英雄无敌3(跨平台含手机)

AlexVinS 13bd4ddcb2 Now movement can be canceled 11 rokov pred
AI 56c74bc46a +More build target to support both SDL1 and SDL2 builds 11 rokov pred
Mods fb5152254d Merge branch 'develop' of git://github.com/Macron1Robot/vcmi into WarmysBackup 11 rokov pred
client 13bd4ddcb2 Now movement can be canceled 11 rokov pred
cmake_modules 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 rokov pred
config 3db7fb4f63 Still try to fix opengl backend 11 rokov pred
debian dc9fdf691a Debian update, removed empty files from trunk 11 rokov pred
editor 95034b9fa0 - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required 11 rokov pred
launcher 9e7013de77 Backup for my own MVS project configuration 11 rokov pred
lib 56c74bc46a +More build target to support both SDL1 and SDL2 builds 11 rokov pred
osx 145df56126 different data file locations for different iso files 11 rokov pred
rpm fe1b16a7ec Some preparation towards mantis #1743: 11 rokov pred
scripting 9e7013de77 Backup for my own MVS project configuration 11 rokov pred
server 0bf7d2b84c fix server project configure 11 rokov pred
test 56c74bc46a +More build target to support both SDL1 and SDL2 builds 11 rokov pred
.gitignore 1d57b75bc5 - random number generation refactoring 11 rokov pred
AUTHORS 237d2b4090 Added myself 11 rokov pred
CCallback.cpp 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 rokov pred
CCallback.h 92a62368b5 One more fix for MVS compilation 11 rokov pred
CMakeLists.txt 8eb661461c - vcmi compiles with SDL2 on Linux, video player is disabled for now 11 rokov pred
ChangeLog a94b7e0986 - updated changelog 11 rokov pred
Global.h 6205d07223 Re-enabled video player, should now work with SDL 2 11 rokov pred
README c70bb25146 Hopefully - more useful readme file 11 rokov pred
README.linux 5cbec833c2 - (linux) XDG filesystem support 11 rokov pred
VCMI_VS10.sln b1428bcd24 - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 12 rokov pred
VCMI_VS11.sln 9e7013de77 Backup for my own MVS project configuration 11 rokov pred
VCMI_global.props a50e9219c2 Launcher works for me. 12 rokov pred
VCMI_global_debug.props 6ac70d6a0b Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) 12 rokov pred
VCMI_global_release.props bcf8cab19a Project files update/cleanup. 13 rokov pred
VCMI_global_user.props a50e9219c2 Launcher works for me. 12 rokov pred
license.txt 645ed84978 * license (GPL v2 or later) 17 rokov pred
vcmi.workspace 2947bdedfc [c::b] configure Test project dependencies 11 rokov pred
vcmibuilder 760ae7d44a Changes related to Debian packaging, based on josch patch 11 rokov pred
vcmimanual.tex 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 rokov pred

README

# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

## Links

* Homepage: http://vcmi.eu/
* Wiki: http://wiki.vcmi.eu/
* Forums: http://forum.vcmi.eu/
* Bugtracker: http://bugs.vcmi.eu/

## Installation
For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

## Copyright and license

VCMI Project is released under GPL version 2 or later

Copyright (C) 2007-2014 VCMI Team (check AUTHORS file for the contributors list)