AlexVinS 0edd10078f Fix usage of fillRect. 11 éve
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CCursorHandler.cpp ecc7b8e05a Draw cursor on each frame. Fix TTF rendering under cursor. 11 éve
CCursorHandler.h e521e6687a centralize cursor drawing 11 éve
CGuiHandler.cpp 9b8ad51cd3 Run all rendering with pim lock if possible 11 éve
CGuiHandler.h 74d3effa98 More safe way of update locking 11 éve
CIntObject.cpp 74d3effa98 More safe way of update locking 11 éve
CIntObject.h 74d3effa98 More safe way of update locking 11 éve
CIntObjectClasses.cpp 0edd10078f Fix usage of fillRect. 11 éve
CIntObjectClasses.h 0edd10078f Fix usage of fillRect. 11 éve
Fonts.cpp e2c037402c Unicode support. 12 éve
Fonts.h e2c037402c Unicode support. 12 éve
Geometries.cpp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 éve
Geometries.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 éve
SDL_Compat.h ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 éve
SDL_Extensions.cpp 0edd10078f Fix usage of fillRect. 11 éve
SDL_Extensions.h 0edd10078f Fix usage of fillRect. 11 éve
SDL_Pixels.h 0ef16feca9 Refactoring towards backward compatibility (WiP) 11 éve