RandomMapTab.cpp 10 KB

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  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "../CGameInfo.h"
  14. #include "../CServerHandler.h"
  15. #include "../gui/CAnimation.h"
  16. #include "../gui/CGuiHandler.h"
  17. #include "../widgets/CComponent.h"
  18. #include "../widgets/Buttons.h"
  19. #include "../widgets/MiscWidgets.h"
  20. #include "../widgets/ObjectLists.h"
  21. #include "../widgets/TextControls.h"
  22. #include "../windows/GUIClasses.h"
  23. #include "../windows/InfoWindows.h"
  24. #include "../../lib/CGeneralTextHandler.h"
  25. #include "../../lib/mapping/CMapInfo.h"
  26. #include "../../lib/rmg/CMapGenOptions.h"
  27. #include "../../lib/CModHandler.h"
  28. #include "../../lib/rmg/CRmgTemplateStorage.h"
  29. RandomMapTab::RandomMapTab():
  30. InterfaceObjectConfigurable()
  31. {
  32. recActions = 0;
  33. mapGenOptions = std::make_shared<CMapGenOptions>();
  34. const JsonNode config(ResourceID("config/windows/randomMapTab.json"));
  35. addCallback("toggleMapSize", [&](int btnId)
  36. {
  37. auto mapSizeVal = getPossibleMapSizes();
  38. mapGenOptions->setWidth(mapSizeVal[btnId]);
  39. mapGenOptions->setHeight(mapSizeVal[btnId]);
  40. updateMapInfoByHost();
  41. });
  42. addCallback("toggleTwoLevels", [&](bool on)
  43. {
  44. mapGenOptions->setHasTwoLevels(on);
  45. updateMapInfoByHost();
  46. });
  47. addCallback("setPlayersCount", [&](int btnId)
  48. {
  49. mapGenOptions->setPlayerCount(btnId);
  50. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  51. deactivateButtonsFrom(w.get(), btnId);
  52. // deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
  53. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  54. deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
  55. validatePlayersCnt(btnId);
  56. updateMapInfoByHost();
  57. });
  58. addCallback("setTeamsCount", [&](int btnId)
  59. {
  60. mapGenOptions->setTeamCount(btnId);
  61. updateMapInfoByHost();
  62. });
  63. addCallback("setCompOnlyPlayers", [&](int btnId)
  64. {
  65. mapGenOptions->setCompOnlyPlayerCount(btnId);
  66. // deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
  67. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  68. deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
  69. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  70. deactivateButtonsFrom(w.get(), (btnId == 0 ? 1 : btnId));
  71. validateCompOnlyPlayersCnt(btnId);
  72. updateMapInfoByHost();
  73. });
  74. addCallback("setCompOnlyTeams", [&](int btnId)
  75. {
  76. mapGenOptions->setCompOnlyTeamCount(btnId);
  77. updateMapInfoByHost();
  78. });
  79. addCallback("setWaterContent", [&](int btnId)
  80. {
  81. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  82. updateMapInfoByHost();
  83. });
  84. addCallback("setMonsterStrength", [&](int btnId)
  85. {
  86. if(btnId < 0)
  87. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  88. else
  89. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  90. updateMapInfoByHost();
  91. });
  92. //new callbacks available only from mod
  93. addCallback("templateSelection", [&](int)
  94. {
  95. GH.pushInt(std::make_shared<TemplatesDropBox>(this));
  96. });
  97. init(config);
  98. updateMapInfoByHost();
  99. }
  100. void RandomMapTab::updateMapInfoByHost()
  101. {
  102. if(CSH->isGuest())
  103. return;
  104. // Generate header info
  105. mapInfo = std::make_shared<CMapInfo>();
  106. mapInfo->isRandomMap = true;
  107. mapInfo->mapHeader = make_unique<CMapHeader>();
  108. mapInfo->mapHeader->version = EMapFormat::SOD;
  109. mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
  110. mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
  111. mapInfo->mapHeader->difficulty = 1; // Normal
  112. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  113. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  114. mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
  115. // Generate player information
  116. mapInfo->mapHeader->players.clear();
  117. int playersToGen = PlayerColor::PLAYER_LIMIT_I;
  118. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  119. {
  120. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  121. playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
  122. else
  123. playersToGen = mapGenOptions->getPlayerCount();
  124. }
  125. mapInfo->mapHeader->howManyTeams = playersToGen;
  126. for(int i = 0; i < playersToGen; ++i)
  127. {
  128. PlayerInfo player;
  129. player.isFactionRandom = true;
  130. player.canComputerPlay = true;
  131. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
  132. {
  133. player.canHumanPlay = false;
  134. }
  135. else
  136. {
  137. player.canHumanPlay = true;
  138. }
  139. player.team = TeamID(i);
  140. player.hasMainTown = true;
  141. player.generateHeroAtMainTown = true;
  142. mapInfo->mapHeader->players.push_back(player);
  143. }
  144. mapInfoChanged(mapInfo, mapGenOptions);
  145. }
  146. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  147. {
  148. if(auto w = widget<CToggleGroup>("groupMapSize"))
  149. w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
  150. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  151. w->setSelected(opts->getHasTwoLevels());
  152. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  153. w->setSelected(opts->getPlayerCount());
  154. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  155. w->setSelected(opts->getTeamCount());
  156. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  157. w->setSelected(opts->getCompOnlyPlayerCount());
  158. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  159. w->setSelected(opts->getCompOnlyTeamCount());
  160. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  161. w->setSelected(opts->getWaterContent());
  162. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  163. w->setSelected(opts->getMonsterStrength());
  164. }
  165. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  166. {
  167. mapGenOptions->setMapTemplate(tmpl);
  168. if(auto w = widget<CButton>("templateButton"))
  169. {
  170. if(tmpl)
  171. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  172. else
  173. w->addTextOverlay("default", EFonts::FONT_SMALL);
  174. }
  175. }
  176. void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
  177. {
  178. logGlobal->debug("Blocking buttons from %d", startId);
  179. for(auto toggle : group->buttons)
  180. {
  181. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  182. {
  183. if(startId == CMapGenOptions::RANDOM_SIZE || toggle.first < startId)
  184. {
  185. button->block(false);
  186. }
  187. else
  188. {
  189. button->block(true);
  190. }
  191. }
  192. }
  193. }
  194. void RandomMapTab::validatePlayersCnt(int playersCnt)
  195. {
  196. if(playersCnt == CMapGenOptions::RANDOM_SIZE)
  197. {
  198. return;
  199. }
  200. if(mapGenOptions->getTeamCount() >= playersCnt)
  201. {
  202. mapGenOptions->setTeamCount(playersCnt - 1);
  203. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  204. w->setSelected(mapGenOptions->getTeamCount());
  205. }
  206. // total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3)
  207. if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I)
  208. {
  209. mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
  210. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  211. w->setSelected(mapGenOptions->getCompOnlyPlayerCount());
  212. }
  213. validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount());
  214. }
  215. void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
  216. {
  217. if(compOnlyPlayersCnt == CMapGenOptions::RANDOM_SIZE)
  218. {
  219. return;
  220. }
  221. if(mapGenOptions->getCompOnlyTeamCount() >= compOnlyPlayersCnt)
  222. {
  223. int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
  224. mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
  225. updateMapInfoByHost();
  226. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  227. w->setSelected(compOnlyTeamCount);
  228. }
  229. }
  230. std::vector<int> RandomMapTab::getPossibleMapSizes()
  231. {
  232. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  233. }
  234. TemplatesDropBox::ListItem::ListItem(TemplatesDropBox * _dropBox, Point position)
  235. : CIntObject(LCLICK | HOVER, position),
  236. dropBox(_dropBox)
  237. {
  238. OBJ_CONSTRUCTION;
  239. labelName = std::make_shared<CLabel>(0, 0, FONT_SMALL, EAlignment::TOPLEFT, Colors::WHITE);
  240. labelName->setAutoRedraw(false);
  241. hoverImage = std::make_shared<CPicture>("List10Sl", 0, 0);
  242. hoverImage->visible = false;
  243. pos.w = hoverImage->pos.w;
  244. pos.h = hoverImage->pos.h;
  245. type |= REDRAW_PARENT;
  246. }
  247. void TemplatesDropBox::ListItem::updateItem(int idx, const CRmgTemplate * _item)
  248. {
  249. item = _item;
  250. if(item)
  251. {
  252. labelName->setText(item->getName());
  253. }
  254. else
  255. {
  256. if(idx)
  257. labelName->setText("");
  258. else
  259. labelName->setText("default");
  260. }
  261. }
  262. void TemplatesDropBox::ListItem::hover(bool on)
  263. {
  264. if(labelName->getText().empty())
  265. {
  266. hovered = false;
  267. hoverImage->visible = false;
  268. }
  269. else
  270. {
  271. hoverImage->visible = on;
  272. }
  273. redraw();
  274. }
  275. void TemplatesDropBox::ListItem::clickLeft(tribool down, bool previousState)
  276. {
  277. if(down && hovered)
  278. {
  279. dropBox->setTemplate(item);
  280. }
  281. }
  282. TemplatesDropBox::TemplatesDropBox(RandomMapTab * randomMapTab):
  283. CIntObject(LCLICK | HOVER),
  284. randomMapTab(randomMapTab)
  285. {
  286. curItems = VLC->tplh->getTemplates();
  287. curItems.insert(curItems.begin(), nullptr); //default template
  288. OBJ_CONSTRUCTION;
  289. background = std::make_shared<CPicture>("List10Bk", 158, 76);
  290. int positionsToShow = 10;
  291. for(int i = 0; i < positionsToShow; i++)
  292. listItems.push_back(std::make_shared<ListItem>(this, Point(158, 76 + i * 25)));
  293. slider = std::make_shared<CSlider>(Point(212 + 158, 76), 252, std::bind(&TemplatesDropBox::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, false, CSlider::BLUE);
  294. updateListItems();
  295. pos = background->pos;
  296. }
  297. void TemplatesDropBox::sliderMove(int slidPos)
  298. {
  299. if(!slider)
  300. return; // ignore spurious call when slider is being created
  301. updateListItems();
  302. redraw();
  303. }
  304. void TemplatesDropBox::hover(bool on)
  305. {
  306. hovered = on;
  307. }
  308. void TemplatesDropBox::clickLeft(tribool down, bool previousState)
  309. {
  310. if(down && !hovered)
  311. {
  312. assert(GH.topInt().get() == this);
  313. GH.popInt(GH.topInt());
  314. }
  315. }
  316. void TemplatesDropBox::updateListItems()
  317. {
  318. int elemIdx = slider->getValue();
  319. for(auto item : listItems)
  320. {
  321. if(elemIdx < curItems.size())
  322. {
  323. item->updateItem(elemIdx, curItems[elemIdx]);
  324. elemIdx++;
  325. }
  326. else
  327. {
  328. item->updateItem(elemIdx);
  329. }
  330. }
  331. }
  332. void TemplatesDropBox::setTemplate(const CRmgTemplate * tmpl)
  333. {
  334. randomMapTab->setTemplate(tmpl);
  335. assert(GH.topInt().get() == this);
  336. GH.popInt(GH.topInt());
  337. }