CMarketWindow.cpp 9.8 KB

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  1. /*
  2. * CMarketWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CMarketWindow.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../gui/CursorHandler.h"
  14. #include "../gui/Shortcut.h"
  15. #include "../widgets/Buttons.h"
  16. #include "../widgets/TextControls.h"
  17. #include "../widgets/markets/CAltarArtifacts.h"
  18. #include "../widgets/markets/CAltarCreatures.h"
  19. #include "../widgets/markets/CArtifactsBuying.h"
  20. #include "../widgets/markets/CArtifactsSelling.h"
  21. #include "../widgets/markets/CFreelancerGuild.h"
  22. #include "../widgets/markets/CMarketResources.h"
  23. #include "../widgets/markets/CTransferResources.h"
  24. #include "../CGameInfo.h"
  25. #include "../CPlayerInterface.h"
  26. #include "../../lib/CGeneralTextHandler.h"
  27. #include "../../lib/mapObjects/CGTownInstance.h"
  28. #include "../../lib/mapObjects/CGMarket.h"
  29. #include "../../lib/mapObjects/CGHeroInstance.h"
  30. CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
  31. : CStatusbarWindow(PLAYER_COLORED)
  32. , windowClosedCallback(onWindowClosed)
  33. {
  34. assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
  35. mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
  36. mode == EMarketMode::CREATURE_EXP);
  37. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  38. if(mode == EMarketMode::RESOURCE_RESOURCE)
  39. createMarketResources(market, hero);
  40. else if(mode == EMarketMode::RESOURCE_PLAYER)
  41. createTransferResources(market, hero);
  42. else if(mode == EMarketMode::CREATURE_RESOURCE)
  43. createFreelancersGuild(market, hero);
  44. else if(mode == EMarketMode::RESOURCE_ARTIFACT)
  45. createArtifactsBuying(market, hero);
  46. else if(mode == EMarketMode::ARTIFACT_RESOURCE)
  47. createArtifactsSelling(market, hero);
  48. else if(mode == EMarketMode::ARTIFACT_EXP)
  49. createAltarArtifacts(market, hero);
  50. else if(mode == EMarketMode::CREATURE_EXP)
  51. createAltarCreatures(market, hero);
  52. statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
  53. }
  54. void CMarketWindow::updateArtifacts()
  55. {
  56. assert(marketWidget);
  57. marketWidget->update();
  58. }
  59. void CMarketWindow::updateGarrisons()
  60. {
  61. assert(marketWidget);
  62. marketWidget->update();
  63. }
  64. void CMarketWindow::updateResource()
  65. {
  66. assert(marketWidget);
  67. marketWidget->update();
  68. }
  69. void CMarketWindow::updateHero()
  70. {
  71. assert(marketWidget);
  72. marketWidget->update();
  73. }
  74. void CMarketWindow::close()
  75. {
  76. if(windowClosedCallback)
  77. windowClosedCallback();
  78. CWindowObject::close();
  79. }
  80. bool CMarketWindow::holdsGarrison(const CArmedInstance * army)
  81. {
  82. assert(marketWidget);
  83. return marketWidget->hero == army;
  84. }
  85. void CMarketWindow::artifactRemoved(const ArtifactLocation & artLoc)
  86. {
  87. marketWidget->update();
  88. CWindowWithArtifacts::artifactRemoved(artLoc);
  89. }
  90. void CMarketWindow::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw)
  91. {
  92. if(!getState().has_value())
  93. return;
  94. CWindowWithArtifacts::artifactMoved(srcLoc, destLoc, withRedraw);
  95. assert(marketWidget);
  96. marketWidget->update();
  97. }
  98. void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
  99. {
  100. auto isButtonVisible = [currentMode, market, hero](EMarketMode modeButton) -> bool
  101. {
  102. if(currentMode == modeButton)
  103. return false;
  104. if(!market->allowsTrade(modeButton))
  105. return false;
  106. if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
  107. {
  108. if(const auto town = dynamic_cast<const CGTownInstance*>(market))
  109. return town->getOwner() == LOCPLINT->playerID;
  110. else
  111. return true;
  112. }
  113. else
  114. {
  115. return hero != nullptr;
  116. }
  117. };
  118. changeModeButtons.clear();
  119. auto buttonPos = Point(18, 520);
  120. auto addButton = [this, &buttonPos](const AnimationPath & picPath, const std::pair<std::string, std::string> & buttonHelpContainer,
  121. const std::function<void()> & pressButtonFunctor)
  122. {
  123. changeModeButtons.emplace_back(std::make_shared<CButton>(buttonPos, picPath, buttonHelpContainer, pressButtonFunctor));
  124. buttonPos -= Point(0, buttonHeightWithMargin);
  125. };
  126. if(isButtonVisible(EMarketMode::RESOURCE_PLAYER))
  127. addButton(AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero));
  128. if(isButtonVisible(EMarketMode::ARTIFACT_RESOURCE))
  129. addButton(AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero));
  130. if(isButtonVisible(EMarketMode::RESOURCE_ARTIFACT))
  131. addButton(AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero));
  132. buttonPos = Point(516, 520 - buttonHeightWithMargin);
  133. if(isButtonVisible(EMarketMode::CREATURE_RESOURCE))
  134. addButton(AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero));
  135. if(isButtonVisible(EMarketMode::RESOURCE_RESOURCE))
  136. addButton(AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero));
  137. buttonPos = Point(516, 421);
  138. if(isButtonVisible(EMarketMode::CREATURE_EXP))
  139. {
  140. addButton(AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero));
  141. if(marketWidget->hero->getAlignment() == EAlignment::GOOD)
  142. changeModeButtons.back()->block(true);
  143. }
  144. if(isButtonVisible(EMarketMode::ARTIFACT_EXP))
  145. {
  146. addButton(AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero));
  147. if(marketWidget->hero->getAlignment() == EAlignment::EVIL)
  148. changeModeButtons.back()->block(true);
  149. }
  150. }
  151. void CMarketWindow::initWidgetInternals(const EMarketMode mode, const std::pair<std::string, std::string> & quitButtonHelpContainer)
  152. {
  153. background->center();
  154. pos = background->pos;
  155. marketWidget->setRedrawParent(true);
  156. marketWidget->moveTo(pos.topLeft());
  157. createChangeModeButtons(mode, marketWidget->market, marketWidget->hero);
  158. quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
  159. quitButtonHelpContainer, [this](){close();}, EShortcut::GLOBAL_RETURN);
  160. redraw();
  161. }
  162. void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
  163. {
  164. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  165. background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
  166. marketWidget = std::make_shared<CArtifactsBuying>(market, hero);
  167. initWidgetInternals(EMarketMode::RESOURCE_ARTIFACT, CGI->generaltexth->zelp[600]);
  168. }
  169. void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
  170. {
  171. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  172. background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
  173. // Create image that copies part of background containing slot MISC_1 into position of slot MISC_5
  174. artSlotBack = std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 0, 0);
  175. artSlotBack->moveTo(Point(358, 443));
  176. auto artsSellingMarket = std::make_shared<CArtifactsSelling>(market, hero);
  177. artSets.clear();
  178. addSetAndCallbacks(artsSellingMarket->getAOHset());
  179. marketWidget = artsSellingMarket;
  180. initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]);
  181. }
  182. void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
  183. {
  184. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  185. background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
  186. marketWidget = std::make_shared<CMarketResources>(market, hero);
  187. initWidgetInternals(EMarketMode::RESOURCE_RESOURCE, CGI->generaltexth->zelp[600]);
  188. }
  189. void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
  190. {
  191. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  192. background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
  193. marketWidget = std::make_shared<CFreelancerGuild>(market, hero);
  194. initWidgetInternals(EMarketMode::CREATURE_RESOURCE, CGI->generaltexth->zelp[600]);
  195. }
  196. void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
  197. {
  198. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  199. background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
  200. marketWidget = std::make_shared<CTransferResources>(market, hero);
  201. initWidgetInternals(EMarketMode::RESOURCE_PLAYER, CGI->generaltexth->zelp[600]);
  202. }
  203. void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
  204. {
  205. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  206. background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
  207. auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
  208. marketWidget = altarArtifacts;
  209. artSets.clear();
  210. addSetAndCallbacks(altarArtifacts->getAOHset());
  211. initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]);
  212. updateHero();
  213. quitButton->addCallback([altarArtifacts](){altarArtifacts->putBackArtifacts();});
  214. }
  215. void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
  216. {
  217. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  218. background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
  219. marketWidget = std::make_shared<CAltarCreatures>(market, hero);
  220. initWidgetInternals(EMarketMode::CREATURE_EXP, CGI->generaltexth->zelp[568]);
  221. updateHero();
  222. }
  223. void CMarketWindow::deactivate()
  224. {
  225. CCS->curh->dragAndDropCursor(nullptr);
  226. CIntObject::deactivate();
  227. }