SelectionTab.cpp 32 KB

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  1. /*
  2. * SelectionTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SelectionTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "../CGameInfo.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/Shortcut.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/Buttons.h"
  22. #include "../widgets/CTextInput.h"
  23. #include "../widgets/MiscWidgets.h"
  24. #include "../widgets/ObjectLists.h"
  25. #include "../widgets/Slider.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../windows/GUIClasses.h"
  28. #include "../windows/InfoWindows.h"
  29. #include "../windows/CMapOverview.h"
  30. #include "../render/CAnimation.h"
  31. #include "../render/IImage.h"
  32. #include "../render/IRenderHandler.h"
  33. #include "../../CCallback.h"
  34. #include "../../lib/CConfigHandler.h"
  35. #include "../../lib/IGameSettings.h"
  36. #include "../../lib/filesystem/Filesystem.h"
  37. #include "../../lib/campaign/CampaignState.h"
  38. #include "../../lib/mapping/CMapInfo.h"
  39. #include "../../lib/mapping/CMapHeader.h"
  40. #include "../../lib/mapping/MapFormat.h"
  41. #include "../../lib/networkPacks/PacksForLobby.h"
  42. #include "../../lib/texts/CGeneralTextHandler.h"
  43. #include "../../lib/texts/TextOperations.h"
  44. #include "../../lib/TerrainHandler.h"
  45. #include "../../lib/UnlockGuard.h"
  46. bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
  47. {
  48. if(aaa->isFolder || bbb->isFolder)
  49. {
  50. if(aaa->isFolder != bbb->isFolder)
  51. return (aaa->isFolder > bbb->isFolder);
  52. else
  53. {
  54. if(boost::algorithm::starts_with(aaa->folderName, "..") || boost::algorithm::starts_with(bbb->folderName, ".."))
  55. return boost::algorithm::starts_with(aaa->folderName, "..");
  56. return boost::ilexicographical_compare(aaa->folderName, bbb->folderName);
  57. }
  58. }
  59. auto a = aaa->mapHeader.get();
  60. auto b = bbb->mapHeader.get();
  61. if(a && b) //if we are sorting scenarios
  62. {
  63. switch(sortBy)
  64. {
  65. case _format: //by map format (RoE, WoG, etc)
  66. return (a->version < b->version);
  67. break;
  68. case _loscon: //by loss conditions
  69. return (a->defeatIconIndex < b->defeatIconIndex);
  70. break;
  71. case _playerAm: //by player amount
  72. int playerAmntB;
  73. int humenPlayersB;
  74. int playerAmntA;
  75. int humenPlayersA;
  76. playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
  77. for(int i = 0; i < 8; i++)
  78. {
  79. if(a->players[i].canHumanPlay)
  80. {
  81. playerAmntA++;
  82. humenPlayersA++;
  83. }
  84. else if(a->players[i].canComputerPlay)
  85. {
  86. playerAmntA++;
  87. }
  88. if(b->players[i].canHumanPlay)
  89. {
  90. playerAmntB++;
  91. humenPlayersB++;
  92. }
  93. else if(b->players[i].canComputerPlay)
  94. {
  95. playerAmntB++;
  96. }
  97. }
  98. if(playerAmntB != playerAmntA)
  99. return (playerAmntA < playerAmntB);
  100. else
  101. return (humenPlayersA < humenPlayersB);
  102. break;
  103. case _size: //by size of map
  104. return (a->width < b->width);
  105. break;
  106. case _viccon: //by victory conditions
  107. return (a->victoryIconIndex < b->victoryIconIndex);
  108. break;
  109. case _name: //by name
  110. return boost::ilexicographical_compare(a->name.toString(), b->name.toString());
  111. case _fileName: //by filename
  112. return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
  113. case _changeDate: //by changedate
  114. return aaa->lastWrite < bbb->lastWrite;
  115. default:
  116. return boost::ilexicographical_compare(a->name.toString(), b->name.toString());
  117. }
  118. }
  119. else //if we are sorting campaigns
  120. {
  121. switch(sortBy)
  122. {
  123. case _numOfMaps: //by number of maps in campaign
  124. return aaa->campaign->scenariosCount() < bbb->campaign->scenariosCount();
  125. case _name: //by name
  126. return boost::ilexicographical_compare(aaa->campaign->getNameTranslated(), bbb->campaign->getNameTranslated());
  127. default:
  128. return boost::ilexicographical_compare(aaa->campaign->getNameTranslated(), bbb->campaign->getNameTranslated());
  129. }
  130. }
  131. }
  132. // pick sorting order based on selection
  133. static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
  134. {
  135. switch(Type)
  136. {
  137. case ESelectionScreen::newGame:
  138. return ESortBy::_name;
  139. case ESelectionScreen::loadGame:
  140. case ESelectionScreen::saveGame:
  141. return ESortBy::_fileName;
  142. case ESelectionScreen::campaignList:
  143. return ESortBy::_name;
  144. }
  145. // Should not reach here. But let's not crash the game.
  146. return ESortBy::_name;
  147. }
  148. SelectionTab::SelectionTab(ESelectionScreen Type)
  149. : CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false), deleteMode(false)
  150. {
  151. OBJECT_CONSTRUCTION;
  152. generalSortingBy = getSortBySelectionScreen(tabType);
  153. sortingBy = _format;
  154. bool enableUiEnhancements = settings["general"]["enableUiEnhancements"].Bool();
  155. if(tabType != ESelectionScreen::campaignList)
  156. {
  157. background = std::make_shared<CPicture>(ImagePath::builtin("SCSELBCK.bmp"), 0, 6);
  158. pos = background->pos;
  159. inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), ImagePath::builtin("GSSTRIP.bmp"));
  160. inputName->setFilterFilename();
  161. labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
  162. // TODO: Global constants?
  163. constexpr std::array sizes = {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, 0};
  164. constexpr std::array filterIconNmes = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
  165. constexpr std::array filterShortcuts = { EShortcut::MAPS_SIZE_S, EShortcut::MAPS_SIZE_M, EShortcut::MAPS_SIZE_L, EShortcut::MAPS_SIZE_XL, EShortcut::MAPS_SIZE_ALL };
  166. for(int i = 0; i < 5; i++)
  167. buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), AnimationPath::builtin(filterIconNmes[i]), CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true), filterShortcuts[i]));
  168. constexpr std::array xpos = {23, 55, 88, 121, 306, 339};
  169. constexpr std::array sortIconNames = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
  170. constexpr std::array sortShortcuts = { EShortcut::MAPS_SORT_PLAYERS, EShortcut::MAPS_SORT_SIZE, EShortcut::MAPS_SORT_FORMAT, EShortcut::MAPS_SORT_NAME, EShortcut::MAPS_SORT_VICTORY, EShortcut::MAPS_SORT_DEFEAT };
  171. for(int i = 0; i < 6; i++)
  172. {
  173. ESortBy criteria = (ESortBy)i;
  174. if(criteria == _name)
  175. criteria = generalSortingBy;
  176. buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), AnimationPath::builtin(sortIconNames[i]), CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria), sortShortcuts[i]));
  177. }
  178. }
  179. int positionsToShow = 18;
  180. std::string tabTitle;
  181. std::string tabTitleDelete;
  182. switch(tabType)
  183. {
  184. case ESelectionScreen::newGame:
  185. tabTitle = "{" + CGI->generaltexth->arraytxt[229] + "}";
  186. tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteMapTitle") + "}";
  187. break;
  188. case ESelectionScreen::loadGame:
  189. tabTitle = "{" + CGI->generaltexth->arraytxt[230] + "}";
  190. tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteSaveGameTitle") + "}";
  191. break;
  192. case ESelectionScreen::saveGame:
  193. positionsToShow = 16;
  194. tabTitle = "{" + CGI->generaltexth->arraytxt[231] + "}";
  195. tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteSaveGameTitle") + "}";
  196. break;
  197. case ESelectionScreen::campaignList:
  198. tabTitle = "{" + CGI->generaltexth->allTexts[726] + "}";
  199. setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
  200. pos.w = parent->pos.w;
  201. pos.h = parent->pos.h;
  202. pos.x += 3;
  203. pos.y += 6;
  204. buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), AnimationPath::builtin("CamCusM.DEF"), CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps), EShortcut::MAPS_SORT_MAPS));
  205. buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), AnimationPath::builtin("CamCusL.DEF"), CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name), EShortcut::MAPS_SORT_NAME));
  206. break;
  207. default:
  208. assert(0);
  209. break;
  210. }
  211. if(enableUiEnhancements)
  212. {
  213. auto sortByDate = std::make_shared<CButton>(Point(371, 85), AnimationPath::builtin("selectionTabSortDate"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.sortDate")), std::bind(&SelectionTab::sortBy, this, ESortBy::_changeDate), EShortcut::MAPS_SORT_CHANGEDATE);
  214. sortByDate->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/selectionTabSortDate")));
  215. buttonsSortBy.push_back(sortByDate);
  216. if(tabType == ESelectionScreen::loadGame || tabType == ESelectionScreen::saveGame || tabType == ESelectionScreen::newGame)
  217. {
  218. buttonDeleteMode = std::make_shared<CButton>(Point(367, 18), AnimationPath::builtin("lobby/deleteButton"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.deleteMode")), [this, tabTitle, tabTitleDelete](){
  219. deleteMode = !deleteMode;
  220. if(deleteMode)
  221. labelTabTitle->setText(tabTitleDelete);
  222. else
  223. labelTabTitle->setText(tabTitle);
  224. });
  225. if(tabType == ESelectionScreen::newGame)
  226. buttonDeleteMode->setEnabled(false);
  227. }
  228. }
  229. for(int i = 0; i < positionsToShow; i++)
  230. listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25)));
  231. labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, tabTitle);
  232. slider = std::make_shared<CSlider>(Point(372, 86 + (enableUiEnhancements ? 30 : 0)), (tabType != ESelectionScreen::saveGame ? 480 : 430) - (enableUiEnhancements ? 30 : 0), std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
  233. slider->setPanningStep(24);
  234. // create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
  235. // entire screen can't be used in here since map description might also have slider
  236. slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
  237. filter(0);
  238. }
  239. void SelectionTab::toggleMode()
  240. {
  241. allItems.clear();
  242. curItems.clear();
  243. if(CSH->isGuest())
  244. {
  245. if(slider)
  246. slider->block(true);
  247. }
  248. else
  249. {
  250. switch(tabType)
  251. {
  252. case ESelectionScreen::newGame:
  253. {
  254. inputName->disable();
  255. auto files = getFiles("Maps/", EResType::MAP);
  256. files.erase(ResourcePath("Maps/Tutorial.tut", EResType::MAP));
  257. parseMaps(files);
  258. break;
  259. }
  260. case ESelectionScreen::loadGame:
  261. inputName->disable();
  262. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  263. break;
  264. case ESelectionScreen::saveGame:
  265. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  266. inputName->enable();
  267. inputName->activate();
  268. restoreLastSelection();
  269. break;
  270. case ESelectionScreen::campaignList:
  271. parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
  272. break;
  273. default:
  274. assert(0);
  275. break;
  276. }
  277. if(slider)
  278. {
  279. slider->block(false);
  280. filter(0);
  281. }
  282. if(CSH->campaignStateToSend)
  283. {
  284. CSH->setCampaignState(CSH->campaignStateToSend);
  285. CSH->campaignStateToSend.reset();
  286. }
  287. else
  288. {
  289. restoreLastSelection();
  290. }
  291. }
  292. slider->setAmount((int)curItems.size());
  293. updateListItems();
  294. redraw();
  295. }
  296. void SelectionTab::clickReleased(const Point & cursorPosition)
  297. {
  298. int line = getLine();
  299. if(line != -1)
  300. {
  301. if(!deleteMode)
  302. select(line);
  303. else
  304. {
  305. int py = line + slider->getValue();
  306. vstd::amax(py, 0);
  307. vstd::amin(py, curItems.size() - 1);
  308. if(curItems[py]->isFolder && boost::algorithm::starts_with(curItems[py]->folderName, ".."))
  309. {
  310. select(line);
  311. return;
  312. }
  313. std::cout << (curItems[py]->isFolder ? curItems[py]->folderName : curItems[py]->fullFileURI) << "\n";
  314. if(!curItems[py]->isFolder)
  315. CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteFile") + "\n\n" + curItems[py]->fullFileURI, std::vector<std::shared_ptr<CComponent>>(), [this, py](){
  316. LobbyDelete ld;
  317. ld.type = tabType == ESelectionScreen::newGame ? LobbyDelete::RANDOMMAP : LobbyDelete::SAVEGAME;
  318. ld.name = curItems[py]->fileURI;
  319. CSH->sendLobbyPack(ld);
  320. }, nullptr);
  321. }
  322. }
  323. #ifdef VCMI_MOBILE
  324. // focus input field if clicked inside it
  325. else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
  326. inputName->giveFocus();
  327. #endif
  328. }
  329. void SelectionTab::keyPressed(EShortcut key)
  330. {
  331. int moveBy = 0;
  332. switch(key)
  333. {
  334. case EShortcut::MOVE_UP:
  335. moveBy = -1;
  336. break;
  337. case EShortcut::MOVE_DOWN:
  338. moveBy = +1;
  339. break;
  340. case EShortcut::MOVE_PAGE_UP:
  341. moveBy = -(int)listItems.size() + 1;
  342. break;
  343. case EShortcut::MOVE_PAGE_DOWN:
  344. moveBy = +(int)listItems.size() - 1;
  345. break;
  346. case EShortcut::MOVE_FIRST:
  347. select(-slider->getValue());
  348. return;
  349. case EShortcut::MOVE_LAST:
  350. select((int)curItems.size() - slider->getValue());
  351. return;
  352. default:
  353. return;
  354. }
  355. select((int)selectionPos - slider->getValue() + moveBy);
  356. }
  357. void SelectionTab::clickDouble(const Point & cursorPosition)
  358. {
  359. int position = getLine();
  360. int itemIndex = position + slider->getValue();
  361. if(itemIndex >= curItems.size())
  362. return;
  363. auto clickedItem = curItems[itemIndex];
  364. auto selectedItem = getSelectedMapInfo();
  365. if (clickedItem != selectedItem)
  366. {
  367. // double-click BUT player hit different item than he had selected
  368. // ignore - clickReleased would still trigger and update selection.
  369. // After which another (3rd) click if it happens would still register as double-click
  370. return;
  371. }
  372. if(itemIndex >= 0 && curItems[itemIndex]->isFolder)
  373. {
  374. select(position);
  375. return;
  376. }
  377. if(getLine() != -1) //double clicked scenarios list
  378. {
  379. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickPressed(cursorPosition);
  380. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickReleased(cursorPosition);
  381. }
  382. }
  383. void SelectionTab::showPopupWindow(const Point & cursorPosition)
  384. {
  385. int position = getLine();
  386. int py = position + slider->getValue();
  387. if(py >= curItems.size())
  388. return;
  389. if(!curItems[py]->isFolder)
  390. {
  391. std::string creationDateTime;
  392. std::string author;
  393. std::string mapVersion;
  394. if(tabType != ESelectionScreen::campaignList)
  395. {
  396. author = curItems[py]->mapHeader->author.toString() + (!curItems[py]->mapHeader->authorContact.toString().empty() ? (" <" + curItems[py]->mapHeader->authorContact.toString() + ">") : "");
  397. mapVersion = curItems[py]->mapHeader->mapVersion.toString();
  398. creationDateTime = tabType == ESelectionScreen::newGame && curItems[py]->mapHeader->creationDateTime ? TextOperations::getFormattedDateTimeLocal(curItems[py]->mapHeader->creationDateTime) : curItems[py]->date;
  399. }
  400. else
  401. {
  402. author = curItems[py]->campaign->getAuthor() + (!curItems[py]->campaign->getAuthorContact().empty() ? (" <" + curItems[py]->campaign->getAuthorContact() + ">") : "");
  403. mapVersion = curItems[py]->campaign->getCampaignVersion();
  404. creationDateTime = curItems[py]->campaign->getCreationDateTime() ? TextOperations::getFormattedDateTimeLocal(curItems[py]->campaign->getCreationDateTime()) : curItems[py]->date;
  405. }
  406. GH.windows().createAndPushWindow<CMapOverview>(
  407. curItems[py]->getNameTranslated(),
  408. curItems[py]->fullFileURI,
  409. creationDateTime,
  410. author,
  411. mapVersion,
  412. ResourcePath(curItems[py]->fileURI),
  413. tabType
  414. );
  415. }
  416. else
  417. CRClickPopup::createAndPush(curItems[py]->folderName);
  418. }
  419. auto SelectionTab::checkSubfolder(std::string path)
  420. {
  421. struct Ret
  422. {
  423. std::string folderName;
  424. std::string baseFolder;
  425. bool parentExists;
  426. bool fileInFolder;
  427. } ret;
  428. ret.parentExists = (curFolder != "");
  429. ret.fileInFolder = false;
  430. std::vector<std::string> filetree;
  431. // delete first element (e.g. 'MAPS')
  432. boost::split(filetree, path, boost::is_any_of("/"));
  433. filetree.erase(filetree.begin());
  434. std::string pathWithoutPrefix = boost::algorithm::join(filetree, "/");
  435. if(!filetree.empty())
  436. {
  437. filetree.pop_back();
  438. ret.baseFolder = boost::algorithm::join(filetree, "/");
  439. }
  440. else
  441. ret.baseFolder = "";
  442. if(boost::algorithm::starts_with(ret.baseFolder, curFolder))
  443. {
  444. std::string folder = ret.baseFolder.substr(curFolder.size());
  445. if(folder != "")
  446. {
  447. boost::split(filetree, folder, boost::is_any_of("/"));
  448. ret.folderName = filetree[0];
  449. }
  450. }
  451. if(boost::algorithm::starts_with(pathWithoutPrefix, curFolder))
  452. if(boost::count(pathWithoutPrefix.substr(curFolder.size()), '/') == 0)
  453. ret.fileInFolder = true;
  454. return ret;
  455. }
  456. // A new size filter (Small, Medium, ...) has been selected. Populate
  457. // selMaps with the relevant data.
  458. void SelectionTab::filter(int size, bool selectFirst)
  459. {
  460. if(size == -1)
  461. size = currentMapSizeFilter;
  462. currentMapSizeFilter = size;
  463. curItems.clear();
  464. if(buttonDeleteMode)
  465. buttonDeleteMode->setEnabled(tabType != ESelectionScreen::newGame || showRandom);
  466. for(auto elem : allItems)
  467. {
  468. if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
  469. {
  470. if(showRandom)
  471. curFolder = "RandomMaps/";
  472. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(elem->originalFileURI);
  473. if((showRandom && baseFolder != "RandomMaps") || (!showRandom && baseFolder == "RandomMaps"))
  474. continue;
  475. if(parentExists && !showRandom)
  476. {
  477. auto folder = std::make_shared<ElementInfo>();
  478. folder->isFolder = true;
  479. folder->folderName = ".. (" + curFolder + ")";
  480. auto itemIt = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return boost::starts_with(e->folderName, ".."); });
  481. if (itemIt == curItems.end()) {
  482. curItems.push_back(folder);
  483. }
  484. }
  485. auto folder = std::make_shared<ElementInfo>();
  486. folder->isFolder = true;
  487. folder->folderName = folderName;
  488. auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });
  489. if (itemIt == curItems.end() && folderName != "") {
  490. curItems.push_back(folder);
  491. }
  492. if(fileInFolder)
  493. curItems.push_back(elem);
  494. }
  495. }
  496. if(curItems.size())
  497. {
  498. slider->block(false);
  499. slider->setAmount((int)curItems.size());
  500. sort();
  501. if(selectFirst)
  502. {
  503. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  504. if(firstPos < curItems.size())
  505. {
  506. slider->scrollTo(firstPos);
  507. callOnSelect(curItems[firstPos]);
  508. selectAbs(firstPos);
  509. }
  510. }
  511. }
  512. else
  513. {
  514. updateListItems();
  515. redraw();
  516. slider->block(true);
  517. if(callOnSelect)
  518. callOnSelect(nullptr);
  519. }
  520. }
  521. void SelectionTab::sortBy(int criteria)
  522. {
  523. if(criteria == sortingBy)
  524. {
  525. sortModeAscending = !sortModeAscending;
  526. }
  527. else
  528. {
  529. sortingBy = (ESortBy)criteria;
  530. sortModeAscending = true;
  531. }
  532. sort();
  533. selectAbs(-1);
  534. }
  535. void SelectionTab::sort()
  536. {
  537. if(sortingBy != generalSortingBy)
  538. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
  539. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
  540. int firstMapIndex = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  541. if(!sortModeAscending)
  542. std::reverse(std::next(curItems.begin(), firstMapIndex), curItems.end());
  543. updateListItems();
  544. redraw();
  545. }
  546. void SelectionTab::select(int position)
  547. {
  548. if(!curItems.size())
  549. return;
  550. // New selection. py is the index in curItems.
  551. int py = position + slider->getValue();
  552. vstd::amax(py, 0);
  553. vstd::amin(py, curItems.size() - 1);
  554. selectionPos = py;
  555. if(position < 0)
  556. slider->scrollBy(position);
  557. else if(position >= listItems.size())
  558. slider->scrollBy(position - (int)listItems.size() + 1);
  559. if(curItems[py]->isFolder) {
  560. if(boost::starts_with(curItems[py]->folderName, ".."))
  561. {
  562. std::vector<std::string> filetree;
  563. boost::split(filetree, curFolder, boost::is_any_of("/"));
  564. filetree.pop_back();
  565. filetree.pop_back();
  566. curFolder = filetree.size() > 0 ? boost::algorithm::join(filetree, "/") + "/" : "";
  567. }
  568. else
  569. curFolder += curItems[py]->folderName + "/";
  570. filter(-1);
  571. slider->scrollTo(0);
  572. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  573. if(firstPos < curItems.size())
  574. {
  575. selectAbs(firstPos);
  576. }
  577. return;
  578. }
  579. rememberCurrentSelection();
  580. if(inputName && inputName->isActive())
  581. {
  582. auto filename = *CResourceHandler::get()->getResourceName(ResourcePath(curItems[py]->fileURI, EResType::SAVEGAME));
  583. inputName->setText(filename.stem().string());
  584. }
  585. updateListItems();
  586. redraw();
  587. if(callOnSelect)
  588. callOnSelect(curItems[py]);
  589. }
  590. void SelectionTab::selectAbs(int position)
  591. {
  592. if(position == -1)
  593. position = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  594. select(position - slider->getValue());
  595. }
  596. void SelectionTab::sliderMove(int slidPos)
  597. {
  598. if(!slider)
  599. return; // ignore spurious call when slider is being created
  600. updateListItems();
  601. redraw();
  602. }
  603. void SelectionTab::updateListItems()
  604. {
  605. // elemIdx is the index of the maps or saved game to display on line 0
  606. // slider->capacity contains the number of available screen lines
  607. // slider->positionsAmnt is the number of elements after filtering
  608. int elemIdx = slider->getValue();
  609. for(auto item : listItems)
  610. {
  611. if(elemIdx < curItems.size())
  612. {
  613. item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
  614. elemIdx++;
  615. }
  616. else
  617. {
  618. item->updateItem();
  619. }
  620. }
  621. }
  622. bool SelectionTab::receiveEvent(const Point & position, int eventType) const
  623. {
  624. // FIXME: widget should instead have well-defined pos so events will be filtered using standard routine
  625. return getLine(position - pos.topLeft()) != -1;
  626. }
  627. int SelectionTab::getLine() const
  628. {
  629. Point clickPos = GH.getCursorPosition() - pos.topLeft();
  630. return getLine(clickPos);
  631. }
  632. int SelectionTab::getLine(const Point & clickPos) const
  633. {
  634. int line = -1;
  635. // Ignore clicks on save name area
  636. int maxPosY;
  637. if(tabType == ESelectionScreen::saveGame)
  638. maxPosY = 516;
  639. else
  640. maxPosY = 564;
  641. if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
  642. {
  643. line = (clickPos.y - 115) / 25; //which line
  644. }
  645. return line;
  646. }
  647. void SelectionTab::selectFileName(std::string fname)
  648. {
  649. boost::to_upper(fname);
  650. for(int i = (int)allItems.size() - 1; i >= 0; i--)
  651. {
  652. if(boost::to_upper_copy(allItems[i]->fileURI) == fname)
  653. {
  654. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(allItems[i]->originalFileURI);
  655. curFolder = baseFolder != "" ? baseFolder + "/" : "";
  656. }
  657. }
  658. filter(-1);
  659. for(int i = (int)curItems.size() - 1; i >= 0; i--)
  660. {
  661. if(boost::to_upper_copy(curItems[i]->fileURI) == fname)
  662. {
  663. slider->scrollTo(i);
  664. selectAbs(i);
  665. return;
  666. }
  667. }
  668. selectAbs(-1);
  669. if(tabType == ESelectionScreen::saveGame && inputName->getText().empty())
  670. inputName->setText(CGI->generaltexth->translate("core.genrltxt.11"));
  671. }
  672. void SelectionTab::selectNewestFile()
  673. {
  674. time_t newestTime = 0;
  675. std::string newestFile = "";
  676. for(int i = static_cast<int>(allItems.size()) - 1; i >= 0; i--)
  677. if(allItems[i]->lastWrite > newestTime)
  678. {
  679. newestTime = allItems[i]->lastWrite;
  680. newestFile = allItems[i]->fileURI;
  681. }
  682. selectFileName(newestFile);
  683. }
  684. std::shared_ptr<ElementInfo> SelectionTab::getSelectedMapInfo() const
  685. {
  686. return curItems.empty() || curItems[selectionPos]->isFolder ? nullptr : curItems[selectionPos];
  687. }
  688. void SelectionTab::rememberCurrentSelection()
  689. {
  690. if(getSelectedMapInfo()->isFolder)
  691. return;
  692. // TODO: this can be more elegant
  693. if(tabType == ESelectionScreen::newGame)
  694. {
  695. Settings lastMap = settings.write["general"]["lastMap"];
  696. lastMap->String() = getSelectedMapInfo()->fileURI;
  697. }
  698. else if(tabType == ESelectionScreen::loadGame)
  699. {
  700. Settings lastSave = settings.write["general"]["lastSave"];
  701. lastSave->String() = getSelectedMapInfo()->fileURI;
  702. }
  703. else if(tabType == ESelectionScreen::campaignList)
  704. {
  705. Settings lastCampaign = settings.write["general"]["lastCampaign"];
  706. lastCampaign->String() = getSelectedMapInfo()->fileURI;
  707. }
  708. }
  709. void SelectionTab::restoreLastSelection()
  710. {
  711. switch(tabType)
  712. {
  713. case ESelectionScreen::newGame:
  714. selectFileName(settings["general"]["lastMap"].String());
  715. break;
  716. case ESelectionScreen::campaignList:
  717. selectFileName(settings["general"]["lastCampaign"].String());
  718. break;
  719. case ESelectionScreen::loadGame:
  720. selectNewestFile();
  721. break;
  722. case ESelectionScreen::saveGame:
  723. selectFileName(settings["general"]["lastSave"].String());
  724. }
  725. }
  726. bool SelectionTab::isMapSupported(const CMapInfo & info)
  727. {
  728. switch (info.mapHeader->version)
  729. {
  730. case EMapFormat::ROE:
  731. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["supported"].Bool();
  732. case EMapFormat::AB:
  733. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["supported"].Bool();
  734. case EMapFormat::SOD:
  735. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["supported"].Bool();
  736. case EMapFormat::CHR:
  737. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_CHRONICLES)["supported"].Bool();
  738. case EMapFormat::WOG:
  739. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["supported"].Bool();
  740. case EMapFormat::HOTA:
  741. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["supported"].Bool();
  742. case EMapFormat::VCMI:
  743. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["supported"].Bool();
  744. }
  745. return false;
  746. }
  747. void SelectionTab::parseMaps(const std::unordered_set<ResourcePath> & files)
  748. {
  749. logGlobal->debug("Parsing %d maps", files.size());
  750. allItems.clear();
  751. for(auto & file : files)
  752. {
  753. try
  754. {
  755. auto mapInfo = std::make_shared<ElementInfo>();
  756. mapInfo->mapInit(file.getOriginalName());
  757. mapInfo->name = mapInfo->getNameForList();
  758. if (isMapSupported(*mapInfo))
  759. allItems.push_back(mapInfo);
  760. }
  761. catch(std::exception & e)
  762. {
  763. logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
  764. }
  765. }
  766. }
  767. void SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
  768. {
  769. enum Choice { NONE, REMAIN, DELETE };
  770. Choice deleteUnsupported = NONE;
  771. auto doDeleteUnsupported = [](std::string file){
  772. LobbyDelete ld;
  773. ld.type = LobbyDelete::SAVEGAME;
  774. ld.name = file;
  775. CSH->sendLobbyPack(ld);
  776. };
  777. for(auto & file : files)
  778. {
  779. try
  780. {
  781. auto mapInfo = std::make_shared<ElementInfo>();
  782. mapInfo->saveInit(file);
  783. mapInfo->name = mapInfo->getNameForList();
  784. // Filter out other game modes
  785. bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == EStartMode::CAMPAIGN;
  786. bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
  787. bool isTutorial = boost::to_upper_copy(mapInfo->scenarioOptionsOfSave->mapname) == "MAPS/TUTORIAL";
  788. switch(CSH->getLoadMode())
  789. {
  790. case ELoadMode::SINGLE:
  791. if(isCampaign || isTutorial)
  792. mapInfo->mapHeader.reset();
  793. break;
  794. case ELoadMode::CAMPAIGN:
  795. if(!isCampaign)
  796. mapInfo->mapHeader.reset();
  797. break;
  798. case ELoadMode::TUTORIAL:
  799. if(!isTutorial)
  800. mapInfo->mapHeader.reset();
  801. break;
  802. case ELoadMode::MULTI:
  803. if(!isMultiplayer)
  804. mapInfo->mapHeader.reset();
  805. break;
  806. default:
  807. assert(0);
  808. mapInfo->mapHeader.reset();
  809. break;
  810. }
  811. allItems.push_back(mapInfo);
  812. }
  813. catch(const std::exception & e)
  814. {
  815. // asking for deletion of unsupported saves
  816. if(CSH->isHost())
  817. {
  818. if(deleteUnsupported == DELETE)
  819. doDeleteUnsupported(file.getName());
  820. else if(deleteUnsupported == NONE)
  821. {
  822. CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteUnsupportedSave"), std::vector<std::shared_ptr<CComponent>>(), [&deleteUnsupported, doDeleteUnsupported, file](){
  823. doDeleteUnsupported(file.getName());
  824. deleteUnsupported = DELETE;
  825. }, [&deleteUnsupported](){ deleteUnsupported = REMAIN; });
  826. while(deleteUnsupported == NONE)
  827. {
  828. auto unlockInterface = vstd::makeUnlockGuard(GH.interfaceMutex);
  829. boost::this_thread::sleep_for(boost::chrono::milliseconds(5));
  830. }
  831. }
  832. }
  833. if(deleteUnsupported != DELETE)
  834. logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
  835. }
  836. }
  837. }
  838. void SelectionTab::parseCampaigns(const std::unordered_set<ResourcePath> & files)
  839. {
  840. allItems.reserve(files.size());
  841. for(auto & file : files)
  842. {
  843. auto info = std::make_shared<ElementInfo>();
  844. info->fileURI = file.getOriginalName();
  845. info->campaignInit();
  846. info->name = info->getNameForList();
  847. if(info->campaign)
  848. allItems.push_back(info);
  849. }
  850. }
  851. std::unordered_set<ResourcePath> SelectionTab::getFiles(std::string dirURI, EResType resType)
  852. {
  853. boost::to_upper(dirURI);
  854. CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
  855. {
  856. return boost::algorithm::starts_with(mount, dirURI);
  857. });
  858. std::unordered_set<ResourcePath> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourcePath & ident)
  859. {
  860. return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
  861. });
  862. return ret;
  863. }
  864. SelectionTab::ListItem::ListItem(Point position)
  865. : CIntObject(LCLICK, position)
  866. {
  867. OBJECT_CONSTRUCTION;
  868. pictureEmptyLine = std::make_shared<CPicture>(ImagePath::builtin("camcust"), Rect(25, 121, 349, 26), -8, -14);
  869. labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "", 185);
  870. labelName->setAutoRedraw(false);
  871. labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  872. labelAmountOfPlayers->setAutoRedraw(false);
  873. labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  874. labelNumberOfCampaignMaps->setAutoRedraw(false);
  875. labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  876. labelMapSizeLetter->setAutoRedraw(false);
  877. // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
  878. iconFolder = std::make_shared<CPicture>(ImagePath::builtin("lobby/iconFolder.png"), -8, -12);
  879. iconFormat = std::make_shared<CAnimImage>(AnimationPath::builtin("SCSELC.DEF"), 0, 0, 59, -12);
  880. iconVictoryCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRVICT.DEF"), 0, 0, 277, -12);
  881. iconLossCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRLOSS.DEF"), 0, 0, 310, -12);
  882. }
  883. void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)
  884. {
  885. if(!info)
  886. {
  887. labelAmountOfPlayers->disable();
  888. labelMapSizeLetter->disable();
  889. iconFolder->disable();
  890. pictureEmptyLine->disable();
  891. iconFormat->disable();
  892. iconVictoryCondition->disable();
  893. iconLossCondition->disable();
  894. labelNumberOfCampaignMaps->disable();
  895. labelName->disable();
  896. return;
  897. }
  898. auto color = selected ? Colors::YELLOW : Colors::WHITE;
  899. if(info->isFolder)
  900. {
  901. labelAmountOfPlayers->disable();
  902. labelMapSizeLetter->disable();
  903. iconFolder->enable();
  904. pictureEmptyLine->enable();
  905. iconFormat->disable();
  906. iconVictoryCondition->disable();
  907. iconLossCondition->disable();
  908. labelNumberOfCampaignMaps->disable();
  909. labelName->enable();
  910. labelName->setMaxWidth(316);
  911. labelName->setText(info->folderName);
  912. labelName->setColor(color);
  913. return;
  914. }
  915. labelName->enable();
  916. if(info->campaign)
  917. {
  918. labelAmountOfPlayers->disable();
  919. labelMapSizeLetter->disable();
  920. iconFolder->disable();
  921. pictureEmptyLine->disable();
  922. iconFormat->disable();
  923. iconVictoryCondition->disable();
  924. iconLossCondition->disable();
  925. labelNumberOfCampaignMaps->enable();
  926. std::ostringstream ostr(std::ostringstream::out);
  927. ostr << info->campaign->scenariosCount();
  928. labelNumberOfCampaignMaps->setText(ostr.str());
  929. labelNumberOfCampaignMaps->setColor(color);
  930. labelName->setMaxWidth(316);
  931. }
  932. else
  933. {
  934. labelNumberOfCampaignMaps->disable();
  935. std::ostringstream ostr(std::ostringstream::out);
  936. ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
  937. labelAmountOfPlayers->enable();
  938. labelAmountOfPlayers->setText(ostr.str());
  939. labelAmountOfPlayers->setColor(color);
  940. labelMapSizeLetter->enable();
  941. labelMapSizeLetter->setText(info->getMapSizeName());
  942. labelMapSizeLetter->setColor(color);
  943. iconFolder->disable();
  944. pictureEmptyLine->disable();
  945. iconFormat->enable();
  946. iconFormat->setFrame(info->getMapSizeFormatIconId());
  947. iconVictoryCondition->enable();
  948. iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
  949. iconLossCondition->enable();
  950. iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
  951. labelName->setMaxWidth(185);
  952. }
  953. labelName->setText(info->name);
  954. labelName->setColor(color);
  955. }