AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
..
mock_BonusBearer.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_BonusBearer.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_IGameCallback.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_IGameCallback.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_MapService.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_MapService.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_UnitEnvironment.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_UnitHealthInfo.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_UnitInfo.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_battle_IBattleState.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_battle_Unit.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_spells_Mechanics.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_spells_Problem.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_spells_Spell.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_vstd_RNG.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago