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						CGPathNode.cpp
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					c8e6a7cd27
					Fixed most common cases of movement actions
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				2 years ago | 
			
		
			
				
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						CGPathNode.h
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					885dce0c27
					Replace static_cast's of Identifiers with getNum call
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				2 years ago | 
			
		
			
				
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						CPathfinder.cpp
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					e67e4430ba
					Removed most of non-const static fields in lib. Reduced header includes.
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				1 year ago | 
			
		
			
				
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						CPathfinder.h
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					8cbc2c01ad
					Do not allow moving through most of visitable objects
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				1 year ago | 
			
		
			
				
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						INodeStorage.h
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					bd4d2788ed
					Split pathfinder into multiple smaller files
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				2 years ago | 
			
		
			
				
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						NodeStorage.cpp
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					e67e4430ba
					Removed most of non-const static fields in lib. Reduced header includes.
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				1 year ago | 
			
		
			
				
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						NodeStorage.h
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					ebc7a82c2e
					Converted pathfinder enum's to enum class
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				2 years ago | 
			
		
			
				
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						PathfinderOptions.cpp
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					8303ce5d13
					Added option to ignore guards in pathfinder
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				1 year ago | 
			
		
			
				
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						PathfinderOptions.h
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					1f7e53a609
					Code style fixes
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				1 year ago | 
			
		
			
				
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						PathfinderUtil.h
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					20ef3a69e7
					Fix most of memleaks discovered by valgrind
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				2 years ago | 
			
		
			
				
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						PathfindingRules.cpp
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					dbf53d78ba
					Fix invalid logic which made AI not attack guards
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				1 year ago | 
			
		
			
				
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						PathfindingRules.h
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					bd4d2788ed
					Split pathfinder into multiple smaller files
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				2 years ago | 
			
		
			
				
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						TurnInfo.cpp
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					0842f5afee
					Removed remaining usages of std::vector<bool>
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				1 year ago | 
			
		
			
				
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						TurnInfo.h
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					0842f5afee
					Removed remaining usages of std::vector<bool>
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				1 year ago |