| .. | 
			
		
		
			
				
					| 
						
							
						
						BattleActionProcessor.cpp
					 | 
				
				
					24d25730ad
					Changed checks for null with checks for hasValue
				 | 
				1 year ago | 
			
		
			
				
					| 
						
							
						
						BattleActionProcessor.h
					 | 
				
				
					bb670cfb82
					Merged accurate shot bonus into death stare bonus
				 | 
				1 year ago | 
			
		
			
				
					| 
						
							
						
						BattleFlowProcessor.cpp
					 | 
				
				
					cf47fbb729
					Merge pull request #3435 from IvanSavenko/bugfixing
				 | 
				1 year ago | 
			
		
			
				
					| 
						
							
						
						BattleFlowProcessor.h
					 | 
				
				
					3a88180494
					Separated game and battle callback (server & client only)
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						BattleProcessor.cpp
					 | 
				
				
					6b81012f31
					Use variant identifier in netpacks where applicable
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						BattleProcessor.h
					 | 
				
				
					1f1f978328
					Fixed battle replay
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						BattleResultProcessor.cpp
					 | 
				
				
					cf47fbb729
					Merge pull request #3435 from IvanSavenko/bugfixing
				 | 
				1 year ago | 
			
		
			
				
					| 
						
							
						
						BattleResultProcessor.h
					 | 
				
				
					5523f05284
					Moved ArtifactLocation to a separate file
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ServerBattleCallback.cpp
					 | 
				
				
					3a88180494
					Separated game and battle callback (server & client only)
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ServerBattleCallback.h
					 | 
				
				
					3a88180494
					Separated game and battle callback (server & client only)
				 | 
				2 years ago |