Michael 1586b9fbd1 possibility to restart 2 年之前
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battles fb21620c60 Fix battle timer reset after refactoring 2 年之前
processors 67eaef3520 Fixed few more discovered regressions 2 年之前
queries 6297140bf5 Start of stabilization - battles now start correctly 2 年之前
CGameHandler.cpp 7b4b01a280 Adopt turn timer to battle refactoring 2 年之前
CGameHandler.h 7b4b01a280 Adopt turn timer to battle refactoring 2 年之前
CMakeLists.txt d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer 2 年之前
CVCMIServer.cpp 1586b9fbd1 possibility to restart 2 年之前
CVCMIServer.h 1d76f456ad change servercode to make it more robust 2 年之前
LobbyNetPackVisitors.h 9f55666931 rework netpacks to avoid double typeinfo 2 年之前
NetPacksLobbyServer.cpp d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer 2 年之前
NetPacksServer.cpp d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer 2 年之前
ServerNetPackVisitors.h 6297140bf5 Start of stabilization - battles now start correctly 2 年之前
ServerSpellCastEnvironment.cpp 323772fc2e Split CQuery file into multiple files 2 年之前
ServerSpellCastEnvironment.h 4259d116e1 vcmi: move ServerSpellCastEnvironment in separate file 2 年之前
StdInc.cpp 3926920103 Rename radious -> radius 9 年之前
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
TurnTimerHandler.cpp fb21620c60 Fix battle timer reset after refactoring 2 年之前
TurnTimerHandler.h fb21620c60 Fix battle timer reset after refactoring 2 年之前
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 年之前