VisitObj.cpp 1019 B

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  1. /*
  2. * VisitObj.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "Goals.h"
  12. #include "../VCAI.h"
  13. #include "../AIUtility.h"
  14. #include "../AIhelper.h"
  15. #include "../FuzzyHelper.h"
  16. #include "../../../lib/mapping/CMap.h" //for victory conditions
  17. #include "../../../lib/CPathfinder.h"
  18. #include "../../../lib/StringConstants.h"
  19. extern boost::thread_specific_ptr<CCallback> cb;
  20. extern boost::thread_specific_ptr<VCAI> ai;
  21. extern FuzzyHelper * fh;
  22. using namespace Goals;
  23. bool VisitObj::operator==(const VisitObj & other) const
  24. {
  25. return other.hero.h == hero.h && other.objid == objid;
  26. }
  27. VisitObj::VisitObj(int Objid)
  28. : CGoal(VISIT_OBJ)
  29. {
  30. objid = Objid;
  31. auto obj = ai->myCb->getObjInstance(ObjectInstanceID(objid));
  32. if(obj)
  33. tile = obj->visitablePos();
  34. else
  35. logAi->error("VisitObj constructed with invalid object instance %d", Objid);
  36. }