mateuszb 1a08772bc8 * reading of creature banks' names 16 years ago
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bouml 8ecabaa041 GeniusAI: 16 years ago
AIPriorities.cpp 82ddb607e6 1.blocked critical AI call 16 years ago
AIPriorities.h f4743d2fc6 Various fixes. Temporarily replaced neural network's output with random number. 16 years ago
BattleHelper.cpp 1f0a1bd771 More fixes. 16 years ago
BattleHelper.h 1906060bc6 GeniusAI: 16 years ago
BattleLogic.cpp 1a08772bc8 * reading of creature banks' names 16 years ago
BattleLogic.h 1872c2d575 * new spell: cure 16 years ago
CGeniusAI.cpp 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
CGeniusAI.h 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
Common.h 64f098017b Fixed linker problems. 16 years ago
DLLMain.cpp 64f098017b Fixed linker problems. 16 years ago
GeneralAI.cpp de1ed92379 * version set 0.73b 16 years ago
GeneralAI.h 1906060bc6 GeniusAI: 16 years ago
Makefile.am a7b7b0a431 Add new files to makefiles. 16 years ago
Makefile.in f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 16 years ago
genius.cbp a113a8d289 * patch update from Dikamilo 16 years ago
genius.vcproj 66dd31fd8a * attacking and capturing towns 16 years ago
neuralNetwork.cpp 81109b3897 Added missing headers. 16 years ago
neuralNetwork.h a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 16 years ago