| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299 | 
/* * CLogger.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "../CConsoleHandler.h"class CLogger;struct LogRecord;class ILogTarget;namespace ELogLevel{enum ELogLevel{	NOT_SET = 0,	TRACE,	DEBUG,	INFO,	WARN,	ERROR};}/// The class CLoggerDomain provides convenient access to super domains from a sub domain.class DLL_LINKAGE CLoggerDomain{public:	/// Constructs a CLoggerDomain with the domain designated by name.	/// Sub-domains can be specified by separating domains by a dot, e.g. "ai.battle". The global domain is named "global".	explicit CLoggerDomain(const std::string & name);	std::string getName() const;	CLoggerDomain getParent() const;	bool isGlobalDomain() const;	static const std::string DOMAIN_GLOBAL;private:	std::string name;};/// The class CLoggerStream provides a stream-like way of logging messages.class DLL_LINKAGE CLoggerStream{public:	CLoggerStream(const CLogger & logger, ELogLevel::ELogLevel level);	~CLoggerStream();	template<typename T>	CLoggerStream & operator<<(const T & data)	{		if(!sbuffer) sbuffer = new std::stringstream();		(*sbuffer) << data;		return *this;	}private:	const CLogger & logger;	ELogLevel::ELogLevel level;	std::stringstream * sbuffer;};/// The logger is used to log messages to certain targets of a specific domain/name./// It is thread-safe and can be used concurrently by several threads.class DLL_LINKAGE CLogger{public:	inline ELogLevel::ELogLevel getLevel() const;	void setLevel(ELogLevel::ELogLevel level);	const CLoggerDomain & getDomain() const;	/// Logger access methods	static CLogger * getLogger(const CLoggerDomain & domain);	static CLogger * getGlobalLogger();	/// Log methods for various log levels	void trace(const std::string & message) const;	CLoggerStream traceStream() const;	void debug(const std::string & message) const;	CLoggerStream debugStream() const;	void info(const std::string & message) const;	CLoggerStream infoStream() const;	void warn(const std::string & message) const;	CLoggerStream warnStream() const;	void error(const std::string & message) const;	CLoggerStream errorStream() const;	inline void log(ELogLevel::ELogLevel level, const std::string & message) const;	void addTarget(unique_ptr<ILogTarget> && target);	void clearTargets();	/// Returns true if a debug/trace log message will be logged, false if not.	/// Useful if performance is important and concatenating the log message is a expensive task.	bool isDebugEnabled() const;	bool isTraceEnabled() const;private:	explicit CLogger(const CLoggerDomain & domain);	inline ELogLevel::ELogLevel getEffectiveLevel() const; /// Returns the log level applied on this logger whether directly or indirectly.	inline void callTargets(const LogRecord & record) const;	CLoggerDomain domain;	CLogger * parent;	ELogLevel::ELogLevel level;	std::vector<unique_ptr<ILogTarget> > targets;	mutable boost::mutex mx;	static boost::recursive_mutex smx;};extern DLL_LINKAGE CLogger * logGlobal;extern DLL_LINKAGE CLogger * logBonus;extern DLL_LINKAGE CLogger * logNetwork;extern DLL_LINKAGE CLogger * logAi;extern DLL_LINKAGE CLogger * logAnim;/// RAII class for tracing the program execution./// It prints "Leaving function XYZ" automatically when the object gets destructed.class DLL_LINKAGE CTraceLogger : boost::noncopyable{public:	CTraceLogger(const CLogger * logger, const std::string & beginMessage, const std::string & endMessage);	~CTraceLogger();private:	const CLogger * logger;	std::string endMessage;};/// Macros for tracing the control flow of the application conveniently. If the LOG_TRACE macro is used it should be/// the first statement in the function. Logging traces via this macro have almost no impact when the trace is disabled./// #define RAII_TRACE(logger, onEntry, onLeave)			\	unique_ptr<CTraceLogger> ctl00;						\	if(logger->isTraceEnabled())						\		ctl00 = make_unique<CTraceLogger>(logger, onEntry, onLeave);#define LOG_TRACE(logger) RAII_TRACE(logger,								\		boost::str(boost::format("Entering %s.") % BOOST_CURRENT_FUNCTION),	\		boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION))#define LOG_TRACE_PARAMS(logger, formatStr, params) RAII_TRACE(logger,		\		boost::str(boost::format("Entering %s: " + std::string(formatStr) + ".") % BOOST_CURRENT_FUNCTION % params), \		boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION))/* ---------------------------------------------------------------------------- *//* Implementation/Detail classes, Private API *//* ---------------------------------------------------------------------------- *//// The class CLogManager is a global storage for logger objects.class DLL_LINKAGE CLogManager : public boost::noncopyable{public:	static CLogManager & get();	void addLogger(CLogger * logger);	CLogger * getLogger(const CLoggerDomain & domain); /// Returns a logger or nullptr if no one is registered for the given domain.private:	CLogManager();	~CLogManager();	std::map<std::string, CLogger *> loggers;	mutable boost::mutex mx;	static boost::recursive_mutex smx;};/// The struct LogRecord holds the log message and additional logging information.struct DLL_LINKAGE LogRecord{	LogRecord(const CLoggerDomain & domain, ELogLevel::ELogLevel level, const std::string & message)		: domain(domain), level(level), message(message), timeStamp(boost::posix_time::second_clock::local_time()),		  threadId(boost::this_thread::get_id())	{	}	CLoggerDomain domain;	ELogLevel::ELogLevel level;	std::string message;	boost::posix_time::ptime timeStamp;	boost::thread::id threadId;};/// The class CLogFormatter formats log records.////// There are several pattern characters which can be used to format a log record:/// %d = Date/Time/// %l = Log level/// %n = Logger name/// %t = Thread ID/// %m = Messageclass DLL_LINKAGE CLogFormatter{public:	CLogFormatter();	CLogFormatter(const std::string & pattern);	CLogFormatter(const CLogFormatter & other);	CLogFormatter & operator=(const CLogFormatter & other);	void setPattern(const std::string & pattern);	const std::string & getPattern() const;	std::string format(const LogRecord & record) const;private:	std::string pattern;	mutable std::stringstream dateStream;};/// The interface ILogTarget is used by all log target implementations. It holds/// the abstract method write which sub-classes should implement.class DLL_LINKAGE ILogTarget : public boost::noncopyable{public:	virtual ~ILogTarget() { };	virtual void write(const LogRecord & record) = 0;};/// The class CColorMapping maps a logger name and a level to a specific color. Supports domain inheritance.class DLL_LINKAGE CColorMapping{public:	CColorMapping();	void setColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level, EConsoleTextColor::EConsoleTextColor color);	EConsoleTextColor::EConsoleTextColor getColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level) const;private:	std::map<std::string, std::map<ELogLevel::ELogLevel, EConsoleTextColor::EConsoleTextColor> > map;};/// This target is a logging target which writes message to the console./// The target may be shared among multiple loggers. All methods except write aren't thread-safe./// The console target is intended to be configured once and then added to a logger.class DLL_LINKAGE CLogConsoleTarget : public ILogTarget{public:	explicit CLogConsoleTarget(CConsoleHandler * console);	bool isColoredOutputEnabled() const;	void setColoredOutputEnabled(bool coloredOutputEnabled);	ELogLevel::ELogLevel getThreshold() const;	void setThreshold(ELogLevel::ELogLevel threshold);	const CLogFormatter & getFormatter() const;	void setFormatter(const CLogFormatter & formatter);	const CColorMapping & getColorMapping() const;	void setColorMapping(const CColorMapping & colorMapping);	void write(const LogRecord & record) override;private:	CConsoleHandler * console;	ELogLevel::ELogLevel threshold;	bool coloredOutputEnabled;	CLogFormatter formatter;	CColorMapping colorMapping;	mutable boost::mutex mx;};/// This target is a logging target which writes messages to a log file./// The target may be shared among multiple loggers. All methods except write aren't thread-safe./// The file target is intended to be configured once and then added to a logger.class DLL_LINKAGE CLogFileTarget : public ILogTarget{public:	/// Constructs a CLogFileTarget and opens the file designated by filePath. If the append parameter is true, the file	/// will be appended to. Otherwise the file designated by filePath will be truncated before being opened.	explicit CLogFileTarget(const std::string & filePath, bool append = true);	~CLogFileTarget();	const CLogFormatter & getFormatter() const;	void setFormatter(const CLogFormatter & formatter);	void write(const LogRecord & record) override;private:	std::ofstream file;	CLogFormatter formatter;	mutable boost::mutex mx;};
 |