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adventureMap
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1b676933e5
Fix indent
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2 years ago |
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battle
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18db944083
Replaced clickReleased with clickPressed where applicable in H3
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2 years ago |
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eventsSDL
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bea6effcb7
haptic feedback only if menu opens
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2 years ago |
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gui
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c0f0c3cedd
Fix shortcuts not working sometimes
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2 years ago |
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icons
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d64106b700
Update generate_icns.py
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2 years ago |
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ios
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d911756827
changes from code review
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2 years ago |
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lobby
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9ef959a7f8
Merge pull request #2310 from IvanSavenko/left_click_refactor
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2 years ago |
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mainmenu
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0deeff30b9
replaced clickPressed with clickReleased where applicable to H3
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2 years ago |
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mapView
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ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
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2 years ago |
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render
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8dc009e2c9
Always show correct game resolution in settings, unaffected by scaling
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2 years ago |
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renderSDL
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8dc009e2c9
Always show correct game resolution in settings, unaffected by scaling
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2 years ago |
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widgets
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dbfcb5a749
Implement interactable town tooltip
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2 years ago |
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windows
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fe26ab4501
Add settings entry, immediately refresh info bar on setting toggle
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2 years ago |
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CFocusableHelper.cpp
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44d0e19c71
remove focus from active text input after keyboard is closed
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3 years ago |
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CFocusableHelper.h
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44d0e19c71
remove focus from active text input after keyboard is closed
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3 years ago |
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CGameInfo.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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CGameInfo.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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CMT.cpp
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0ec9af7d9b
Replaced WoG opening with H3:SoD files
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2 years ago |
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CMT.h
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5143ca266d
Moved SDL renderer access to ScreenHandler class
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2 years ago |
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CMakeLists.txt
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0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
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2 years ago |
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CMusicHandler.cpp
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9eac3eaafa
Merged "music" resource type into "sound", enables ogg's use as sounds
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2 years ago |
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CMusicHandler.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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CPlayerInterface.cpp
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f8fbafff2f
Fix github #2335 - town garrison not updating in info box
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2 years ago |
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CPlayerInterface.h
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1cbc6457ce
Fix possible assertion failure on removing non-owned town
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2 years ago |
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CServerHandler.cpp
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88566cb1ef
Fix another unprotected UI access
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2 years ago |
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CServerHandler.h
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d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
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2 years ago |
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CVideoHandler.cpp
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c77f8482e3
Replaced event handling break system with key capturing
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2 years ago |
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CVideoHandler.h
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a9fefffc65
Video playback is now time-based, using video file timings
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2 years ago |
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Client.cpp
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8efa7911b7
Implemented "Allied Adventure Map AI" option
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2 years ago |
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Client.h
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8efa7911b7
Implemented "Allied Adventure Map AI" option
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2 years ago |
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ClientCommandManager.cpp
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8efa7911b7
Implemented "Allied Adventure Map AI" option
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2 years ago |
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ClientCommandManager.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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ClientNetPackVisitors.h
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1cbc6457ce
Fix possible assertion failure on removing non-owned town
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2 years ago |
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LobbyClientNetPackVisitors.h
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84af64ce6b
Removed magical initialization of registry via static variables
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2 years ago |
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NetPacksClient.cpp
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1cbc6457ce
Fix possible assertion failure on removing non-owned town
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2 years ago |
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NetPacksLobbyClient.cpp
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 years ago |
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PlayerLocalState.cpp
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08cfbe79cf
Added encapsulation for movement points access
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2 years ago |
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PlayerLocalState.h
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bb08a0afc8
Moved selection logic to player state
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2 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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9c3030603d
Removed most SDL includes from headers, removed SDL int's
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2 years ago |
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VCMI_client.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_client.rc
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ab5e1f9109
don't use separate .rc files for MSVC and MinGW
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11 years ago |
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VCMI_client.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |
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VCMI_client.vcxproj.filters
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260981d586
Update project files to match vcmi code changes
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7 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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6e22663121
new icons
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2 years ago |