| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106 | 
							- /*
 
-  * CVCMIServer.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include <boost/program_options.hpp>
 
- class CMapInfo;
 
- class CConnection;
 
- struct CPackForSelectionScreen;
 
- class CGameHandler;
 
- struct SharedMemory;
 
- namespace boost
 
- {
 
- 	namespace asio
 
- 	{
 
- 		namespace ip
 
- 		{
 
- 			class tcp;
 
- 		}
 
- 		class io_service;
 
- 		template <typename Protocol> class stream_socket_service;
 
- 		template <typename Protocol,typename StreamSocketService>
 
- 		class basic_stream_socket;
 
- 		template <typename Protocol> class socket_acceptor_service;
 
- 		template <typename Protocol,typename SocketAcceptorService>
 
- 		class basic_socket_acceptor;
 
- 	}
 
- };
 
- typedef boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > TAcceptor;
 
- typedef boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp>  > TSocket;
 
- class CVCMIServer
 
- {
 
- 	ui16 port;
 
- 	boost::asio::io_service *io;
 
- 	TAcceptor * acceptor;
 
- 	SharedMemory * shared;
 
- 	CConnection *firstConnection;
 
- public:
 
- 	CVCMIServer();
 
- 	~CVCMIServer();
 
- 	void start();
 
- 	CGameHandler *initGhFromHostingConnection(CConnection &c);
 
- 	void newGame();
 
- 	void loadGame();
 
- 	void newPregame();
 
- #ifdef VCMI_ANDROID
 
-     static void create();
 
- #endif
 
- };
 
- struct StartInfo;
 
- class CPregameServer
 
- {
 
- public:
 
- 	CConnection *host;
 
- 	int listeningThreads;
 
- 	std::set<CConnection *> connections;
 
- 	std::list<CPackForSelectionScreen*> toAnnounce;
 
- 	boost::recursive_mutex mx;
 
- 	TAcceptor *acceptor;
 
- 	TSocket *upcomingConnection;
 
- 	const CMapInfo *curmap;
 
- 	StartInfo *curStartInfo;
 
- 	CPregameServer(CConnection *Host, TAcceptor *Acceptor = nullptr);
 
- 	~CPregameServer();
 
- 	void run();
 
- 	void processPack(CPackForSelectionScreen * pack);
 
- 	void handleConnection(CConnection *cpc);
 
- 	void connectionAccepted(const boost::system::error_code& ec);
 
- 	void initConnection(CConnection *c);
 
- 	void start_async_accept();
 
- 	enum { INVALID, RUNNING, ENDING_WITHOUT_START, ENDING_AND_STARTING_GAME
 
- 	} state;
 
- 	void announceTxt(const std::string &txt, const std::string &playerName = "system");
 
- 	void announcePack(const CPackForSelectionScreen &pack);
 
- 	void sendPack(CConnection * pc, const CPackForSelectionScreen & pack);
 
- 	void startListeningThread(CConnection * pc);
 
- };
 
- extern boost::program_options::variables_map cmdLineOptions;
 
 
  |