NetPacksServer.cpp 9.8 KB

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  1. /*
  2. * NetPacksServer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ServerNetPackVisitors.h"
  12. #include "CGameHandler.h"
  13. #include "battles/BattleProcessor.h"
  14. #include "processors/HeroPoolProcessor.h"
  15. #include "processors/PlayerMessageProcessor.h"
  16. #include "processors/TurnOrderProcessor.h"
  17. #include "queries/QueriesProcessor.h"
  18. #include "../lib/IGameCallback.h"
  19. #include "../lib/mapObjects/CGTownInstance.h"
  20. #include "../lib/gameState/CGameState.h"
  21. #include "../lib/battle/BattleInfo.h"
  22. #include "../lib/battle/BattleAction.h"
  23. #include "../lib/battle/Unit.h"
  24. #include "../lib/serializer/Connection.h"
  25. #include "../lib/spells/CSpellHandler.h"
  26. #include "../lib/spells/ISpellMechanics.h"
  27. #include "../lib/serializer/Cast.h"
  28. void ApplyGhNetPackVisitor::visitSaveGame(SaveGame & pack)
  29. {
  30. gh.save(pack.fname);
  31. logGlobal->info("Game has been saved as %s", pack.fname);
  32. result = true;
  33. }
  34. void ApplyGhNetPackVisitor::visitEndTurn(EndTurn & pack)
  35. {
  36. gh.throwIfWrongPlayer(&pack);
  37. result = gh.turnOrder->onPlayerEndsTurn(pack.player);
  38. }
  39. void ApplyGhNetPackVisitor::visitDismissHero(DismissHero & pack)
  40. {
  41. gh.throwIfWrongOwner(&pack, pack.hid);
  42. result = gh.removeObject(gh.getObj(pack.hid));
  43. }
  44. void ApplyGhNetPackVisitor::visitMoveHero(MoveHero & pack)
  45. {
  46. gh.throwIfWrongOwner(&pack, pack.hid);
  47. result = gh.moveHero(pack.hid, pack.dest, 0, pack.transit, pack.player);
  48. }
  49. void ApplyGhNetPackVisitor::visitCastleTeleportHero(CastleTeleportHero & pack)
  50. {
  51. gh.throwIfWrongOwner(&pack, pack.hid);
  52. result = gh.teleportHero(pack.hid, pack.dest, pack.source, pack.player);
  53. }
  54. void ApplyGhNetPackVisitor::visitArrangeStacks(ArrangeStacks & pack)
  55. {
  56. gh.throwIfWrongPlayer(&pack);
  57. result = gh.arrangeStacks(pack.id1, pack.id2, pack.what, pack.p1, pack.p2, pack.val, pack.player);
  58. }
  59. void ApplyGhNetPackVisitor::visitBulkMoveArmy(BulkMoveArmy & pack)
  60. {
  61. gh.throwIfWrongPlayer(&pack);
  62. result = gh.bulkMoveArmy(pack.srcArmy, pack.destArmy, pack.srcSlot);
  63. }
  64. void ApplyGhNetPackVisitor::visitBulkSplitStack(BulkSplitStack & pack)
  65. {
  66. gh.throwIfWrongPlayer(&pack);
  67. result = gh.bulkSplitStack(pack.src, pack.srcOwner, pack.amount);
  68. }
  69. void ApplyGhNetPackVisitor::visitBulkMergeStacks(BulkMergeStacks & pack)
  70. {
  71. gh.throwIfWrongPlayer(&pack);
  72. result = gh.bulkMergeStacks(pack.src, pack.srcOwner);
  73. }
  74. void ApplyGhNetPackVisitor::visitBulkSmartSplitStack(BulkSmartSplitStack & pack)
  75. {
  76. gh.throwIfWrongPlayer(&pack);
  77. result = gh.bulkSmartSplitStack(pack.src, pack.srcOwner);
  78. }
  79. void ApplyGhNetPackVisitor::visitDisbandCreature(DisbandCreature & pack)
  80. {
  81. gh.throwIfWrongOwner(&pack, pack.id);
  82. result = gh.disbandCreature(pack.id, pack.pos);
  83. }
  84. void ApplyGhNetPackVisitor::visitBuildStructure(BuildStructure & pack)
  85. {
  86. gh.throwIfWrongOwner(&pack, pack.tid);
  87. result = gh.buildStructure(pack.tid, pack.bid);
  88. }
  89. void ApplyGhNetPackVisitor::visitRecruitCreatures(RecruitCreatures & pack)
  90. {
  91. gh.throwIfWrongOwner(&pack, pack.tid);
  92. result = gh.recruitCreatures(pack.tid, pack.dst, pack.crid, pack.amount, pack.level);
  93. }
  94. void ApplyGhNetPackVisitor::visitUpgradeCreature(UpgradeCreature & pack)
  95. {
  96. gh.throwIfWrongOwner(&pack, pack.id);
  97. result = gh.upgradeCreature(pack.id, pack.pos, pack.cid);
  98. }
  99. void ApplyGhNetPackVisitor::visitGarrisonHeroSwap(GarrisonHeroSwap & pack)
  100. {
  101. const CGTownInstance * town = gh.getTown(pack.tid);
  102. if(!gh.isPlayerOwns(&pack, pack.tid) && !(town->garrisonHero && gh.isPlayerOwns(&pack, town->garrisonHero->id)))
  103. gh.throwNotAllowedAction(&pack); //neither town nor garrisoned hero (if present) is ours
  104. result = gh.garrisonSwap(pack.tid);
  105. }
  106. void ApplyGhNetPackVisitor::visitExchangeArtifacts(ExchangeArtifacts & pack)
  107. {
  108. gh.throwIfWrongPlayer(&pack, pack.src.owningPlayer()); //second hero can be ally
  109. result = gh.moveArtifact(pack.src, pack.dst);
  110. }
  111. void ApplyGhNetPackVisitor::visitBulkExchangeArtifacts(BulkExchangeArtifacts & pack)
  112. {
  113. gh.throwIfWrongOwner(&pack, pack.srcHero);
  114. result = gh.bulkMoveArtifacts(pack.srcHero, pack.dstHero, pack.swap);
  115. }
  116. void ApplyGhNetPackVisitor::visitAssembleArtifacts(AssembleArtifacts & pack)
  117. {
  118. gh.throwIfWrongOwner(&pack, pack.heroID);
  119. result = gh.assembleArtifacts(pack.heroID, pack.artifactSlot, pack.assemble, pack.assembleTo);
  120. }
  121. void ApplyGhNetPackVisitor::visitEraseArtifactByClient(EraseArtifactByClient & pack)
  122. {
  123. gh.throwIfWrongPlayer(&pack, pack.al.owningPlayer());
  124. result = gh.eraseArtifactByClient(pack.al);
  125. }
  126. void ApplyGhNetPackVisitor::visitBuyArtifact(BuyArtifact & pack)
  127. {
  128. gh.throwIfWrongOwner(&pack, pack.hid);
  129. result = gh.buyArtifact(pack.hid, pack.aid);
  130. }
  131. void ApplyGhNetPackVisitor::visitTradeOnMarketplace(TradeOnMarketplace & pack)
  132. {
  133. gh.throwIfWrongPlayer(&pack);
  134. const CGObjectInstance * market = gh.getObj(pack.marketId);
  135. if(!market)
  136. gh.throwAndComplain(&pack, "Invalid market object");
  137. const CGHeroInstance * hero = gh.getHero(pack.heroId);
  138. //market must be owned or visited
  139. const IMarket * m = IMarket::castFrom(market);
  140. if(!m)
  141. gh.throwAndComplain(&pack, "market is not-a-market! :/");
  142. PlayerColor player = market->tempOwner;
  143. if(!player.isValidPlayer())
  144. player = gh.getTile(market->visitablePos())->visitableObjects.back()->tempOwner;
  145. if(!player.isValidPlayer())
  146. gh.throwAndComplain(&pack, "No player can use this market!");
  147. bool allyTownSkillTrade = (pack.mode == EMarketMode::RESOURCE_SKILL && gh.getPlayerRelations(player, hero->tempOwner) == PlayerRelations::ALLIES);
  148. if(hero && (!(player == hero->tempOwner || allyTownSkillTrade)
  149. || hero->visitablePos() != market->visitablePos()))
  150. gh.throwAndComplain(&pack, "This hero can't use this marketplace!");
  151. if(!allyTownSkillTrade)
  152. gh.throwIfWrongPlayer(&pack, player);
  153. result = true;
  154. switch(pack.mode)
  155. {
  156. case EMarketMode::RESOURCE_RESOURCE:
  157. for(int i = 0; i < pack.r1.size(); ++i)
  158. result &= gh.tradeResources(m, pack.val[i], player, pack.r1[i], pack.r2[i]);
  159. break;
  160. case EMarketMode::RESOURCE_PLAYER:
  161. for(int i = 0; i < pack.r1.size(); ++i)
  162. result &= gh.sendResources(pack.val[i], player, GameResID(pack.r1[i]), PlayerColor(pack.r2[i]));
  163. break;
  164. case EMarketMode::CREATURE_RESOURCE:
  165. for(int i = 0; i < pack.r1.size(); ++i)
  166. result &= gh.sellCreatures(pack.val[i], m, hero, SlotID(pack.r1[i]), GameResID(pack.r2[i]));
  167. break;
  168. case EMarketMode::RESOURCE_ARTIFACT:
  169. for(int i = 0; i < pack.r1.size(); ++i)
  170. result &= gh.buyArtifact(m, hero, GameResID(pack.r1[i]), ArtifactID(pack.r2[i]));
  171. break;
  172. case EMarketMode::ARTIFACT_RESOURCE:
  173. for(int i = 0; i < pack.r1.size(); ++i)
  174. result &= gh.sellArtifact(m, hero, ArtifactInstanceID(pack.r1[i]), GameResID(pack.r2[i]));
  175. break;
  176. case EMarketMode::CREATURE_UNDEAD:
  177. for(int i = 0; i < pack.r1.size(); ++i)
  178. result &= gh.transformInUndead(m, hero, SlotID(pack.r1[i]));
  179. break;
  180. case EMarketMode::RESOURCE_SKILL:
  181. for(int i = 0; i < pack.r2.size(); ++i)
  182. result &= gh.buySecSkill(m, hero, SecondarySkill(pack.r2[i]));
  183. break;
  184. case EMarketMode::CREATURE_EXP:
  185. {
  186. std::vector<SlotID> slotIDs(pack.r1.begin(), pack.r1.end());
  187. std::vector<ui32> count(pack.val.begin(), pack.val.end());
  188. result = gh.sacrificeCreatures(m, hero, slotIDs, count);
  189. return;
  190. }
  191. case EMarketMode::ARTIFACT_EXP:
  192. {
  193. std::vector<ArtifactPosition> positions(pack.r1.begin(), pack.r1.end());
  194. result = gh.sacrificeArtifact(m, hero, positions);
  195. return;
  196. }
  197. default:
  198. gh.throwAndComplain(&pack, "Unknown exchange pack.mode!");
  199. }
  200. }
  201. void ApplyGhNetPackVisitor::visitSetFormation(SetFormation & pack)
  202. {
  203. gh.throwIfWrongOwner(&pack, pack.hid);
  204. result = gh.setFormation(pack.hid, pack.formation);
  205. }
  206. void ApplyGhNetPackVisitor::visitHireHero(HireHero & pack)
  207. {
  208. gh.throwIfWrongPlayer(&pack);
  209. result = gh.heroPool->hireHero(pack.tid, pack.hid, pack.player);
  210. }
  211. void ApplyGhNetPackVisitor::visitBuildBoat(BuildBoat & pack)
  212. {
  213. gh.throwIfWrongPlayer(&pack);
  214. if(gh.getPlayerRelations(gh.getOwner(pack.objid), pack.player) == PlayerRelations::ENEMIES)
  215. gh.throwAndComplain(&pack, "Can't build boat at enemy shipyard");
  216. result = gh.buildBoat(pack.objid, pack.player);
  217. }
  218. void ApplyGhNetPackVisitor::visitQueryReply(QueryReply & pack)
  219. {
  220. gh.throwIfWrongPlayer(&pack);
  221. auto playerToConnection = gh.connections.find(pack.player);
  222. if(playerToConnection == gh.connections.end())
  223. gh.throwAndComplain(&pack, "No such pack.player!");
  224. if(!vstd::contains(playerToConnection->second, pack.c))
  225. gh.throwAndComplain(&pack, "Message came from wrong connection!");
  226. if(pack.qid == QueryID(-1))
  227. gh.throwAndComplain(&pack, "Cannot answer the query with pack.id -1!");
  228. result = gh.queryReply(pack.qid, pack.reply, pack.player);
  229. }
  230. void ApplyGhNetPackVisitor::visitMakeAction(MakeAction & pack)
  231. {
  232. gh.throwIfWrongPlayer(&pack);
  233. result = gh.battles->makePlayerBattleAction(pack.player, pack.ba);
  234. }
  235. void ApplyGhNetPackVisitor::visitDigWithHero(DigWithHero & pack)
  236. {
  237. gh.throwIfWrongOwner(&pack, pack.id);
  238. result = gh.dig(gh.getHero(pack.id));
  239. }
  240. void ApplyGhNetPackVisitor::visitCastAdvSpell(CastAdvSpell & pack)
  241. {
  242. gh.throwIfWrongOwner(&pack, pack.hid);
  243. const CSpell * s = pack.sid.toSpell();
  244. if(!s)
  245. gh.throwNotAllowedAction(&pack);
  246. const CGHeroInstance * h = gh.getHero(pack.hid);
  247. if(!h)
  248. gh.throwNotAllowedAction(&pack);
  249. AdventureSpellCastParameters p;
  250. p.caster = h;
  251. p.pos = pack.pos;
  252. result = s->adventureCast(gh.spellEnv, p);
  253. }
  254. void ApplyGhNetPackVisitor::visitPlayerMessage(PlayerMessage & pack)
  255. {
  256. if(!pack.player.isSpectator()) // TODO: clearly not a great way to verify permissions
  257. gh.throwIfWrongPlayer(&pack, pack.player);
  258. gh.playerMessages->playerMessage(pack.player, pack.text, pack.currObj);
  259. result = true;
  260. }