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CAnimation.cpp
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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2 years ago |
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CAnimation.h
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
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CBitmapHandler.cpp
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88ef83db53
client: remove SDL_BYTEORDER usage
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2 years ago |
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CBitmapHandler.h
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8a9492d129
Moved client files to more suitable locations
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2 years ago |
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CDefFile.cpp
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f0a154037c
Attempt to improve def palette detection
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2 years ago |
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CDefFile.h
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
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Canvas.cpp
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8e8601f39d
Fix build
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2 years ago |
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Canvas.h
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8e8601f39d
Fix build
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2 years ago |
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ColorFilter.cpp
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8a9492d129
Moved client files to more suitable locations
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2 years ago |
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ColorFilter.h
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8a9492d129
Moved client files to more suitable locations
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2 years ago |
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Colors.cpp
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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Colors.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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Graphics.cpp
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a4ff408c9d
Removed unused code
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2 years ago |
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Graphics.h
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c8ec0d5419
Added caching for creature icons in garrisons
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2 years ago |
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ICursor.h
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
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IFont.cpp
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0770a1a153
TTF fonts can now be used as fallback for H3 fonts
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2 years ago |
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IFont.h
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34772ef830
Fixed includes
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2 years ago |
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IImage.h
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0ee1866f73
Added SDLImage::doubleFlip()
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2 years ago |
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IImageLoader.h
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34772ef830
Fixed includes
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2 years ago |
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IScreenHandler.h
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8dc009e2c9
Always show correct game resolution in settings, unaffected by scaling
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2 years ago |