CArtHandler.cpp 28 KB

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  1. /*
  2. * CArtHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ArtifactUtils.h"
  12. #include "ExceptionsCommon.h"
  13. #include "GameSettings.h"
  14. #include "mapObjects/MapObjects.h"
  15. #include "constants/StringConstants.h"
  16. #include "json/JsonBonus.h"
  17. #include "mapObjectConstructors/AObjectTypeHandler.h"
  18. #include "mapObjectConstructors/CObjectClassesHandler.h"
  19. #include "serializer/JsonSerializeFormat.h"
  20. #include "texts/CGeneralTextHandler.h"
  21. #include "texts/CLegacyConfigParser.h"
  22. // Note: list must match entries in ArtTraits.txt
  23. #define ART_POS_LIST \
  24. ART_POS(SPELLBOOK) \
  25. ART_POS(MACH4) \
  26. ART_POS(MACH3) \
  27. ART_POS(MACH2) \
  28. ART_POS(MACH1) \
  29. ART_POS(MISC5) \
  30. ART_POS(MISC4) \
  31. ART_POS(MISC3) \
  32. ART_POS(MISC2) \
  33. ART_POS(MISC1) \
  34. ART_POS(FEET) \
  35. ART_POS(LEFT_RING) \
  36. ART_POS(RIGHT_RING) \
  37. ART_POS(TORSO) \
  38. ART_POS(LEFT_HAND) \
  39. ART_POS(RIGHT_HAND) \
  40. ART_POS(NECK) \
  41. ART_POS(SHOULDERS) \
  42. ART_POS(HEAD)
  43. VCMI_LIB_NAMESPACE_BEGIN
  44. bool CCombinedArtifact::isCombined() const
  45. {
  46. return !(constituents.empty());
  47. }
  48. const std::vector<const CArtifact*> & CCombinedArtifact::getConstituents() const
  49. {
  50. return constituents;
  51. }
  52. const std::vector<const CArtifact*> & CCombinedArtifact::getPartOf() const
  53. {
  54. return partOf;
  55. }
  56. bool CScrollArtifact::isScroll() const
  57. {
  58. return static_cast<const CArtifact*>(this)->getId() == ArtifactID::SPELL_SCROLL;
  59. }
  60. bool CGrowingArtifact::isGrowing() const
  61. {
  62. return !bonusesPerLevel.empty() || !thresholdBonuses.empty();
  63. }
  64. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel()
  65. {
  66. return bonusesPerLevel;
  67. }
  68. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel() const
  69. {
  70. return bonusesPerLevel;
  71. }
  72. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses()
  73. {
  74. return thresholdBonuses;
  75. }
  76. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses() const
  77. {
  78. return thresholdBonuses;
  79. }
  80. int32_t CArtifact::getIndex() const
  81. {
  82. return id.toEnum();
  83. }
  84. int32_t CArtifact::getIconIndex() const
  85. {
  86. return iconIndex;
  87. }
  88. std::string CArtifact::getJsonKey() const
  89. {
  90. return modScope + ':' + identifier;
  91. }
  92. void CArtifact::registerIcons(const IconRegistar & cb) const
  93. {
  94. cb(getIconIndex(), 0, "ARTIFACT", image);
  95. cb(getIconIndex(), 0, "ARTIFACTLARGE", large);
  96. }
  97. ArtifactID CArtifact::getId() const
  98. {
  99. return id;
  100. }
  101. const IBonusBearer * CArtifact::getBonusBearer() const
  102. {
  103. return this;
  104. }
  105. std::string CArtifact::getDescriptionTranslated() const
  106. {
  107. return VLC->generaltexth->translate(getDescriptionTextID());
  108. }
  109. std::string CArtifact::getEventTranslated() const
  110. {
  111. return VLC->generaltexth->translate(getEventTextID());
  112. }
  113. std::string CArtifact::getNameTranslated() const
  114. {
  115. return VLC->generaltexth->translate(getNameTextID());
  116. }
  117. std::string CArtifact::getDescriptionTextID() const
  118. {
  119. return TextIdentifier("artifact", modScope, identifier, "description").get();
  120. }
  121. std::string CArtifact::getEventTextID() const
  122. {
  123. return TextIdentifier("artifact", modScope, identifier, "event").get();
  124. }
  125. std::string CArtifact::getNameTextID() const
  126. {
  127. return TextIdentifier("artifact", modScope, identifier, "name").get();
  128. }
  129. uint32_t CArtifact::getPrice() const
  130. {
  131. return price;
  132. }
  133. CreatureID CArtifact::getWarMachine() const
  134. {
  135. return warMachine;
  136. }
  137. bool CArtifact::isBig() const
  138. {
  139. return warMachine != CreatureID::NONE;
  140. }
  141. bool CArtifact::isTradable() const
  142. {
  143. switch(id.toEnum())
  144. {
  145. case ArtifactID::SPELLBOOK:
  146. case ArtifactID::GRAIL:
  147. return false;
  148. default:
  149. return !isBig();
  150. }
  151. }
  152. bool CArtifact::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
  153. {
  154. auto simpleArtCanBePutAt = [this](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  155. {
  156. if(artSet->bearerType() == ArtBearer::HERO && ArtifactUtils::isSlotBackpack(slot))
  157. {
  158. if(isBig() || (!assumeDestRemoved && !ArtifactUtils::isBackpackFreeSlots(artSet)))
  159. return false;
  160. return true;
  161. }
  162. if(!vstd::contains(possibleSlots.at(artSet->bearerType()), slot))
  163. return false;
  164. return artSet->isPositionFree(slot, assumeDestRemoved);
  165. };
  166. auto artCanBePutAt = [this, simpleArtCanBePutAt](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  167. {
  168. if(isCombined())
  169. {
  170. if(!simpleArtCanBePutAt(artSet, slot, assumeDestRemoved))
  171. return false;
  172. if(ArtifactUtils::isSlotBackpack(slot))
  173. return true;
  174. CArtifactFittingSet fittingSet(artSet->bearerType());
  175. fittingSet.artifactsWorn = artSet->artifactsWorn;
  176. if(assumeDestRemoved)
  177. fittingSet.removeArtifact(slot);
  178. for(const auto art : constituents)
  179. {
  180. auto possibleSlot = ArtifactUtils::getArtAnyPosition(&fittingSet, art->getId());
  181. if(ArtifactUtils::isSlotEquipment(possibleSlot))
  182. {
  183. fittingSet.setNewArtSlot(possibleSlot, nullptr, true);
  184. }
  185. else
  186. {
  187. return false;
  188. }
  189. }
  190. return true;
  191. }
  192. else
  193. {
  194. return simpleArtCanBePutAt(artSet, slot, assumeDestRemoved);
  195. }
  196. };
  197. if(slot == ArtifactPosition::TRANSITION_POS)
  198. return true;
  199. if(slot == ArtifactPosition::FIRST_AVAILABLE)
  200. {
  201. for(const auto & slot : possibleSlots.at(artSet->bearerType()))
  202. {
  203. if(artCanBePutAt(artSet, slot, assumeDestRemoved))
  204. return true;
  205. }
  206. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  207. }
  208. else if(ArtifactUtils::isSlotBackpack(slot))
  209. {
  210. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  211. }
  212. else
  213. {
  214. return artCanBePutAt(artSet, slot, assumeDestRemoved);
  215. }
  216. }
  217. CArtifact::CArtifact()
  218. : iconIndex(ArtifactID::NONE),
  219. price(0)
  220. {
  221. setNodeType(ARTIFACT);
  222. possibleSlots[ArtBearer::HERO]; //we want to generate map entry even if it will be empty
  223. possibleSlots[ArtBearer::CREATURE]; //we want to generate map entry even if it will be empty
  224. possibleSlots[ArtBearer::COMMANDER];
  225. possibleSlots[ArtBearer::ALTAR];
  226. }
  227. //This destructor should be placed here to avoid side effects
  228. CArtifact::~CArtifact() = default;
  229. int CArtifact::getArtClassSerial() const
  230. {
  231. if(id == ArtifactID::SPELL_SCROLL)
  232. return 4;
  233. switch(aClass)
  234. {
  235. case ART_TREASURE:
  236. return 0;
  237. case ART_MINOR:
  238. return 1;
  239. case ART_MAJOR:
  240. return 2;
  241. case ART_RELIC:
  242. return 3;
  243. case ART_SPECIAL:
  244. return 5;
  245. }
  246. return -1;
  247. }
  248. std::string CArtifact::nodeName() const
  249. {
  250. return "Artifact: " + getNameTranslated();
  251. }
  252. void CArtifact::addNewBonus(const std::shared_ptr<Bonus>& b)
  253. {
  254. b->source = BonusSource::ARTIFACT;
  255. b->duration = BonusDuration::PERMANENT;
  256. b->description.appendTextID(getNameTextID());
  257. b->description.appendRawString(" %+d");
  258. CBonusSystemNode::addNewBonus(b);
  259. }
  260. const std::map<ArtBearer::ArtBearer, std::vector<ArtifactPosition>> & CArtifact::getPossibleSlots() const
  261. {
  262. return possibleSlots;
  263. }
  264. void CArtifact::updateFrom(const JsonNode& data)
  265. {
  266. //TODO:CArtifact::updateFrom
  267. }
  268. void CArtifact::setImage(int32_t iconIndex, std::string image, std::string large)
  269. {
  270. this->iconIndex = iconIndex;
  271. this->image = image;
  272. this->large = large;
  273. }
  274. CArtHandler::~CArtHandler() = default;
  275. std::vector<JsonNode> CArtHandler::loadLegacyData()
  276. {
  277. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_ARTIFACT);
  278. objects.resize(dataSize);
  279. std::vector<JsonNode> h3Data;
  280. h3Data.reserve(dataSize);
  281. #define ART_POS(x) #x ,
  282. const std::vector<std::string> artSlots = { ART_POS_LIST };
  283. #undef ART_POS
  284. static const std::map<char, std::string> classes =
  285. {{'S',"SPECIAL"}, {'T',"TREASURE"},{'N',"MINOR"},{'J',"MAJOR"},{'R',"RELIC"},};
  286. CLegacyConfigParser parser(TextPath::builtin("DATA/ARTRAITS.TXT"));
  287. CLegacyConfigParser events(TextPath::builtin("DATA/ARTEVENT.TXT"));
  288. parser.endLine(); // header
  289. parser.endLine();
  290. for (size_t i = 0; i < dataSize; i++)
  291. {
  292. JsonNode artData;
  293. artData["text"]["name"].String() = parser.readString();
  294. artData["text"]["event"].String() = events.readString();
  295. artData["value"].Float() = parser.readNumber();
  296. for(const auto & artSlot : artSlots)
  297. {
  298. if(parser.readString() == "x")
  299. {
  300. artData["slot"].Vector().emplace_back(artSlot);
  301. }
  302. }
  303. std::string artClass = parser.readString();
  304. if (classes.count(artClass[0]))
  305. artData["class"].String() = classes.at(artClass[0]);
  306. else
  307. throw DataLoadingException("File ARTRAITS.TXT is invalid or corrupted! Please reinstall Heroes III data files");
  308. artData["text"]["description"].String() = parser.readString();
  309. parser.endLine();
  310. events.endLine();
  311. h3Data.push_back(artData);
  312. }
  313. return h3Data;
  314. }
  315. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  316. {
  317. auto object = loadFromJson(scope, data, name, objects.size());
  318. object->iconIndex = object->getIndex() + 5;
  319. objects.emplace_back(object);
  320. registerObject(scope, "artifact", name, object->id.getNum());
  321. }
  322. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  323. {
  324. auto object = loadFromJson(scope, data, name, index);
  325. object->iconIndex = object->getIndex();
  326. assert(objects[index] == nullptr); // ensure that this id was not loaded before
  327. objects[index] = object;
  328. registerObject(scope, "artifact", name, object->id.getNum());
  329. }
  330. const std::vector<std::string> & CArtHandler::getTypeNames() const
  331. {
  332. static const std::vector<std::string> typeNames = { "artifact" };
  333. return typeNames;
  334. }
  335. std::shared_ptr<CArtifact> CArtHandler::loadFromJson(const std::string & scope, const JsonNode & node, const std::string & identifier, size_t index)
  336. {
  337. assert(identifier.find(':') == std::string::npos);
  338. assert(!scope.empty());
  339. auto art = std::make_shared<CArtifact>();
  340. if(!node["growing"].isNull())
  341. {
  342. for(auto bonus : node["growing"]["bonusesPerLevel"].Vector())
  343. {
  344. art->bonusesPerLevel.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  345. JsonUtils::parseBonus(bonus["bonus"], &art->bonusesPerLevel.back().second);
  346. }
  347. for(auto bonus : node["growing"]["thresholdBonuses"].Vector())
  348. {
  349. art->thresholdBonuses.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  350. JsonUtils::parseBonus(bonus["bonus"], &art->thresholdBonuses.back().second);
  351. }
  352. }
  353. art->id = ArtifactID(index);
  354. art->identifier = identifier;
  355. art->modScope = scope;
  356. const JsonNode & text = node["text"];
  357. VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"].String());
  358. VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"].String());
  359. VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"].String());
  360. const JsonNode & graphics = node["graphics"];
  361. art->image = graphics["image"].String();
  362. if(!graphics["large"].isNull())
  363. art->large = graphics["large"].String();
  364. else
  365. art->large = art->image;
  366. art->advMapDef = graphics["map"].String();
  367. art->price = static_cast<ui32>(node["value"].Float());
  368. art->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
  369. loadSlots(art.get(), node);
  370. loadClass(art.get(), node);
  371. loadType(art.get(), node);
  372. loadComponents(art.get(), node);
  373. for(const auto & b : node["bonuses"].Vector())
  374. {
  375. auto bonus = JsonUtils::parseBonus(b);
  376. art->addNewBonus(bonus);
  377. }
  378. const JsonNode & warMachine = node["warMachine"];
  379. if(warMachine.getType() == JsonNode::JsonType::DATA_STRING && !warMachine.String().empty())
  380. {
  381. VLC->identifiers()->requestIdentifier("creature", warMachine, [=](si32 id)
  382. {
  383. art->warMachine = CreatureID(id);
  384. //this assumes that creature object is stored before registration
  385. VLC->creh->objects.at(id)->warMachine = art->id;
  386. });
  387. }
  388. VLC->identifiers()->requestIdentifier(scope, "object", "artifact", [=](si32 index)
  389. {
  390. JsonNode conf;
  391. conf.setModScope(scope);
  392. VLC->objtypeh->loadSubObject(art->identifier, conf, Obj::ARTIFACT, art->getIndex());
  393. if(!art->advMapDef.empty())
  394. {
  395. JsonNode templ;
  396. templ["animation"].String() = art->advMapDef;
  397. templ.setModScope(scope);
  398. // add new template.
  399. // Necessary for objects added via mods that don't have any templates in H3
  400. VLC->objtypeh->getHandlerFor(Obj::ARTIFACT, art->getIndex())->addTemplate(templ);
  401. }
  402. });
  403. if(art->isTradable())
  404. art->possibleSlots.at(ArtBearer::ALTAR).push_back(ArtifactPosition::ALTAR);
  405. return art;
  406. }
  407. int32_t ArtifactPositionBase::decode(const std::string & slotName)
  408. {
  409. #define ART_POS(x) { #x, ArtifactPosition::x },
  410. static const std::map<std::string, ArtifactPosition> artifactPositionMap = { ART_POS_LIST };
  411. #undef ART_POS
  412. auto it = artifactPositionMap.find (slotName);
  413. if (it != artifactPositionMap.end())
  414. return it->second;
  415. else
  416. return PRE_FIRST;
  417. }
  418. void CArtHandler::addSlot(CArtifact * art, const std::string & slotID) const
  419. {
  420. static const std::vector<ArtifactPosition> miscSlots =
  421. {
  422. ArtifactPosition::MISC1, ArtifactPosition::MISC2, ArtifactPosition::MISC3, ArtifactPosition::MISC4, ArtifactPosition::MISC5
  423. };
  424. static const std::vector<ArtifactPosition> ringSlots =
  425. {
  426. ArtifactPosition::RIGHT_RING, ArtifactPosition::LEFT_RING
  427. };
  428. if (slotID == "MISC")
  429. {
  430. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], miscSlots);
  431. }
  432. else if (slotID == "RING")
  433. {
  434. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], ringSlots);
  435. }
  436. else
  437. {
  438. auto slot = ArtifactPosition::decode(slotID);
  439. if (slot != ArtifactPosition::PRE_FIRST)
  440. art->possibleSlots[ArtBearer::HERO].push_back(slot);
  441. }
  442. }
  443. void CArtHandler::loadSlots(CArtifact * art, const JsonNode & node) const
  444. {
  445. if (!node["slot"].isNull()) //we assume non-hero slots are irrelevant?
  446. {
  447. if (node["slot"].getType() == JsonNode::JsonType::DATA_STRING)
  448. addSlot(art, node["slot"].String());
  449. else
  450. {
  451. for (const JsonNode & slot : node["slot"].Vector())
  452. addSlot(art, slot.String());
  453. }
  454. std::sort(art->possibleSlots.at(ArtBearer::HERO).begin(), art->possibleSlots.at(ArtBearer::HERO).end());
  455. }
  456. }
  457. CArtifact::EartClass CArtHandler::stringToClass(const std::string & className)
  458. {
  459. static const std::map<std::string, CArtifact::EartClass> artifactClassMap =
  460. {
  461. {"TREASURE", CArtifact::ART_TREASURE},
  462. {"MINOR", CArtifact::ART_MINOR},
  463. {"MAJOR", CArtifact::ART_MAJOR},
  464. {"RELIC", CArtifact::ART_RELIC},
  465. {"SPECIAL", CArtifact::ART_SPECIAL}
  466. };
  467. auto it = artifactClassMap.find (className);
  468. if (it != artifactClassMap.end())
  469. return it->second;
  470. logMod->warn("Warning! Artifact rarity %s not recognized!", className);
  471. return CArtifact::ART_SPECIAL;
  472. }
  473. void CArtHandler::loadClass(CArtifact * art, const JsonNode & node) const
  474. {
  475. art->aClass = stringToClass(node["class"].String());
  476. }
  477. void CArtHandler::loadType(CArtifact * art, const JsonNode & node) const
  478. {
  479. #define ART_BEARER(x) { #x, ArtBearer::x },
  480. static const std::map<std::string, int> artifactBearerMap = { ART_BEARER_LIST };
  481. #undef ART_BEARER
  482. for (const JsonNode & b : node["type"].Vector())
  483. {
  484. auto it = artifactBearerMap.find (b.String());
  485. if (it != artifactBearerMap.end())
  486. {
  487. int bearerType = it->second;
  488. switch (bearerType)
  489. {
  490. case ArtBearer::HERO://TODO: allow arts having several possible bearers
  491. break;
  492. case ArtBearer::COMMANDER:
  493. makeItCommanderArt (art); //original artifacts should have only one bearer type
  494. break;
  495. case ArtBearer::CREATURE:
  496. makeItCreatureArt (art);
  497. break;
  498. }
  499. }
  500. else
  501. logMod->warn("Warning! Artifact type %s not recognized!", b.String());
  502. }
  503. }
  504. void CArtHandler::loadComponents(CArtifact * art, const JsonNode & node)
  505. {
  506. if (!node["components"].isNull())
  507. {
  508. for(const auto & component : node["components"].Vector())
  509. {
  510. VLC->identifiers()->requestIdentifier("artifact", component, [=](si32 id)
  511. {
  512. // when this code is called both combinational art as well as component are loaded
  513. // so it is safe to access any of them
  514. art->constituents.push_back(ArtifactID(id).toArtifact());
  515. objects[id]->partOf.push_back(art);
  516. });
  517. }
  518. }
  519. }
  520. void CArtHandler::makeItCreatureArt(CArtifact * a, bool onlyCreature)
  521. {
  522. if (onlyCreature)
  523. {
  524. a->possibleSlots[ArtBearer::HERO].clear();
  525. a->possibleSlots[ArtBearer::COMMANDER].clear();
  526. }
  527. a->possibleSlots[ArtBearer::CREATURE].push_back(ArtifactPosition::CREATURE_SLOT);
  528. }
  529. void CArtHandler::makeItCommanderArt(CArtifact * a, bool onlyCommander)
  530. {
  531. if (onlyCommander)
  532. {
  533. a->possibleSlots[ArtBearer::HERO].clear();
  534. a->possibleSlots[ArtBearer::CREATURE].clear();
  535. }
  536. for(const auto & slot : ArtifactUtils::commanderSlots())
  537. a->possibleSlots[ArtBearer::COMMANDER].push_back(ArtifactPosition(slot));
  538. }
  539. bool CArtHandler::legalArtifact(const ArtifactID & id) const
  540. {
  541. auto art = id.toArtifact();
  542. //assert ( (!art->constituents) || art->constituents->size() ); //artifacts is not combined or has some components
  543. if(art->isCombined())
  544. return false; //no combo artifacts spawning
  545. if(art->aClass < CArtifact::ART_TREASURE || art->aClass > CArtifact::ART_RELIC)
  546. return false; // invalid class
  547. if(art->possibleSlots.count(ArtBearer::HERO) && !art->possibleSlots.at(ArtBearer::HERO).empty())
  548. return true;
  549. if(art->possibleSlots.count(ArtBearer::CREATURE) && !art->possibleSlots.at(ArtBearer::CREATURE).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_STACK_ARTIFACT))
  550. return true;
  551. if(art->possibleSlots.count(ArtBearer::COMMANDER) && !art->possibleSlots.at(ArtBearer::COMMANDER).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_COMMANDERS))
  552. return true;
  553. return false;
  554. }
  555. std::set<ArtifactID> CArtHandler::getDefaultAllowed() const
  556. {
  557. std::set<ArtifactID> allowedArtifacts;
  558. for (const auto & artifact : objects)
  559. {
  560. if (!artifact->isCombined())
  561. allowedArtifacts.insert(artifact->getId());
  562. }
  563. return allowedArtifacts;
  564. }
  565. void CArtHandler::afterLoadFinalization()
  566. {
  567. //All artifacts have their id, so we can properly update their bonuses' source ids.
  568. for(auto &art : objects)
  569. {
  570. for(auto &bonus : art->getExportedBonusList())
  571. {
  572. assert(bonus->source == BonusSource::ARTIFACT);
  573. bonus->sid = BonusSourceID(art->id);
  574. }
  575. }
  576. CBonusSystemNode::treeHasChanged();
  577. }
  578. CArtifactSet::~CArtifactSet() = default;
  579. const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
  580. {
  581. if(const ArtSlotInfo * si = getSlot(pos))
  582. {
  583. if(si->artifact && (!excludeLocked || !si->locked))
  584. return si->artifact;
  585. }
  586. return nullptr;
  587. }
  588. CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked)
  589. {
  590. return const_cast<CArtifactInstance*>((const_cast<const CArtifactSet*>(this))->getArt(pos, excludeLocked));
  591. }
  592. ArtifactPosition CArtifactSet::getArtPos(const ArtifactID & aid, bool onlyWorn, bool allowLocked) const
  593. {
  594. const auto result = getAllArtPositions(aid, onlyWorn, allowLocked, false);
  595. return result.empty() ? ArtifactPosition{ArtifactPosition::PRE_FIRST} : result[0];
  596. }
  597. std::vector<ArtifactPosition> CArtifactSet::getAllArtPositions(const ArtifactID & aid, bool onlyWorn, bool allowLocked, bool getAll) const
  598. {
  599. std::vector<ArtifactPosition> result;
  600. for(const auto & slotInfo : artifactsWorn)
  601. if(slotInfo.second.artifact->getTypeId() == aid && (allowLocked || !slotInfo.second.locked))
  602. result.push_back(slotInfo.first);
  603. if(onlyWorn)
  604. return result;
  605. if(!getAll && !result.empty())
  606. return result;
  607. auto backpackPositions = getBackpackArtPositions(aid);
  608. result.insert(result.end(), backpackPositions.begin(), backpackPositions.end());
  609. return result;
  610. }
  611. std::vector<ArtifactPosition> CArtifactSet::getBackpackArtPositions(const ArtifactID & aid) const
  612. {
  613. std::vector<ArtifactPosition> result;
  614. si32 backpackPosition = ArtifactPosition::BACKPACK_START;
  615. for(const auto & artInfo : artifactsInBackpack)
  616. {
  617. const auto * art = artInfo.getArt();
  618. if(art && art->artType->getId() == aid)
  619. result.emplace_back(backpackPosition);
  620. backpackPosition++;
  621. }
  622. return result;
  623. }
  624. const CArtifactInstance * CArtifactSet::getArtByInstanceId(const ArtifactInstanceID & artInstId) const
  625. {
  626. for(auto i : artifactsWorn)
  627. if(i.second.artifact->getId() == artInstId)
  628. return i.second.artifact;
  629. for(auto i : artifactsInBackpack)
  630. if(i.artifact->getId() == artInstId)
  631. return i.artifact;
  632. return nullptr;
  633. }
  634. const ArtifactPosition CArtifactSet::getArtPos(const CArtifactInstance * artInst) const
  635. {
  636. if(artInst)
  637. {
  638. for(const auto & slot : artInst->artType->getPossibleSlots().at(bearerType()))
  639. if(getArt(slot) == artInst)
  640. return slot;
  641. ArtifactPosition backpackSlot = ArtifactPosition::BACKPACK_START;
  642. for(auto & slotInfo : artifactsInBackpack)
  643. {
  644. if(slotInfo.getArt() == artInst)
  645. return backpackSlot;
  646. backpackSlot = ArtifactPosition(backpackSlot + 1);
  647. }
  648. }
  649. return ArtifactPosition::PRE_FIRST;
  650. }
  651. bool CArtifactSet::hasArt(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  652. {
  653. return getArtPosCount(aid, onlyWorn, searchBackpackAssemblies, allowLocked) > 0;
  654. }
  655. bool CArtifactSet::hasArtBackpack(const ArtifactID & aid) const
  656. {
  657. return !getBackpackArtPositions(aid).empty();
  658. }
  659. unsigned CArtifactSet::getArtPosCount(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  660. {
  661. const auto allPositions = getAllArtPositions(aid, onlyWorn, allowLocked, true);
  662. if(!allPositions.empty())
  663. return allPositions.size();
  664. if(searchBackpackAssemblies && getHiddenArt(aid))
  665. return 1;
  666. return 0;
  667. }
  668. CArtifactSet::ArtPlacementMap CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
  669. {
  670. ArtPlacementMap resArtPlacement;
  671. setNewArtSlot(slot, art, false);
  672. if(art->artType->isCombined() && ArtifactUtils::isSlotEquipment(slot))
  673. {
  674. const CArtifactInstance * mainPart = nullptr;
  675. for(const auto & part : art->getPartsInfo())
  676. if(vstd::contains(part.art->artType->getPossibleSlots().at(bearerType()), slot)
  677. && (part.slot == ArtifactPosition::PRE_FIRST))
  678. {
  679. mainPart = part.art;
  680. break;
  681. }
  682. for(const auto & part : art->getPartsInfo())
  683. {
  684. if(part.art != mainPart)
  685. {
  686. auto partSlot = part.slot;
  687. if(!part.art->artType->canBePutAt(this, partSlot))
  688. partSlot = ArtifactUtils::getArtAnyPosition(this, part.art->getTypeId());
  689. assert(ArtifactUtils::isSlotEquipment(partSlot));
  690. setNewArtSlot(partSlot, part.art, true);
  691. resArtPlacement.emplace(std::make_pair(part.art, partSlot));
  692. }
  693. else
  694. {
  695. resArtPlacement.emplace(std::make_pair(part.art, part.slot));
  696. }
  697. }
  698. }
  699. return resArtPlacement;
  700. }
  701. void CArtifactSet::removeArtifact(ArtifactPosition slot)
  702. {
  703. if(const auto art = getArt(slot, false))
  704. {
  705. if(art->isCombined())
  706. {
  707. for(const auto & part : art->getPartsInfo())
  708. {
  709. if(part.slot != ArtifactPosition::PRE_FIRST)
  710. {
  711. assert(getArt(part.slot, false));
  712. assert(getArt(part.slot, false) == part.art);
  713. }
  714. eraseArtSlot(part.slot);
  715. }
  716. }
  717. eraseArtSlot(slot);
  718. }
  719. }
  720. std::pair<const CArtifactInstance *, const CArtifactInstance *> CArtifactSet::searchForConstituent(const ArtifactID & aid) const
  721. {
  722. for(const auto & slot : artifactsInBackpack)
  723. {
  724. auto art = slot.artifact;
  725. if(art->isCombined())
  726. {
  727. for(auto & ci : art->getPartsInfo())
  728. {
  729. if(ci.art->getTypeId() == aid)
  730. {
  731. return {art, ci.art};
  732. }
  733. }
  734. }
  735. }
  736. return {nullptr, nullptr};
  737. }
  738. const CArtifactInstance * CArtifactSet::getHiddenArt(const ArtifactID & aid) const
  739. {
  740. return searchForConstituent(aid).second;
  741. }
  742. const CArtifactInstance * CArtifactSet::getAssemblyByConstituent(const ArtifactID & aid) const
  743. {
  744. return searchForConstituent(aid).first;
  745. }
  746. const ArtSlotInfo * CArtifactSet::getSlot(const ArtifactPosition & pos) const
  747. {
  748. if(pos == ArtifactPosition::TRANSITION_POS)
  749. return &artifactsTransitionPos;
  750. if(vstd::contains(artifactsWorn, pos))
  751. return &artifactsWorn.at(pos);
  752. if(ArtifactUtils::isSlotBackpack(pos))
  753. {
  754. auto backpackPos = pos - ArtifactPosition::BACKPACK_START;
  755. if(backpackPos < 0 || backpackPos >= artifactsInBackpack.size())
  756. return nullptr;
  757. else
  758. return &artifactsInBackpack[backpackPos];
  759. }
  760. return nullptr;
  761. }
  762. bool CArtifactSet::isPositionFree(const ArtifactPosition & pos, bool onlyLockCheck) const
  763. {
  764. if(bearerType() == ArtBearer::ALTAR)
  765. return artifactsInBackpack.size() < GameConstants::ALTAR_ARTIFACTS_SLOTS;
  766. if(const ArtSlotInfo *s = getSlot(pos))
  767. return (onlyLockCheck || !s->artifact) && !s->locked;
  768. return true; //no slot means not used
  769. }
  770. void CArtifactSet::setNewArtSlot(const ArtifactPosition & slot, ConstTransitivePtr<CArtifactInstance> art, bool locked)
  771. {
  772. assert(!vstd::contains(artifactsWorn, slot));
  773. ArtSlotInfo * slotInfo;
  774. if(slot == ArtifactPosition::TRANSITION_POS)
  775. {
  776. slotInfo = &artifactsTransitionPos;
  777. }
  778. else if(ArtifactUtils::isSlotEquipment(slot))
  779. {
  780. slotInfo = &artifactsWorn[slot];
  781. }
  782. else
  783. {
  784. auto position = artifactsInBackpack.begin() + slot - ArtifactPosition::BACKPACK_START;
  785. slotInfo = &(*artifactsInBackpack.emplace(position, ArtSlotInfo()));
  786. }
  787. slotInfo->artifact = art;
  788. slotInfo->locked = locked;
  789. }
  790. void CArtifactSet::eraseArtSlot(const ArtifactPosition & slot)
  791. {
  792. if(slot == ArtifactPosition::TRANSITION_POS)
  793. {
  794. artifactsTransitionPos.artifact = nullptr;
  795. }
  796. else if(ArtifactUtils::isSlotBackpack(slot))
  797. {
  798. auto backpackSlot = ArtifactPosition(slot - ArtifactPosition::BACKPACK_START);
  799. assert(artifactsInBackpack.begin() + backpackSlot < artifactsInBackpack.end());
  800. artifactsInBackpack.erase(artifactsInBackpack.begin() + backpackSlot);
  801. }
  802. else
  803. {
  804. artifactsWorn.erase(slot);
  805. }
  806. }
  807. void CArtifactSet::artDeserializationFix(CBonusSystemNode *node)
  808. {
  809. for(auto & elem : artifactsWorn)
  810. if(elem.second.artifact && !elem.second.locked)
  811. node->attachTo(*elem.second.artifact);
  812. }
  813. void CArtifactSet::serializeJsonArtifacts(JsonSerializeFormat & handler, const std::string & fieldName, CMap * map)
  814. {
  815. //todo: creature and commander artifacts
  816. if(handler.saving && artifactsInBackpack.empty() && artifactsWorn.empty())
  817. return;
  818. if(!handler.saving)
  819. {
  820. assert(map);
  821. artifactsInBackpack.clear();
  822. artifactsWorn.clear();
  823. }
  824. auto s = handler.enterStruct(fieldName);
  825. switch(bearerType())
  826. {
  827. case ArtBearer::HERO:
  828. serializeJsonHero(handler, map);
  829. break;
  830. case ArtBearer::CREATURE:
  831. serializeJsonCreature(handler, map);
  832. break;
  833. case ArtBearer::COMMANDER:
  834. serializeJsonCommander(handler, map);
  835. break;
  836. default:
  837. assert(false);
  838. break;
  839. }
  840. }
  841. void CArtifactSet::serializeJsonHero(JsonSerializeFormat & handler, CMap * map)
  842. {
  843. for(const auto & slot : ArtifactUtils::allWornSlots())
  844. {
  845. serializeJsonSlot(handler, slot, map);
  846. }
  847. std::vector<ArtifactID> backpackTemp;
  848. if(handler.saving)
  849. {
  850. backpackTemp.reserve(artifactsInBackpack.size());
  851. for(const ArtSlotInfo & info : artifactsInBackpack)
  852. backpackTemp.push_back(info.artifact->getTypeId());
  853. }
  854. handler.serializeIdArray(NArtifactPosition::backpack, backpackTemp);
  855. if(!handler.saving)
  856. {
  857. for(const ArtifactID & artifactID : backpackTemp)
  858. {
  859. auto * artifact = ArtifactUtils::createArtifact(map, artifactID);
  860. auto slot = ArtifactPosition::BACKPACK_START + artifactsInBackpack.size();
  861. if(artifact->artType->canBePutAt(this, slot))
  862. {
  863. auto artsMap = putArtifact(slot, artifact);
  864. artifact->addPlacementMap(artsMap);
  865. }
  866. }
  867. }
  868. }
  869. void CArtifactSet::serializeJsonCreature(JsonSerializeFormat & handler, CMap * map)
  870. {
  871. logGlobal->error("CArtifactSet::serializeJsonCreature not implemented");
  872. }
  873. void CArtifactSet::serializeJsonCommander(JsonSerializeFormat & handler, CMap * map)
  874. {
  875. logGlobal->error("CArtifactSet::serializeJsonCommander not implemented");
  876. }
  877. void CArtifactSet::serializeJsonSlot(JsonSerializeFormat & handler, const ArtifactPosition & slot, CMap * map)
  878. {
  879. ArtifactID artifactID;
  880. if(handler.saving)
  881. {
  882. const ArtSlotInfo * info = getSlot(slot);
  883. if(info != nullptr && !info->locked)
  884. {
  885. artifactID = info->artifact->getTypeId();
  886. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  887. }
  888. }
  889. else
  890. {
  891. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  892. if(artifactID != ArtifactID::NONE)
  893. {
  894. auto * artifact = ArtifactUtils::createArtifact(map, artifactID.toEnum());
  895. if(artifact->artType->canBePutAt(this, slot))
  896. {
  897. auto artsMap = putArtifact(slot, artifact);
  898. artifact->addPlacementMap(artsMap);
  899. }
  900. else
  901. {
  902. logGlobal->debug("Artifact can't be put at the specified location."); //TODO add more debugging information
  903. }
  904. }
  905. }
  906. }
  907. CArtifactFittingSet::CArtifactFittingSet(ArtBearer::ArtBearer bearer)
  908. : bearer(bearer)
  909. {
  910. }
  911. CArtifactFittingSet::CArtifactFittingSet(const CArtifactSet & artSet)
  912. : CArtifactFittingSet(artSet.bearerType())
  913. {
  914. artifactsWorn = artSet.artifactsWorn;
  915. artifactsInBackpack = artSet.artifactsInBackpack;
  916. artifactsTransitionPos = artSet.artifactsTransitionPos;
  917. }
  918. ArtBearer::ArtBearer CArtifactFittingSet::bearerType() const
  919. {
  920. return this->bearer;
  921. }
  922. VCMI_LIB_NAMESPACE_END