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- /*
- * CQuest.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CQuest.h"
- #include <vcmi/spells/Spell.h>
- #include "../ArtifactUtils.h"
- #include "../CSoundBase.h"
- #include "../CGeneralTextHandler.h"
- #include "../CHeroHandler.h"
- #include "CGCreature.h"
- #include "../IGameCallback.h"
- #include "../mapObjectConstructors/CObjectClassesHandler.h"
- #include "../serializer/JsonSerializeFormat.h"
- #include "../GameConstants.h"
- #include "../constants/StringConstants.h"
- #include "../CSkillHandler.h"
- #include "../mapping/CMap.h"
- #include "../mapObjects/CGHeroInstance.h"
- #include "../modding/ModScope.h"
- #include "../modding/ModUtility.h"
- #include "../networkPacks/PacksForClient.h"
- #include "../spells/CSpellHandler.h"
- VCMI_LIB_NAMESPACE_BEGIN
- std::map <PlayerColor, std::set <MapObjectSubID> > CGKeys::playerKeyMap;
- //TODO: Remove constructor
- CQuest::CQuest():
- qid(-1),
- isCompleted(false),
- lastDay(-1),
- killTarget(ObjectInstanceID::NONE),
- textOption(0),
- completedOption(0),
- stackDirection(0),
- isCustomFirst(false),
- isCustomNext(false),
- isCustomComplete(false),
- repeatedQuest(false),
- questName(CQuest::missionName(0))
- {
- }
- static std::string visitedTxt(const bool visited)
- {
- int id = visited ? 352 : 353;
- return VLC->generaltexth->allTexts[id];
- }
- const std::string & CQuest::missionName(int mission)
- {
- static const std::array<std::string, 13> names = {
- "empty",
- "heroLevel",
- "primarySkill",
- "killHero",
- "killCreature",
- "bringArt",
- "bringCreature",
- "bringResources",
- "bringHero",
- "bringPlayer",
- "keymaster",
- "hota",
- "other"
- };
- if(static_cast<size_t>(mission) < names.size())
- return names[static_cast<size_t>(mission)];
- return names[0];
- }
- const std::string & CQuest::missionState(int state)
- {
- static const std::array<std::string, 5> states = {
- "receive",
- "visit",
- "complete",
- "hover",
- "description",
- };
- if(state < states.size())
- return states[state];
- return states[0];
- }
- bool CQuest::checkMissionArmy(const CQuest * q, const CCreatureSet * army)
- {
- std::vector<CStackBasicDescriptor>::const_iterator cre;
- TSlots::const_iterator it;
- ui32 count = 0;
- ui32 slotsCount = 0;
- bool hasExtraCreatures = false;
- for(cre = q->mission.creatures.begin(); cre != q->mission.creatures.end(); ++cre)
- {
- for(count = 0, it = army->Slots().begin(); it != army->Slots().end(); ++it)
- {
- if(it->second->type == cre->type)
- {
- count += it->second->count;
- slotsCount++;
- }
- }
- if(static_cast<TQuantity>(count) < cre->count) //not enough creatures of this kind
- return false;
- hasExtraCreatures |= static_cast<TQuantity>(count) > cre->count;
- }
- return hasExtraCreatures || slotsCount < army->Slots().size();
- }
- bool CQuest::checkQuest(const CGHeroInstance * h) const
- {
- if(!mission.heroAllowed(h))
- return false;
-
- if(killTarget != ObjectInstanceID::NONE)
- {
- if(CGHeroInstance::cb->getObjByQuestIdentifier(killTarget))
- return false;
- }
-
- return true;
- }
- void CQuest::completeQuest(IGameCallback * cb, const CGHeroInstance *h) const
- {
- for(auto & elem : mission.artifacts)
- {
- if(h->hasArt(elem))
- {
- cb->removeArtifact(ArtifactLocation(h->id, h->getArtPos(elem, false)));
- }
- else
- {
- const auto * assembly = h->getAssemblyByConstituent(elem);
- assert(assembly);
- auto parts = assembly->getPartsInfo();
- // Remove the assembly
- cb->removeArtifact(ArtifactLocation(h->id, h->getArtPos(assembly)));
- // Disassemble this backpack artifact
- for(const auto & ci : parts)
- {
- if(ci.art->getTypeId() != elem)
- cb->giveHeroNewArtifact(h, ci.art->artType, ArtifactPosition::BACKPACK_START);
- }
- }
- }
-
- cb->takeCreatures(h->id, mission.creatures);
- cb->giveResources(h->getOwner(), mission.resources);
- }
- void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & components) const
- {
- if(mission.heroLevel > 0)
- text.replaceNumber(mission.heroLevel);
-
- if(mission.heroExperience > 0)
- text.replaceNumber(mission.heroExperience);
-
- { //primary skills
- MetaString loot;
- for(int i = 0; i < 4; ++i)
- {
- if(mission.primary[i])
- {
- loot.appendRawString("%d %s");
- loot.replaceNumber(mission.primary[i]);
- loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
- }
- }
-
- for(auto & skill : mission.secondary)
- {
- loot.appendTextID(VLC->skillh->getById(skill.first)->getNameTextID());
- }
-
- for(auto & spell : mission.spells)
- {
- loot.appendTextID(VLC->spellh->getById(spell)->getNameTextID());
- }
-
- if(!loot.empty())
- text.replaceRawString(loot.buildList());
- }
-
- if(killTarget != ObjectInstanceID::NONE && !heroName.empty())
- {
- components.emplace_back(ComponentType::HERO_PORTRAIT, heroPortrait);
- addKillTargetReplacements(text);
- }
-
- if(killTarget != ObjectInstanceID::NONE && stackToKill != CreatureID::NONE)
- {
- components.emplace_back(ComponentType::CREATURE, stackToKill);
- addKillTargetReplacements(text);
- }
-
- if(!mission.heroes.empty())
- text.replaceRawString(VLC->heroh->getById(mission.heroes.front())->getNameTranslated());
-
- if(!mission.artifacts.empty())
- {
- MetaString loot;
- for(const auto & elem : mission.artifacts)
- {
- loot.appendRawString("%s");
- loot.replaceName(elem);
- }
- text.replaceRawString(loot.buildList());
- }
-
- if(!mission.creatures.empty())
- {
- MetaString loot;
- for(const auto & elem : mission.creatures)
- {
- loot.appendRawString("%s");
- loot.replaceName(elem);
- }
- text.replaceRawString(loot.buildList());
- }
-
- if(mission.resources.nonZero())
- {
- MetaString loot;
- for(auto i : GameResID::ALL_RESOURCES())
- {
- if(mission.resources[i])
- {
- loot.appendRawString("%d %s");
- loot.replaceNumber(mission.resources[i]);
- loot.replaceName(i);
- }
- }
- text.replaceRawString(loot.buildList());
- }
-
- if(!mission.players.empty())
- {
- MetaString loot;
- for(auto & p : mission.players)
- loot.appendName(p);
-
- text.replaceRawString(loot.buildList());
- }
-
- if(lastDay >= 0)
- text.replaceNumber(lastDay - IObjectInterface::cb->getDate(Date::DAY));
- }
- void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool firstVisit, const CGHeroInstance * h) const
- {
- bool failRequirements = (h ? !checkQuest(h) : true);
- mission.loadComponents(components, h);
- if(firstVisit)
- iwText.appendRawString(firstVisitText.toString());
- else if(failRequirements)
- iwText.appendRawString(nextVisitText.toString());
-
- if(lastDay >= 0)
- iwText.appendTextID(TextIdentifier("core", "seerhut", "time", textOption).get());
-
- addTextReplacements(iwText, components);
- }
- void CQuest::getRolloverText(MetaString &ms, bool onHover) const
- {
- if(onHover)
- ms.appendRawString("\n\n");
- std::string questState = missionState(onHover ? 3 : 4);
- ms.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, questState, textOption).get());
- std::vector<Component> components;
- addTextReplacements(ms, components);
- }
- void CQuest::getCompletionText(MetaString &iwText) const
- {
- iwText.appendRawString(completedText.toString());
-
- std::vector<Component> components;
- addTextReplacements(iwText, components);
- }
- void CQuest::defineQuestName()
- {
- //standard quests
- questName = CQuest::missionName(0);
- if(mission != Rewardable::Limiter{}) questName = CQuest::missionName(12);
- if(mission.heroLevel > 0) questName = CQuest::missionName(1);
- for(auto & s : mission.primary) if(s) questName = CQuest::missionName(2);
- if(!mission.spells.empty()) questName = CQuest::missionName(2);
- if(!mission.secondary.empty()) questName = CQuest::missionName(2);
- if(killTarget != ObjectInstanceID::NONE && !heroName.empty()) questName = CQuest::missionName(3);
- if(killTarget != ObjectInstanceID::NONE && stackToKill != CreatureID::NONE) questName = CQuest::missionName(4);
- if(!mission.artifacts.empty()) questName = CQuest::missionName(5);
- if(!mission.creatures.empty()) questName = CQuest::missionName(6);
- if(mission.resources.nonZero()) questName = CQuest::missionName(7);
- if(!mission.heroes.empty()) questName = CQuest::missionName(8);
- if(!mission.players.empty()) questName = CQuest::missionName(9);
- if(mission.daysPassed > 0 || !mission.heroClasses.empty()) questName = CQuest::missionName(11);
- }
- void CQuest::addKillTargetReplacements(MetaString &out) const
- {
- if(!heroName.empty())
- out.replaceTextID(heroName);
- if(stackToKill != CreatureID::NONE)
- {
- out.replaceNamePlural(stackToKill);
- out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
- }
- }
- void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fieldName)
- {
- auto q = handler.enterStruct(fieldName);
- handler.serializeStruct("firstVisitText", firstVisitText);
- handler.serializeStruct("nextVisitText", nextVisitText);
- handler.serializeStruct("completedText", completedText);
- handler.serializeBool("repeatedQuest", repeatedQuest, false);
- if(!handler.saving)
- {
- isCustomFirst = !firstVisitText.empty();
- isCustomNext = !nextVisitText.empty();
- isCustomComplete = !completedText.empty();
- }
-
- handler.serializeInt("timeLimit", lastDay, -1);
- handler.serializeStruct("limiter", mission);
- handler.serializeInstance("killTarget", killTarget, ObjectInstanceID::NONE);
- if(!handler.saving) //compatibility with legacy vmaps
- {
- std::string missionType = "None";
- handler.serializeString("missionType", missionType);
- if(missionType == "None")
- return;
-
- if(missionType == "Level")
- handler.serializeInt("heroLevel", mission.heroLevel);
-
- if(missionType == "PrimaryStat")
- {
- auto primarySkills = handler.enterStruct("primarySkills");
- for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
- handler.serializeInt(NPrimarySkill::names[i], mission.primary[i], 0);
- }
-
- if(missionType == "Artifact")
- handler.serializeIdArray<ArtifactID>("artifacts", mission.artifacts);
-
- if(missionType == "Army")
- {
- auto a = handler.enterArray("creatures");
- a.serializeStruct(mission.creatures);
- }
-
- if(missionType == "Resources")
- {
- auto r = handler.enterStruct("resources");
- for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
- {
- handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], mission.resources[idx], 0);
- }
- }
-
- if(missionType == "Hero")
- {
- HeroTypeID temp;
- handler.serializeId("hero", temp, HeroTypeID::NONE);
- mission.heroes.emplace_back(temp);
- }
-
- if(missionType == "Player")
- {
- PlayerColor temp;
- handler.serializeId("player", temp, PlayerColor::NEUTRAL);
- mission.players.emplace_back(temp);
- }
- }
- }
- bool IQuestObject::checkQuest(const CGHeroInstance* h) const
- {
- return quest->checkQuest(h);
- }
- void IQuestObject::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
- {
- quest->getVisitText(text, components, FirstVisit, h);
- }
- void IQuestObject::afterAddToMapCommon(CMap * map) const
- {
- map->addNewQuestInstance(quest);
- }
- void CGSeerHut::setObjToKill()
- {
- if(quest->killTarget == ObjectInstanceID::NONE)
- return;
-
- if(getCreatureToKill(true))
- {
- quest->stackToKill = getCreatureToKill(false)->getCreature();
- assert(quest->stackToKill != CreatureID::NONE);
- quest->stackDirection = checkDirection();
- }
- else if(getHeroToKill(true))
- {
- quest->heroName = getHeroToKill(false)->getNameTranslated();
- quest->heroPortrait = getHeroToKill(false)->getPortraitSource();
- }
- }
- void CGSeerHut::init(CRandomGenerator & rand)
- {
- auto names = VLC->generaltexth->findStringsWithPrefix("core.seerhut.names");
- auto seerNameID = *RandomGeneratorUtil::nextItem(names, rand);
- seerName = VLC->generaltexth->translate(seerNameID);
- quest->textOption = rand.nextInt(2);
- quest->completedOption = rand.nextInt(1, 3);
-
- configuration.canRefuse = true;
- configuration.visitMode = Rewardable::EVisitMode::VISIT_ONCE;
- configuration.selectMode = Rewardable::ESelectMode::SELECT_PLAYER;
- }
- void CGSeerHut::initObj(CRandomGenerator & rand)
- {
- init(rand);
-
- CRewardableObject::initObj(rand);
-
- setObjToKill();
- quest->defineQuestName();
-
- if(quest->mission == Rewardable::Limiter{} && quest->killTarget == ObjectInstanceID::NONE)
- quest->isCompleted = true;
-
- if(quest->questName == quest->missionName(0))
- {
- quest->firstVisitText.appendTextID(TextIdentifier("core", "seehut", "empty", quest->completedOption).get());
- }
- else
- {
- if(!quest->isCustomFirst)
- quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(0), quest->textOption).get());
- if(!quest->isCustomNext)
- quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(1), quest->textOption).get());
- if(!quest->isCustomComplete)
- quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest-> questName, quest->missionState(2), quest->textOption).get());
- }
-
- quest->getCompletionText(configuration.onSelect);
- for(auto & i : configuration.info)
- quest->getCompletionText(i.message);
- }
- void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
- {
- quest->getRolloverText(text, onHover);//TODO: simplify?
- if(!onHover)
- text.replaceRawString(seerName);
- }
- std::string CGSeerHut::getHoverText(PlayerColor player) const
- {
- std::string hoverName = getObjectName();
- if(ID == Obj::SEER_HUT && quest->activeForPlayers.count(player))
- {
- hoverName = VLC->generaltexth->allTexts[347];
- boost::algorithm::replace_first(hoverName, "%s", seerName);
- }
- if(quest->activeForPlayers.count(player)
- && (quest->mission != Rewardable::Limiter{}
- || quest->killTarget != ObjectInstanceID::NONE)) //rollover when the quest is active
- {
- MetaString ms;
- getRolloverText (ms, true);
- hoverName += ms.toString();
- }
- return hoverName;
- }
- std::string CGSeerHut::getHoverText(const CGHeroInstance * hero) const
- {
- return getHoverText(hero->getOwner());
- }
- std::string CGSeerHut::getPopupText(PlayerColor player) const
- {
- return getHoverText(player);
- }
- std::string CGSeerHut::getPopupText(const CGHeroInstance * hero) const
- {
- return getHoverText(hero->getOwner());
- }
- std::vector<Component> CGSeerHut::getPopupComponents(PlayerColor player) const
- {
- std::vector<Component> result;
- if (quest->activeForPlayers.count(player))
- quest->mission.loadComponents(result, nullptr);
- return result;
- }
- std::vector<Component> CGSeerHut::getPopupComponents(const CGHeroInstance * hero) const
- {
- std::vector<Component> result;
- if (quest->activeForPlayers.count(hero->getOwner()))
- quest->mission.loadComponents(result, hero);
- return result;
- }
- void CGSeerHut::setPropertyDer(ObjProperty what, ObjPropertyID identifier)
- {
- switch(what)
- {
- case ObjProperty::SEERHUT_VISITED:
- {
- quest->activeForPlayers.emplace(identifier.as<PlayerColor>());
- break;
- }
- case ObjProperty::SEERHUT_COMPLETE:
- {
- quest->isCompleted = identifier.getNum();
- quest->activeForPlayers.clear();
- break;
- }
- }
- }
- void CGSeerHut::newTurn(CRandomGenerator & rand) const
- {
- CRewardableObject::newTurn(rand);
- if(quest->lastDay >= 0 && quest->lastDay <= cb->getDate() - 1) //time is up
- {
- cb->setObjPropertyValue(id, ObjProperty::SEERHUT_COMPLETE, true);
- }
- }
- void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
- {
- InfoWindow iw;
- iw.player = h->getOwner();
- if(!quest->isCompleted)
- {
- bool firstVisit = !quest->activeForPlayers.count(h->getOwner());
- bool failRequirements = !checkQuest(h);
- if(firstVisit)
- {
- cb->setObjPropertyID(id, ObjProperty::SEERHUT_VISITED, h->getOwner());
- AddQuest aq;
- aq.quest = QuestInfo (quest, this, visitablePos());
- aq.player = h->tempOwner;
- cb->sendAndApply(&aq); //TODO: merge with setObjProperty?
- }
- if(firstVisit || failRequirements)
- {
- getVisitText (iw.text, iw.components, firstVisit, h);
- cb->showInfoDialog(&iw);
- }
- if(!failRequirements) // propose completion, also on first visit
- {
- CRewardableObject::onHeroVisit(h);
- return;
- }
- }
- else
- {
- iw.text.appendRawString(VLC->generaltexth->seerEmpty[quest->completedOption]);
- if (ID == Obj::SEER_HUT)
- iw.text.replaceRawString(seerName);
- cb->showInfoDialog(&iw);
- }
- }
- int CGSeerHut::checkDirection() const
- {
- int3 cord = getCreatureToKill()->pos;
- if(static_cast<double>(cord.x) / static_cast<double>(cb->getMapSize().x) < 0.34) //north
- {
- if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.34) //northwest
- return 8;
- else if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.67) //north
- return 1;
- else //northeast
- return 2;
- }
- else if(static_cast<double>(cord.x) / static_cast<double>(cb->getMapSize().x) < 0.67) //horizontal
- {
- if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.34) //west
- return 7;
- else if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.67) //central
- return 9;
- else //east
- return 3;
- }
- else //south
- {
- if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.34) //southwest
- return 6;
- else if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.67) //south
- return 5;
- else //southeast
- return 4;
- }
- }
- const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
- {
- const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->killTarget);
- if(allowNull && !o)
- return nullptr;
- return dynamic_cast<const CGHeroInstance *>(o);
- }
- const CGCreature * CGSeerHut::getCreatureToKill(bool allowNull) const
- {
- const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->killTarget);
- if(allowNull && !o)
- return nullptr;
- return dynamic_cast<const CGCreature *>(o);
- }
- void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
- {
- CRewardableObject::blockingDialogAnswered(hero, answer);
- if(answer)
- {
- quest->completeQuest(cb, hero);
- cb->setObjPropertyValue(id, ObjProperty::SEERHUT_COMPLETE, !quest->repeatedQuest); //mission complete
- }
- }
- void CGSeerHut::afterAddToMap(CMap* map)
- {
- IQuestObject::afterAddToMapCommon(map);
- }
- void CGSeerHut::serializeJsonOptions(JsonSerializeFormat & handler)
- {
- //quest and reward
- CRewardableObject::serializeJsonOptions(handler);
- quest->serializeJson(handler, "quest");
-
- if(!handler.saving)
- {
- //backward compatibility for VCMI maps that use old SeerHut format
- auto s = handler.enterStruct("reward");
- const JsonNode & rewardsJson = handler.getCurrent();
-
- std::string fullIdentifier;
- std::string metaTypeName;
- std::string scope;
- std::string identifier;
- auto iter = rewardsJson.Struct().begin();
- fullIdentifier = iter->first;
- ModUtility::parseIdentifier(fullIdentifier, scope, metaTypeName, identifier);
- if(!std::set<std::string>{"resource", "primarySkill", "secondarySkill", "artifact", "spell", "creature", "experience", "mana", "morale", "luck"}.count(metaTypeName))
- return;
- int val = 0;
- handler.serializeInt(fullIdentifier, val);
-
- Rewardable::VisitInfo vinfo;
- auto & reward = vinfo.reward;
- if(metaTypeName == "experience")
- reward.heroExperience = val;
- if(metaTypeName == "mana")
- reward.manaDiff = val;
- if(metaTypeName == "morale")
- reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
- if(metaTypeName == "luck")
- reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
- if(metaTypeName == "resource")
- {
- auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
- reward.resources[rawId] = val;
- }
- if(metaTypeName == "primarySkill")
- {
- auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
- reward.primary.at(rawId) = val;
- }
- if(metaTypeName == "secondarySkill")
- {
- auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
- reward.secondary[rawId] = val;
- }
- if(metaTypeName == "artifact")
- {
- auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
- reward.artifacts.push_back(rawId);
- }
- if(metaTypeName == "spell")
- {
- auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
- reward.spells.push_back(rawId);
- }
- if(metaTypeName == "creature")
- {
- auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
- reward.creatures.emplace_back(rawId, val);
- }
-
- vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
- configuration.info.push_back(vinfo);
- }
- }
- void CGQuestGuard::init(CRandomGenerator & rand)
- {
- blockVisit = true;
- quest->textOption = rand.nextInt(3, 5);
- quest->completedOption = rand.nextInt(4, 5);
-
- configuration.info.push_back({});
- configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
- configuration.info.back().reward.removeObject = subID.getNum() == 0 ? true : false;
- configuration.canRefuse = true;
- }
- void CGQuestGuard::onHeroVisit(const CGHeroInstance * h) const
- {
- if(!quest->isCompleted)
- CGSeerHut::onHeroVisit(h);
- else
- cb->setObjPropertyValue(id, ObjProperty::SEERHUT_COMPLETE, false);
- }
- bool CGQuestGuard::passableFor(PlayerColor color) const
- {
- return quest->isCompleted;
- }
- void CGQuestGuard::serializeJsonOptions(JsonSerializeFormat & handler)
- {
- //quest only, do not call base class
- quest->serializeJson(handler, "quest");
- }
- void CGKeys::reset()
- {
- playerKeyMap.clear();
- }
- void CGKeys::setPropertyDer (ObjProperty what, ObjPropertyID identifier)
- {
- if (what == ObjProperty::KEYMASTER_VISITED)
- {
- playerKeyMap[identifier.as<PlayerColor>()].insert(subID);
- }
- else
- logGlobal->error("Unexpected properties requested to set: what=%d, val=%d", static_cast<int>(what), identifier.getNum());
- }
- bool CGKeys::wasMyColorVisited(const PlayerColor & player) const
- {
- return playerKeyMap.count(player) && vstd::contains(playerKeyMap[player], subID);
- }
- std::string CGKeys::getHoverText(PlayerColor player) const
- {
- return getObjectName() + "\n" + visitedTxt(wasMyColorVisited(player));
- }
- std::string CGKeys::getObjectName() const
- {
- return VLC->generaltexth->tentColors[subID.getNum()] + " " + CGObjectInstance::getObjectName();
- }
- bool CGKeymasterTent::wasVisited (PlayerColor player) const
- {
- return wasMyColorVisited (player);
- }
- void CGKeymasterTent::onHeroVisit( const CGHeroInstance * h ) const
- {
- int txt_id;
- if (!wasMyColorVisited (h->getOwner()) )
- {
- cb->setObjPropertyID(id, ObjProperty::KEYMASTER_VISITED, h->tempOwner);
- txt_id=19;
- }
- else
- txt_id=20;
- h->showInfoDialog(txt_id);
- }
- void CGBorderGuard::initObj(CRandomGenerator & rand)
- {
- blockVisit = true;
- }
- void CGBorderGuard::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
- {
- text.appendLocalString(EMetaText::ADVOB_TXT, 18);
- }
- void CGBorderGuard::getRolloverText(MetaString &text, bool onHover) const
- {
- if (!onHover)
- {
- text.appendRawString(VLC->generaltexth->tentColors[subID.getNum()]);
- text.appendRawString(" ");
- text.appendRawString(VLC->objtypeh->getObjectName(Obj::KEYMASTER, subID));
- }
- }
- bool CGBorderGuard::checkQuest(const CGHeroInstance * h) const
- {
- return wasMyColorVisited (h->tempOwner);
- }
- void CGBorderGuard::onHeroVisit(const CGHeroInstance * h) const
- {
- if (wasMyColorVisited (h->getOwner()) )
- {
- BlockingDialog bd (true, false);
- bd.player = h->getOwner();
- bd.text.appendLocalString (EMetaText::ADVOB_TXT, 17);
- cb->showBlockingDialog (&bd);
- }
- else
- {
- h->showInfoDialog(18);
- AddQuest aq;
- aq.quest = QuestInfo (quest, this, visitablePos());
- aq.player = h->tempOwner;
- cb->sendAndApply (&aq);
- //TODO: add this quest only once OR check for multiple instances later
- }
- }
- void CGBorderGuard::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
- {
- if (answer)
- cb->removeObject(this, hero->getOwner());
- }
- void CGBorderGuard::afterAddToMap(CMap * map)
- {
- IQuestObject::afterAddToMapCommon(map);
- }
- void CGBorderGate::onHeroVisit(const CGHeroInstance * h) const //TODO: passability
- {
- if (!wasMyColorVisited (h->getOwner()) )
- {
- h->showInfoDialog(18);
- AddQuest aq;
- aq.quest = QuestInfo (quest, this, visitablePos());
- aq.player = h->tempOwner;
- cb->sendAndApply (&aq);
- }
- }
- bool CGBorderGate::passableFor(PlayerColor color) const
- {
- return wasMyColorVisited(color);
- }
- VCMI_LIB_NAMESPACE_END
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