AbstractGoal.h 4.3 KB

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  1. /*
  2. * AbstractGoal.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../../../lib/VCMI_Lib.h"
  12. #include "../../../lib/CBuildingHandler.h"
  13. #include "../../../lib/CCreatureHandler.h"
  14. #include "../../../lib/CTownHandler.h"
  15. #include "../AIUtility.h"
  16. namespace NKAI
  17. {
  18. struct HeroPtr;
  19. class AIGateway;
  20. class FuzzyHelper;
  21. namespace Goals
  22. {
  23. class AbstractGoal;
  24. class ITask;
  25. class RecruitHero;
  26. class BuildThis;
  27. class DigAtTile;
  28. class CollectRes;
  29. class BuyArmy;
  30. class BuildBoat;
  31. class Invalid;
  32. class Trade;
  33. class AdventureSpellCast;
  34. enum EGoals
  35. {
  36. INVALID = -1,
  37. WIN, CONQUER,
  38. BUILD,
  39. EXPLORE, GATHER_ARMY,
  40. BOOST_HERO,
  41. RECRUIT_HERO,
  42. RECRUIT_HERO_BEHAVIOR,
  43. BUILD_STRUCTURE, //if hero set, then in visited town
  44. COLLECT_RES,
  45. GATHER_TROOPS, // val of creatures with objid
  46. CAPTURE_OBJECTS,
  47. GET_ART_TYPE,
  48. DEFENCE,
  49. STARTUP,
  50. DIG_AT_TILE,//elementar with hero on tile
  51. BUY_ARMY, //at specific town
  52. TRADE, //val resID at object objid
  53. BUILD_BOAT,
  54. COMPLETE_QUEST,
  55. ADVENTURE_SPELL_CAST,
  56. EXECUTE_HERO_CHAIN,
  57. EXCHANGE_SWAP_TOWN_HEROES,
  58. DISMISS_HERO,
  59. COMPOSITION,
  60. CLUSTER_BEHAVIOR,
  61. UNLOCK_CLUSTER,
  62. HERO_EXCHANGE,
  63. ARMY_UPGRADE,
  64. DEFEND_TOWN,
  65. CAPTURE_OBJECT,
  66. SAVE_RESOURCES,
  67. STAY_AT_TOWN_BEHAVIOR,
  68. STAY_AT_TOWN
  69. };
  70. class DLL_EXPORT TSubgoal : public std::shared_ptr<AbstractGoal>
  71. {
  72. public:
  73. bool operator==(const TSubgoal & rhs) const;
  74. bool operator<(const TSubgoal & rhs) const;
  75. };
  76. using TTask = std::shared_ptr<ITask>;
  77. using TTaskVec = std::vector<TTask>;
  78. using TGoalVec = std::vector<TSubgoal>;
  79. //method chaining + clone pattern
  80. #define SETTER(type, field) AbstractGoal & set ## field(const type &rhs) {field = rhs; return *this;};
  81. enum { LOW_PR = -1 };
  82. DLL_EXPORT TSubgoal sptr(const AbstractGoal & tmp);
  83. DLL_EXPORT TTask taskptr(const AbstractGoal & tmp);
  84. class DLL_EXPORT AbstractGoal
  85. {
  86. public:
  87. bool isAbstract; SETTER(bool, isAbstract)
  88. int value; SETTER(int, value)
  89. ui64 goldCost; SETTER(ui64, goldCost)
  90. int resID; SETTER(int, resID)
  91. int objid; SETTER(int, objid)
  92. int aid; SETTER(int, aid)
  93. int3 tile; SETTER(int3, tile)
  94. HeroPtr hero; SETTER(HeroPtr, hero)
  95. const CGTownInstance *town; SETTER(CGTownInstance *, town)
  96. int bid; SETTER(int, bid)
  97. AbstractGoal(EGoals goal = EGoals::INVALID): goalType(goal)
  98. {
  99. isAbstract = false;
  100. value = 0;
  101. aid = -1;
  102. resID = -1;
  103. objid = -1;
  104. tile = int3(-1, -1, -1);
  105. town = nullptr;
  106. bid = -1;
  107. goldCost = 0;
  108. }
  109. virtual ~AbstractGoal() {}
  110. //FIXME: abstract goal should be abstract, but serializer fails to instantiate subgoals in such case
  111. virtual AbstractGoal * clone() const
  112. {
  113. return const_cast<AbstractGoal *>(this);
  114. }
  115. virtual TGoalVec decompose() const
  116. {
  117. return TGoalVec();
  118. }
  119. EGoals goalType;
  120. virtual std::string toString() const;
  121. bool invalid() const;
  122. virtual bool operator==(const AbstractGoal & g) const;
  123. virtual bool isElementar() const { return false; }
  124. virtual bool hasHash() const { return false; }
  125. virtual uint64_t getHash() const { return 0; }
  126. bool operator!=(const AbstractGoal & g) const
  127. {
  128. return !(*this == g);
  129. }
  130. };
  131. class DLL_EXPORT ITask
  132. {
  133. public:
  134. float priority;
  135. ITask() : priority(0) {}
  136. ///Visitor pattern
  137. //TODO: make accept work for std::shared_ptr... somehow
  138. virtual void accept(AIGateway * ai) = 0; //unhandled goal will report standard error
  139. virtual std::string toString() const = 0;
  140. virtual HeroPtr getHero() const = 0;
  141. virtual ~ITask() {}
  142. virtual int getHeroExchangeCount() const = 0;
  143. };
  144. }
  145. class cannotFulfillGoalException : public std::exception
  146. {
  147. std::string msg;
  148. public:
  149. explicit cannotFulfillGoalException(const std::string & message)
  150. : msg(message)
  151. {
  152. }
  153. virtual ~cannotFulfillGoalException() throw ()
  154. {
  155. };
  156. const char * what() const throw () override
  157. {
  158. return msg.c_str();
  159. }
  160. };
  161. class goalFulfilledException : public std::exception
  162. {
  163. std::string msg;
  164. public:
  165. Goals::TSubgoal goal;
  166. explicit goalFulfilledException(Goals::TSubgoal Goal)
  167. : goal(Goal)
  168. {
  169. msg = goal->toString();
  170. }
  171. virtual ~goalFulfilledException() throw ()
  172. {
  173. };
  174. const char * what() const throw () override
  175. {
  176. return msg.c_str();
  177. }
  178. };
  179. }