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- /*
- * JsonNode.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../filesystem/ResourcePath.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class JsonNode;
- using JsonMap = std::map<std::string, JsonNode>;
- using JsonVector = std::vector<JsonNode>;
- struct JsonParsingSettings
- {
- enum class JsonFormatMode
- {
- JSON, // strict implementation of json format
- JSONC, // json format that also allows comments that start from '//'
- JSON5 // Partial support of 'json5' format
- };
- JsonFormatMode mode = JsonFormatMode::JSON5;
- /// Maximum depth of elements
- uint32_t maxDepth = 30;
- /// If set to true, parser will throw on any encountered error
- bool strict = false;
- };
- class DLL_LINKAGE JsonNode
- {
- public:
- enum class JsonType
- {
- DATA_NULL,
- DATA_BOOL,
- DATA_FLOAT,
- DATA_STRING,
- DATA_VECTOR,
- DATA_STRUCT,
- DATA_INTEGER
- };
- private:
- using JsonData = std::variant<std::monostate, bool, double, std::string, JsonVector, JsonMap, int64_t>;
- JsonData data;
- /// Mod-origin of this particular field
- std::string modScope;
- bool overrideFlag = false;
- public:
- JsonNode() = default;
- /// Create single node with specified value
- explicit JsonNode(bool boolean);
- explicit JsonNode(int32_t number);
- explicit JsonNode(uint32_t number);
- explicit JsonNode(int64_t number);
- explicit JsonNode(double number);
- explicit JsonNode(const std::string & string);
- /// Create tree from Json-formatted input
- explicit JsonNode(const std::byte * data, size_t datasize);
- explicit JsonNode(const std::byte * data, size_t datasize, const JsonParsingSettings & parserSettings);
- /// Create tree from JSON file
- explicit JsonNode(const JsonPath & fileURI);
- explicit JsonNode(const JsonPath & fileURI, const std::string & modName);
- explicit JsonNode(const JsonPath & fileURI, bool & isValidSyntax);
- bool operator==(const JsonNode & other) const;
- bool operator!=(const JsonNode & other) const;
- const std::string & getModScope() const;
- void setModScope(const std::string & metadata, bool recursive = true);
- void setOverrideFlag(bool value);
- bool getOverrideFlag() const;
- /// Convert node to another type. Converting to nullptr will clear all data
- void setType(JsonType Type);
- JsonType getType() const;
- bool isNull() const;
- bool isNumber() const;
- bool isString() const;
- bool isVector() const;
- bool isStruct() const;
- /// true if node contains not-null data that cannot be extended via merging
- /// used for generating common base node from multiple nodes (e.g. bonuses)
- bool containsBaseData() const;
- bool isCompact() const;
- /// removes all data from node and sets type to null
- void clear();
- /// returns bool or bool equivalent of string value if 'success' is true, or false otherwise
- bool TryBoolFromString(bool & success) const;
- /// non-const accessors, node will change type on type mismatch
- bool & Bool();
- double & Float();
- si64 & Integer();
- std::string & String();
- JsonVector & Vector();
- JsonMap & Struct();
- /// const accessors, will cause assertion failure on type mismatch
- bool Bool() const;
- ///float and integer allowed
- double Float() const;
- ///only integer allowed
- si64 Integer() const;
- const std::string & String() const;
- const JsonVector & Vector() const;
- const JsonMap & Struct() const;
- /// returns resolved "json pointer" (string in format "/path/to/node")
- const JsonNode & resolvePointer(const std::string & jsonPointer) const;
- JsonNode & resolvePointer(const std::string & jsonPointer);
- /// convert json tree into specified type. Json tree must have same type as Type
- /// Valid types: bool, string, any numeric, map and vector
- /// example: convertTo< std::map< std::vector<int> > >();
- template<typename Type>
- Type convertTo() const;
- //operator [], for structs only - get child node by name
- JsonNode & operator[](const std::string & child);
- const JsonNode & operator[](const std::string & child) const;
- JsonNode & operator[](size_t child);
- const JsonNode & operator[](size_t child) const;
- std::string toCompactString() const;
- std::string toString() const;
- std::vector<std::byte> toBytes() const;
- template<typename Handler>
- void serialize(Handler & h)
- {
- h & modScope;
- if(h.version >= Handler::Version::JSON_FLAGS)
- {
- h & overrideFlag;
- }
- else
- {
- std::vector<std::string> oldFlags;
- h & oldFlags;
- }
- h & data;
- }
- };
- namespace JsonDetail
- {
- inline void convert(bool & value, const JsonNode & node)
- {
- value = node.Bool();
- }
- template<typename T>
- auto convert(T & value, const JsonNode & node) -> std::enable_if_t<std::is_integral_v<T>>
- {
- value = node.Integer();
- }
- template<typename T>
- auto convert(T & value, const JsonNode & node) -> std::enable_if_t<std::is_floating_point_v<T>>
- {
- value = node.Float();
- }
- inline void convert(std::string & value, const JsonNode & node)
- {
- value = node.String();
- }
- template<typename Type>
- void convert(std::map<std::string, Type> & value, const JsonNode & node)
- {
- value.clear();
- for(const JsonMap::value_type & entry : node.Struct())
- value.insert(entry.first, entry.second.convertTo<Type>());
- }
- template<typename Type>
- void convert(std::set<Type> & value, const JsonNode & node)
- {
- value.clear();
- for(const JsonVector::value_type & entry : node.Vector())
- {
- value.insert(entry.convertTo<Type>());
- }
- }
- template<typename Type>
- void convert(std::vector<Type> & value, const JsonNode & node)
- {
- value.clear();
- for(const JsonVector::value_type & entry : node.Vector())
- {
- value.push_back(entry.convertTo<Type>());
- }
- }
- }
- template<typename Type>
- Type JsonNode::convertTo() const
- {
- Type result;
- JsonDetail::convert(result, *this);
- return result;
- }
- VCMI_LIB_NAMESPACE_END
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