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adventureMap
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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battle
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948abfb04c
AI now uses std::thread, added custom thread interruption logic
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8 ay önce |
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eventsSDL
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d3de0d525f
Removed GameEngine::curInt member
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8 ay önce |
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globalLobby
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7dfb499edf
replace boost locks with std
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8 ay önce |
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gui
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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ios
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9b655ac43e
ios fix attempt
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1 yıl önce |
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lobby
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a8a6be7ac1
Fix potential compatibility with C++20 / C++23 mode
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8 ay önce |
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mainmenu
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a8a6be7ac1
Fix potential compatibility with C++20 / C++23 mode
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8 ay önce |
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mapView
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4a6a8f9496
Merge pull request #5496 from IvanSavenko/std_thread
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7 ay önce |
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media
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7dfb499edf
replace boost locks with std
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8 ay önce |
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render
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 ay önce |
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renderSDL
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8f074490a7
Merge branch 'master' into 'develop'
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8 ay önce |
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widgets
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a061ed04de
Remove usage of ConstTransitivePtr from CTown
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7 ay önce |
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windows
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a061ed04de
Remove usage of ConstTransitivePtr from CTown
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7 ay önce |
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xBRZ
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0842ada1c7
Quick fix for xbrz scaling artifacts on window borders
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10 ay önce |
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ArtifactsUIController.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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ArtifactsUIController.h
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7dfb499edf
replace boost locks with std
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8 ay önce |
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CMT.h
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5a9dbc03a8
screen texture and main window are now private members of screen handler
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8 ay önce |
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CMakeLists.txt
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948abfb04c
AI now uses std::thread, added custom thread interruption logic
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8 ay önce |
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CPlayerInterface.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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CPlayerInterface.h
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d3de0d525f
Removed GameEngine::curInt member
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8 ay önce |
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CServerHandler.cpp
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b6026084ea
StartInfo in gamestate now use unique_ptr
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7 ay önce |
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CServerHandler.h
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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Client.cpp
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62cb5412ff
CGameState::map is now a private, unique_ptr with accessors
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7 ay önce |
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Client.h
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219eea86ff
Better handling of AI shutdown
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8 ay önce |
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ClientCommandManager.cpp
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7dfb499edf
replace boost locks with std
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8 ay önce |
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ClientCommandManager.h
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565c02d61c
Added 'translate missing' command for convenience
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1 yıl önce |
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ClientNetPackVisitors.h
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d929bfb9d1
rename; introduce factor
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1 yıl önce |
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GameChatHandler.cpp
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 ay önce |
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GameChatHandler.h
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b50d9de912
Show opponent name in 1-vs-1 games, minor tweaks
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1 yıl önce |
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GameEngine.cpp
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d3de0d525f
Removed GameEngine::curInt member
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8 ay önce |
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GameEngine.h
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d3de0d525f
Removed GameEngine::curInt member
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8 ay önce |
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GameEngineUser.h
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d3de0d525f
Removed GameEngine::curInt member
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8 ay önce |
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GameInstance.cpp
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06be6b909c
Fix build, reduce includes of CConsoleHandler
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8 ay önce |
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GameInstance.h
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e5a095a237
Remove main menu global. Now accessed via GameInstance
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8 ay önce |
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HeroMovementController.cpp
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4a6a8f9496
Merge pull request #5496 from IvanSavenko/std_thread
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7 ay önce |
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HeroMovementController.h
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6352f268b2
Instant movement is now part of standard movement
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1 yıl önce |
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LobbyClientNetPackVisitors.h
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7dee24edae
Cleanup
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1 yıl önce |
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NetPacksClient.cpp
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62cb5412ff
CGameState::map is now a private, unique_ptr with accessors
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7 ay önce |
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NetPacksLobbyClient.cpp
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156de5b17e
Added GameInstance class
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8 ay önce |
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PlayerLocalState.cpp
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 ay önce |
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PlayerLocalState.h
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 ay önce |
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ServerRunner.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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ServerRunner.h
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 ay önce |
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StdInc.cpp
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 yıl önce |
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StdInc.h
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 yıl önce |
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resource.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 yıl önce |