Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness 2 years ago
..
CDrawRoadsOperation.cpp 2dc48496ef Fix generation of roads and rivers near map edge 2 years ago
CDrawRoadsOperation.h de769a04d6 Remove unnecessary includes from headers 2 years ago
CMap.cpp 17d3d663ee Converted creature ID and spell ID to new form 2 years ago
CMap.h 17d3d663ee Converted creature ID and spell ID to new form 2 years ago
CMapDefines.h 62595cb039 Split massive CMap.h a bit 2 years ago
CMapEditManager.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CMapEditManager.h e1c01ca636 Fix CI build 2 years ago
CMapHeader.cpp d51fe62804 Win/loss condition texts use MetaString 2 years ago
CMapHeader.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
CMapInfo.cpp 52f00ec308 extra function: getFormattedDateTime 2 years ago
CMapInfo.h f0b60cf166 suggestions; use internally uppercase; fix; fullname 2 years ago
CMapOperation.cpp 7a5775a9f9 vcmi: use std::optional 2 years ago
CMapOperation.h b16f66477c vcmi: modernize lib/mapping 2 years ago
CMapService.cpp 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
CMapService.h 4a5c1556a1 Always use std::vector<uint8_t> to store binary map 2 years ago
MapEditUtils.cpp 7a5775a9f9 vcmi: use std::optional 2 years ago
MapEditUtils.h de769a04d6 Remove unnecessary includes from headers 2 years ago
MapFeaturesH3M.cpp e2718db791 Converted several enumerations into constants 2 years ago
MapFeaturesH3M.h e2718db791 Converted several enumerations into constants 2 years ago
MapFormat.h e1c01ca636 Fix CI build 2 years ago
MapFormatH3M.cpp e54287ea5d Converted remaining identifier to new system 2 years ago
MapFormatH3M.h 636b2ea856 Removed no longer used code - moved to hota mod 2 years ago
MapFormatJson.cpp e54287ea5d Converted remaining identifier to new system 2 years ago
MapFormatJson.h fedf7d377c vcmi: remove TFaction 2 years ago
MapIdentifiersH3M.cpp 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
MapIdentifiersH3M.h 6564502a0e Implemented mapping of hero portraits 2 years ago
MapReaderH3M.cpp ce20d913e0 Fix checking PlayerColor's for validness 2 years ago
MapReaderH3M.h 6564502a0e Implemented mapping of hero portraits 2 years ago
ObstacleProxy.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
ObstacleProxy.h edf47f5769 Fix StdInc.h 2 years ago