RmgArea.cpp 7.4 KB

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  1. /*
  2. * RmgArea.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgArea.h"
  12. #include "CMapGenerator.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. namespace rmg
  15. {
  16. void toAbsolute(Tileset & tiles, const int3 & position)
  17. {
  18. Tileset temp;
  19. for(const auto & tile : tiles)
  20. {
  21. temp.insert(tile + position);
  22. }
  23. tiles = std::move(temp);
  24. }
  25. void toRelative(Tileset & tiles, const int3 & position)
  26. {
  27. toAbsolute(tiles, -position);
  28. }
  29. Area::Area(const Area & area): dTiles(area.dTiles), dTotalShiftCache(area.dTotalShiftCache)
  30. {
  31. }
  32. Area::Area(Area && area) noexcept: dTiles(std::move(area.dTiles)), dTotalShiftCache(area.dTotalShiftCache)
  33. {
  34. }
  35. Area & Area::operator=(const Area & area)
  36. {
  37. clear();
  38. dTiles = area.dTiles;
  39. dTotalShiftCache = area.dTotalShiftCache;
  40. return *this;
  41. }
  42. Area::Area(Tileset tiles): dTiles(std::move(tiles))
  43. {
  44. }
  45. Area::Area(Tileset relative, const int3 & position): dTiles(std::move(relative)), dTotalShiftCache(position)
  46. {
  47. }
  48. void Area::invalidate()
  49. {
  50. getTiles();
  51. dTilesVectorCache.clear();
  52. dBorderCache.clear();
  53. dBorderOutsideCache.clear();
  54. }
  55. bool Area::connected(bool noDiagonals) const
  56. {
  57. std::list<int3> queue({*dTiles.begin()});
  58. Tileset connected = dTiles; //use invalidated cache - ok
  59. while(!queue.empty())
  60. {
  61. auto t = queue.front();
  62. connected.erase(t);
  63. queue.pop_front();
  64. if (noDiagonals)
  65. {
  66. for (auto& i : dirs4)
  67. {
  68. if (connected.count(t + i))
  69. {
  70. queue.push_back(t + i);
  71. }
  72. }
  73. }
  74. else
  75. {
  76. for (auto& i : int3::getDirs())
  77. {
  78. if (connected.count(t + i))
  79. {
  80. queue.push_back(t + i);
  81. }
  82. }
  83. }
  84. }
  85. return connected.empty();
  86. }
  87. std::list<Area> connectedAreas(const Area & area, bool disableDiagonalConnections)
  88. {
  89. auto allDirs = int3::getDirs();
  90. std::vector<int3> dirs(allDirs.begin(), allDirs.end());
  91. if(disableDiagonalConnections)
  92. dirs.assign(rmg::dirs4.begin(), rmg::dirs4.end());
  93. std::list<Area> result;
  94. Tileset connected = area.getTiles();
  95. while(!connected.empty())
  96. {
  97. result.emplace_back();
  98. std::list<int3> queue({*connected.begin()});
  99. std::set<int3> queueSet({*connected.begin()});
  100. while(!queue.empty())
  101. {
  102. auto t = queue.front();
  103. connected.erase(t);
  104. result.back().add(t);
  105. queue.pop_front();
  106. for(auto & i : dirs)
  107. {
  108. auto tile = t + i;
  109. if(!queueSet.count(tile) && connected.count(tile) && !result.back().contains(tile))
  110. {
  111. queueSet.insert(tile);
  112. queue.push_back(tile);
  113. }
  114. }
  115. }
  116. }
  117. return result;
  118. }
  119. const Tileset & Area::getTiles() const
  120. {
  121. if(dTotalShiftCache != int3())
  122. {
  123. toAbsolute(dTiles, dTotalShiftCache);
  124. dTotalShiftCache = int3();
  125. }
  126. return dTiles;
  127. }
  128. const std::vector<int3> & Area::getTilesVector() const
  129. {
  130. if(dTilesVectorCache.empty())
  131. {
  132. getTiles();
  133. dTilesVectorCache.assign(dTiles.begin(), dTiles.end());
  134. }
  135. return dTilesVectorCache;
  136. }
  137. const Tileset & Area::getBorder() const
  138. {
  139. if(!dBorderCache.empty())
  140. return dBorderCache;
  141. //compute border cache
  142. for(const auto & t : dTiles)
  143. {
  144. for(auto & i : int3::getDirs())
  145. {
  146. if(!dTiles.count(t + i))
  147. {
  148. dBorderCache.insert(t + dTotalShiftCache);
  149. break;
  150. }
  151. }
  152. }
  153. return dBorderCache;
  154. }
  155. const Tileset & Area::getBorderOutside() const
  156. {
  157. if(!dBorderOutsideCache.empty())
  158. return dBorderOutsideCache;
  159. //compute outside border cache
  160. for(const auto & t : dTiles)
  161. {
  162. for(auto & i : int3::getDirs())
  163. {
  164. if(!dTiles.count(t + i))
  165. dBorderOutsideCache.insert(t + i + dTotalShiftCache);
  166. }
  167. }
  168. return dBorderOutsideCache;
  169. }
  170. DistanceMap Area::computeDistanceMap(std::map<int, Tileset> & reverseDistanceMap) const
  171. {
  172. reverseDistanceMap.clear();
  173. DistanceMap result;
  174. auto area = *this;
  175. int distance = 0;
  176. while(!area.empty())
  177. {
  178. for(const auto & tile : area.getBorder())
  179. result[tile] = distance;
  180. reverseDistanceMap[distance++] = area.getBorder();
  181. area.subtract(area.getBorder());
  182. }
  183. return result;
  184. }
  185. bool Area::empty() const
  186. {
  187. return dTiles.empty();
  188. }
  189. bool Area::contains(const int3 & tile) const
  190. {
  191. return dTiles.count(tile - dTotalShiftCache);
  192. }
  193. bool Area::contains(const std::vector<int3> & tiles) const
  194. {
  195. for(const auto & t : tiles)
  196. {
  197. if(!contains(t))
  198. return false;
  199. }
  200. return true;
  201. }
  202. bool Area::contains(const Area & area) const
  203. {
  204. return contains(area.getTilesVector());
  205. }
  206. bool Area::overlap(const std::vector<int3> & tiles) const
  207. {
  208. for(const auto & t : tiles)
  209. {
  210. if(contains(t))
  211. return true;
  212. }
  213. return false;
  214. }
  215. bool Area::overlap(const Area & area) const
  216. {
  217. return overlap(area.getTilesVector());
  218. }
  219. int Area::distanceSqr(const int3 & tile) const
  220. {
  221. return nearest(tile).dist2dSQ(tile);
  222. }
  223. int Area::distanceSqr(const Area & area) const
  224. {
  225. int dist = std::numeric_limits<int>::max();
  226. int3 nearTile = *getTilesVector().begin();
  227. int3 otherNearTile = area.nearest(nearTile);
  228. while(dist != otherNearTile.dist2dSQ(nearTile))
  229. {
  230. dist = otherNearTile.dist2dSQ(nearTile);
  231. nearTile = nearest(otherNearTile);
  232. otherNearTile = area.nearest(nearTile);
  233. }
  234. return dist;
  235. }
  236. int3 Area::nearest(const int3 & tile) const
  237. {
  238. return findClosestTile(getTilesVector(), tile);
  239. }
  240. int3 Area::nearest(const Area & area) const
  241. {
  242. int dist = std::numeric_limits<int>::max();
  243. int3 nearTile = *getTilesVector().begin();
  244. int3 otherNearTile = area.nearest(nearTile);
  245. while(dist != otherNearTile.dist2dSQ(nearTile))
  246. {
  247. dist = otherNearTile.dist2dSQ(nearTile);
  248. nearTile = nearest(otherNearTile);
  249. otherNearTile = area.nearest(nearTile);
  250. }
  251. return nearTile;
  252. }
  253. Area Area::getSubarea(const std::function<bool(const int3 &)> & filter) const
  254. {
  255. Area subset;
  256. for(const auto & t : getTilesVector())
  257. if(filter(t))
  258. subset.add(t);
  259. return subset;
  260. }
  261. void Area::clear()
  262. {
  263. dTiles.clear();
  264. dTotalShiftCache = int3();
  265. invalidate();
  266. }
  267. void Area::assign(const Tileset tiles)
  268. {
  269. clear();
  270. dTiles = tiles;
  271. }
  272. void Area::add(const int3 & tile)
  273. {
  274. invalidate();
  275. dTiles.insert(tile);
  276. }
  277. void Area::erase(const int3 & tile)
  278. {
  279. invalidate();
  280. dTiles.erase(tile);
  281. }
  282. void Area::unite(const Area & area)
  283. {
  284. invalidate();
  285. for(const auto & t : area.getTilesVector())
  286. {
  287. dTiles.insert(t);
  288. }
  289. }
  290. void Area::intersect(const Area & area)
  291. {
  292. invalidate();
  293. Tileset result;
  294. for(const auto & t : area.getTilesVector())
  295. {
  296. if(dTiles.count(t))
  297. result.insert(t);
  298. }
  299. dTiles = result;
  300. }
  301. void Area::subtract(const Area & area)
  302. {
  303. invalidate();
  304. for(const auto & t : area.getTilesVector())
  305. {
  306. dTiles.erase(t);
  307. }
  308. }
  309. void Area::translate(const int3 & shift)
  310. {
  311. dBorderCache.clear();
  312. dBorderOutsideCache.clear();
  313. if(dTilesVectorCache.empty())
  314. {
  315. getTiles();
  316. getTilesVector();
  317. }
  318. //avoid recomputation within std::set, use vector instead
  319. dTotalShiftCache += shift;
  320. for(auto & t : dTilesVectorCache)
  321. {
  322. t += shift;
  323. }
  324. //toAbsolute(dTiles, shift);
  325. }
  326. Area operator- (const Area & l, const int3 & r)
  327. {
  328. Area result(l);
  329. result.translate(-r);
  330. return result;
  331. }
  332. Area operator+ (const Area & l, const int3 & r)
  333. {
  334. Area result(l);
  335. result.translate(r);
  336. return result;
  337. }
  338. Area operator+ (const Area & l, const Area & r)
  339. {
  340. Area result(l);
  341. result.unite(r);
  342. return result;
  343. }
  344. Area operator- (const Area & l, const Area & r)
  345. {
  346. Area result(l);
  347. result.subtract(r);
  348. return result;
  349. }
  350. Area operator* (const Area & l, const Area & r)
  351. {
  352. Area result(l);
  353. result.intersect(r);
  354. return result;
  355. }
  356. bool operator== (const Area & l, const Area & r)
  357. {
  358. return l.getTiles() == r.getTiles();
  359. }
  360. }
  361. VCMI_LIB_NAMESPACE_END