DjWarmonger d06b02638b Partially implemented #481 12 years ago
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CGameHandler.cpp d06b02638b Partially implemented #481 12 years ago
CGameHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CMakeLists.txt e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
CQuery.cpp eb90f93231 Dereference optional in logs. 12 years ago
CQuery.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CVCMIServer.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CVCMIServer.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
NetPacksServer.cpp d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. 13 years ago
VCMI_server.cbp 48e51b8d44 [c::b] update projects 12 years ago
VCMI_server.vcxproj e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago