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							- #pragma once
 
- #include <typeinfo> //XXX this is in namespace std if you want w/o use typeinfo.h?
 
- #include <boost/type_traits/is_fundamental.hpp>
 
- #include <boost/type_traits/is_enum.hpp>
 
- #include <boost/type_traits/is_pointer.hpp>
 
- #include <boost/type_traits/is_class.hpp>
 
- #include <boost/type_traits/is_base_of.hpp>
 
- #include <boost/type_traits/is_array.hpp>
 
- #include <boost/type_traits/remove_pointer.hpp>
 
- #include <boost/type_traits/remove_const.hpp>
 
- #include <boost/variant.hpp>
 
- #include <boost/mpl/eval_if.hpp>
 
- #include <boost/mpl/equal_to.hpp>
 
- #include <boost/mpl/int.hpp>
 
- #include <boost/mpl/identity.hpp>
 
- #include <boost/any.hpp>
 
- #include "ConstTransitivePtr.h"
 
- #include "CCreatureSet.h" //for CStackInstance
 
- #include "CObjectHandler.h" //for CArmedInstance
 
- #include "CCampaignHandler.h" //for CCampaignState
 
- const ui32 version = 733;
 
- const TSlot COMMANDER_SLOT_PLACEHOLDER = -2;
 
- class CConnection;
 
- class CGObjectInstance;
 
- class CStackInstance;
 
- class CGameState;
 
- class CCreature;
 
- class LibClasses;
 
- class CHero;
 
- struct CPack;
 
- extern DLL_LINKAGE LibClasses * VLC;
 
- namespace mpl = boost::mpl;
 
- /*
 
-  * Connection.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- namespace boost
 
- {
 
- 	namespace asio
 
- 	{
 
- 		namespace ip
 
- 		{
 
- 			class tcp;
 
- 		}
 
- 		class io_service;
 
- 		template <typename Protocol> class stream_socket_service;
 
- 		template <typename Protocol,typename StreamSocketService>
 
- 		class basic_stream_socket;
 
- 		template <typename Protocol> class socket_acceptor_service;
 
- 		template <typename Protocol,typename SocketAcceptorService>
 
- 		class basic_socket_acceptor;
 
- 	}
 
- 	class mutex;
 
- }
 
- enum SerializationLvl
 
- {
 
- 	Wrong=0,
 
- 	Primitive,
 
- 	Array,
 
- 	Pointer,
 
- 	Serializable
 
- };
 
- struct TypeComparer
 
- {
 
- 	bool operator()(const std::type_info *a, const std::type_info *b) const
 
- 	{
 
- 		return a->before(*b);
 
- 	}
 
- };
 
- class DLL_LINKAGE CTypeList
 
- {
 
- 	typedef std::multimap<const std::type_info *,ui16,TypeComparer> TTypeMap;
 
- 	TTypeMap types;
 
- public:
 
- 	CTypeList();
 
- 	ui16 registerType(const std::type_info *type);
 
- 	template <typename T> ui16 registerType(const T * t = NULL)
 
- 	{
 
- 		return registerType(getTypeInfo(t));
 
- 	}
 
- 	ui16 getTypeID(const std::type_info *type);
 
- 	template <typename T> ui16 getTypeID(const T * t = NULL)
 
- 	{
 
- 		return getTypeID(getTypeInfo(t));
 
- 	}
 
- 	template <typename T> const std::type_info * getTypeInfo(const T * t = NULL)
 
- 	{
 
- 		if(t)
 
- 			return &typeid(*t);
 
- 		else
 
- 			return &typeid(T);
 
- 	}
 
- };
 
- extern DLL_LINKAGE CTypeList typeList;
 
- template<typename Ser,typename T>
 
- struct SavePrimitive
 
- {
 
- 	static void invoke(Ser &s, const T &data)
 
- 	{
 
- 		s.savePrimitive(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct SaveSerializable
 
- {
 
- 	static void invoke(Ser &s, const T &data)
 
- 	{
 
- 		s.saveSerializable(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct LoadPrimitive
 
- {
 
- 	static void invoke(Ser &s, T &data)
 
- 	{
 
- 		s.loadPrimitive(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct SavePointer
 
- {
 
- 	static void invoke(Ser &s, const T &data)
 
- 	{
 
- 		s.savePointer(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct LoadPointer
 
- {
 
- 	static void invoke(Ser &s, T &data)
 
- 	{
 
- 		s.loadPointer(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct SaveArray
 
- {
 
- 	static void invoke(Ser &s, const T &data)
 
- 	{
 
- 		s.saveArray(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct LoadArray
 
- {
 
- 	static void invoke(Ser &s, T &data)
 
- 	{
 
- 		s.loadArray(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct LoadSerializable
 
- {
 
- 	static void invoke(Ser &s, T &data)
 
- 	{
 
- 		s.loadSerializable(data);
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct SaveWrong
 
- {
 
- 	static void invoke(Ser &s, const T &data)
 
- 	{
 
- 		throw std::runtime_error("Wrong save serialization call!");
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct LoadWrong
 
- {
 
- 	static void invoke(Ser &s, const T &data)
 
- 	{
 
- 		throw std::runtime_error("Wrong load serialization call!");
 
- 	}
 
- };
 
- template<typename T>
 
- struct SerializationLevel
 
- {
 
- 	typedef mpl::integral_c_tag tag;
 
- 	typedef
 
- 		typename mpl::eval_if<
 
- 			boost::is_fundamental<T>,
 
- 			mpl::int_<Primitive>,
 
- 		//else
 
- 		typename mpl::eval_if<
 
- 			boost::is_class<T>,
 
- 			mpl::int_<Serializable>,
 
- 		//else
 
- 		typename mpl::eval_if<
 
- 			boost::is_array<T>,
 
- 			mpl::int_<Array>,
 
- 		//else
 
- 		typename mpl::eval_if<
 
- 			boost::is_pointer<T>,
 
- 			mpl::int_<Pointer>,
 
- 		//else
 
- 		typename mpl::eval_if<
 
- 			boost::is_enum<T>,
 
- 			mpl::int_<Primitive>,
 
- 		//else
 
- 			mpl::int_<Wrong>
 
- 		>
 
- 		>
 
- 		>
 
- 		>
 
- 		>::type type;
 
- 	static const int value = SerializationLevel::type::value;
 
- };
 
- template <typename T>
 
- struct VectorisedObjectInfo
 
- {
 
- 	const std::vector<ConstTransitivePtr<T> > *vector;	//pointer to the appropriate vector
 
- 	const si32 T::*idPtr;			//pointer to the field representing the position in the vector
 
- 	VectorisedObjectInfo(const std::vector< ConstTransitivePtr<T> > *Vector, const si32 T::*IdPtr)
 
- 		:vector(Vector), idPtr(IdPtr)
 
- 	{
 
- 	}
 
- };
 
- /// Class which is responsible for storing and loading data.
 
- class DLL_LINKAGE CSerializer
 
- {
 
- public:
 
- 	typedef std::map<const std::type_info *, boost::any, TypeComparer> TTypeVecMap;
 
- 	TTypeVecMap vectors; //entry must be a pointer to vector containing pointers to the objects of key type
 
- 	bool smartVectorMembersSerialization;
 
- 	bool sendStackInstanceByIds;
 
- 	CSerializer();
 
- 	~CSerializer();
 
- 	virtual void reportState(CLogger &out){};
 
- 	template <typename T>
 
- 	void registerVectoredType(const std::vector<T*> *Vector, const si32 T::*IdPtr)
 
- 	{
 
- 		vectors[&typeid(T)] = VectorisedObjectInfo<T>(Vector, IdPtr);
 
- 	}
 
- 	template <typename T>
 
- 	void registerVectoredType(const std::vector<ConstTransitivePtr<T> > *Vector, const si32 T::*IdPtr)
 
- 	{
 
- 		vectors[&typeid(T)] = VectorisedObjectInfo<T>(Vector, IdPtr);
 
- 	}
 
- 	template <typename T>
 
- 	const VectorisedObjectInfo<T> *getVectorisedTypeInfo()
 
- 	{
 
- 		const std::type_info *myType = NULL;
 
- //
 
- // 		if(boost::is_base_of<CGObjectInstance, T>::value) //ugly workaround to support also types derived from CGObjectInstance -> if we encounter one, treat it aas CGObj..
 
- // 			myType = &typeid(CGObjectInstance);
 
- // 		else
 
- 			 myType = &typeid(T);
 
- 		TTypeVecMap::iterator i = vectors.find(myType);
 
- 		if(i == vectors.end())
 
- 			return NULL;
 
- 		else
 
- 		{
 
- 			assert(!i->second.empty());
 
- 			assert(i->second.type() == typeid(VectorisedObjectInfo<T>));
 
- 			VectorisedObjectInfo<T> *ret = &(boost::any_cast<VectorisedObjectInfo<T>&>(i->second));
 
- 			return ret;
 
- 		}
 
- 	}
 
- 	template <typename T>
 
- 	T* getVectorItemFromId(const VectorisedObjectInfo<T> &oInfo, ui32 id) const
 
- 	{
 
- 	/*	if(id < 0)
 
- 			return NULL;*/
 
- 		assert(oInfo.vector);
 
- 		assert(oInfo.vector->size() > id);
 
- 		return const_cast<T*>((*oInfo.vector)[id].get());
 
- 	}
 
- 	template <typename T>
 
- 	si32 getIdFromVectorItem(const VectorisedObjectInfo<T> &oInfo, const T* obj) const
 
- 	{
 
- 		if(!obj)
 
- 			return -1;
 
- 		return obj->*oInfo.idPtr;
 
- 	}
 
- 	void addStdVecItems(CGameState *gs, LibClasses *lib = VLC);
 
- };
 
- class DLL_LINKAGE CSaverBase : public virtual CSerializer
 
- {
 
- };
 
- class CBasicPointerSaver
 
- {
 
- public:
 
- 	virtual void savePtr(CSaverBase &ar, const void *data) const =0;
 
- 	virtual ~CBasicPointerSaver(){}
 
- };
 
- template <typename Serializer, typename T> class CPointerSaver : public CBasicPointerSaver
 
- {
 
- public:
 
- 	void savePtr(CSaverBase &ar, const void *data) const
 
- 	{
 
- 		Serializer &s = static_cast<Serializer&>(ar);
 
- 		const T *ptr = static_cast<const T*>(data);
 
- 		//T is most derived known type, it's time to call actual serialize
 
- 		const_cast<T&>(*ptr).serialize(s,version);
 
- 	}
 
- };
 
- template <typename T> //metafunction returning CGObjectInstance if T is its derivate or T elsewise
 
- struct VectorisedTypeFor
 
- {
 
- 	typedef typename
 
- 		//if
 
- 		mpl::eval_if<boost::is_base_of<CGObjectInstance,T>,
 
- 		mpl::identity<CGObjectInstance>,
 
- 		//else
 
- 		mpl::identity<T>
 
- 		>::type type;
 
- };
 
- template <typename Handler>
 
- struct VariantVisitorSaver : boost::static_visitor<>
 
- {
 
- 	Handler &h;
 
- 	VariantVisitorSaver(Handler &H):h(H)
 
- 	{
 
- 	}
 
- 	template <typename T>
 
- 	void operator()(const T &t)
 
- 	{
 
- 		h << t;
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct SaveIfStackInstance
 
- {
 
- 	static bool invoke(Ser &s, const T &data)
 
- 	{
 
- 		return false;
 
- 	}
 
- };
 
- template<typename Ser>
 
- struct SaveIfStackInstance<Ser, CStackInstance *>
 
- {
 
- 	static bool invoke(Ser &s, const CStackInstance* const &data)
 
- 	{
 
- 		assert(data->armyObj);
 
- 		TSlot slot = -1;
 
- 		if(data->getNodeType() == Bonus::COMMANDER)
 
- 			slot = COMMANDER_SLOT_PLACEHOLDER;
 
- 		else
 
- 			slot = data->armyObj->findStack(data);
 
- 		assert(slot != -1);
 
- 		s << data->armyObj << slot;
 
- 		return true;
 
- 	}
 
- };
 
- template<typename Ser,typename T>
 
- struct LoadIfStackInstance
 
- {
 
- 	static bool invoke(Ser &s, T &data)
 
- 	{
 
- 		return false;
 
- 	}
 
- };
 
- template<typename Ser>
 
- struct LoadIfStackInstance<Ser, CStackInstance *>
 
- {
 
- 	static bool invoke(Ser &s, CStackInstance* &data)
 
- 	{
 
- 		CArmedInstance *armedObj;
 
- 		TSlot slot;
 
- 		s >> armedObj >> slot;
 
- 		if(slot != COMMANDER_SLOT_PLACEHOLDER)
 
- 		{
 
- 			assert(armedObj->hasStackAtSlot(slot));
 
- 			data = armedObj->stacks[slot];
 
- 		}
 
- 		else
 
- 		{
 
- 			auto hero = dynamic_cast<CGHeroInstance *>(armedObj);
 
- 			assert(hero);
 
- 			assert(hero->commander);
 
- 			data = hero->commander;
 
- 		}
 
- 		return true;
 
- 	}
 
- };
 
- /// The class which manages saving objects.
 
- template <typename Serializer> class DLL_LINKAGE COSer : public CSaverBase
 
- {
 
- public:
 
- 	bool saving;
 
- 	std::map<ui16,CBasicPointerSaver*> savers; // typeID => CPointerSaver<serializer,type>
 
- 	std::map<const void*, ui32> savedPointers;
 
- 	bool smartPointerSerialization;
 
- 	COSer()
 
- 	{
 
- 		saving=true;
 
- 		smartPointerSerialization = true;
 
- 	}
 
- 	~COSer()
 
- 	{
 
- 		std::map<ui16,CBasicPointerSaver*>::iterator iter;
 
- 		for(iter = savers.begin(); iter != savers.end(); iter++)
 
- 			delete iter->second;
 
- 	}
 
- 	template<typename T> void registerType(const T * t=NULL)
 
- 	{
 
- 		ui16 ID = typeList.registerType(t);
 
- 		savers[ID] = new CPointerSaver<COSer<Serializer>,T>;
 
- 	}
 
-     Serializer * This()
 
- 	{
 
- 		return static_cast<Serializer*>(this);
 
- 	}
 
- 	template<class T>
 
- 	Serializer & operator<<(const T &t)
 
- 	{
 
- 		this->This()->save(t);
 
- 		return * this->This();
 
- 	}
 
- 	template<class T>
 
- 	COSer & operator&(const T & t)
 
- 	{
 
- 		return * this->This() << t;
 
- 	}
 
- 	int write(const void * data, unsigned size);
 
- 	template <typename T>
 
- 	void savePrimitive(const T &data)
 
- 	{
 
- 		this->This()->write(&data,sizeof(data));
 
- 	}
 
- 	template <typename T>
 
- 	void savePointer(const T &data)
 
- 	{
 
- 		//write if pointer is not NULL
 
- 		ui8 hlp = (data!=NULL);
 
- 		*this << hlp;
 
- 		//if pointer is NULL then we don't need anything more...
 
- 		if(!hlp)
 
- 			return;
 
-  		if(smartVectorMembersSerialization)
 
- 		{
 
- 			typedef typename boost::remove_const<typename boost::remove_pointer<T>::type>::type TObjectType;
 
- 			typedef typename VectorisedTypeFor<TObjectType>::type VType;
 
-  			if(const VectorisedObjectInfo<VType> *info = getVectorisedTypeInfo<VType>())
 
-  			{
 
- 				si32 id = getIdFromVectorItem<VType>(*info, data);
 
- 				*this << id;
 
- 				if(id != -1) //vector id is enough
 
-  					return;
 
-  			}
 
-  		}
 
- 		if(sendStackInstanceByIds)
 
- 		{
 
- 			const bool gotSaved = SaveIfStackInstance<Serializer,T>::invoke(*This(), data);
 
- 			if(gotSaved)
 
- 				return;
 
- 		}
 
- 		if(smartPointerSerialization)
 
- 		{
 
- 			std::map<const void*,ui32>::iterator i = savedPointers.find(data);
 
- 			if(i != savedPointers.end())
 
- 			{
 
- 				//this pointer has been already serialized - write only it's id
 
- 				*this << i->second;
 
- 				return;
 
- 			}
 
- 			//give id to this pointer
 
- 			ui32 pid = (ui32)savedPointers.size();
 
- 			savedPointers[data] = pid;
 
- 			*this << pid;
 
- 		}
 
- 		//write type identifier
 
- 		ui16 tid = typeList.getTypeID(data);
 
- 		*this << tid;
 
- 		This()->savePointerHlp(tid, data);
 
- 	}
 
- 	//that part of ptr serialization was extracted to allow customization of its behavior in derived classes
 
- 	template <typename T>
 
- 	void savePointerHlp(ui16 tid, const T &data)
 
- 	{
 
- 		if(!tid)
 
- 			*this << *data;	 //if type is unregistered simply write all data in a standard way
 
- 		else
 
- 			savers[tid]->savePtr(*this,data);  //call serializer specific for our real type
 
- 	}
 
- 	template <typename T>
 
- 	void saveArray(const T &data)
 
- 	{
 
- 		ui32 size = ARRAY_COUNT(data);
 
- 		for(ui32 i=0; i < size; i++)
 
- 			*this << data[i];
 
- 	}
 
- 	template <typename T>
 
- 	void save(const T &data)
 
- 	{
 
- 		typedef
 
- 			//if
 
- 			typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
 
- 			mpl::identity<SavePrimitive<Serializer,T> >,
 
- 			//else if
 
- 			typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
 
- 			mpl::identity<SavePointer<Serializer,T> >,
 
- 			//else if
 
- 			typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Array> >,
 
- 			mpl::identity<SaveArray<Serializer,T> >,
 
- 			//else if
 
- 			typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
 
- 			mpl::identity<SaveSerializable<Serializer,T> >,
 
- 			//else
 
- 			mpl::identity<SaveWrong<Serializer,T> >
 
- 			>
 
- 			>
 
- 			>
 
- 			>::type typex;
 
- 		typex::invoke(* this->This(), data);
 
- 	}
 
- 	template <typename T>
 
- 	void saveSerializable(const T &data)
 
- 	{
 
- 		const_cast<T&>(data).serialize(*this,version);
 
- 	}
 
- 	template <typename T>
 
- 	void saveSerializable(const shared_ptr<T> &data)
 
- 	{
 
- 		T *internalPtr = data.get();
 
- 		*this << internalPtr;
 
- 	}
 
- 	template <typename T>
 
- 	void saveSerializable(const unique_ptr<T> &data)
 
- 	{
 
- 		T *internalPtr = data.get();
 
- 		*this << internalPtr;
 
- 	}
 
- 	template <typename T>
 
- 	void saveSerializable(const std::vector<T> &data)
 
- 	{
 
- 		ui32 length = data.size();
 
- 		*this << length;
 
- 		for(ui32 i=0;i<length;i++)
 
- 			*this << data[i];
 
- 	}
 
- 	template <typename T>
 
- 	void saveSerializable(const std::set<T> &data)
 
- 	{
 
- 		std::set<T> &d = const_cast<std::set<T> &>(data);
 
- 		ui32 length = d.size();
 
- 		*this << length;
 
- 		for(typename std::set<T>::iterator i=d.begin();i!=d.end();i++)
 
- 			*this << *i;
 
- 	}
 
- 	template <typename T, typename U>
 
- 	void saveSerializable(const boost::unordered_set<T, U> &data)
 
- 	{
 
- 		boost::unordered_set<T, U> &d = const_cast<boost::unordered_set<T, U> &>(data);
 
- 		ui32 length = d.size();
 
- 		*this << length;
 
- 		for(typename boost::unordered_set<T, U>::iterator i=d.begin();i!=d.end();i++)
 
- 			*this << *i;
 
- 	}
 
- 	template <typename T>
 
- 	void saveSerializable(const std::list<T> &data)
 
- 	{
 
- 		std::list<T> &d = const_cast<std::list<T> &>(data);
 
- 		ui32 length = d.size();
 
- 		*this << length;
 
- 		for(typename std::list<T>::iterator i=d.begin();i!=d.end();i++)
 
- 			*this << *i;
 
- 	}
 
- 	void saveSerializable(const std::string &data)
 
- 	{
 
- 		*this << ui32(data.length());
 
- 		this->This()->write(data.c_str(),data.size());
 
- 	}
 
- 	template <typename T1, typename T2>
 
- 	void saveSerializable(const std::pair<T1,T2> &data)
 
- 	{
 
- 		*this << data.first << data.second;
 
- 	}
 
- 	template <typename T1, typename T2>
 
- 	void saveSerializable(const std::map<T1,T2> &data)
 
- 	{
 
- 		*this << ui32(data.size());
 
- 		for(typename std::map<T1,T2>::const_iterator i=data.begin();i!=data.end();i++)
 
- 			*this << i->first << i->second;
 
- 	}
 
- 	template <BOOST_VARIANT_ENUM_PARAMS(typename T)>
 
- 	void saveSerializable(const boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)
 
- 	{
 
- 		si32 which = data.which();
 
- 		*this << which;
 
- 		VariantVisitorSaver<Serializer> visitor(*this->This());
 
- 		boost::apply_visitor(visitor, data);
 
- 	}
 
- };
 
- class DLL_LINKAGE CLoaderBase : public virtual CSerializer
 
- {};
 
- class CBasicPointerLoader
 
- {
 
- public:
 
- 	virtual void loadPtr(CLoaderBase &ar, void *data, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
 
- 	virtual ~CBasicPointerLoader(){}
 
- };
 
- template <typename Serializer, typename T> class CPointerLoader : public CBasicPointerLoader
 
- {
 
- public:
 
- 	void loadPtr(CLoaderBase &ar, void *data, ui32 pid) const //data is pointer to the ACTUAL POINTER
 
- 	{
 
- 		Serializer &s = static_cast<Serializer&>(ar);
 
- 		T *&ptr = *static_cast<T**>(data);
 
- 		//create new object under pointer
 
- 		typedef typename boost::remove_pointer<T>::type npT;
 
- 		ptr = new npT;
 
- 		s.ptrAllocated(ptr, pid);
 
- 		//T is most derived known type, it's time to call actual serialize
 
- 		ptr->serialize(s,version);
 
- 	}
 
- };
 
- /// The class which manages loading of objects.
 
- template <typename Serializer> class DLL_LINKAGE CISer : public CLoaderBase
 
- {
 
- public:
 
- 	bool saving;
 
- 	std::map<ui16,CBasicPointerLoader*> loaders; // typeID => CPointerSaver<serializer,type>
 
- 	ui32 fileVersion;
 
- 	bool reverseEndianess; //if source has different endianess than us, we reverse bytes
 
- 	std::map<ui32, void*> loadedPointers;
 
- 	bool smartPointerSerialization;
 
- 	CISer()
 
- 	{
 
- 		saving = false;
 
- 		fileVersion = 0;
 
- 		smartPointerSerialization = true;
 
- 		reverseEndianess = false;
 
- 	}
 
- 	~CISer()
 
- 	{
 
- 		std::map<ui16,CBasicPointerLoader*>::iterator iter;
 
- 		for(iter = loaders.begin(); iter != loaders.end(); iter++)
 
- 			delete iter->second;
 
- 	}
 
- 	template<typename T> void registerType(const T * t=NULL)
 
- 	{
 
- 		ui16 ID = typeList.registerType(t);
 
- 		loaders[ID] = new CPointerLoader<CISer<Serializer>,T>;
 
- 	}
 
-     Serializer * This()
 
- 	{
 
- 		return static_cast<Serializer*>(this);
 
- 	}
 
- 	template<class T>
 
- 	Serializer & operator>>(T &t)
 
- 	{
 
- 		this->This()->load(t);
 
- 		return * this->This();
 
- 	}
 
- 	template<class T>
 
- 	CISer & operator&(T & t)
 
- 	{
 
- 		return * this->This() >> t;
 
- 	}
 
- 	int write(const void * data, unsigned size);
 
- 	template <typename T>
 
- 	void load(T &data)
 
- 	{
 
- 		typedef
 
- 			//if
 
- 			typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
 
- 			mpl::identity<LoadPrimitive<Serializer,T> >,
 
- 			//else if
 
- 			typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
 
- 			mpl::identity<LoadPointer<Serializer,T> >,
 
- 			//else if
 
- 			typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Array> >,
 
- 			mpl::identity<LoadArray<Serializer,T> >,
 
- 			//else if
 
- 			typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
 
- 			mpl::identity<LoadSerializable<Serializer,T> >,
 
- 			//else
 
- 			mpl::identity<LoadWrong<Serializer,T> >
 
- 			>
 
- 			>
 
- 			>
 
- 			>::type typex;
 
- 		typex::invoke(* this->This(), data);
 
- 	}
 
- 	template <typename T>
 
- 	void loadPrimitive(T &data)
 
- 	{
 
- 		if(0) //for testing #989
 
- 		{
 
-  			this->This()->read(&data,sizeof(data));
 
- 		}
 
- 		else
 
- 		{
 
- 			unsigned length = sizeof(data);
 
- 			char* dataPtr = (char*)&data;
 
- 			this->This()->read(dataPtr,length);
 
- 			if(reverseEndianess)
 
- 				std::reverse(dataPtr, dataPtr + length);
 
- 		}
 
- 	}
 
- 	template <typename T>
 
- 	void loadSerializableBySerializeCall(T &data)
 
- 	{
 
- 		////that const cast is evil because it allows to implicitly overwrite const objects when deserializing
 
- 		typedef typename boost::remove_const<T>::type nonConstT;
 
- 		nonConstT &hlp = const_cast<nonConstT&>(data);
 
- 		hlp.serialize(*this,fileVersion);
 
- 		//data.serialize(*this,myVersion);
 
- 	}
 
- 	template <typename T>
 
- 	void loadSerializable(T &data)
 
- 	{
 
- 		loadSerializableBySerializeCall(data);
 
- 	}
 
- 	template <typename T>
 
- 	void loadArray(T &data)
 
- 	{
 
- 		ui32 size = ARRAY_COUNT(data);
 
- 		for(ui32 i = 0; i < size; i++)
 
- 			*this >> data[i];
 
- 	}
 
- 	template <typename T>
 
- 	void loadPointer(T &data)
 
- 	{
 
- 		ui8 hlp;
 
- 		*this >> hlp;
 
- 		if(!hlp)
 
- 		{
 
- 			data = NULL;
 
- 			return;
 
- 		}
 
- 		if(smartVectorMembersSerialization)
 
- 		{
 
- 			typedef typename boost::remove_const<typename boost::remove_pointer<T>::type>::type TObjectType; //eg: const CGHeroInstance * => CGHeroInstance
 
- 			typedef typename VectorisedTypeFor<TObjectType>::type VType;									 //eg: CGHeroInstance -> CGobjectInstance
 
- 			if(const VectorisedObjectInfo<VType> *info = getVectorisedTypeInfo<VType>())
 
- 			{
 
- 				si32 id;
 
- 				*this >> id;
 
- 				if(id != -1)
 
- 				{
 
- 					data = static_cast<T>(getVectorItemFromId(*info, id));
 
- 					return;
 
- 				}
 
- 			}
 
- 		}
 
- 		if(sendStackInstanceByIds)
 
- 		{
 
- 			bool gotLoaded = LoadIfStackInstance<Serializer,T>::invoke(*This(), data);
 
- 			if(gotLoaded)
 
- 				return;
 
- 		}
 
- 		ui32 pid = 0xffffffff; //pointer id (or maybe rather pointee id)
 
- 		if(smartPointerSerialization)
 
- 		{
 
- 			*this >> pid; //get the id
 
- 			std::map<ui32, void*>::iterator i = loadedPointers.find(pid); //lookup
 
- 			if(i != loadedPointers.end())
 
- 			{
 
- 				//we already got this pointer
 
- 				data = static_cast<T>(i->second);
 
- 				return;
 
- 			}
 
- 		}
 
- 		//get type id
 
- 		ui16 tid;
 
- 		*this >> tid;
 
- 		This()->loadPointerHlp(tid, data, pid);
 
- 	}
 
- 	//that part of ptr deserialization was extracted to allow customization of its behavior in derived classes
 
- 	template <typename T>
 
- 	void loadPointerHlp( ui16 tid, T & data, ui32 pid )
 
- 	{
 
- 		if(!tid)
 
- 		{
 
- 			typedef typename boost::remove_pointer<T>::type npT;
 
- 			typedef typename boost::remove_const<npT>::type ncpT;
 
- 			data = new ncpT;
 
- 			ptrAllocated(data, pid);
 
- 			*this >> *data;
 
- 		}
 
- 		else
 
- 		{
 
- 			loaders[tid]->loadPtr(*this,&data, pid);
 
- 		}
 
- 	}
 
- 	template <typename T>
 
- 	void ptrAllocated(const T *ptr, ui32 pid)
 
- 	{
 
- 		if(smartPointerSerialization && pid != 0xffffffff)
 
- 			loadedPointers[pid] = (void*)ptr; //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
 
- 	}
 
- #define READ_CHECK_U32(x)			\
 
- 	ui32 length;			\
 
- 	*this >> length;				\
 
- 	if(length > 500000)				\
 
- 	{								\
 
- 		tlog2 << "Warning: very big length: " << length << "\n" ;\
 
- 		reportState(tlog2);			\
 
- 	};
 
- 	template <typename T>
 
- 	void loadSerializable(shared_ptr<T> &data)
 
- 	{
 
- 		T *internalPtr;
 
- 		*this >> internalPtr;
 
- 		data.reset(internalPtr);
 
- 	}
 
- 	template <typename T>
 
- 	void loadSerializable(unique_ptr<T> &data)
 
- 	{
 
- 		T *internalPtr;
 
- 		*this >> internalPtr;
 
- 		data.reset(internalPtr);
 
- 	}
 
- 	template <typename T>
 
- 	void loadSerializable(std::vector<T> &data)
 
- 	{
 
- 		READ_CHECK_U32(length);
 
- 		data.resize(length);
 
- 		for(ui32 i=0;i<length;i++)
 
- 			*this >> data[i];
 
- 	}
 
- 	template <typename T>
 
- 	void loadSerializable(std::set<T> &data)
 
- 	{
 
- 		READ_CHECK_U32(length);
 
- 		T ins;
 
- 		for(ui32 i=0;i<length;i++)
 
- 		{
 
- 			*this >> ins;
 
- 			data.insert(ins);
 
- 		}
 
- 	}
 
- 	template <typename T, typename U>
 
- 	void loadSerializable(boost::unordered_set<T, U> &data)
 
- 	{
 
- 		READ_CHECK_U32(length);
 
- 		T ins;
 
- 		for(ui32 i=0;i<length;i++)
 
- 		{
 
- 			*this >> ins;
 
- 			data.insert(ins);
 
- 		}
 
- 	}
 
- 	template <typename T>
 
- 	void loadSerializable(std::list<T> &data)
 
- 	{
 
- 		READ_CHECK_U32(length);
 
- 		T ins;
 
- 		for(ui32 i=0;i<length;i++)
 
- 		{
 
- 			*this >> ins;
 
- 			data.push_back(ins);
 
- 		}
 
- 	}
 
- 	template <typename T1, typename T2>
 
- 	void loadSerializable(std::pair<T1,T2> &data)
 
- 	{
 
- 		*this >> data.first >> data.second;
 
- 	}
 
- 	template <typename T1, typename T2>
 
- 	void loadSerializable(std::map<T1,T2> &data)
 
- 	{
 
- 		READ_CHECK_U32(length);
 
- 		T1 t;
 
- 		for(ui32 i=0;i<length;i++)
 
- 		{
 
- 			*this >> t;
 
- 			*this >> data[t];
 
- 		}
 
- 	}
 
- 	void loadSerializable(std::string &data)
 
- 	{
 
- 		READ_CHECK_U32(length);
 
- 		data.resize(length);
 
- 		this->This()->read((void*)data.c_str(),length);
 
- 	}
 
- 	template <BOOST_VARIANT_ENUM_PARAMS(typename T)>
 
- 	void loadSerializable(boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)
 
- 	{
 
- 		si32 which;
 
- 		*this >> which;
 
- 		if(which == 0)
 
- 		{
 
- 			T0 obj;
 
- 			*this >> obj;
 
- 			data = obj;
 
- 		}
 
- 		else if(which == 1)
 
- 		{
 
- 			T1 obj;
 
- 			*this >> obj;
 
- 			data = obj;
 
- 		}
 
- 		else
 
- 			assert(0);
 
- 		//TODO write more if needed, general solution would be much longer
 
- 	}
 
- 	void loadSerializable(CStackInstance *&s)
 
- 	{
 
- 		if(sendStackInstanceByIds)
 
- 		{
 
- 			CArmedInstance *armed;
 
- 			TSlot slot;
 
- 			*this >> armed >> slot;
 
- 			assert(armed->hasStackAtSlot(slot));
 
- 			s = armed->stacks[slot];
 
- 		}
 
- 		else
 
- 			loadSerializableBySerializeCall(s);
 
- 	}
 
- };
 
- class DLL_LINKAGE CSaveFile
 
- 	: public COSer<CSaveFile>
 
- {
 
- 	void dummyMagicFunction()
 
- 	{
 
- 		*this << std::string("This function makes stuff working.");
 
- 	}
 
- public:
 
- 	std::string fName;
 
- 	unique_ptr<std::ofstream> sfile;
 
- 	CSaveFile(const std::string &fname); //throws!
 
- 	~CSaveFile();
 
- 	int write(const void * data, unsigned size);
 
- 	void openNextFile(const std::string &fname); //throws!
 
- 	void clear();
 
- 	void reportState(CLogger &out);
 
- };
 
- class DLL_LINKAGE CLoadFile
 
- 	: public CISer<CLoadFile>
 
- {
 
- 	void dummyMagicFunction()
 
- 	{
 
- 		std::string dummy = "This function makes stuff working.";
 
- 		*this >> dummy;
 
- 	}
 
- public:
 
- 	std::string fName;
 
- 	unique_ptr<std::ifstream> sfile;
 
- 	CLoadFile(const std::string &fname, int minimalVersion = version); //throws!
 
- 	~CLoadFile();
 
- 	int read(const void * data, unsigned size); //throws!
 
- 	void openNextFile(const std::string &fname, int minimalVersion); //throws!
 
- 	void clear();
 
- 	void reportState(CLogger &out);
 
- };
 
- typedef boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp>  > TSocket;
 
- typedef boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > TAcceptor;
 
- class DLL_LINKAGE CConnection
 
- 	:public CISer<CConnection>, public COSer<CConnection>
 
- {
 
- 	//CGameState *gs;
 
- 	CConnection(void);
 
- 	void init();
 
- 	void reportState(CLogger &out);
 
- public:
 
- 	boost::mutex *rmx, *wmx; // read/write mutexes
 
- 	TSocket * socket;
 
- 	bool logging;
 
- 	bool connected;
 
- 	bool myEndianess, contactEndianess; //true if little endian, if endianess is different we'll have to revert received multi-byte vars
 
-     boost::asio::io_service *io_service;
 
- 	std::string name; //who uses this connection
 
- 	int connectionID;
 
- 	boost::thread *handler;
 
- 	bool receivedStop, sendStop;
 
- 	CConnection(std::string host, std::string port, std::string Name);
 
- 	CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name);
 
- 	CConnection(TSocket * Socket, std::string Name); //use immediately after accepting connection into socket
 
- 	int write(const void * data, unsigned size);
 
- 	int read(void * data, unsigned size);
 
- 	void close();
 
- 	bool isOpen() const;
 
-     template<class T>
 
-     CConnection &operator&(const T&);
 
- 	virtual ~CConnection(void);
 
- 	CPack *retreivePack(); //gets from server next pack (allocates it with new)
 
- 	void sendPackToServer(const CPack &pack, ui8 player, ui32 requestID);
 
- 	void disableStackSendingByID();
 
- 	void enableStackSendingByID();
 
- 	void disableSmartPointerSerialization();
 
- 	void enableSmartPointerSerializatoin();
 
- };
 
- DLL_LINKAGE std::ostream &operator<<(std::ostream &str, const CConnection &cpc);
 
- template<typename T>
 
- class CApplier
 
- {
 
- public:
 
- 	std::map<ui16,T*> apps;
 
- 	~CApplier()
 
- 	{
 
- 		typename std::map<ui16, T*>::iterator iter;
 
- 		for(iter = apps.begin(); iter != apps.end(); iter++)
 
- 			delete iter->second;
 
- 	}
 
- 	template<typename U> void registerType(const U * t=NULL)
 
- 	{
 
- 		ui16 ID = typeList.registerType(t);
 
- 		apps[ID] = T::getApplier(t);
 
- 	}
 
- };
 
 
  |