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- /* Copyright 2010 Juan Rada-Vilela
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- #include "RuleBlock.h"
- #include "FuzzyRule.h"
- #include <iosfwd>
- namespace fl {
- RuleBlock::RuleBlock(const std::string& name)
- : _name(name) {
- setFuzzyOperator(FuzzyOperator::DefaultFuzzyOperator());
- }
- RuleBlock::RuleBlock(const std::string& name, const FuzzyOperator& fuzzy_operator)
- : _name(name), _fuzzy_operator(&fuzzy_operator) {
- }
- RuleBlock::~RuleBlock() {
- reset();
- }
- void RuleBlock::setName(const std::string& name) {
- this->_name = name;
- }
- std::string RuleBlock::name() const {
- return this->_name;
- }
- FuzzyRule* RuleBlock::rule(int index) const {
- return this->_rules[index];
- }
- void RuleBlock::addRule(FuzzyRule* rule) {
- this->_rules.push_back(rule);
- }
- FuzzyRule* RuleBlock::removeRule(int index) {
- FuzzyRule* result = rule(index);
- this->_rules.erase(this->_rules.begin() + index);
- return result;
- }
- int RuleBlock::numberOfRules() const {
- return this->_rules.size();
- }
- const FuzzyOperator& RuleBlock::fuzzyOperator() const {
- return *this->_fuzzy_operator;
- }
- void RuleBlock::setFuzzyOperator(const FuzzyOperator& fuzzy_op) {
- this->_fuzzy_operator = &fuzzy_op;
- for (int i = 0; i < numberOfRules(); ++i) {
- rule(i)->setFuzzyOperator(fuzzy_op);
- }
- }
- void RuleBlock::fireRules() {
- for (int i = 0; i < numberOfRules(); ++i) {
- rule(i)->fire(rule(i)->firingStrength());
- }
- }
- void RuleBlock::reset() {
- for (int i = numberOfRules() - 1; i >= 0; --i) {
- delete removeRule(i);
- }
- }
- std::string RuleBlock::toString() const{
- std::stringstream ss;
- ss << "RULEBLOCK " << name() << "\n";
- for (int i = 0 ; i < numberOfRules() ; ++i){
- ss << " RULE " << i + 1 << ": " << rule(i)->toString() << ";\n";
- }
- ss << "END_RULEBLOCK";
- return ss.str();
- }
- }
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