ModVerificationInfo.cpp 2.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. /*
  2. * ModVerificationInfo.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ModVerificationInfo.h"
  12. #include "CModInfo.h"
  13. #include "CModHandler.h"
  14. #include "ModIncompatibility.h"
  15. #include "../json/JsonNode.h"
  16. #include "../VCMI_Lib.h"
  17. JsonNode ModVerificationInfo::jsonSerializeList(const ModCompatibilityInfo & input)
  18. {
  19. JsonNode output;
  20. for(const auto & mod : input)
  21. {
  22. JsonNode modWriter;
  23. modWriter["modId"].String() = mod.first;
  24. modWriter["name"].String() = mod.second.name;
  25. if (!mod.second.parent.empty())
  26. modWriter["parent"].String() = mod.second.parent;
  27. modWriter["version"].String() = mod.second.version.toString();
  28. output.Vector().push_back(modWriter);
  29. }
  30. return output;
  31. }
  32. ModCompatibilityInfo ModVerificationInfo::jsonDeserializeList(const JsonNode & input)
  33. {
  34. ModCompatibilityInfo output;
  35. for(const auto & mod : input.Vector())
  36. {
  37. ModVerificationInfo info;
  38. info.version = CModVersion::fromString(mod["version"].String());
  39. info.name = mod["name"].String();
  40. info.parent = mod["parent"].String();
  41. info.checksum = 0;
  42. info.impactsGameplay = true;
  43. if(!mod["modId"].isNull())
  44. output[mod["modId"].String()] = info;
  45. else
  46. output[mod["name"].String()] = info;
  47. }
  48. return output;
  49. }
  50. ModListVerificationStatus ModVerificationInfo::verifyListAgainstLocalMods(const ModCompatibilityInfo & modList)
  51. {
  52. ModListVerificationStatus result;
  53. for(const auto & m : VLC->modh->getActiveMods())
  54. {
  55. if(modList.count(m))
  56. continue;
  57. if(VLC->modh->getModInfo(m).checkModGameplayAffecting())
  58. result[m] = ModVerificationStatus::EXCESSIVE;
  59. }
  60. for(const auto & infoPair : modList)
  61. {
  62. auto & remoteModId = infoPair.first;
  63. auto & remoteModInfo = infoPair.second;
  64. bool modAffectsGameplay = remoteModInfo.impactsGameplay;
  65. //parent mod affects gameplay if child affects too
  66. for(const auto & subInfoPair : modList)
  67. modAffectsGameplay |= (subInfoPair.second.impactsGameplay && subInfoPair.second.parent == remoteModId);
  68. if(!vstd::contains(VLC->modh->getAllMods(), remoteModId))
  69. {
  70. result[remoteModId] = ModVerificationStatus::NOT_INSTALLED;
  71. continue;
  72. }
  73. auto & localModInfo = VLC->modh->getModInfo(remoteModId).getVerificationInfo();
  74. modAffectsGameplay |= VLC->modh->getModInfo(remoteModId).checkModGameplayAffecting();
  75. assert(modAffectsGameplay); // such mods should not be in the list to begin with
  76. if (!vstd::contains(VLC->modh->getActiveMods(), remoteModId))
  77. {
  78. result[remoteModId] = ModVerificationStatus::DISABLED;
  79. continue;
  80. }
  81. if(remoteModInfo.version != localModInfo.version)
  82. {
  83. result[remoteModId] = ModVerificationStatus::VERSION_MISMATCH;
  84. continue;
  85. }
  86. result[remoteModId] = ModVerificationStatus::FULL_MATCH;
  87. }
  88. return result;
  89. }