beegee1 1d57b75bc5 - random number generation refactoring hace 11 años
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CGameHandler.cpp 1d57b75bc5 - random number generation refactoring hace 11 años
CGameHandler.h f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. hace 12 años
CMakeLists.txt 7356145c3a updated LD_RUNPATH_SEARCH_PATHS hace 11 años
CQuery.cpp 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 hace 11 años
CQuery.h 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree hace 11 años
CVCMIServer.cpp 760ae7d44a Changes related to Debian packaging, based on josch patch hace 11 años
CVCMIServer.h 2b45e13c5c c++03 -> c++11 switch: hace 12 años
NetPacksServer.cpp d8a27d8f3c Refactored player-specific data into single struct BattleState. hace 12 años
StdInc.cpp cce814c41b * Final commit hace 14 años
StdInc.h 1d57b75bc5 - random number generation refactoring hace 11 años
VCMI_server.cbp 4203d69525 Part 2 of new spell configuration hace 11 años
VCMI_server.vcxproj e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. hace 12 años