Opuszek 10a4a3adee Fixes build warning in Potential Targets 3 月之前
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 年之前
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
BattleHex.h 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 5 月之前
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 10 月之前
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 8 月之前
BattleInfo.cpp 6ac57a7cfc Improvements to bonus system node types / propagators 5 月之前
BattleInfo.h 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 5 月之前
BattleLayout.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 月之前
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 6 月之前
BattleProxy.cpp 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 月之前
BattleProxy.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 月之前
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
BattleStateInfoForRetreat.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 月之前
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 10 月之前
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 7 月之前
CBattleInfoCallback.cpp 6b97fc306d fix berserk 4 月之前
CBattleInfoCallback.h 10a4a3adee Fixes build warning in Potential Targets 3 月之前
CBattleInfoEssentials.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 月之前
CBattleInfoEssentials.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 月之前
CObstacleInstance.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 月之前
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 10 月之前
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 月之前
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CUnitState.cpp b6e8731329 code review 4 月之前
CUnitState.h b6e8731329 code review 4 月之前
DamageCalculator.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 月之前
DamageCalculator.h 527885de21 Added VULNERABLE_FROM_BACK bonus 5 月之前
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
IBattleState.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 月之前
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 年之前
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 10 月之前
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
SideInBattle.cpp 200850f56f Add COMBAT_MANA_BONUS for Skyship 4 月之前
SideInBattle.h 200850f56f Add COMBAT_MANA_BONUS for Skyship 4 月之前
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
Unit.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 月之前
Unit.h 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 6 月之前