:
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2 years ago |
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ArtifactService.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Creature.h
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fbc05c70ac
vcmi: camelCase methods of new classes
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2 years ago |
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CreatureService.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Entity.h
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4b2a09dae7
FactionMember: move code around
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2 years ago |
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EntityService.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Environment.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Faction.h
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3913b8e98c
Heroes placed on water in map will be automatically given boat
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2 years ago |
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FactionMember.h
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fbc05c70ac
vcmi: camelCase methods of new classes
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2 years ago |
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FactionService.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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HeroClass.h
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47c1803c42
Finalization of refactoring:
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2 years ago |
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HeroClassService.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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HeroType.h
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47c1803c42
Finalization of refactoring:
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2 years ago |
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HeroTypeService.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Metatype.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Player.h
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ee489f18d2
vcmi: PlayerState is now an Entity
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2 years ago |
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ServerCallback.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Services.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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Skill.h
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19925c2c25
VcmiLua builds properly now
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2 years ago |
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SkillService.h
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19925c2c25
VcmiLua builds properly now
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2 years ago |
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Team.h
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |