RmgMap.cpp 7.4 KB

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  1. /*
  2. * RmgMap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgMap.h"
  12. #include "TileInfo.h"
  13. #include "CMapGenOptions.h"
  14. #include "Zone.h"
  15. #include "../mapping/CMapEditManager.h"
  16. #include "../CTownHandler.h"
  17. #include "ObjectManager.h"
  18. #include "RoadPlacer.h"
  19. #include "TreasurePlacer.h"
  20. #include "ConnectionsPlacer.h"
  21. #include "TownPlacer.h"
  22. #include "WaterAdopter.h"
  23. #include "WaterProxy.h"
  24. #include "WaterRoutes.h"
  25. #include "RockPlacer.h"
  26. #include "ObstaclePlacer.h"
  27. #include "RiverPlacer.h"
  28. #include "TerrainPainter.h"
  29. #include "Functions.h"
  30. #include "CMapGenerator.h"
  31. static const int3 dirs4[] = {int3(0,1,0),int3(0,-1,0),int3(-1,0,0),int3(+1,0,0)};
  32. static const int3 dirsDiagonal[] = { int3(1,1,0),int3(1,-1,0),int3(-1,1,0),int3(-1,-1,0) };
  33. RmgMap::RmgMap(const CMapGenOptions& mapGenOptions) :
  34. mapGenOptions(mapGenOptions), zonesTotal(0)
  35. {
  36. mapInstance = std::make_unique<CMap>();
  37. getEditManager()->getUndoManager().setUndoRedoLimit(0);
  38. }
  39. void RmgMap::foreach_neighbour(const int3 &pos, std::function<void(int3& pos)> foo)
  40. {
  41. for(const int3 &dir : int3::getDirs())
  42. {
  43. int3 n = pos + dir;
  44. /*important notice: perform any translation before this function is called,
  45. so the actual mapInstance->position is checked*/
  46. if(mapInstance->isInTheMap(n))
  47. foo(n);
  48. }
  49. }
  50. void RmgMap::foreachDirectNeighbour(const int3& pos, std::function<void(int3& pos)> foo)
  51. {
  52. for(const int3 &dir : dirs4)
  53. {
  54. int3 n = pos + dir;
  55. if(mapInstance->isInTheMap(n))
  56. foo(n);
  57. }
  58. }
  59. void RmgMap::foreachDiagonalNeighbour(const int3& pos, std::function<void(int3& pos)> foo)
  60. {
  61. for (const int3 &dir : dirsDiagonal)
  62. {
  63. int3 n = pos + dir;
  64. if (mapInstance->isInTheMap(n))
  65. foo(n);
  66. }
  67. }
  68. void RmgMap::initTiles(CMapGenerator & generator)
  69. {
  70. mapInstance->initTerrain();
  71. tiles.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->twoLevel ? 2 : 1]);
  72. zoneColouring.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->twoLevel ? 2 : 1]);
  73. //init native town count with 0
  74. for (auto faction : VLC->townh->getAllowedFactions())
  75. zonesPerFaction[faction] = 0;
  76. getEditManager()->clearTerrain(&generator.rand);
  77. getEditManager()->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
  78. getEditManager()->drawTerrain(Terrain("grass"), &generator.rand);
  79. auto tmpl = mapGenOptions.getMapTemplate();
  80. zones.clear();
  81. for(const auto & option : tmpl->getZones())
  82. {
  83. auto zone = std::make_shared<Zone>(*this, generator);
  84. zone->setOptions(*option.second.get());
  85. zones[zone->getId()] = zone;
  86. }
  87. switch(mapGenOptions.getWaterContent())
  88. {
  89. case EWaterContent::NORMAL:
  90. case EWaterContent::ISLANDS:
  91. TRmgTemplateZoneId waterId = zones.size() + 1;
  92. rmg::ZoneOptions options;
  93. options.setId(waterId);
  94. options.setType(ETemplateZoneType::WATER);
  95. auto zone = std::make_shared<Zone>(*this, generator);
  96. zone->setOptions(options);
  97. zones[zone->getId()] = zone;
  98. break;
  99. }
  100. }
  101. void RmgMap::addModificators()
  102. {
  103. for(auto & z : getZones())
  104. {
  105. auto zone = z.second;
  106. zone->addModificator<ObjectManager>();
  107. zone->addModificator<TreasurePlacer>();
  108. zone->addModificator<ObstaclePlacer>();
  109. zone->addModificator<TerrainPainter>();
  110. if(zone->getType() == ETemplateZoneType::WATER)
  111. {
  112. for(auto & z1 : getZones())
  113. {
  114. z1.second->addModificator<WaterAdopter>();
  115. z1.second->getModificator<WaterAdopter>()->setWaterZone(zone->getId());
  116. }
  117. zone->addModificator<WaterProxy>();
  118. zone->addModificator<WaterRoutes>();
  119. }
  120. else
  121. {
  122. zone->addModificator<TownPlacer>();
  123. zone->addModificator<ConnectionsPlacer>();
  124. zone->addModificator<RoadPlacer>();
  125. zone->addModificator<RiverPlacer>();
  126. }
  127. if(zone->isUnderground())
  128. {
  129. zone->addModificator<RockPlacer>();
  130. }
  131. }
  132. }
  133. RmgMap::~RmgMap()
  134. {
  135. }
  136. CMap & RmgMap::map() const
  137. {
  138. return *mapInstance;
  139. }
  140. CMapEditManager* RmgMap::getEditManager() const
  141. {
  142. return mapInstance->getEditManager();
  143. }
  144. bool RmgMap::isOnMap(const int3 & tile) const
  145. {
  146. return mapInstance->isInTheMap(tile);
  147. }
  148. const CMapGenOptions& RmgMap::getMapGenOptions() const
  149. {
  150. return mapGenOptions;
  151. }
  152. void RmgMap::assertOnMap(const int3& tile) const
  153. {
  154. if (!mapInstance->isInTheMap(tile))
  155. throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
  156. }
  157. RmgMap::Zones & RmgMap::getZones()
  158. {
  159. return zones;
  160. }
  161. bool RmgMap::isBlocked(const int3 &tile) const
  162. {
  163. assertOnMap(tile);
  164. return tiles[tile.x][tile.y][tile.z].isBlocked();
  165. }
  166. bool RmgMap::shouldBeBlocked(const int3 &tile) const
  167. {
  168. assertOnMap(tile);
  169. return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
  170. }
  171. bool RmgMap::isPossible(const int3 &tile) const
  172. {
  173. assertOnMap(tile);
  174. return tiles[tile.x][tile.y][tile.z].isPossible();
  175. }
  176. bool RmgMap::isFree(const int3 &tile) const
  177. {
  178. assertOnMap(tile);
  179. return tiles[tile.x][tile.y][tile.z].isFree();
  180. }
  181. bool RmgMap::isUsed(const int3 &tile) const
  182. {
  183. assertOnMap(tile);
  184. return tiles[tile.x][tile.y][tile.z].isUsed();
  185. }
  186. bool RmgMap::isRoad(const int3& tile) const
  187. {
  188. assertOnMap(tile);
  189. return tiles[tile.x][tile.y][tile.z].isRoad();
  190. }
  191. void RmgMap::setOccupied(const int3 &tile, ETileType::ETileType state)
  192. {
  193. assertOnMap(tile);
  194. tiles[tile.x][tile.y][tile.z].setOccupied(state);
  195. }
  196. void RmgMap::setRoad(const int3& tile, const std::string & roadType)
  197. {
  198. assertOnMap(tile);
  199. tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
  200. }
  201. TileInfo RmgMap::getTile(const int3& tile) const
  202. {
  203. assertOnMap(tile);
  204. return tiles[tile.x][tile.y][tile.z];
  205. }
  206. TRmgTemplateZoneId RmgMap::getZoneID(const int3& tile) const
  207. {
  208. assertOnMap(tile);
  209. return zoneColouring[tile.x][tile.y][tile.z];
  210. }
  211. void RmgMap::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
  212. {
  213. assertOnMap(tile);
  214. zoneColouring[tile.x][tile.y][tile.z] = zid;
  215. }
  216. void RmgMap::setNearestObjectDistance(int3 &tile, float value)
  217. {
  218. assertOnMap(tile);
  219. tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
  220. }
  221. float RmgMap::getNearestObjectDistance(const int3 &tile) const
  222. {
  223. assertOnMap(tile);
  224. return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
  225. }
  226. void RmgMap::registerZone(TFaction faction)
  227. {
  228. zonesPerFaction[faction]++;
  229. zonesTotal++;
  230. }
  231. ui32 RmgMap::getZoneCount(TFaction faction)
  232. {
  233. return zonesPerFaction[faction];
  234. }
  235. ui32 RmgMap::getTotalZoneCount() const
  236. {
  237. return zonesTotal;
  238. }
  239. bool RmgMap::isAllowedSpell(SpellID sid) const
  240. {
  241. assert(sid >= 0);
  242. if (sid < mapInstance->allowedSpell.size())
  243. {
  244. return mapInstance->allowedSpell[sid];
  245. }
  246. else
  247. return false;
  248. }
  249. void RmgMap::dump(bool zoneId) const
  250. {
  251. static int id = 0;
  252. std::ofstream out(boost::to_string(boost::format("zone_%d.txt") % id++));
  253. int levels = mapInstance->twoLevel ? 2 : 1;
  254. int width = mapInstance->width;
  255. int height = mapInstance->height;
  256. for (int k = 0; k < levels; k++)
  257. {
  258. for(int j = 0; j < height; j++)
  259. {
  260. for (int i = 0; i < width; i++)
  261. {
  262. if(zoneId)
  263. {
  264. out << getZoneID(int3(i, j, k));
  265. }
  266. else
  267. {
  268. char t = '?';
  269. switch (getTile(int3(i, j, k)).getTileType())
  270. {
  271. case ETileType::FREE:
  272. t = ' '; break;
  273. case ETileType::BLOCKED:
  274. t = '#'; break;
  275. case ETileType::POSSIBLE:
  276. t = '-'; break;
  277. case ETileType::USED:
  278. t = 'O'; break;
  279. }
  280. out << t;
  281. }
  282. }
  283. out << std::endl;
  284. }
  285. out << std::endl;
  286. }
  287. out << std::endl;
  288. }