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CGameHandler.cpp
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1d57b75bc5
- random number generation refactoring
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hace 11 años |
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CGameHandler.h
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f8028f512d
Fixed #1585 - destroyed war machines will be removed from hero's equipment.
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hace 12 años |
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CMakeLists.txt
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7356145c3a
updated LD_RUNPATH_SEARCH_PATHS
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hace 11 años |
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CQuery.cpp
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9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
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hace 11 años |
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CQuery.h
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16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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hace 11 años |
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CVCMIServer.cpp
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760ae7d44a
Changes related to Debian packaging, based on josch patch
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hace 11 años |
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CVCMIServer.h
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2b45e13c5c
c++03 -> c++11 switch:
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hace 12 años |
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NetPacksServer.cpp
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d8a27d8f3c
Refactored player-specific data into single struct BattleState.
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hace 12 años |
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StdInc.cpp
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cce814c41b
* Final commit
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hace 14 años |
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StdInc.h
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1d57b75bc5
- random number generation refactoring
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hace 11 años |
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VCMI_server.cbp
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4203d69525
Part 2 of new spell configuration
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hace 11 años |
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VCMI_server.vcxproj
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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hace 12 años |