CRmgTemplateStorage.cpp 7.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232
  1. /*
  2. * CRmgTemplateStorage.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CRmgTemplateStorage.h"
  12. #include "CRmgTemplate.h"
  13. #include "CRmgTemplateZone.h"
  14. #include "../filesystem/Filesystem.h"
  15. #include "../JsonNode.h"
  16. #include "../mapping/CMap.h"
  17. #include "../VCMI_Lib.h"
  18. #include "../CTownHandler.h"
  19. #include "../GameConstants.h"
  20. #include "../StringConstants.h"
  21. const std::map<std::string, CRmgTemplate *> & CRmgTemplateLoader::getTemplates() const
  22. {
  23. return templates;
  24. }
  25. void CJsonRmgTemplateLoader::loadTemplates()
  26. {
  27. const JsonNode rootNode(ResourceID("config/rmg.json"));
  28. for(const auto & templatePair : rootNode.Struct())
  29. {
  30. auto tpl = new CRmgTemplate();
  31. try
  32. {
  33. tpl->setName(templatePair.first);
  34. const auto & templateNode = templatePair.second;
  35. // Parse main template data
  36. tpl->setMinSize(parseMapTemplateSize(templateNode["minSize"].String()));
  37. tpl->setMaxSize(parseMapTemplateSize(templateNode["maxSize"].String()));
  38. tpl->setPlayers(parsePlayers(templateNode["players"].String()));
  39. tpl->setCpuPlayers(parsePlayers(templateNode["cpu"].String()));
  40. // Parse zones
  41. std::map<TRmgTemplateZoneId, CRmgTemplateZone *> zones;
  42. for(const auto & zonePair : templateNode["zones"].Struct())
  43. {
  44. auto zone = new CRmgTemplateZone();
  45. auto zoneId = boost::lexical_cast<TRmgTemplateZoneId>(zonePair.first);
  46. zone->setId(zoneId);
  47. const auto & zoneNode = zonePair.second;
  48. zone->setType(parseZoneType(zoneNode["type"].String()));
  49. zone->setSize(zoneNode["size"].Float());
  50. if(!zoneNode["owner"].isNull()) zone->setOwner(zoneNode["owner"].Float());
  51. zone->setPlayerTowns(parseTemplateZoneTowns(zoneNode["playerTowns"]));
  52. zone->setNeutralTowns(parseTemplateZoneTowns(zoneNode["neutralTowns"]));
  53. zone->setTownTypes(parseTownTypes(zoneNode["townTypes"].Vector(), zone->getDefaultTownTypes()));
  54. zone->setMatchTerrainToTown(zoneNode["matchTerrainToTown"].Bool());
  55. zone->setTerrainTypes(parseTerrainTypes(zoneNode["terrainTypes"].Vector(), zone->getDefaultTerrainTypes()));
  56. zone->setTownsAreSameType((zoneNode["townsAreSameType"].Bool()));
  57. if(!zoneNode["terrainTypeLikeZone"].isNull()) zone->setTerrainTypeLikeZone(boost::lexical_cast<int>(zoneNode["terrainTypeLikeZone"].String()));
  58. if(!zoneNode["townTypeLikeZone"].isNull()) zone->setTownTypeLikeZone(boost::lexical_cast<int>(zoneNode["townTypeLikeZone"].String()));
  59. zones[zone->getId()] = zone;
  60. }
  61. tpl->setZones(zones);
  62. // Parse connections
  63. std::list<CRmgTemplateZoneConnection> connections;
  64. for(const auto & connPair : templateNode["connections"].Vector())
  65. {
  66. CRmgTemplateZoneConnection conn;
  67. conn.setZoneA(zones.find(boost::lexical_cast<TRmgTemplateZoneId>(connPair["a"].String()))->second);
  68. conn.setZoneB(zones.find(boost::lexical_cast<TRmgTemplateZoneId>(connPair["b"].String()))->second);
  69. conn.setGuardStrength(connPair["guard"].Float());
  70. connections.push_back(conn);
  71. }
  72. tpl->setConnections(connections);
  73. tpl->validate();
  74. templates[tpl->getName()] = tpl;
  75. }
  76. catch(const std::exception & e)
  77. {
  78. logGlobal->errorStream() << boost::format("Template %s has errors. Message: %s.") % tpl->getName() % std::string(e.what());
  79. }
  80. }
  81. }
  82. CRmgTemplate::CSize CJsonRmgTemplateLoader::parseMapTemplateSize(const std::string & text) const
  83. {
  84. CRmgTemplate::CSize size;
  85. if(text.empty()) return size;
  86. std::vector<std::string> parts;
  87. boost::split(parts, text, boost::is_any_of("+"));
  88. static const std::map<std::string, int> mapSizeMapping = boost::assign::map_list_of("s", CMapHeader::MAP_SIZE_SMALL)
  89. ("m", CMapHeader::MAP_SIZE_MIDDLE)("l", CMapHeader::MAP_SIZE_LARGE)("xl", CMapHeader::MAP_SIZE_XLARGE);
  90. auto it = mapSizeMapping.find(parts[0]);
  91. if(it == mapSizeMapping.end())
  92. {
  93. // Map size is given as a number representation
  94. const auto & numericalRep = parts[0];
  95. parts.clear();
  96. boost::split(parts, numericalRep, boost::is_any_of("x"));
  97. assert(parts.size() == 3);
  98. size.setWidth(boost::lexical_cast<int>(parts[0]));
  99. size.setHeight(boost::lexical_cast<int>(parts[1]));
  100. size.setUnder(boost::lexical_cast<int>(parts[2]) == 1);
  101. }
  102. else
  103. {
  104. size.setWidth(it->second);
  105. size.setHeight(it->second);
  106. size.setUnder(parts.size() > 1 ? parts[1] == std::string("u") : false);
  107. }
  108. return size;
  109. }
  110. ETemplateZoneType::ETemplateZoneType CJsonRmgTemplateLoader::parseZoneType(const std::string & type) const
  111. {
  112. static const std::map<std::string, ETemplateZoneType::ETemplateZoneType> zoneTypeMapping = boost::assign::map_list_of
  113. ("playerStart", ETemplateZoneType::PLAYER_START)("cpuStart", ETemplateZoneType::CPU_START)
  114. ("treasure", ETemplateZoneType::TREASURE)("junction", ETemplateZoneType::JUNCTION);
  115. auto it = zoneTypeMapping.find(type);
  116. if(it == zoneTypeMapping.end()) throw std::runtime_error("Zone type unknown.");
  117. return it->second;
  118. }
  119. CRmgTemplateZone::CTownInfo CJsonRmgTemplateLoader::parseTemplateZoneTowns(const JsonNode & node) const
  120. {
  121. CRmgTemplateZone::CTownInfo towns;
  122. towns.setTownCount(node["towns"].Float());
  123. towns.setCastleCount(node["castles"].Float());
  124. towns.setTownDensity(node["townDensity"].Float());
  125. towns.setCastleDensity(node["castleDensity"].Float());
  126. return towns;
  127. }
  128. std::set<TFaction> CJsonRmgTemplateLoader::parseTownTypes(const JsonVector & townTypesVector, const std::set<TFaction> & defaultTownTypes) const
  129. {
  130. std::set<TFaction> townTypes;
  131. for(const auto & townTypeNode : townTypesVector)
  132. {
  133. auto townTypeStr = townTypeNode.String();
  134. if(townTypeStr == "all") return defaultTownTypes;
  135. bool foundFaction = false;
  136. for(auto factionPtr : VLC->townh->factions)
  137. {
  138. if(factionPtr->town != nullptr && townTypeStr == factionPtr->name)
  139. {
  140. townTypes.insert(factionPtr->index);
  141. foundFaction = true;
  142. }
  143. }
  144. if(!foundFaction) throw std::runtime_error("Given faction is invalid.");
  145. }
  146. return townTypes;
  147. }
  148. std::set<ETerrainType> CJsonRmgTemplateLoader::parseTerrainTypes(const JsonVector & terTypeStrings, const std::set<ETerrainType> & defaultTerrainTypes) const
  149. {
  150. std::set<ETerrainType> terTypes;
  151. for(const auto & node : terTypeStrings)
  152. {
  153. const auto & terTypeStr = node.String();
  154. if(terTypeStr == "all") return defaultTerrainTypes;
  155. auto pos = vstd::find_pos(GameConstants::TERRAIN_NAMES, terTypeStr);
  156. if (pos != -1)
  157. {
  158. terTypes.insert(ETerrainType(pos));
  159. }
  160. else
  161. {
  162. throw std::runtime_error("Terrain type is invalid.");
  163. }
  164. }
  165. return terTypes;
  166. }
  167. CRmgTemplate::CPlayerCountRange CJsonRmgTemplateLoader::parsePlayers(const std::string & players) const
  168. {
  169. CRmgTemplate::CPlayerCountRange playerRange;
  170. if(players.empty())
  171. {
  172. playerRange.addNumber(0);
  173. return playerRange;
  174. }
  175. std::vector<std::string> commaParts;
  176. boost::split(commaParts, players, boost::is_any_of(","));
  177. for(const auto & commaPart : commaParts)
  178. {
  179. std::vector<std::string> rangeParts;
  180. boost::split(rangeParts, commaPart, boost::is_any_of("-"));
  181. if(rangeParts.size() == 2)
  182. {
  183. auto lower = boost::lexical_cast<int>(rangeParts[0]);
  184. auto upper = boost::lexical_cast<int>(rangeParts[1]);
  185. playerRange.addRange(lower, upper);
  186. }
  187. else if(rangeParts.size() == 1)
  188. {
  189. auto val = boost::lexical_cast<int>(rangeParts.front());
  190. playerRange.addNumber(val);
  191. }
  192. }
  193. return playerRange;
  194. }
  195. const std::map<std::string, CRmgTemplate *> & CRmgTemplateStorage::getTemplates() const
  196. {
  197. return templates;
  198. }
  199. CRmgTemplateStorage::CRmgTemplateStorage()
  200. {
  201. auto jsonLoader = make_unique<CJsonRmgTemplateLoader>();
  202. jsonLoader->loadTemplates();
  203. const auto & tpls = jsonLoader->getTemplates();
  204. templates.insert(tpls.begin(), tpls.end());
  205. }
  206. CRmgTemplateStorage::~CRmgTemplateStorage()
  207. {
  208. for (auto & pair : templates) delete pair.second;
  209. }