mainwindow_moc.cpp 9.9 KB

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  1. /*
  2. * mainwindow_moc.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow_moc.h"
  12. #include "ui_mainwindow_moc.h"
  13. #include <QDir>
  14. #include "../lib/CConfigHandler.h"
  15. #include "../lib/CConsoleHandler.h"
  16. #include "../lib/VCMIDirs.h"
  17. #include "../lib/filesystem/Filesystem.h"
  18. #include "../lib/logging/CBasicLogConfigurator.h"
  19. #include "../lib/texts/Languages.h"
  20. #include "../lib/ExceptionsCommon.h"
  21. #include "updatedialog_moc.h"
  22. #include "main.h"
  23. #include "helper.h"
  24. void MainWindow::load()
  25. {
  26. // Set current working dir to executable folder.
  27. // This is important on Mac for relative paths to work inside DMG.
  28. QDir::setCurrent(QApplication::applicationDirPath());
  29. #ifndef VCMI_MOBILE
  30. console = std::make_unique<CConsoleHandler>();
  31. CBasicLogConfigurator logConfigurator(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console.get());
  32. #else
  33. CBasicLogConfigurator logConfigurator(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", nullptr);
  34. #endif
  35. logConfigurator.configureDefault();
  36. try
  37. {
  38. CResourceHandler::initialize();
  39. CResourceHandler::load("config/filesystem.json");
  40. }
  41. catch (const DataLoadingException & e)
  42. {
  43. QMessageBox::critical(this, tr("Error starting executable"), QString::fromStdString(e.what()));
  44. }
  45. Helper::loadSettings();
  46. }
  47. void MainWindow::computeSidePanelSizes()
  48. {
  49. QVector<QToolButton*> widgets = {
  50. ui->modslistButton,
  51. ui->settingsButton,
  52. ui->aboutButton,
  53. ui->startGameButton
  54. };
  55. for(auto & widget : widgets)
  56. {
  57. QFontMetrics metrics(widget->font());
  58. QSize iconSize = widget->iconSize();
  59. // this is minimal space that is needed for our button to avoid text clipping
  60. int buttonHeight = iconSize.height() + metrics.height() + 4;
  61. widget->setMinimumHeight(buttonHeight);
  62. widget->setMaximumHeight(buttonHeight * 1.2);
  63. }
  64. }
  65. MainWindow::MainWindow(QWidget * parent)
  66. : QMainWindow(parent), ui(new Ui::MainWindow)
  67. {
  68. load(); // load FS before UI
  69. bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
  70. std::string currentLanguage = settings["general"]["language"].String();
  71. if (!setupCompleted && currentLanguage.empty())
  72. detectPreferredLanguage();
  73. updateTranslation(); // load translation
  74. ui->setupUi(this);
  75. setAcceptDrops(true);
  76. setWindowIcon(QIcon{":/icons/menu-game.png"});
  77. ui->modslistButton->setIcon(QIcon{":/icons/menu-mods.png"});
  78. ui->settingsButton->setIcon(QIcon{":/icons/menu-settings.png"});
  79. ui->aboutButton->setIcon(QIcon{":/icons/about-project.png"});
  80. ui->startGameButton->setIcon(QIcon{":/icons/menu-game.png"});
  81. #ifndef VCMI_MOBILE
  82. //load window settings
  83. QSettings s(Ui::teamName, Ui::appName);
  84. auto size = s.value("MainWindow/Size").toSize();
  85. if(size.isValid())
  86. {
  87. resize(size);
  88. }
  89. auto position = s.value("MainWindow/Position").toPoint();
  90. if(!position.isNull())
  91. {
  92. move(position);
  93. }
  94. #endif
  95. computeSidePanelSizes();
  96. bool h3DataFound = CResourceHandler::get()->existsResource(ResourcePath("DATA/GENRLTXT.TXT"));
  97. if (h3DataFound && setupCompleted)
  98. ui->tabListWidget->setCurrentIndex(TabRows::START);
  99. else
  100. enterSetup();
  101. ui->settingsView->setDisplayList();
  102. if(settings["launcher"]["updateOnStartup"].Bool())
  103. UpdateDialog::showUpdateDialog(false);
  104. }
  105. void MainWindow::detectPreferredLanguage()
  106. {
  107. auto appLanguages = QLocale().uiLanguages();
  108. auto sysLanguages = QLocale::system().uiLanguages();
  109. const auto &preferredLanguages = (appLanguages != sysLanguages && !appLanguages.isEmpty()) ? appLanguages : sysLanguages;
  110. std::string selectedLanguage;
  111. for (auto const & userLang : preferredLanguages)
  112. {
  113. logGlobal->info("Preferred language: %s", userLang.toStdString());
  114. for (auto const & vcmiLang : Languages::getLanguageList())
  115. {
  116. if (vcmiLang.tagIETF == userLang.toStdString() && vcmiLang.selectable)
  117. selectedLanguage = vcmiLang.identifier;
  118. }
  119. if (!selectedLanguage.empty())
  120. {
  121. logGlobal->info("Selected language: %s", selectedLanguage);
  122. Settings node = settings.write["general"]["language"];
  123. node->String() = selectedLanguage;
  124. return;
  125. }
  126. }
  127. }
  128. void MainWindow::enterSetup()
  129. {
  130. ui->startGameButton->setEnabled(false);
  131. ui->settingsButton->setEnabled(false);
  132. ui->aboutButton->setEnabled(false);
  133. ui->modslistButton->setEnabled(false);
  134. ui->tabListWidget->setCurrentIndex(TabRows::SETUP);
  135. }
  136. void MainWindow::exitSetup(bool goToMods)
  137. {
  138. Settings writer = settings.write["launcher"]["setupCompleted"];
  139. writer->Bool() = true;
  140. ui->startGameButton->setEnabled(true);
  141. ui->settingsButton->setEnabled(true);
  142. ui->aboutButton->setEnabled(true);
  143. ui->modslistButton->setEnabled(true);
  144. if (goToMods)
  145. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  146. else
  147. ui->tabListWidget->setCurrentIndex(TabRows::START);
  148. }
  149. void MainWindow::switchToStartTab()
  150. {
  151. ui->startGameButton->setEnabled(true);
  152. ui->startGameButton->setChecked(true);
  153. ui->tabListWidget->setCurrentIndex(TabRows::START);
  154. auto* startGameTabWidget = qobject_cast<StartGameTab*>(ui->tabListWidget->widget(TabRows::START));
  155. if(startGameTabWidget)
  156. startGameTabWidget->refreshState();
  157. }
  158. void MainWindow::switchToModsTab()
  159. {
  160. ui->startGameButton->setEnabled(true);
  161. ui->modslistButton->setChecked(true);
  162. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  163. }
  164. void MainWindow::changeEvent(QEvent * event)
  165. {
  166. if(event->type() == QEvent::LanguageChange)
  167. {
  168. ui->retranslateUi(this);
  169. }
  170. QMainWindow::changeEvent(event);
  171. }
  172. MainWindow::~MainWindow()
  173. {
  174. #ifndef VCMI_MOBILE
  175. //save window settings
  176. QSettings s(Ui::teamName, Ui::appName);
  177. s.setValue("MainWindow/Size", size());
  178. s.setValue("MainWindow/Position", pos());
  179. #endif
  180. delete ui;
  181. }
  182. void MainWindow::on_startGameButton_clicked()
  183. {
  184. switchToStartTab();
  185. }
  186. CModListView * MainWindow::getModView()
  187. {
  188. return ui->modlistView;
  189. }
  190. void MainWindow::on_modslistButton_clicked()
  191. {
  192. switchToModsTab();
  193. }
  194. void MainWindow::on_settingsButton_clicked()
  195. {
  196. ui->startGameButton->setEnabled(true);
  197. ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
  198. }
  199. void MainWindow::on_aboutButton_clicked()
  200. {
  201. ui->startGameButton->setEnabled(true);
  202. ui->tabListWidget->setCurrentIndex(TabRows::ABOUT);
  203. }
  204. void MainWindow::dragEnterEvent(QDragEnterEvent* event)
  205. {
  206. if(event->mimeData()->hasUrls())
  207. for(const auto & url : event->mimeData()->urls())
  208. for(const auto & ending : QStringList({".zip", ".h3m", ".h3c", ".vmap", ".vcmp", ".json", ".exe"}))
  209. if(url.fileName().endsWith(ending, Qt::CaseInsensitive))
  210. {
  211. event->acceptProposedAction();
  212. return;
  213. }
  214. }
  215. void MainWindow::dropEvent(QDropEvent* event)
  216. {
  217. const QMimeData* mimeData = event->mimeData();
  218. if(mimeData->hasUrls())
  219. {
  220. const QList<QUrl> urlList = mimeData->urls();
  221. for (const auto & url : urlList)
  222. manualInstallFile(url.toLocalFile());
  223. }
  224. }
  225. void MainWindow::manualInstallFile(QString filePath)
  226. {
  227. QString realFilePath = Helper::getRealPath(filePath);
  228. if(realFilePath.endsWith(".zip", Qt::CaseInsensitive) || realFilePath.endsWith(".exe", Qt::CaseInsensitive))
  229. switchToModsTab();
  230. QString fileName = QFileInfo{filePath}.fileName();
  231. if(realFilePath.endsWith(".zip", Qt::CaseInsensitive))
  232. {
  233. QString filenameClean = fileName.toLower()
  234. // mod name currently comes from zip file -> remove suffixes from github zip download
  235. .replace(QRegularExpression("-[0-9a-f]{40}"), "")
  236. .replace(QRegularExpression("-vcmi-.+\\.zip"), ".zip")
  237. .replace("-main.zip", ".zip");
  238. getModView()->downloadFile(filenameClean, QUrl::fromLocalFile(filePath), "mods");
  239. }
  240. else if(realFilePath.endsWith(".json", Qt::CaseInsensitive))
  241. {
  242. QDir configDir(QString::fromStdString(VCMIDirs::get().userConfigPath().string()));
  243. QStringList configFile = configDir.entryList({fileName}, QDir::Filter::Files); // case insensitive check
  244. if(!configFile.empty())
  245. {
  246. auto dialogResult = QMessageBox::warning(this, tr("Replace config file?"), tr("Do you want to replace %1?").arg(configFile[0]), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
  247. if(dialogResult == QMessageBox::Yes)
  248. {
  249. const auto configFilePath = configDir.filePath(configFile[0]);
  250. QFile::remove(configFilePath);
  251. QFile::copy(filePath, configFilePath);
  252. Helper::reLoadSettings();
  253. }
  254. }
  255. }
  256. else
  257. getModView()->installFiles(QStringList{filePath});
  258. }
  259. ETranslationStatus MainWindow::getTranslationStatus()
  260. {
  261. QString preferredlanguage = QString::fromStdString(settings["general"]["language"].String());
  262. QString installedlanguage = QString::fromStdString(settings["session"]["language"].String());
  263. if (preferredlanguage == installedlanguage)
  264. return ETranslationStatus::ACTIVE;
  265. QString modName = getModView()->getTranslationModName(preferredlanguage);
  266. if (modName.isEmpty())
  267. return ETranslationStatus::NOT_AVAILABLE;
  268. if (!getModView()->isModInstalled(modName))
  269. return ETranslationStatus::NOT_INSTALLLED;
  270. if (!getModView()->isModEnabled(modName))
  271. return ETranslationStatus::DISABLED;
  272. return ETranslationStatus::ACTIVE;
  273. }
  274. void MainWindow::updateTranslation()
  275. {
  276. #ifdef ENABLE_QT_TRANSLATIONS
  277. const std::string translationFile = settings["general"]["language"].String()+ ".qm";
  278. QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
  279. logGlobal->info("Loading translation %s", translationFile);
  280. if(!QFile::exists(translationFileResourcePath))
  281. {
  282. logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
  283. return;
  284. }
  285. if (!translator.load(translationFileResourcePath))
  286. {
  287. logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
  288. return;
  289. }
  290. if(translationFile == "english.qm")
  291. {
  292. // translator doesn't need to be installed for English
  293. return;
  294. }
  295. if (!qApp->installTranslator(&translator))
  296. {
  297. logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
  298. }
  299. #endif
  300. }