Dydzio 1b676933e5 Fix indent 2 years ago
..
adventureMap 1b676933e5 Fix indent 2 years ago
battle 18db944083 Replaced clickReleased with clickPressed where applicable in H3 2 years ago
eventsSDL bea6effcb7 haptic feedback only if menu opens 2 years ago
gui c0f0c3cedd Fix shortcuts not working sometimes 2 years ago
icons d64106b700 Update generate_icns.py 2 years ago
ios d911756827 changes from code review 2 years ago
lobby 9ef959a7f8 Merge pull request #2310 from IvanSavenko/left_click_refactor 2 years ago
mainmenu 0deeff30b9 replaced clickPressed with clickReleased where applicable to H3 2 years ago
mapView ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
render 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2 years ago
renderSDL 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2 years ago
widgets dbfcb5a749 Implement interactable town tooltip 2 years ago
windows fe26ab4501 Add settings entry, immediately refresh info bar on setting toggle 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp 0ec9af7d9b Replaced WoG opening with H3:SoD files 2 years ago
CMT.h 5143ca266d Moved SDL renderer access to ScreenHandler class 2 years ago
CMakeLists.txt 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 years ago
CMusicHandler.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 years ago
CMusicHandler.h 86f5d6de69 vcmi: modernize headers 2 years ago
CPlayerInterface.cpp f8fbafff2f Fix github #2335 - town garrison not updating in info box 2 years ago
CPlayerInterface.h 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 years ago
CServerHandler.cpp 88566cb1ef Fix another unprotected UI access 2 years ago
CServerHandler.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 years ago
CVideoHandler.cpp c77f8482e3 Replaced event handling break system with key capturing 2 years ago
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 years ago
Client.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 years ago
Client.h 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 years ago
ClientCommandManager.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 years ago
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
ClientNetPackVisitors.h 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 years ago
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
NetPacksClient.cpp 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 years ago
NetPacksLobbyClient.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
PlayerLocalState.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 6e22663121 new icons 2 years ago