| .. | 
			
		
		
			
				
					| 
						
							
						
						CCampaignScreen.cpp
					 | 
				
				
					0cae259f53
					Most of rendering in BattleInt is done via canvas
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCampaignScreen.h
					 | 
				
				
					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
				 | 
				3 years ago | 
			
		
			
				
					| 
						
							
						
						CMainMenu.cpp
					 | 
				
				
					9c3030603d
					Removed most SDL includes from headers, removed SDL int's
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMainMenu.h
					 | 
				
				
					ac839ad26a
					Changes to rest of the code according to review:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPrologEpilogVideo.cpp
					 | 
				
				
					ee7a573cb8
					Refactoring of SDL API usage:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPrologEpilogVideo.h
					 | 
				
				
					a05ae78e67
					Fixed lots of warnings.
				 | 
				5 years ago | 
			
		
			
				
					| 
						
							
						
						CreditsScreen.cpp
					 | 
				
				
					0cae259f53
					Most of rendering in BattleInt is done via canvas
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CreditsScreen.h
					 | 
				
				
					a05ae78e67
					Fixed lots of warnings.
				 | 
				5 years ago |