CConsoleHandler.cpp 8.0 KB

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  1. /*
  2. * CConsoleHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConsoleHandler.h"
  12. #include "CConfigHandler.h"
  13. #include "CThreadHelper.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. std::mutex CConsoleHandler::smx;
  16. DLL_LINKAGE CConsoleHandler * console = nullptr;
  17. VCMI_LIB_NAMESPACE_END
  18. #ifndef VCMI_WINDOWS
  19. using TColor = std::string;
  20. #define CONSOLE_GREEN "\x1b[1;32m"
  21. #define CONSOLE_RED "\x1b[1;31m"
  22. #define CONSOLE_MAGENTA "\x1b[1;35m"
  23. #define CONSOLE_YELLOW "\x1b[1;33m"
  24. #define CONSOLE_WHITE "\x1b[1;37m"
  25. #define CONSOLE_GRAY "\x1b[1;30m"
  26. #define CONSOLE_TEAL "\x1b[1;36m"
  27. #else
  28. #include <windows.h>
  29. #include <dbghelp.h>
  30. #ifndef __MINGW32__
  31. #pragma comment(lib, "dbghelp.lib")
  32. #endif
  33. typedef WORD TColor;
  34. HANDLE handleIn;
  35. HANDLE handleOut;
  36. HANDLE handleErr;
  37. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  38. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  39. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  40. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  41. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  42. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  43. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  44. static TColor defErrColor;
  45. #endif
  46. static TColor defColor;
  47. VCMI_LIB_NAMESPACE_BEGIN
  48. #ifdef VCMI_WINDOWS
  49. void printWinError()
  50. {
  51. //Get error code
  52. int error = GetLastError();
  53. if(!error)
  54. {
  55. logGlobal->error("No Win error information set.");
  56. return;
  57. }
  58. logGlobal->error("Error %d encountered:", error);
  59. //Get error description
  60. char* pTemp = nullptr;
  61. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  62. nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
  63. logGlobal->error(pTemp);
  64. LocalFree( pTemp );
  65. }
  66. const char* exceptionName(DWORD exc)
  67. {
  68. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  69. switch (exc)
  70. {
  71. EXC_CASE(ACCESS_VIOLATION);
  72. EXC_CASE(DATATYPE_MISALIGNMENT);
  73. EXC_CASE(BREAKPOINT);
  74. EXC_CASE(SINGLE_STEP);
  75. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  76. EXC_CASE(FLT_DENORMAL_OPERAND);
  77. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  78. EXC_CASE(FLT_INEXACT_RESULT);
  79. EXC_CASE(FLT_INVALID_OPERATION);
  80. EXC_CASE(FLT_OVERFLOW);
  81. EXC_CASE(FLT_STACK_CHECK);
  82. EXC_CASE(FLT_UNDERFLOW);
  83. EXC_CASE(INT_DIVIDE_BY_ZERO);
  84. EXC_CASE(INT_OVERFLOW);
  85. EXC_CASE(PRIV_INSTRUCTION);
  86. EXC_CASE(IN_PAGE_ERROR);
  87. EXC_CASE(ILLEGAL_INSTRUCTION);
  88. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  89. EXC_CASE(STACK_OVERFLOW);
  90. EXC_CASE(INVALID_DISPOSITION);
  91. EXC_CASE(GUARD_PAGE);
  92. EXC_CASE(INVALID_HANDLE);
  93. default:
  94. return "UNKNOWN EXCEPTION";
  95. }
  96. #undef EXC_CASE
  97. }
  98. static void createMemoryDump(MINIDUMP_EXCEPTION_INFORMATION * meinfo)
  99. {
  100. //create file where dump will be placed
  101. char *mname = nullptr;
  102. char buffer[MAX_PATH + 1];
  103. HMODULE hModule = nullptr;
  104. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  105. mname = strrchr(buffer, '\\');
  106. if (mname != nullptr)
  107. mname++;
  108. else
  109. mname = buffer;
  110. strcat(mname, "_crashinfo.dmp");
  111. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  112. logGlobal->error("Crash info will be put in %s", mname);
  113. auto dumpType = MiniDumpWithDataSegs;
  114. if(settings["general"]["extraDump"].Bool())
  115. {
  116. dumpType = (MINIDUMP_TYPE)(
  117. MiniDumpWithFullMemory
  118. | MiniDumpWithFullMemoryInfo
  119. | MiniDumpWithHandleData
  120. | MiniDumpWithUnloadedModules
  121. | MiniDumpWithThreadInfo);
  122. }
  123. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, meinfo, 0, 0);
  124. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  125. }
  126. static void onTerminate()
  127. {
  128. logGlobal->error("Disaster happened.");
  129. try
  130. {
  131. std::exception_ptr eptr{std::current_exception()};
  132. if (eptr)
  133. {
  134. std::rethrow_exception(eptr);
  135. }
  136. else
  137. {
  138. logGlobal->error("...but no current exception found!");
  139. }
  140. }
  141. catch (const std::exception& exc)
  142. {
  143. logGlobal->error("Reason: %s", exc.what());
  144. }
  145. catch (...)
  146. {
  147. logGlobal->error("Reason: unknown exception!");
  148. }
  149. const DWORD threadId = ::GetCurrentThreadId();
  150. logGlobal->error("Thread ID: %d", threadId);
  151. createMemoryDump(nullptr);
  152. std::abort();
  153. }
  154. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  155. {
  156. logGlobal->error("Disaster happened.");
  157. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  158. logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
  159. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  160. {
  161. logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
  162. }
  163. const DWORD threadId = ::GetCurrentThreadId();
  164. logGlobal->error("Thread ID: %d", threadId);
  165. //exception info to be placed in the dump
  166. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  167. createMemoryDump(&meinfo);
  168. return EXCEPTION_EXECUTE_HANDLER;
  169. }
  170. #endif
  171. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  172. {
  173. TColor colorCode;
  174. switch(color)
  175. {
  176. case EConsoleTextColor::DEFAULT:
  177. colorCode = defColor;
  178. break;
  179. case EConsoleTextColor::GREEN:
  180. colorCode = CONSOLE_GREEN;
  181. break;
  182. case EConsoleTextColor::RED:
  183. colorCode = CONSOLE_RED;
  184. break;
  185. case EConsoleTextColor::MAGENTA:
  186. colorCode = CONSOLE_MAGENTA;
  187. break;
  188. case EConsoleTextColor::YELLOW:
  189. colorCode = CONSOLE_YELLOW;
  190. break;
  191. case EConsoleTextColor::WHITE:
  192. colorCode = CONSOLE_WHITE;
  193. break;
  194. case EConsoleTextColor::GRAY:
  195. colorCode = CONSOLE_GRAY;
  196. break;
  197. case EConsoleTextColor::TEAL:
  198. colorCode = CONSOLE_TEAL;
  199. break;
  200. default:
  201. colorCode = defColor;
  202. break;
  203. }
  204. #ifdef VCMI_WINDOWS
  205. SetConsoleTextAttribute(handleOut, colorCode);
  206. if (color == EConsoleTextColor::DEFAULT)
  207. colorCode = defErrColor;
  208. SetConsoleTextAttribute(handleErr, colorCode);
  209. #else
  210. std::cout << colorCode;
  211. #endif
  212. }
  213. int CConsoleHandler::run() const
  214. {
  215. setThreadName("consoleHandler");
  216. //disabling sync to make in_avail() work (othervice always returns 0)
  217. {
  218. TLockGuard _(smx);
  219. std::ios::sync_with_stdio(false);
  220. }
  221. std::string buffer;
  222. while ( std::cin.good() )
  223. {
  224. #ifndef VCMI_WINDOWS
  225. //check if we have some unreaded symbols
  226. if (std::cin.rdbuf()->in_avail())
  227. {
  228. if ( getline(std::cin, buffer).good() )
  229. if ( cb && *cb )
  230. (*cb)(buffer, false);
  231. }
  232. else
  233. boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
  234. boost::this_thread::interruption_point();
  235. #else
  236. std::getline(std::cin, buffer);
  237. if ( cb && *cb )
  238. (*cb)(buffer, false);
  239. #endif
  240. }
  241. return -1;
  242. }
  243. CConsoleHandler::CConsoleHandler():
  244. cb(new std::function<void(const std::string &, bool)>),
  245. thread(nullptr)
  246. {
  247. #ifdef VCMI_WINDOWS
  248. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  249. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  250. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  251. CONSOLE_SCREEN_BUFFER_INFO csbi;
  252. GetConsoleScreenBufferInfo(handleOut,&csbi);
  253. defColor = csbi.wAttributes;
  254. GetConsoleScreenBufferInfo(handleErr, &csbi);
  255. defErrColor = csbi.wAttributes;
  256. #ifndef _DEBUG
  257. SetUnhandledExceptionFilter(onUnhandledException);
  258. std::set_terminate(onTerminate);
  259. #endif
  260. #else
  261. defColor = "\x1b[0m";
  262. #endif
  263. }
  264. CConsoleHandler::~CConsoleHandler()
  265. {
  266. logGlobal->info("Killing console...");
  267. end();
  268. delete cb;
  269. logGlobal->info("Killing console... done!");
  270. }
  271. void CConsoleHandler::end()
  272. {
  273. if (thread)
  274. {
  275. #ifndef VCMI_WINDOWS
  276. thread->interrupt();
  277. #else
  278. TerminateThread(thread->native_handle(),0);
  279. #endif
  280. thread->join();
  281. delete thread;
  282. thread = nullptr;
  283. }
  284. }
  285. void CConsoleHandler::start()
  286. {
  287. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  288. }
  289. VCMI_LIB_NAMESPACE_END