MapView.cpp 5.6 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../adventureMap/AdventureMapInterface.h"
  19. #include "../GameEngine.h"
  20. #include "../GameInstance.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../eventsSDL/InputHandler.h"
  25. #include "../../CCallback.h"
  26. #include "../../lib/CConfigHandler.h"
  27. #include "../../lib/mapObjects/CGHeroInstance.h"
  28. #include "MapOverlayLogVisualizer.h"
  29. BasicMapView::~BasicMapView() = default;
  30. std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
  31. {
  32. auto result = std::make_shared<MapViewModel>();
  33. result->setLevel(0);
  34. result->setTileSize(Point(32, 32));
  35. result->setViewCenter(Point(0, 0));
  36. result->setViewDimensions(dimensions);
  37. return result;
  38. }
  39. BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
  40. : model(createModel(dimensions))
  41. , tilesCache(new MapViewCache(model))
  42. , controller(new MapViewController(model, tilesCache))
  43. {
  44. OBJECT_CONSTRUCTION;
  45. pos += offset;
  46. pos.w = dimensions.x;
  47. pos.h = dimensions.y;
  48. }
  49. void BasicMapView::render(Canvas & target, bool fullUpdate)
  50. {
  51. Canvas targetClipped(target, pos);
  52. tilesCache->update(controller->getContext());
  53. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  54. MapOverlayLogVisualizer r(targetClipped, model);
  55. logVisual->visualize(r);
  56. }
  57. void BasicMapView::tick(uint32_t msPassed)
  58. {
  59. controller->tick(msPassed);
  60. }
  61. void BasicMapView::show(Canvas & to)
  62. {
  63. CanvasClipRectGuard guard(to, pos);
  64. render(to, false);
  65. controller->afterRender();
  66. }
  67. void BasicMapView::showAll(Canvas & to)
  68. {
  69. CanvasClipRectGuard guard(to, pos);
  70. render(to, true);
  71. }
  72. void MapView::tick(uint32_t msPassed)
  73. {
  74. if(settings["adventure"]["smoothDragging"].Bool())
  75. postSwipe(msPassed);
  76. BasicMapView::tick(msPassed);
  77. }
  78. void MapView::show(Canvas & to)
  79. {
  80. actions->setContext(controller->getContext());
  81. BasicMapView::show(to);
  82. }
  83. MapView::MapView(const Point & offset, const Point & dimensions)
  84. : BasicMapView(offset, dimensions)
  85. {
  86. OBJECT_CONSTRUCTION;
  87. actions = std::make_shared<MapViewActions>(*this, model);
  88. actions->setContext(controller->getContext());
  89. // catch min 6 frames
  90. postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
  91. }
  92. void MapView::onMapLevelSwitched()
  93. {
  94. if(GAME->interface()->cb->getMapSize().z > 1)
  95. {
  96. if(model->getLevel() == 0)
  97. controller->setViewCenter(model->getMapViewCenter(), 1);
  98. else
  99. controller->setViewCenter(model->getMapViewCenter(), 0);
  100. }
  101. }
  102. void MapView::onMapScrolled(const Point & distance)
  103. {
  104. if(!isGesturing())
  105. {
  106. postSwipeSpeed = 0.0;
  107. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  108. }
  109. }
  110. void MapView::onMapSwiped(const Point & viewPosition)
  111. {
  112. if(settings["adventure"]["smoothDragging"].Bool())
  113. swipeHistory.push_back(std::pair<uint32_t, Point>(ENGINE->input().getTicks(), viewPosition));
  114. controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
  115. }
  116. void MapView::postSwipe(uint32_t msPassed)
  117. {
  118. if(!actions->dragActive)
  119. {
  120. if(swipeHistory.size() > 1)
  121. {
  122. Point diff = Point(0, 0);
  123. std::pair<uint32_t, Point> firstAccepted;
  124. uint32_t now = ENGINE->input().getTicks();
  125. for (auto & x : swipeHistory) {
  126. if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are caught
  127. if(firstAccepted.first == 0)
  128. firstAccepted = x;
  129. diff += x.second;
  130. }
  131. }
  132. uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
  133. if(diff.length() > 0 && timediff > 0)
  134. {
  135. postSwipeAngle = diff.angle();
  136. postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
  137. }
  138. }
  139. swipeHistory.clear();
  140. } else
  141. postSwipeSpeed = 0.0;
  142. if(postSwipeSpeed > postSwipeMinimalSpeed) {
  143. double len = postSwipeSpeed * static_cast<double>(msPassed);
  144. Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
  145. controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
  146. postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
  147. }
  148. }
  149. void MapView::onCenteredTile(const int3 & tile)
  150. {
  151. controller->setViewCenter(tile);
  152. }
  153. void MapView::onCenteredObject(const CGObjectInstance * target)
  154. {
  155. controller->setViewCenter(target->getSightCenter());
  156. }
  157. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  158. {
  159. controller->activateSpellViewContext();
  160. controller->setTileSize(Point(tileSize, tileSize));
  161. controller->setOverlayVisibility(objectPositions);
  162. controller->setTerrainVisibility(showTerrain);
  163. }
  164. void MapView::onViewWorldActivated(uint32_t tileSize)
  165. {
  166. controller->activateWorldViewContext();
  167. controller->setTileSize(Point(tileSize, tileSize));
  168. }
  169. void MapView::onMapZoomLevelChanged(int stepsChange, bool useDeadZone)
  170. {
  171. controller->modifyTileSize(stepsChange, useDeadZone);
  172. }
  173. void MapView::onViewMapActivated()
  174. {
  175. controller->activateAdventureContext();
  176. controller->setTileSize(Point(32, 32));
  177. }
  178. PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
  179. : BasicMapView(offset, dimensions)
  180. {
  181. controller->activatePuzzleMapContext(tileToCenter);
  182. controller->setViewCenter(tileToCenter);
  183. }