IdentifierStorage.cpp 17 KB

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  1. /*
  2. * IdentifierStorage.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "IdentifierStorage.h"
  12. #include "CModHandler.h"
  13. #include "ModScope.h"
  14. #include "../JsonNode.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../constants/StringConstants.h"
  17. #include "../spells/CSpellHandler.h"
  18. #include <vstd/StringUtils.h>
  19. VCMI_LIB_NAMESPACE_BEGIN
  20. CIdentifierStorage::CIdentifierStorage()
  21. {
  22. //TODO: moddable spell schools
  23. for (auto i = 0; i < GameConstants::DEFAULT_SCHOOLS; ++i)
  24. registerObject(ModScope::scopeBuiltin(), "spellSchool", SpellConfig::SCHOOL[i].jsonName, SpellConfig::SCHOOL[i].id.getNum());
  25. registerObject(ModScope::scopeBuiltin(), "spellSchool", "any", SpellSchool::ANY.getNum());
  26. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  27. registerObject(ModScope::scopeBuiltin(), "resource", GameConstants::RESOURCE_NAMES[i], i);
  28. for (int i = 0; i < std::size(GameConstants::PLAYER_COLOR_NAMES); ++i)
  29. registerObject(ModScope::scopeBuiltin(), "playerColor", GameConstants::PLAYER_COLOR_NAMES[i], i);
  30. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  31. {
  32. registerObject(ModScope::scopeBuiltin(), "primSkill", NPrimarySkill::names[i], i);
  33. registerObject(ModScope::scopeBuiltin(), "primarySkill", NPrimarySkill::names[i], i);
  34. }
  35. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageBoth", 0);
  36. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMin", 1);
  37. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMax", 2);
  38. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeAll", -1);
  39. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeMelee", 0);
  40. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeRanged", 1);
  41. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementLand", 1);
  42. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementSea", 0);
  43. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareGorgon", 0);
  44. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareCommander", 1);
  45. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthRegular", 0);
  46. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthSpecial", 1);
  47. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsMonsters", 0);
  48. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsHeroes", 1);
  49. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsTowns", 2);
  50. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityBattleWide", 0);
  51. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityEnemyHero", 1);
  52. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerHealth", 0);
  53. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerUnit", 1);
  54. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillPercentage", 0);
  55. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillAmount", 1);
  56. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealPermanent", 0);
  57. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealBattle", 1);
  58. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementFlying", 0);
  59. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementTeleporting", 1);
  60. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel1", 1);
  61. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel2", 2);
  62. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel3", 3);
  63. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel4", 4);
  64. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel5", 5);
  65. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel1", 1);
  66. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel2", 2);
  67. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel3", 3);
  68. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel4", 4);
  69. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel5", 5);
  70. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel6", 6);
  71. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel7", 7);
  72. }
  73. void CIdentifierStorage::checkIdentifier(std::string & ID)
  74. {
  75. if (boost::algorithm::ends_with(ID, "."))
  76. logMod->warn("BIG WARNING: identifier %s seems to be broken!", ID);
  77. else
  78. {
  79. size_t pos = 0;
  80. do
  81. {
  82. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  83. {
  84. logMod->warn("Warning: identifier %s is not in camelCase!", ID);
  85. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  86. }
  87. pos = ID.find('.', pos);
  88. }
  89. while(pos++ != std::string::npos);
  90. }
  91. }
  92. void CIdentifierStorage::requestIdentifier(ObjectCallback callback) const
  93. {
  94. checkIdentifier(callback.type);
  95. checkIdentifier(callback.name);
  96. assert(!callback.localScope.empty());
  97. if (state != ELoadingState::FINISHED) // enqueue request if loading is still in progress
  98. scheduledRequests.push_back(callback);
  99. else // execute immediately for "late" requests
  100. resolveIdentifier(callback);
  101. }
  102. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
  103. {
  104. assert(!scope.empty());
  105. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  106. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  107. if (scope == scopeAndFullName.first)
  108. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  109. ObjectCallback result;
  110. result.localScope = scope;
  111. result.remoteScope = scopeAndFullName.first;
  112. result.type = typeAndName.first;
  113. result.name = typeAndName.second;
  114. result.callback = callback;
  115. result.optional = optional;
  116. return result;
  117. }
  118. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
  119. {
  120. assert(!scope.empty());
  121. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  122. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  123. if(!typeAndName.first.empty())
  124. {
  125. if (typeAndName.first != type)
  126. logMod->warn("Identifier '%s' from mod '%s' requested with different type! Type '%s' expected!", fullName, scope, type);
  127. else
  128. logMod->debug("Target type for identifier '%s' defined in mod '%s' is redundant!", fullName, scope);
  129. }
  130. if (scope == scopeAndFullName.first)
  131. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  132. ObjectCallback result;
  133. result.localScope = scope;
  134. result.remoteScope = scopeAndFullName.first;
  135. result.type = type;
  136. result.name = typeAndName.second;
  137. result.callback = callback;
  138. result.optional = optional;
  139. return result;
  140. }
  141. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  142. {
  143. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false));
  144. }
  145. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback) const
  146. {
  147. requestIdentifier(ObjectCallback::fromNameWithType(scope, fullName, callback, false));
  148. }
  149. void CIdentifierStorage::requestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  150. {
  151. requestIdentifier(ObjectCallback::fromNameAndType(name.meta, type, name.String(), callback, false));
  152. }
  153. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback) const
  154. {
  155. requestIdentifier(ObjectCallback::fromNameWithType(name.meta, name.String(), callback, false));
  156. }
  157. void CIdentifierStorage::tryRequestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  158. {
  159. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, true));
  160. }
  161. void CIdentifierStorage::tryRequestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  162. {
  163. requestIdentifier(ObjectCallback::fromNameAndType(name.meta, type, name.String(), callback, true));
  164. }
  165. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & type, const std::string & name, bool silent) const
  166. {
  167. assert(state != ELoadingState::LOADING);
  168. auto options = ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent);
  169. return getIdentifierImpl(options, silent);
  170. }
  171. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type, const JsonNode & name, bool silent) const
  172. {
  173. assert(state != ELoadingState::LOADING);
  174. auto options = ObjectCallback::fromNameAndType(name.meta, type, name.String(), std::function<void(si32)>(), silent);
  175. return getIdentifierImpl(options, silent);
  176. }
  177. std::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent) const
  178. {
  179. assert(state != ELoadingState::LOADING);
  180. auto options = ObjectCallback::fromNameWithType(name.meta, name.String(), std::function<void(si32)>(), silent);
  181. return getIdentifierImpl(options, silent);
  182. }
  183. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & fullName, bool silent) const
  184. {
  185. assert(state != ELoadingState::LOADING);
  186. auto options = ObjectCallback::fromNameWithType(scope, fullName, std::function<void(si32)>(), silent);
  187. return getIdentifierImpl(options, silent);
  188. }
  189. std::optional<si32> CIdentifierStorage::getIdentifierImpl(const ObjectCallback & options, bool silent) const
  190. {
  191. auto idList = getPossibleIdentifiers(options);
  192. if (idList.size() == 1)
  193. return idList.front().id;
  194. if (!silent)
  195. showIdentifierResolutionErrorDetails(options);
  196. return std::optional<si32>();
  197. }
  198. void CIdentifierStorage::showIdentifierResolutionErrorDetails(const ObjectCallback & options) const
  199. {
  200. auto idList = getPossibleIdentifiers(options);
  201. logMod->error("Failed to resolve identifier '%s' of type '%s' from mod '%s'", options.name, options.type, options.localScope);
  202. if (idList.empty())
  203. {
  204. // check whether identifier is unavailable due to a missing dependency on a mod
  205. ObjectCallback testOptions = options;
  206. testOptions.localScope = ModScope::scopeGame();
  207. testOptions.remoteScope = {};
  208. auto testList = getPossibleIdentifiers(testOptions);
  209. if (testList.empty())
  210. {
  211. logMod->error("Identifier '%s' of type '%s' does not exists in any loaded mod!", options.name, options.type);
  212. }
  213. else
  214. {
  215. // such identifiers exists, but were not picked for some reason
  216. if (options.remoteScope.empty())
  217. {
  218. // attempt to access identifier from mods that is not dependency
  219. for (auto const & testOption : testList)
  220. {
  221. logMod->error("Identifier '%s' exists in mod %s", options.name, testOption.scope);
  222. logMod->error("Please add mod '%s' as dependency of mod '%s' to access this identifier", testOption.scope, options.localScope);
  223. }
  224. }
  225. else
  226. {
  227. // attempt to access identifier in form 'modName:object', but identifier is only present in different mod
  228. for (auto const & testOption : testList)
  229. {
  230. logMod->error("Identifier '%s' exists in mod '%s' but identifier was explicitly requested from mod '%s'", options.name, testOption.scope, options.remoteScope);
  231. logMod->error("Please use form '%s' or '%s:%s' to access this identifier", options.name, testOption.scope, options.name);
  232. }
  233. }
  234. }
  235. }
  236. else
  237. {
  238. logMod->error("Multiple possible candidates:");
  239. for (auto const & testOption : idList)
  240. {
  241. logMod->error("Identifier %s exists in mod %s", options.name, testOption.scope);
  242. logMod->error("Please use '%s:%s' form to select this identifier", testOption.scope, options.remoteScope);
  243. }
  244. }
  245. }
  246. void CIdentifierStorage::registerObject(const std::string & scope, const std::string & type, const std::string & name, si32 identifier)
  247. {
  248. assert(state != ELoadingState::FINISHED);
  249. ObjectData data;
  250. data.scope = scope;
  251. data.id = identifier;
  252. std::string fullID = type + '.' + name;
  253. checkIdentifier(fullID);
  254. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  255. if(!vstd::containsMapping(registeredObjects, mapping))
  256. {
  257. logMod->trace("registered %s as %s:%s", fullID, scope, identifier);
  258. registeredObjects.insert(mapping);
  259. }
  260. }
  261. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request) const
  262. {
  263. std::set<std::string> allowedScopes;
  264. bool isValidScope = true;
  265. // called have not specified destination mod explicitly
  266. if (request.remoteScope.empty())
  267. {
  268. // special scope that should have access to all in-game objects
  269. if (request.localScope == ModScope::scopeGame())
  270. {
  271. for(const auto & modName : VLC->modh->getActiveMods())
  272. allowedScopes.insert(modName);
  273. }
  274. // normally ID's from all required mods, own mod and virtual built-in mod are allowed
  275. else if(request.localScope != ModScope::scopeBuiltin() && !request.localScope.empty())
  276. {
  277. allowedScopes = VLC->modh->getModDependencies(request.localScope, isValidScope);
  278. if(!isValidScope)
  279. return std::vector<ObjectData>();
  280. allowedScopes.insert(request.localScope);
  281. }
  282. // all mods can access built-in mod
  283. allowedScopes.insert(ModScope::scopeBuiltin());
  284. }
  285. else
  286. {
  287. //if destination mod was specified explicitly, restrict lookup to this mod
  288. if(request.remoteScope == ModScope::scopeBuiltin() )
  289. {
  290. //built-in mod is an implicit dependency for all mods, allow access into it
  291. allowedScopes.insert(request.remoteScope);
  292. }
  293. else if ( request.localScope == ModScope::scopeGame() )
  294. {
  295. // allow access, this is special scope that should have access to all in-game objects
  296. allowedScopes.insert(request.remoteScope);
  297. }
  298. else if(request.remoteScope == request.localScope )
  299. {
  300. // allow self-access
  301. allowedScopes.insert(request.remoteScope);
  302. }
  303. else
  304. {
  305. // allow access only if mod is in our dependencies
  306. auto myDeps = VLC->modh->getModDependencies(request.localScope, isValidScope);
  307. if(!isValidScope)
  308. return std::vector<ObjectData>();
  309. if(myDeps.count(request.remoteScope))
  310. allowedScopes.insert(request.remoteScope);
  311. }
  312. }
  313. std::string fullID = request.type + '.' + request.name;
  314. auto entries = registeredObjects.equal_range(fullID);
  315. if (entries.first != entries.second)
  316. {
  317. std::vector<ObjectData> locatedIDs;
  318. for (auto it = entries.first; it != entries.second; it++)
  319. {
  320. if (vstd::contains(allowedScopes, it->second.scope))
  321. {
  322. locatedIDs.push_back(it->second);
  323. }
  324. }
  325. return locatedIDs;
  326. }
  327. return std::vector<ObjectData>();
  328. }
  329. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request) const
  330. {
  331. auto identifiers = getPossibleIdentifiers(request);
  332. if (identifiers.size() == 1) // normally resolved ID
  333. {
  334. request.callback(identifiers.front().id);
  335. return true;
  336. }
  337. if (request.optional && identifiers.empty()) // failed to resolve optinal ID
  338. {
  339. return true;
  340. }
  341. // error found. Try to generate some debug info
  342. showIdentifierResolutionErrorDetails(request);
  343. return false;
  344. }
  345. void CIdentifierStorage::finalize()
  346. {
  347. assert(state == ELoadingState::LOADING);
  348. state = ELoadingState::FINALIZING;
  349. while ( !scheduledRequests.empty() )
  350. {
  351. // Use local copy since new requests may appear during resolving, invalidating any iterators
  352. auto request = scheduledRequests.back();
  353. scheduledRequests.pop_back();
  354. resolveIdentifier(request);
  355. }
  356. state = ELoadingState::FINISHED;
  357. }
  358. void CIdentifierStorage::debugDumpIdentifiers()
  359. {
  360. logMod->trace("List of all registered objects:");
  361. std::map<std::string, std::vector<std::string>> objectList;
  362. for(const auto & object : registeredObjects)
  363. {
  364. size_t categoryLength = object.first.find('.');
  365. assert(categoryLength != std::string::npos);
  366. std::string objectCategory = object.first.substr(0, categoryLength);
  367. std::string objectName = object.first.substr(categoryLength + 1);
  368. objectList[objectCategory].push_back("[" + object.second.scope + "] " + objectName);
  369. }
  370. for(auto & category : objectList)
  371. boost::range::sort(category.second);
  372. for(const auto & category : objectList)
  373. {
  374. logMod->trace("");
  375. logMod->trace("### %s", category.first);
  376. logMod->trace("");
  377. for(const auto & entry : category.second)
  378. logMod->trace("- " + entry);
  379. }
  380. }
  381. VCMI_LIB_NAMESPACE_END