RmgMap.cpp 7.3 KB

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  1. /*
  2. * RmgMap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgMap.h"
  12. #include "TileInfo.h"
  13. #include "CMapGenOptions.h"
  14. #include "Zone.h"
  15. #include "../mapping/CMapEditManager.h"
  16. #include "../CTownHandler.h"
  17. #include "ObjectManager.h"
  18. #include "RoadPlacer.h"
  19. #include "TreasurePlacer.h"
  20. #include "ConnectionsPlacer.h"
  21. #include "TownPlacer.h"
  22. #include "WaterAdopter.h"
  23. #include "WaterProxy.h"
  24. #include "WaterRoutes.h"
  25. #include "RockPlacer.h"
  26. #include "ObstaclePlacer.h"
  27. #include "RiverPlacer.h"
  28. #include "TerrainPainter.h"
  29. #include "Functions.h"
  30. #include "CMapGenerator.h"
  31. VCMI_LIB_NAMESPACE_BEGIN
  32. RmgMap::RmgMap(const CMapGenOptions& mapGenOptions) :
  33. mapGenOptions(mapGenOptions), zonesTotal(0)
  34. {
  35. mapInstance = std::make_unique<CMap>();
  36. getEditManager()->getUndoManager().setUndoRedoLimit(0);
  37. }
  38. void RmgMap::foreach_neighbour(const int3 &pos, std::function<void(int3& pos)> foo)
  39. {
  40. for(const int3 &dir : int3::getDirs())
  41. {
  42. int3 n = pos + dir;
  43. /*important notice: perform any translation before this function is called,
  44. so the actual mapInstance->position is checked*/
  45. if(mapInstance->isInTheMap(n))
  46. foo(n);
  47. }
  48. }
  49. void RmgMap::foreachDirectNeighbour(const int3& pos, std::function<void(int3& pos)> foo)
  50. {
  51. for(const int3 &dir : rmg::dirs4)
  52. {
  53. int3 n = pos + dir;
  54. if(mapInstance->isInTheMap(n))
  55. foo(n);
  56. }
  57. }
  58. void RmgMap::foreachDiagonalNeighbour(const int3& pos, std::function<void(int3& pos)> foo)
  59. {
  60. for (const int3 &dir : rmg::dirsDiagonal)
  61. {
  62. int3 n = pos + dir;
  63. if (mapInstance->isInTheMap(n))
  64. foo(n);
  65. }
  66. }
  67. void RmgMap::initTiles(CMapGenerator & generator)
  68. {
  69. mapInstance->initTerrain();
  70. tiles.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  71. zoneColouring.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  72. //init native town count with 0
  73. for (auto faction : VLC->townh->getAllowedFactions())
  74. zonesPerFaction[faction] = 0;
  75. getEditManager()->clearTerrain(&generator.rand);
  76. getEditManager()->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
  77. getEditManager()->drawTerrain(TerrainId::GRASS, &generator.rand);
  78. auto tmpl = mapGenOptions.getMapTemplate();
  79. zones.clear();
  80. for(const auto & option : tmpl->getZones())
  81. {
  82. auto zone = std::make_shared<Zone>(*this, generator);
  83. zone->setOptions(*option.second.get());
  84. zones[zone->getId()] = zone;
  85. }
  86. switch(mapGenOptions.getWaterContent())
  87. {
  88. case EWaterContent::NORMAL:
  89. case EWaterContent::ISLANDS:
  90. TRmgTemplateZoneId waterId = zones.size() + 1;
  91. rmg::ZoneOptions options;
  92. options.setId(waterId);
  93. options.setType(ETemplateZoneType::WATER);
  94. auto zone = std::make_shared<Zone>(*this, generator);
  95. zone->setOptions(options);
  96. zones[zone->getId()] = zone;
  97. break;
  98. }
  99. }
  100. void RmgMap::addModificators()
  101. {
  102. for(auto & z : getZones())
  103. {
  104. auto zone = z.second;
  105. zone->addModificator<ObjectManager>();
  106. zone->addModificator<TreasurePlacer>();
  107. zone->addModificator<ObstaclePlacer>();
  108. zone->addModificator<TerrainPainter>();
  109. if(zone->getType() == ETemplateZoneType::WATER)
  110. {
  111. for(auto & z1 : getZones())
  112. {
  113. z1.second->addModificator<WaterAdopter>();
  114. z1.second->getModificator<WaterAdopter>()->setWaterZone(zone->getId());
  115. }
  116. zone->addModificator<WaterProxy>();
  117. zone->addModificator<WaterRoutes>();
  118. }
  119. else
  120. {
  121. zone->addModificator<TownPlacer>();
  122. zone->addModificator<ConnectionsPlacer>();
  123. zone->addModificator<RoadPlacer>();
  124. zone->addModificator<RiverPlacer>();
  125. }
  126. if(zone->isUnderground())
  127. {
  128. zone->addModificator<RockPlacer>();
  129. }
  130. }
  131. }
  132. RmgMap::~RmgMap()
  133. {
  134. }
  135. CMap & RmgMap::map() const
  136. {
  137. return *mapInstance;
  138. }
  139. CMapEditManager* RmgMap::getEditManager() const
  140. {
  141. return mapInstance->getEditManager();
  142. }
  143. bool RmgMap::isOnMap(const int3 & tile) const
  144. {
  145. return mapInstance->isInTheMap(tile);
  146. }
  147. const CMapGenOptions& RmgMap::getMapGenOptions() const
  148. {
  149. return mapGenOptions;
  150. }
  151. void RmgMap::assertOnMap(const int3& tile) const
  152. {
  153. if (!mapInstance->isInTheMap(tile))
  154. throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
  155. }
  156. RmgMap::Zones & RmgMap::getZones()
  157. {
  158. return zones;
  159. }
  160. bool RmgMap::isBlocked(const int3 &tile) const
  161. {
  162. assertOnMap(tile);
  163. return tiles[tile.x][tile.y][tile.z].isBlocked();
  164. }
  165. bool RmgMap::shouldBeBlocked(const int3 &tile) const
  166. {
  167. assertOnMap(tile);
  168. return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
  169. }
  170. bool RmgMap::isPossible(const int3 &tile) const
  171. {
  172. assertOnMap(tile);
  173. return tiles[tile.x][tile.y][tile.z].isPossible();
  174. }
  175. bool RmgMap::isFree(const int3 &tile) const
  176. {
  177. assertOnMap(tile);
  178. return tiles[tile.x][tile.y][tile.z].isFree();
  179. }
  180. bool RmgMap::isUsed(const int3 &tile) const
  181. {
  182. assertOnMap(tile);
  183. return tiles[tile.x][tile.y][tile.z].isUsed();
  184. }
  185. bool RmgMap::isRoad(const int3& tile) const
  186. {
  187. assertOnMap(tile);
  188. return tiles[tile.x][tile.y][tile.z].isRoad();
  189. }
  190. void RmgMap::setOccupied(const int3 &tile, ETileType::ETileType state)
  191. {
  192. assertOnMap(tile);
  193. tiles[tile.x][tile.y][tile.z].setOccupied(state);
  194. }
  195. void RmgMap::setRoad(const int3& tile, RoadId roadType)
  196. {
  197. assertOnMap(tile);
  198. tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
  199. }
  200. TileInfo RmgMap::getTile(const int3& tile) const
  201. {
  202. assertOnMap(tile);
  203. return tiles[tile.x][tile.y][tile.z];
  204. }
  205. TRmgTemplateZoneId RmgMap::getZoneID(const int3& tile) const
  206. {
  207. assertOnMap(tile);
  208. return zoneColouring[tile.x][tile.y][tile.z];
  209. }
  210. void RmgMap::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
  211. {
  212. assertOnMap(tile);
  213. zoneColouring[tile.x][tile.y][tile.z] = zid;
  214. }
  215. void RmgMap::setNearestObjectDistance(int3 &tile, float value)
  216. {
  217. assertOnMap(tile);
  218. tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
  219. }
  220. float RmgMap::getNearestObjectDistance(const int3 &tile) const
  221. {
  222. assertOnMap(tile);
  223. return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
  224. }
  225. void RmgMap::registerZone(TFaction faction)
  226. {
  227. zonesPerFaction[faction]++;
  228. zonesTotal++;
  229. }
  230. ui32 RmgMap::getZoneCount(TFaction faction)
  231. {
  232. return zonesPerFaction[faction];
  233. }
  234. ui32 RmgMap::getTotalZoneCount() const
  235. {
  236. return zonesTotal;
  237. }
  238. bool RmgMap::isAllowedSpell(SpellID sid) const
  239. {
  240. assert(sid >= 0);
  241. if (sid < mapInstance->allowedSpell.size())
  242. {
  243. return mapInstance->allowedSpell[sid];
  244. }
  245. else
  246. return false;
  247. }
  248. void RmgMap::dump(bool zoneId) const
  249. {
  250. static int id = 0;
  251. std::ofstream out(boost::to_string(boost::format("zone_%d.txt") % id++));
  252. int levels = mapInstance->levels();
  253. int width = mapInstance->width;
  254. int height = mapInstance->height;
  255. for (int k = 0; k < levels; k++)
  256. {
  257. for(int j = 0; j < height; j++)
  258. {
  259. for (int i = 0; i < width; i++)
  260. {
  261. if(zoneId)
  262. {
  263. out << getZoneID(int3(i, j, k));
  264. }
  265. else
  266. {
  267. char t = '?';
  268. switch (getTile(int3(i, j, k)).getTileType())
  269. {
  270. case ETileType::FREE:
  271. t = ' '; break;
  272. case ETileType::BLOCKED:
  273. t = '#'; break;
  274. case ETileType::POSSIBLE:
  275. t = '-'; break;
  276. case ETileType::USED:
  277. t = 'O'; break;
  278. }
  279. out << t;
  280. }
  281. }
  282. out << std::endl;
  283. }
  284. out << std::endl;
  285. }
  286. out << std::endl;
  287. }
  288. VCMI_LIB_NAMESPACE_END