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- include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
- include_directories(${SDL2_INCLUDE_DIR} ${SDL2_IMAGE_INCLUDE_DIR} ${SDL2_MIXER_INCLUDE_DIR} ${SDL2_TTF_INCLUDE_DIR})
- include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR} ${FFMPEG_INCLUDE_DIRS})
- set(client_SRCS
- StdInc.cpp
- ../CCallback.cpp
- battle/CBattleAnimations.cpp
- battle/CBattleInterfaceClasses.cpp
- battle/CBattleInterface.cpp
- battle/CCreatureAnimation.cpp
- gui/CAnimation.cpp
- gui/CCursorHandler.cpp
- gui/CGuiHandler.cpp
- gui/CIntObject.cpp
- gui/Fonts.cpp
- gui/Geometries.cpp
- gui/SDL_Extensions.cpp
- widgets/AdventureMapClasses.cpp
- widgets/Buttons.cpp
- widgets/CArtifactHolder.cpp
- widgets/CComponent.cpp
- widgets/CGarrisonInt.cpp
- widgets/Images.cpp
- widgets/MiscWidgets.cpp
- widgets/ObjectLists.cpp
- widgets/TextControls.cpp
- windows/CAdvmapInterface.cpp
- windows/CCastleInterface.cpp
- windows/CCreatureWindow.cpp
- windows/CreaturePurchaseCard.cpp
- windows/CHeroWindow.cpp
- windows/CKingdomInterface.cpp
- windows/CQuestLog.cpp
- windows/CSpellWindow.cpp
- windows/CTradeWindow.cpp
- windows/CWindowObject.cpp
- windows/GUIClasses.cpp
- windows/InfoWindows.cpp
- windows/QuickRecruitmentWindow.cpp
- mainmenu/CMainMenu.cpp
- mainmenu/CCampaignScreen.cpp
- mainmenu/CreditsScreen.cpp
- mainmenu/CPrologEpilogVideo.cpp
- lobby/CBonusSelection.cpp
- lobby/CSelectionBase.cpp
- lobby/CLobbyScreen.cpp
- lobby/CSavingScreen.cpp
- lobby/CScenarioInfoScreen.cpp
- lobby/OptionsTab.cpp
- lobby/RandomMapTab.cpp
- lobby/SelectionTab.cpp
- CBitmapHandler.cpp
- CreatureCostBox.cpp
- CGameInfo.cpp
- Client.cpp
- CMessage.cpp
- CMT.cpp
- CMusicHandler.cpp
- CPlayerInterface.cpp
- CVideoHandler.cpp
- CServerHandler.cpp
- Graphics.cpp
- mapHandler.cpp
- NetPacksClient.cpp
- NetPacksLobbyClient.cpp
- SDLRWwrapper.cpp
- )
- set(client_HEADERS
- StdInc.h
- battle/CBattleAnimations.h
- battle/CBattleInterfaceClasses.h
- battle/CBattleInterface.h
- battle/CCreatureAnimation.h
- gui/CAnimation.h
- gui/CCursorHandler.h
- gui/CGuiHandler.h
- gui/CIntObject.h
- gui/Fonts.h
- gui/Geometries.h
- gui/SDL_Compat.h
- gui/SDL_Extensions.h
- gui/SDL_Pixels.h
- widgets/AdventureMapClasses.h
- widgets/Buttons.h
- widgets/CArtifactHolder.h
- widgets/CComponent.h
- widgets/CGarrisonInt.h
- widgets/Images.h
- widgets/MiscWidgets.h
- widgets/ObjectLists.h
- widgets/TextControls.h
- windows/CAdvmapInterface.h
- windows/CCastleInterface.h
- windows/CCreatureWindow.h
- windows/CreaturePurchaseCard.h
- windows/CHeroWindow.h
- windows/CKingdomInterface.h
- windows/CQuestLog.h
- windows/CSpellWindow.h
- windows/CTradeWindow.h
- windows/CWindowObject.h
- windows/GUIClasses.h
- windows/InfoWindows.h
- windows/QuickRecruitmentWindow.h
- mainmenu/CMainMenu.h
- mainmenu/CCampaignScreen.h
- mainmenu/CreditsScreen.h
- mainmenu/CPrologEpilogVideo.h
- lobby/CBonusSelection.h
- lobby/CSelectionBase.h
- lobby/CLobbyScreen.h
- lobby/CSavingScreen.h
- lobby/CScenarioInfoScreen.h
- lobby/OptionsTab.h
- lobby/RandomMapTab.h
- lobby/SelectionTab.h
- CBitmapHandler.h
- CreatureCostBox.h
- CGameInfo.h
- Client.h
- CMessage.h
- CMT.h
- CMusicHandler.h
- CPlayerInterface.h
- CVideoHandler.h
- CServerHandler.h
- Graphics.h
- mapHandler.h
- resource.h
- SDLMain.h
- SDLRWwrapper.h
- )
- assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
- if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
- return()
- endif()
- if(APPLE)
- set(client_SRCS ${client_SRCS} SDLMain.m)
- elseif(WIN32)
- set(client_ICON "VCMI_client.rc")
- endif()
- if(ENABLE_DEBUG_CONSOLE)
- add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} ${client_ICON})
- else()
- add_executable(vcmiclient WIN32 ${client_SRCS} ${client_HEADERS} ${client_ICON})
- endif(ENABLE_DEBUG_CONSOLE)
- add_dependencies(vcmiclient vcmiserver BattleAI StupidAI VCAI)
- if(WIN32)
- set_target_properties(vcmiclient
- PROPERTIES
- OUTPUT_NAME "VCMI_client"
- PROJECT_LABEL "VCMI_client"
- )
- set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclient)
- if(NOT ENABLE_DEBUG_CONSOLE)
- target_link_libraries(vcmiclient ${SDLMAIN_LIBRARY})
- endif()
- endif()
- target_link_libraries(vcmiclient vcmi ${Boost_LIBRARIES}
- ${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY} ${SDL2_MIXER_LIBRARY} ${SDL2_TTF_LIBRARY}
- ${ZLIB_LIBRARIES} ${FFMPEG_LIBRARIES} ${FFMPEG_EXTRA_LINKING_OPTIONS} ${SYSTEM_LIBS}
- )
- vcmi_set_output_dir(vcmiclient "")
- set_target_properties(vcmiclient PROPERTIES ${PCH_PROPERTIES})
- cotire(vcmiclient)
- install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
- #install icons and desktop file on Linux
- if(NOT WIN32 AND NOT APPLE)
- #FIXME: move to client makefile?
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
- endif()
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