Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 8 ay önce
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adventureMap 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
battle 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 ay önce
eventsSDL d3de0d525f Removed GameEngine::curInt member 8 ay önce
globalLobby 7dfb499edf replace boost locks with std 8 ay önce
gui 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
ios 9b655ac43e ios fix attempt 1 yıl önce
lobby a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 8 ay önce
mainmenu a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 8 ay önce
mapView 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 7 ay önce
media 7dfb499edf replace boost locks with std 8 ay önce
render 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 ay önce
renderSDL 8f074490a7 Merge branch 'master' into 'develop' 8 ay önce
widgets a061ed04de Remove usage of ConstTransitivePtr from CTown 7 ay önce
windows a061ed04de Remove usage of ConstTransitivePtr from CTown 7 ay önce
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 10 ay önce
ArtifactsUIController.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
ArtifactsUIController.h 7dfb499edf replace boost locks with std 8 ay önce
CMT.h 5a9dbc03a8 screen texture and main window are now private members of screen handler 8 ay önce
CMakeLists.txt 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 ay önce
CPlayerInterface.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
CPlayerInterface.h d3de0d525f Removed GameEngine::curInt member 8 ay önce
CServerHandler.cpp b6026084ea StartInfo in gamestate now use unique_ptr 7 ay önce
CServerHandler.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
Client.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 7 ay önce
Client.h 219eea86ff Better handling of AI shutdown 8 ay önce
ClientCommandManager.cpp 7dfb499edf replace boost locks with std 8 ay önce
ClientCommandManager.h 565c02d61c Added 'translate missing' command for convenience 1 yıl önce
ClientNetPackVisitors.h d929bfb9d1 rename; introduce factor 1 yıl önce
GameChatHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 ay önce
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 yıl önce
GameEngine.cpp d3de0d525f Removed GameEngine::curInt member 8 ay önce
GameEngine.h d3de0d525f Removed GameEngine::curInt member 8 ay önce
GameEngineUser.h d3de0d525f Removed GameEngine::curInt member 8 ay önce
GameInstance.cpp 06be6b909c Fix build, reduce includes of CConsoleHandler 8 ay önce
GameInstance.h e5a095a237 Remove main menu global. Now accessed via GameInstance 8 ay önce
HeroMovementController.cpp 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 7 ay önce
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 yıl önce
LobbyClientNetPackVisitors.h 7dee24edae Cleanup 1 yıl önce
NetPacksClient.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 7 ay önce
NetPacksLobbyClient.cpp 156de5b17e Added GameInstance class 8 ay önce
PlayerLocalState.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 ay önce
PlayerLocalState.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 ay önce
ServerRunner.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
ServerRunner.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 ay önce
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 yıl önce
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 yıl önce
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 yıl önce