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- #include "StdInc.h"
- #include "../lib/filesystem/CResourceLoader.h"
- #include "../lib/filesystem/CFileInfo.h"
- #include "SDL.h"
- #include "SDL_image.h"
- #include "CBitmapHandler.h"
- #include "CDefHandler.h"
- #include "gui/SDL_Extensions.h"
- #include "../lib/vcmi_endian.h"
- /*
- * CBitmapHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- bool isPCX(const ui8 *header)//check whether file can be PCX according to header
- {
- int fSize = read_le_u32(header + 0);
- int width = read_le_u32(header + 4);
- int height = read_le_u32(header + 8);
- return fSize == width*height || fSize == width*height*3;
- }
- enum Epcxformat
- {
- PCX8B,
- PCX24B
- };
- SDL_Surface * BitmapHandler::loadH3PCX(ui8 * pcx, size_t size)
- {
- SDL_Surface * ret;
- Epcxformat format;
- int it=0;
- ui32 fSize = read_le_u32(pcx + it); it+=4;
- ui32 width = read_le_u32(pcx + it); it+=4;
- ui32 height = read_le_u32(pcx + it); it+=4;
- if (fSize==width*height*3)
- format=PCX24B;
- else if (fSize==width*height)
- format=PCX8B;
- else
- return nullptr;
- if (format==PCX8B)
- {
- ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0);
- it = 0xC;
- for (int i=0; i<height; i++)
- {
- memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width);
- it+= width;
- }
- //palette - last 256*3 bytes
- it = size-256*3;
- for (int i=0;i<256;i++)
- {
- SDL_Color tp;
- tp.r = pcx[it++];
- tp.g = pcx[it++];
- tp.b = pcx[it++];
- tp.unused = SDL_ALPHA_OPAQUE;
- ret->format->palette->colors[i] = tp;
- }
- }
- else
- {
- #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
- int bmask = 0xff0000;
- int gmask = 0x00ff00;
- int rmask = 0x0000ff;
- #else
- int bmask = 0x0000ff;
- int gmask = 0x00ff00;
- int rmask = 0xff0000;
- #endif
- ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 24, rmask, gmask, bmask, 0);
- //it == 0xC;
- for (int i=0; i<height; i++)
- {
- memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width*3);
- it+= width*3;
- }
- }
- return ret;
- }
- SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fname, bool setKey)
- {
- if(!fname.size())
- {
- logGlobal->warnStream() << "Call to loadBitmap with void fname!";
- return NULL;
- }
- if (!CResourceHandler::get()->existsResource(ResourceID(path + fname, EResType::IMAGE)))
- {
- return nullptr;
- }
- SDL_Surface * ret=NULL;
- auto readFile = CResourceHandler::get()->loadData(
- ResourceID(path + fname, EResType::IMAGE));
-
- if (isPCX(readFile.first.get()))
- {//H3-style PCX
- ret = loadH3PCX(readFile.first.get(), readFile.second);
- if (ret)
- {
- if(ret->format->BytesPerPixel == 1 && setKey)
- {
- const SDL_Color &c = ret->format->palette->colors[0];
- SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
- }
- }
- else
- logGlobal->errorStream()<<"Failed to open "<<fname<<" as H3 PCX!";
- }
- else
- { //loading via SDL_Image
- CFileInfo info(CResourceHandler::get()->getResourceName(ResourceID(path + fname, EResType::IMAGE)));
- ret = IMG_LoadTyped_RW(
- //create SDL_RW with our data (will be deleted by SDL)
- SDL_RWFromConstMem((void*)readFile.first.get(), readFile.second),
- 1, // mark it for auto-deleting
- &info.getExtension()[0] + 1); //pass extension without dot (+1 character)
- if (ret)
- {
- if (ret->format->palette)
- {
- //set correct value for alpha\unused channel
- for (int i=0; i< ret->format->palette->ncolors; i++)
- ret->format->palette->colors[i].unused = 255;
- }
- }
- else
- {
- logGlobal->errorStream()<<"Failed to open "<<fname<<" via SDL_Image";
- }
- }
- // When modifyin anything here please check two use cases:
- // 1) Vampire mansion in Necropolis (not 1st color is transparent)
- // 2) Battle background when fighting on grass/dirt, topmost sky part (NO transparent color)
- // 3) New objects that may use 24-bit images for icons (e.g. witchking arts)
- auto colorID = SDL_MapRGB(ret->format, 0, 255, 255);
- if (ret->format->palette)
- {
- auto & color = ret->format->palette->colors[colorID];
- // set color key only if exactly such color was found
- if (color.r == 0 && color.g == 255 && color.b == 255)
- SDL_SetColorKey(ret, SDL_SRCCOLORKEY, colorID);
- }
- else // always set
- {
- SDL_SetColorKey(ret, SDL_SRCCOLORKEY, colorID);
- }
- return ret;
- }
- SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
- {
- SDL_Surface *bitmap;
- if (!(bitmap = loadBitmapFromDir("DATA/", fname, setKey)) &&
- !(bitmap = loadBitmapFromDir("SPRITES/", fname, setKey)))
- logGlobal->errorStream()<<"Error: Failed to find file "<<fname;
- return bitmap;
- }
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