| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313 |
- set(client_SRCS
- StdInc.cpp
- ../CCallback.cpp
- battle/BattleActionsController.cpp
- battle/BattleAnimationClasses.cpp
- battle/BattleControlPanel.cpp
- battle/BattleEffectsController.cpp
- battle/BattleFieldController.cpp
- battle/BattleInterfaceClasses.cpp
- battle/BattleInterface.cpp
- battle/BattleObstacleController.cpp
- battle/BattleProjectileController.cpp
- battle/BattleRenderer.cpp
- battle/BattleSiegeController.cpp
- battle/BattleStacksController.cpp
- battle/CreatureAnimation.cpp
- gui/CAnimation.cpp
- gui/Canvas.cpp
- gui/CCursorHandler.cpp
- gui/CGuiHandler.cpp
- gui/CIntObject.cpp
- gui/Fonts.cpp
- gui/Geometries.cpp
- gui/SDL_Extensions.cpp
- gui/NotificationHandler.cpp
- widgets/AdventureMapClasses.cpp
- widgets/Buttons.cpp
- widgets/CArtifactHolder.cpp
- widgets/CComponent.cpp
- widgets/CGarrisonInt.cpp
- widgets/Images.cpp
- widgets/MiscWidgets.cpp
- widgets/ObjectLists.cpp
- widgets/TextControls.cpp
- windows/CAdvmapInterface.cpp
- windows/CCastleInterface.cpp
- windows/CCreatureWindow.cpp
- windows/CreaturePurchaseCard.cpp
- windows/CHeroWindow.cpp
- windows/CKingdomInterface.cpp
- windows/CQuestLog.cpp
- windows/CSpellWindow.cpp
- windows/CTradeWindow.cpp
- windows/CWindowObject.cpp
- windows/GUIClasses.cpp
- windows/InfoWindows.cpp
- windows/QuickRecruitmentWindow.cpp
- mainmenu/CMainMenu.cpp
- mainmenu/CCampaignScreen.cpp
- mainmenu/CreditsScreen.cpp
- mainmenu/CPrologEpilogVideo.cpp
- lobby/CBonusSelection.cpp
- lobby/CSelectionBase.cpp
- lobby/CLobbyScreen.cpp
- lobby/CSavingScreen.cpp
- lobby/CScenarioInfoScreen.cpp
- lobby/CCampaignInfoScreen.cpp
- lobby/OptionsTab.cpp
- lobby/RandomMapTab.cpp
- lobby/SelectionTab.cpp
- CBitmapHandler.cpp
- CreatureCostBox.cpp
- CGameInfo.cpp
- Client.cpp
- CMessage.cpp
- CMT.cpp
- CMusicHandler.cpp
- CPlayerInterface.cpp
- CVideoHandler.cpp
- CServerHandler.cpp
- Graphics.cpp
- mapHandler.cpp
- NetPacksClient.cpp
- NetPacksLobbyClient.cpp
- SDLRWwrapper.cpp
- )
- set(client_HEADERS
- StdInc.h
- battle/BattleActionsController.h
- battle/BattleAnimationClasses.h
- battle/BattleControlPanel.h
- battle/BattleEffectsController.h
- battle/BattleFieldController.h
- battle/BattleInterfaceClasses.h
- battle/BattleInterface.h
- battle/BattleObstacleController.h
- battle/BattleProjectileController.h
- battle/BattleRenderer.h
- battle/BattleSiegeController.h
- battle/BattleStacksController.h
- battle/CreatureAnimation.h
- battle/BattleConstants.h
- gui/CAnimation.h
- gui/Canvas.h
- gui/CCursorHandler.h
- gui/CGuiHandler.h
- gui/CIntObject.h
- gui/Fonts.h
- gui/Geometries.h
- gui/SDL_Compat.h
- gui/SDL_Extensions.h
- gui/SDL_Pixels.h
- gui/NotificationHandler.h
- widgets/AdventureMapClasses.h
- widgets/Buttons.h
- widgets/CArtifactHolder.h
- widgets/CComponent.h
- widgets/CGarrisonInt.h
- widgets/Images.h
- widgets/MiscWidgets.h
- widgets/ObjectLists.h
- widgets/TextControls.h
- windows/CAdvmapInterface.h
- windows/CCastleInterface.h
- windows/CCreatureWindow.h
- windows/CreaturePurchaseCard.h
- windows/CHeroWindow.h
- windows/CKingdomInterface.h
- windows/CQuestLog.h
- windows/CSpellWindow.h
- windows/CTradeWindow.h
- windows/CWindowObject.h
- windows/GUIClasses.h
- windows/InfoWindows.h
- windows/QuickRecruitmentWindow.h
- mainmenu/CMainMenu.h
- mainmenu/CCampaignScreen.h
- mainmenu/CreditsScreen.h
- mainmenu/CPrologEpilogVideo.h
- lobby/CBonusSelection.h
- lobby/CSelectionBase.h
- lobby/CLobbyScreen.h
- lobby/CSavingScreen.h
- lobby/CScenarioInfoScreen.h
- lobby/CCampaignInfoScreen.h
- lobby/OptionsTab.h
- lobby/RandomMapTab.h
- lobby/SelectionTab.h
- CBitmapHandler.h
- CreatureCostBox.h
- CGameInfo.h
- Client.h
- CMessage.h
- CMT.h
- CMusicHandler.h
- CPlayerInterface.h
- CVideoHandler.h
- CServerHandler.h
- Graphics.h
- mapHandler.h
- resource.h
- SDLRWwrapper.h
- )
- if(APPLE_IOS)
- set(client_SRCS ${client_SRCS}
- CFocusableHelper.cpp
- ios/GameChatKeyboardHandler.m
- ios/main.m
- ios/startSDL.mm
- ios/utils.mm
- )
- set(client_HEADERS ${client_HEADERS}
- CFocusableHelper.h
- ios/GameChatKeyboardHandler.h
- ios/startSDL.h
- ios/utils.h
- )
- endif()
- assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
- if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
- return()
- endif()
- if(WIN32)
- set(client_ICON "VCMI_client.rc")
- endif()
- if(ENABLE_DEBUG_CONSOLE)
- add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} ${client_ICON})
- else()
- add_executable(vcmiclient WIN32 ${client_SRCS} ${client_HEADERS} ${client_ICON})
- endif(ENABLE_DEBUG_CONSOLE)
- add_dependencies(vcmiclient vcmiserver BattleAI StupidAI VCAI Nullkiller)
- if(APPLE_IOS)
- if(ENABLE_ERM)
- add_dependencies(vcmiclient vcmiERM)
- endif()
- if(ENABLE_LUA)
- add_dependencies(vcmiclient vcmiLua)
- endif()
- endif()
- if(WIN32)
- set_target_properties(vcmiclient
- PROPERTIES
- OUTPUT_NAME "VCMI_client"
- PROJECT_LABEL "VCMI_client"
- )
- set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclient)
- if(NOT ENABLE_DEBUG_CONSOLE)
- target_link_libraries(vcmiclient SDL2::SDL2main)
- endif()
- target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
- # TODO: very hacky, find proper solution to copy AI dlls into bin dir
- if(MSVC)
- add_custom_command(TARGET vcmiclient POST_BUILD
- WORKING_DIRECTORY "$<TARGET_FILE_DIR:vcmiclient>"
- COMMAND ${CMAKE_COMMAND} -E copy AI/fuzzylite.dll fuzzylite.dll
- COMMAND ${CMAKE_COMMAND} -E copy AI/tbb.dll tbb.dll
- )
- endif()
- elseif(APPLE_IOS)
- target_link_libraries(vcmiclient PRIVATE
- iOS_utils
- # FFmpeg
- bz2
- iconv
- z
- "-framework AudioToolbox"
- "-framework AVFoundation"
- "-framework CoreMedia"
- "-framework VideoToolbox"
- )
- set_target_properties(vcmiclient PROPERTIES
- MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_LIST_DIR}/ios/Info.plist"
- XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
- XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "$(CODE_SIGNING_ALLOWED_FOR_APPS)"
- XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME AppIcon
- )
- foreach(XCODE_RESOURCE LaunchScreen.storyboard Images.xcassets Settings.bundle vcmi_logo.png)
- set(XCODE_RESOURCE_PATH ios/${XCODE_RESOURCE})
- target_sources(vcmiclient PRIVATE ${XCODE_RESOURCE_PATH})
- set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
- # workaround to prevent CMAKE_SKIP_PRECOMPILE_HEADERS being added as compile flag
- # add max version condition when https://gitlab.kitware.com/cmake/cmake/-/merge_requests/7562 is merged
- if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.22.0")
- set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES LANGUAGE CXX)
- endif()
- endforeach()
- set(CMAKE_EXE_LINKER_FLAGS "-Wl,-e,_client_main")
- endif()
- if(BUILD_SINGLE_APP)
- target_link_libraries(vcmiclient PRIVATE vcmiserver)
- if(ENABLE_LAUNCHER)
- target_link_libraries(vcmiclient PRIVATE vcmilauncher)
- endif()
- endif()
- target_link_libraries(vcmiclient PRIVATE
- ${VCMI_LIB_TARGET} SDL2::SDL2 SDL2::Image SDL2::Mixer SDL2::TTF
- )
- if(ffmpeg_LIBRARIES)
- target_link_libraries(vcmiclient PRIVATE
- ${ffmpeg_LIBRARIES}
- )
- else()
- target_compile_definitions(vcmiclient PRIVATE DISABLE_VIDEO)
- endif()
- target_include_directories(vcmiclient
- PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
- vcmi_set_output_dir(vcmiclient "")
- enable_pch(vcmiclient)
- if(APPLE_IOS)
- vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
- add_custom_command(TARGET vcmiclient POST_BUILD
- COMMAND ios/set_build_version.sh "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
- COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --component "${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}" --config "$<CONFIG>" --prefix "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
- COMMAND ios/rpath_remove_symlinks.sh
- COMMAND ios/codesign.sh
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
- )
- install(TARGETS vcmiclient DESTINATION Payload COMPONENT app) # for ipa generation with cpack
- else()
- install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
- endif()
- #install icons and desktop file on Linux
- if(NOT WIN32 AND NOT APPLE)
- #FIXME: move to client makefile?
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
- endif()
|