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- /*
- * EnemyInfo.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../../lib/BattleState.h"
- class CStack;
- class EnemyInfo
- {
- public:
- const CStack * s;
- int adi, adr;
- std::vector<BattleHex> attackFrom; //for melee fight
- EnemyInfo(const CStack * _s) : s(_s)
- {}
- void calcDmg(const CStack * ourStack);
- bool operator==(const EnemyInfo& ei) const
- {
- return s == ei.s;
- }
- };
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