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							- /*
 
-  * RmgArea.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "RmgArea.h"
 
- #include "CMapGenerator.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace rmg
 
- {
 
- void toAbsolute(Tileset & tiles, const int3 & position)
 
- {
 
- 	Tileset temp;
 
- 	for(const auto & tile : tiles)
 
- 	{
 
- 		temp.insert(tile + position);
 
- 	}
 
- 	tiles = std::move(temp);
 
- }
 
- void toRelative(Tileset & tiles, const int3 & position)
 
- {
 
- 	toAbsolute(tiles, -position);
 
- }
 
- Area::Area(const Area & area): dTiles(area.dTiles), dTotalShiftCache(area.dTotalShiftCache)
 
- {
 
- }
 
- Area::Area(Area && area) noexcept: dTiles(std::move(area.dTiles)), dTotalShiftCache(area.dTotalShiftCache)
 
- {
 
- }
 
- Area & Area::operator=(const Area & area)
 
- {
 
- 	clear();
 
- 	dTiles = area.dTiles;
 
- 	dTotalShiftCache = area.dTotalShiftCache;
 
- 	return *this;
 
- }
 
- Area::Area(Tileset tiles): dTiles(std::move(tiles))
 
- {
 
- }
 
- Area::Area(Tileset relative, const int3 & position): dTiles(std::move(relative)), dTotalShiftCache(position)
 
- {
 
- }
 
- void Area::invalidate()
 
- {
 
- 	getTiles();
 
- 	dTilesVectorCache.clear();
 
- 	dBorderCache.clear();
 
- 	dBorderOutsideCache.clear();
 
- }
 
- bool Area::connected() const
 
- {
 
- 	std::list<int3> queue({*dTiles.begin()});
 
- 	Tileset connected = dTiles; //use invalidated cache - ok
 
- 	while(!queue.empty())
 
- 	{
 
- 		auto t = queue.front();
 
- 		connected.erase(t);
 
- 		queue.pop_front();
 
- 		
 
- 		for(auto & i : int3::getDirs())
 
- 		{
 
- 			if(connected.count(t + i))
 
- 			{
 
- 				queue.push_back(t + i);
 
- 			}
 
- 		}
 
- 	}
 
- 	
 
- 	return connected.empty();
 
- }
 
- std::list<Area> connectedAreas(const Area & area, bool disableDiagonalConnections)
 
- {
 
- 	auto allDirs = int3::getDirs();
 
- 	std::vector<int3> dirs(allDirs.begin(), allDirs.end());
 
- 	if(disableDiagonalConnections)
 
- 		dirs.assign(rmg::dirs4.begin(), rmg::dirs4.end());
 
- 	
 
- 	std::list<Area> result;
 
- 	Tileset connected = area.getTiles();
 
- 	while(!connected.empty())
 
- 	{
 
- 		result.emplace_back();
 
- 		std::list<int3> queue({*connected.begin()});
 
- 		std::set<int3> queueSet({*connected.begin()});
 
- 		while(!queue.empty())
 
- 		{
 
- 			auto t = queue.front();
 
- 			connected.erase(t);
 
- 			result.back().add(t);
 
- 			queue.pop_front();
 
- 			
 
- 			for(auto & i : dirs)
 
- 			{
 
- 				auto tile = t + i;
 
- 				if(!queueSet.count(tile) && connected.count(tile) && !result.back().contains(tile))
 
- 				{
 
- 					queueSet.insert(tile);
 
- 					queue.push_back(tile);
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	return result;
 
- }
 
- const Tileset & Area::getTiles() const
 
- {
 
- 	if(dTotalShiftCache != int3())
 
- 	{
 
- 		toAbsolute(dTiles, dTotalShiftCache);
 
- 		dTotalShiftCache = int3();
 
- 	}
 
- 	return dTiles;
 
- }
 
- const std::vector<int3> & Area::getTilesVector() const
 
- {
 
- 	if(dTilesVectorCache.empty())
 
- 	{
 
- 		getTiles();
 
- 		dTilesVectorCache.assign(dTiles.begin(), dTiles.end());
 
- 	}
 
- 	return dTilesVectorCache;
 
- }
 
- const Tileset & Area::getBorder() const
 
- {
 
- 	if(!dBorderCache.empty())
 
- 		return dBorderCache;
 
- 	
 
- 	//compute border cache
 
- 	for(const auto & t : dTiles)
 
- 	{
 
- 		for(auto & i : int3::getDirs())
 
- 		{
 
- 			if(!dTiles.count(t + i))
 
- 			{
 
- 				dBorderCache.insert(t + dTotalShiftCache);
 
- 				break;
 
- 			}
 
- 		}
 
- 	}
 
- 	
 
- 	return dBorderCache;
 
- }
 
- const Tileset & Area::getBorderOutside() const
 
- {
 
- 	if(!dBorderOutsideCache.empty())
 
- 		return dBorderOutsideCache;
 
- 	
 
- 	//compute outside border cache
 
- 	for(const auto & t : dTiles)
 
- 	{
 
- 		for(auto & i : int3::getDirs())
 
- 		{
 
- 			if(!dTiles.count(t + i))
 
- 				dBorderOutsideCache.insert(t + i + dTotalShiftCache);
 
- 		}
 
- 	}
 
- 	
 
- 	return dBorderOutsideCache;
 
- }
 
- DistanceMap Area::computeDistanceMap(std::map<int, Tileset> & reverseDistanceMap) const
 
- {
 
- 	reverseDistanceMap.clear();
 
- 	DistanceMap result;
 
- 	auto area = *this;
 
- 	int distance = 0;
 
- 	
 
- 	while(!area.empty())
 
- 	{
 
- 		for(const auto & tile : area.getBorder())
 
- 			result[tile] = distance;
 
- 		reverseDistanceMap[distance++] = area.getBorder();
 
- 		area.subtract(area.getBorder());
 
- 	}
 
- 	return result;
 
- }
 
- bool Area::empty() const
 
- {
 
- 	return dTiles.empty();
 
- }
 
- bool Area::contains(const int3 & tile) const
 
- {
 
- 	return dTiles.count(tile - dTotalShiftCache);
 
- }
 
- bool Area::contains(const std::vector<int3> & tiles) const
 
- {
 
- 	for(const auto & t : tiles)
 
- 	{
 
- 		if(!contains(t))
 
- 			return false;
 
- 	}
 
- 	return true;
 
- }
 
- bool Area::contains(const Area & area) const
 
- {
 
- 	return contains(area.getTilesVector());
 
- }
 
- bool Area::overlap(const std::vector<int3> & tiles) const
 
- {
 
- 	for(const auto & t : tiles)
 
- 	{
 
- 		if(contains(t))
 
- 			return true;
 
- 	}
 
- 	return false;
 
- }
 
- bool Area::overlap(const Area & area) const
 
- {
 
- 	return overlap(area.getTilesVector());
 
- }
 
- int Area::distanceSqr(const int3 & tile) const
 
- {
 
- 	return nearest(tile).dist2dSQ(tile);
 
- }
 
- int Area::distanceSqr(const Area & area) const
 
- {
 
- 	int dist = std::numeric_limits<int>::max();
 
- 	int3 nearTile = *getTilesVector().begin();
 
- 	int3 otherNearTile = area.nearest(nearTile);
 
- 	
 
- 	while(dist != otherNearTile.dist2dSQ(nearTile))
 
- 	{
 
- 		dist = otherNearTile.dist2dSQ(nearTile);
 
- 		nearTile = nearest(otherNearTile);
 
- 		otherNearTile = area.nearest(nearTile);
 
- 	}
 
- 	
 
- 	return dist;
 
- }
 
- int3 Area::nearest(const int3 & tile) const
 
- {
 
- 	return findClosestTile(getTilesVector(), tile);
 
- }
 
- int3 Area::nearest(const Area & area) const
 
- {
 
- 	int dist = std::numeric_limits<int>::max();
 
- 	int3 nearTile = *getTilesVector().begin();
 
- 	int3 otherNearTile = area.nearest(nearTile);
 
- 	
 
- 	while(dist != otherNearTile.dist2dSQ(nearTile))
 
- 	{
 
- 		dist = otherNearTile.dist2dSQ(nearTile);
 
- 		nearTile = nearest(otherNearTile);
 
- 		otherNearTile = area.nearest(nearTile);
 
- 	}
 
- 	
 
- 	return nearTile;
 
- }
 
- Area Area::getSubarea(const std::function<bool(const int3 &)> & filter) const
 
- {
 
- 	Area subset;
 
- 	for(const auto & t : getTilesVector())
 
- 		if(filter(t))
 
- 			subset.add(t);
 
- 	return subset;
 
- }
 
- void Area::clear()
 
- {
 
- 	dTiles.clear();
 
- 	dTotalShiftCache = int3();
 
- 	invalidate();
 
- }
 
- void Area::assign(const Tileset tiles)
 
- {
 
- 	clear();
 
- 	dTiles = tiles;
 
- }
 
- void Area::add(const int3 & tile)
 
- {
 
- 	invalidate();
 
- 	dTiles.insert(tile);
 
- }
 
- void Area::erase(const int3 & tile)
 
- {
 
- 	invalidate();
 
- 	dTiles.erase(tile);
 
- }
 
- void Area::unite(const Area & area)
 
- {
 
- 	invalidate();
 
- 	for(const auto & t : area.getTilesVector())
 
- 	{
 
- 		dTiles.insert(t);
 
- 	}
 
- }
 
- void Area::intersect(const Area & area)
 
- {
 
- 	invalidate();
 
- 	Tileset result;
 
- 	for(const auto & t : area.getTilesVector())
 
- 	{
 
- 		if(dTiles.count(t))
 
- 			result.insert(t);
 
- 	}
 
- 	dTiles = result;
 
- }
 
- void Area::subtract(const Area & area)
 
- {
 
- 	invalidate();
 
- 	for(const auto & t : area.getTilesVector())
 
- 	{
 
- 		dTiles.erase(t);
 
- 	}
 
- }
 
- void Area::translate(const int3 & shift)
 
- {
 
- 	dBorderCache.clear();
 
- 	dBorderOutsideCache.clear();
 
- 	
 
- 	if(dTilesVectorCache.empty())
 
- 	{
 
- 		getTiles();
 
- 		getTilesVector();
 
- 	}
 
- 	
 
- 	//avoid recomputation within std::set, use vector instead
 
- 	dTotalShiftCache += shift;
 
- 	
 
- 	for(auto & t : dTilesVectorCache)
 
- 	{
 
- 		t += shift;
 
- 	}
 
- 	//toAbsolute(dTiles, shift);
 
- }
 
- Area operator- (const Area & l, const int3 & r)
 
- {
 
- 	Area result(l);
 
- 	result.translate(-r);
 
- 	return result;
 
- }
 
- Area operator+ (const Area & l, const int3 & r)
 
- {
 
- 	Area result(l);
 
- 	result.translate(r);
 
- 	return result;
 
- }
 
- Area operator+ (const Area & l, const Area & r)
 
- {
 
- 	Area result(l);
 
- 	result.unite(r);
 
- 	return result;
 
- }
 
- Area operator- (const Area & l, const Area & r)
 
- {
 
- 	Area result(l);
 
- 	result.subtract(r);
 
- 	return result;
 
- }
 
- Area operator* (const Area & l, const Area & r)
 
- {
 
- 	Area result(l);
 
- 	result.intersect(r);
 
- 	return result;
 
- }
 
- bool operator== (const Area & l, const Area & r)
 
- {
 
- 	return l.getTiles() == r.getTiles();
 
- }
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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