mainwindow.cpp 50 KB

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  1. /*
  2. * mainwindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow.h"
  12. #include "ui_mainwindow.h"
  13. #include <QFileDialog>
  14. #include <QFile>
  15. #include <QMessageBox>
  16. #include <QFileInfo>
  17. #include <QDialog>
  18. #include <QListWidget>
  19. #include "../lib/VCMIDirs.h"
  20. #include "../lib/GameLibrary.h"
  21. #include "../lib/logging/CBasicLogConfigurator.h"
  22. #include "../lib/CConfigHandler.h"
  23. #include "../lib/CConsoleHandler.h"
  24. #include "../lib/filesystem/Filesystem.h"
  25. #include "../lib/filesystem/CMemoryBuffer.h"
  26. #include "../lib/GameConstants.h"
  27. #include "../lib/campaign/CampaignHandler.h"
  28. #include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
  29. #include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
  30. #include "../lib/mapObjects/ObjectTemplate.h"
  31. #include "../lib/mapping/CMapService.h"
  32. #include "../lib/mapping/CMap.h"
  33. #include "../lib/mapping/CMapEditManager.h"
  34. #include "../lib/mapping/MapFormat.h"
  35. #include "../lib/mapping/MapFormatJson.h"
  36. #include "../lib/modding/ModIncompatibility.h"
  37. #include "../lib/RoadHandler.h"
  38. #include "../lib/RiverHandler.h"
  39. #include "../lib/TerrainHandler.h"
  40. #include "../lib/filesystem/CFilesystemLoader.h"
  41. #include "maphandler.h"
  42. #include "graphics.h"
  43. #include "windownewmap.h"
  44. #include "objectbrowser.h"
  45. #include "inspector/inspector.h"
  46. #include "mapsettings/mapsettings.h"
  47. #include "mapsettings/translations.h"
  48. #include "playersettings.h"
  49. #include "validator.h"
  50. QJsonValue jsonFromPixmap(const QPixmap &p)
  51. {
  52. QBuffer buffer;
  53. buffer.open(QIODevice::WriteOnly);
  54. p.save(&buffer, "PNG");
  55. auto const encoded = buffer.data().toBase64();
  56. return {QLatin1String(encoded)};
  57. }
  58. QPixmap pixmapFromJson(const QJsonValue &val)
  59. {
  60. auto const encoded = val.toString().toLatin1();
  61. QPixmap p;
  62. p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
  63. return p;
  64. }
  65. void MainWindow::loadUserSettings()
  66. {
  67. //load window settings
  68. QSettings s(Ui::teamName, Ui::appName);
  69. auto size = s.value(mainWindowSizeSetting).toSize();
  70. if (size.isValid())
  71. {
  72. resize(size);
  73. }
  74. auto position = s.value(mainWindowPositionSetting).toPoint();
  75. if (!position.isNull())
  76. {
  77. move(position);
  78. }
  79. lastSavingDir = s.value(lastDirectorySetting).toString();
  80. if(lastSavingDir.isEmpty())
  81. lastSavingDir = QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string());
  82. }
  83. void MainWindow::saveUserSettings()
  84. {
  85. QSettings s(Ui::teamName, Ui::appName);
  86. s.setValue(mainWindowSizeSetting, size());
  87. s.setValue(mainWindowPositionSetting, pos());
  88. s.setValue(lastDirectorySetting, lastSavingDir);
  89. }
  90. void MainWindow::parseCommandLine(ExtractionOptions & extractionOptions)
  91. {
  92. QCommandLineParser parser;
  93. parser.addHelpOption();
  94. parser.addPositionalArgument("map", QCoreApplication::translate("main", "Filepath of the map to open."));
  95. parser.addOptions({
  96. {"e", QCoreApplication::translate("main", "Extract original H3 archives into a separate folder.")},
  97. {"s", QCoreApplication::translate("main", "From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.")},
  98. {"c", QCoreApplication::translate("main", "From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.")},
  99. {"d", QCoreApplication::translate("main", "Delete original files, for the ones split / converted.")},
  100. });
  101. parser.process(qApp->arguments());
  102. const QStringList positionalArgs = parser.positionalArguments();
  103. if(!positionalArgs.isEmpty())
  104. mapFilePath = positionalArgs.at(0);
  105. extractionOptions = {
  106. parser.isSet("e"), {
  107. parser.isSet("s"),
  108. parser.isSet("c"),
  109. parser.isSet("d")}};
  110. }
  111. void MainWindow::loadTranslation()
  112. {
  113. #ifdef ENABLE_QT_TRANSLATIONS
  114. const std::string translationFile = settings["general"]["language"].String()+ ".qm";
  115. QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
  116. logGlobal->info("Loading translation %s", translationFile);
  117. if(!QFile::exists(translationFileResourcePath))
  118. {
  119. logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
  120. return;
  121. }
  122. if (!translator.load(translationFileResourcePath))
  123. {
  124. logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
  125. return;
  126. }
  127. if(translationFile == "english.qm")
  128. {
  129. // translator doesn't need to be installed for English
  130. return;
  131. }
  132. if (!qApp->installTranslator(&translator))
  133. {
  134. logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
  135. }
  136. #endif
  137. }
  138. MainWindow::MainWindow(QWidget* parent) :
  139. QMainWindow(parent),
  140. ui(new Ui::MainWindow),
  141. controller(this)
  142. {
  143. // Set current working dir to executable folder.
  144. // This is important on Mac for relative paths to work inside DMG.
  145. QDir::setCurrent(QApplication::applicationDirPath());
  146. new QShortcut(QKeySequence("Backspace"), this, SLOT(on_actionErase_triggered()));
  147. ExtractionOptions extractionOptions;
  148. parseCommandLine(extractionOptions);
  149. //configure logging
  150. const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
  151. console = std::make_unique<CConsoleHandler>();
  152. logConfig = std::make_unique<CBasicLogConfigurator>(logPath, console.get());
  153. logConfig->configureDefault();
  154. logGlobal->info("Starting map editor of '%s'", GameConstants::VCMI_VERSION);
  155. logGlobal->info("The log file will be saved to %s", logPath);
  156. //init
  157. LIBRARY = new GameLibrary();
  158. LIBRARY->initializeFilesystem(extractionOptions.extractArchives);
  159. // Initialize logging based on settings
  160. logConfig->configure();
  161. logGlobal->debug("settings = %s", settings.toJsonNode().toString());
  162. // Some basic data validation to produce better error messages in cases of incorrect install
  163. auto testFile = [](std::string filename, std::string message) -> bool
  164. {
  165. if (CResourceHandler::get()->existsResource(ResourcePath(filename)))
  166. return true;
  167. logGlobal->error("Error: %s was not found!", message);
  168. return false;
  169. };
  170. if (!testFile("DATA/HELP.TXT", "Heroes III data") ||
  171. !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
  172. {
  173. QApplication::quit();
  174. }
  175. loadTranslation();
  176. ui->setupUi(this);
  177. setWindowIcon(QIcon{":/icons/menu-game.png"});
  178. ui->toolBrush->setIcon(QIcon{":/icons/brush-1.png"});
  179. ui->toolBrush2->setIcon(QIcon{":/icons/brush-2.png"});
  180. ui->toolBrush4->setIcon(QIcon{":/icons/brush-4.png"});
  181. ui->toolLasso->setIcon(QIcon{":/icons/tool-lasso.png"});
  182. ui->toolLine->setIcon(QIcon{":/icons/tool-line.png"});
  183. ui->toolArea->setIcon(QIcon{":/icons/tool-area.png"});
  184. ui->toolFill->setIcon(QIcon{":/icons/tool-fill.png"});
  185. ui->toolSelect->setIcon(QIcon{":/icons/tool-select.png"});
  186. ui->actionOpen->setIcon(QIcon{":/icons/document-open.png"});
  187. ui->actionOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
  188. ui->menuOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
  189. ui->actionSave->setIcon(QIcon{":/icons/document-save.png"});
  190. ui->actionNew->setIcon(QIcon{":/icons/document-new.png"});
  191. ui->actionLevel->setIcon(QIcon{":/icons/toggle-underground.png"});
  192. ui->actionPass->setIcon(QIcon{":/icons/toggle-pass.png"});
  193. ui->actionCut->setIcon(QIcon{":/icons/edit-cut.png"});
  194. ui->actionCopy->setIcon(QIcon{":/icons/edit-copy.png"});
  195. ui->actionPaste->setIcon(QIcon{":/icons/edit-paste.png"});
  196. ui->actionFill->setIcon(QIcon{":/icons/fill-obstacles.png"});
  197. ui->actionGrid->setIcon(QIcon{":/icons/toggle-grid.png"});
  198. ui->actionUndo->setIcon(QIcon{":/icons/edit-undo.png"});
  199. ui->actionRedo->setIcon(QIcon{":/icons/edit-redo.png"});
  200. ui->actionErase->setIcon(QIcon{":/icons/edit-clear.png"});
  201. ui->actionTranslations->setIcon(QIcon{":/icons/translations.png"});
  202. ui->actionLock->setIcon(QIcon{":/icons/lock-closed.png"});
  203. ui->actionUnlock->setIcon(QIcon{":/icons/lock-open.png"});
  204. ui->actionZoom_in->setIcon(QIcon{":/icons/zoom_plus.png"});
  205. ui->actionZoom_out->setIcon(QIcon{":/icons/zoom_minus.png"});
  206. ui->actionZoom_reset->setIcon(QIcon{":/icons/zoom_zero.png"});
  207. loadUserSettings(); //For example window size
  208. setTitle();
  209. LIBRARY->initializeLibrary();
  210. Settings config = settings.write["session"]["editor"];
  211. config->Bool() = true;
  212. logGlobal->info("Initializing VCMI_Lib");
  213. graphics = new Graphics(); // should be before curh->init()
  214. graphics->load();//must be after Content loading but should be in main thread
  215. if (extractionOptions.extractArchives)
  216. ResourceConverter::convertExtractedResourceFiles(extractionOptions.conversionOptions);
  217. ui->mapView->setScene(controller.scene(0));
  218. ui->mapView->setController(&controller);
  219. ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
  220. connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
  221. connect(ui->mapView, &MapView::currentCoordinates, this, &MainWindow::currentCoordinatesChanged);
  222. ui->minimapView->setScene(controller.miniScene(0));
  223. ui->minimapView->setController(&controller);
  224. connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
  225. scenePreview = new QGraphicsScene(this);
  226. ui->objectPreview->setScene(scenePreview);
  227. connect(ui->actionOpenRecentMore, &QAction::triggered, this, &MainWindow::on_actionOpenRecent_triggered);
  228. //loading objects
  229. loadObjectsTree();
  230. ui->tabWidget->setCurrentIndex(0);
  231. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  232. {
  233. connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
  234. }
  235. connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
  236. onPlayersChanged();
  237. show();
  238. //Load map from command line
  239. if(!mapFilePath.isEmpty())
  240. openMap(mapFilePath);
  241. }
  242. MainWindow::~MainWindow()
  243. {
  244. saveUserSettings(); //save window size etc.
  245. delete ui;
  246. }
  247. bool MainWindow::getAnswerAboutUnsavedChanges()
  248. {
  249. if(unsaved)
  250. {
  251. auto sure = QMessageBox::question(this, tr("Confirmation"), tr("Unsaved changes will be lost, are you sure?"));
  252. if(sure == QMessageBox::No)
  253. {
  254. return false;
  255. }
  256. }
  257. return true;
  258. }
  259. void MainWindow::closeEvent(QCloseEvent *event)
  260. {
  261. if(getAnswerAboutUnsavedChanges())
  262. QMainWindow::closeEvent(event);
  263. else
  264. event->ignore();
  265. }
  266. void MainWindow::setStatusMessage(const QString & status)
  267. {
  268. statusBar()->showMessage(status);
  269. }
  270. void MainWindow::setTitle()
  271. {
  272. QString title = QString("%1%2 - %3 (%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, GameConstants::VCMI_VERSION.c_str());
  273. setWindowTitle(title);
  274. }
  275. void MainWindow::mapChanged()
  276. {
  277. unsaved = true;
  278. setTitle();
  279. }
  280. void MainWindow::initializeMap(bool isNew)
  281. {
  282. unsaved = isNew;
  283. if(isNew)
  284. filename.clear();
  285. setTitle();
  286. mapLevel = 0;
  287. ui->mapView->setScene(controller.scene(mapLevel));
  288. ui->minimapView->setScene(controller.miniScene(mapLevel));
  289. ui->minimapView->dimensions();
  290. if(initialScale.isValid())
  291. on_actionZoom_reset_triggered();
  292. initialScale = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  293. //enable settings
  294. ui->actionMapSettings->setEnabled(true);
  295. ui->actionPlayers_settings->setEnabled(true);
  296. ui->actionTranslations->setEnabled(true);
  297. ui->actionLevel->setEnabled(controller.map()->twoLevel);
  298. //set minimal players count
  299. if(isNew)
  300. {
  301. controller.map()->players[0].canComputerPlay = true;
  302. controller.map()->players[0].canHumanPlay = true;
  303. }
  304. onPlayersChanged();
  305. }
  306. std::unique_ptr<CMap> MainWindow::openMapInternal(const QString & filenameSelect)
  307. {
  308. QFileInfo fi(filenameSelect);
  309. std::string fname = fi.fileName().toStdString();
  310. std::string fdir = fi.dir().path().toStdString();
  311. ResourcePath resId("MAPEDITOR/" + fname, EResType::MAP);
  312. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  313. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  314. CResourceHandler::removeFilesystem("local", "mapEditor");
  315. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  316. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  317. throw std::runtime_error("Cannot open map from this folder");
  318. CMapService mapService;
  319. if(auto header = mapService.loadMapHeader(resId))
  320. {
  321. auto missingMods = CMapService::verifyMapHeaderMods(*header);
  322. ModIncompatibility::ModList modList;
  323. for(const auto & m : missingMods)
  324. modList.push_back(m.second.name);
  325. if(!modList.empty())
  326. throw ModIncompatibility(modList);
  327. return mapService.loadMap(resId, nullptr);
  328. }
  329. else
  330. throw std::runtime_error("Corrupted map");
  331. }
  332. std::shared_ptr<CampaignState> MainWindow::openCampaignInternal(const QString & filenameSelect)
  333. {
  334. QFileInfo fi(filenameSelect);
  335. std::string fname = fi.fileName().toStdString();
  336. std::string fdir = fi.dir().path().toStdString();
  337. ResourcePath resId("MAPEDITOR/" + fname, EResType::CAMPAIGN);
  338. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  339. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  340. CResourceHandler::removeFilesystem("local", "mapEditor");
  341. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  342. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  343. throw std::runtime_error("Cannot open campaign from this folder");
  344. if(auto campaign = CampaignHandler::getCampaign(resId.getName()))
  345. return campaign;
  346. else
  347. throw std::runtime_error("Corrupted campaign");
  348. }
  349. bool MainWindow::openMap(const QString & filenameSelect)
  350. {
  351. try
  352. {
  353. controller.setMap(openMapInternal(filenameSelect));
  354. }
  355. catch(const ModIncompatibility & e)
  356. {
  357. assert(e.whatExcessive().empty());
  358. QMessageBox::warning(this, tr("Mods are required"), QString::fromStdString(e.whatMissing()));
  359. return false;
  360. }
  361. catch(const std::exception & e)
  362. {
  363. QMessageBox::critical(this, tr("Failed to open map"), tr(e.what()));
  364. return false;
  365. }
  366. filename = filenameSelect;
  367. initializeMap(controller.map()->version != EMapFormat::VCMI);
  368. updateRecentMenu(filenameSelect);
  369. return true;
  370. }
  371. void MainWindow::updateRecentMenu(const QString & filenameSelect) {
  372. QSettings s(Ui::teamName, Ui::appName);
  373. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  374. recentFiles.removeAll(filenameSelect);
  375. recentFiles.prepend(filenameSelect);
  376. constexpr int maxRecentFiles = 10;
  377. s.setValue(recentlyOpenedFilesSetting, QStringList(recentFiles.mid(0, maxRecentFiles)));
  378. }
  379. void MainWindow::on_actionOpen_triggered()
  380. {
  381. if(!getAnswerAboutUnsavedChanges())
  382. return;
  383. auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
  384. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  385. tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
  386. if(filenameSelect.isEmpty())
  387. return;
  388. openMap(filenameSelect);
  389. }
  390. void MainWindow::on_actionOpenRecent_triggered()
  391. {
  392. QSettings s(Ui::teamName, Ui::appName);
  393. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  394. class RecentFileDialog : public QDialog
  395. {
  396. public:
  397. RecentFileDialog(const QStringList& recentFiles, QWidget *parent)
  398. : QDialog(parent), layout(new QVBoxLayout(this)), listWidget(new QListWidget(this))
  399. {
  400. setMinimumWidth(600);
  401. connect(listWidget, &QListWidget::itemActivated, this, [this](QListWidgetItem *item)
  402. {
  403. accept();
  404. });
  405. for (const QString &file : recentFiles)
  406. {
  407. QListWidgetItem *item = new QListWidgetItem(file);
  408. listWidget->addItem(item);
  409. }
  410. // Select most recent items by default.
  411. // This enables a "CTRL+R => Enter"-workflow instead of "CTRL+R => 'mouse click on first item'"
  412. if(listWidget->count() > 0)
  413. {
  414. listWidget->item(0)->setSelected(true);
  415. }
  416. layout->setSizeConstraint(QLayout::SetMaximumSize);
  417. layout->addWidget(listWidget);
  418. }
  419. QString getSelectedFilePath() const
  420. {
  421. return listWidget->currentItem()->text();
  422. }
  423. private:
  424. QVBoxLayout * layout;
  425. QListWidget * listWidget;
  426. };
  427. RecentFileDialog d(recentFiles, this);
  428. d.setWindowTitle(tr("Recently Opened Files"));
  429. if(d.exec() == QDialog::Accepted && getAnswerAboutUnsavedChanges())
  430. {
  431. openMap(d.getSelectedFilePath());
  432. }
  433. }
  434. void MainWindow::on_menuOpenRecent_aboutToShow()
  435. {
  436. // Clear all actions except "More...", lest the list will grow with each
  437. // showing of the list
  438. for (QAction* action : ui->menuOpenRecent->actions()) {
  439. if (action != ui->actionOpenRecentMore) {
  440. ui->menuOpenRecent->removeAction(action);
  441. }
  442. }
  443. QSettings s(Ui::teamName, Ui::appName);
  444. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  445. // Dynamically populate menuOpenRecent with one action per file.
  446. for (const QString & file : recentFiles) {
  447. QAction *action = new QAction(file, this);
  448. ui->menuOpenRecent->insertAction(ui->actionOpenRecentMore, action);
  449. connect(action, &QAction::triggered, this, [this, file]() {
  450. if(!getAnswerAboutUnsavedChanges())
  451. return;
  452. openMap(file);
  453. });
  454. }
  455. // Finally add a separator between recent entries and "More..."
  456. if(recentFiles.size() > 0) {
  457. ui->menuOpenRecent->insertSeparator(ui->actionOpenRecentMore);
  458. }
  459. }
  460. void MainWindow::saveMap()
  461. {
  462. if(!controller.map())
  463. return;
  464. if(!unsaved)
  465. return;
  466. //validate map
  467. auto issues = Validator::validate(controller.map());
  468. bool critical = false;
  469. for(auto & issue : issues)
  470. critical |= issue.critical;
  471. if(!issues.empty())
  472. {
  473. auto mapValidationTitle = tr("Map validation");
  474. if(critical)
  475. QMessageBox::warning(this, mapValidationTitle, tr("Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found"));
  476. else
  477. QMessageBox::information(this, mapValidationTitle, tr("Map has some errors. Open Validator from the Map menu to see issues found"));
  478. }
  479. Translations::cleanupRemovedItems(*controller.map());
  480. for(auto obj : controller.map()->objects)
  481. {
  482. if(obj->ID == Obj::HERO_PLACEHOLDER)
  483. {
  484. auto hero = dynamic_cast<CGHeroPlaceholder *>(obj.get());
  485. if(hero->heroType.has_value())
  486. {
  487. controller.map()->reservedCampaignHeroes.insert(hero->heroType.value());
  488. }
  489. }
  490. }
  491. CMapService mapService;
  492. try
  493. {
  494. mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
  495. }
  496. catch(const std::exception & e)
  497. {
  498. QMessageBox::critical(this, tr("Failed to save map"), e.what());
  499. return;
  500. }
  501. unsaved = false;
  502. setTitle();
  503. }
  504. void MainWindow::on_actionSave_as_triggered()
  505. {
  506. if(!controller.map())
  507. return;
  508. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), lastSavingDir, tr("VCMI maps (*.vmap)"));
  509. if(filenameSelect.isNull())
  510. return;
  511. QFileInfo fileInfo(filenameSelect);
  512. lastSavingDir = fileInfo.dir().path();
  513. if(fileInfo.suffix().toLower() != "vmap")
  514. filenameSelect += ".vmap";
  515. filename = filenameSelect;
  516. saveMap();
  517. }
  518. void MainWindow::on_actionNew_triggered()
  519. {
  520. if(getAnswerAboutUnsavedChanges())
  521. new WindowNewMap(this);
  522. }
  523. void MainWindow::on_actionSave_triggered()
  524. {
  525. if(!controller.map())
  526. return;
  527. if(filename.isNull())
  528. on_actionSave_as_triggered();
  529. else
  530. saveMap();
  531. }
  532. void MainWindow::currentCoordinatesChanged(int x, int y)
  533. {
  534. setStatusMessage(QString("x: %1 y: %2").arg(x).arg(y));
  535. }
  536. void MainWindow::terrainButtonClicked(TerrainId terrain)
  537. {
  538. controller.commitTerrainChange(mapLevel, terrain);
  539. }
  540. void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
  541. {
  542. controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
  543. }
  544. void MainWindow::addGroupIntoCatalog(const QString & groupName, bool staticOnly)
  545. {
  546. auto knownObjects = LIBRARY->objtypeh->knownObjects();
  547. for(auto ID : knownObjects)
  548. {
  549. if(catalog.count(ID))
  550. continue;
  551. addGroupIntoCatalog(groupName, true, staticOnly, ID);
  552. }
  553. }
  554. void MainWindow::addGroupIntoCatalog(const QString & groupName, bool useCustomName, bool staticOnly, int ID)
  555. {
  556. QStandardItem * itemGroup = nullptr;
  557. auto itms = objectsModel.findItems(groupName);
  558. if(itms.empty())
  559. {
  560. itemGroup = new QStandardItem(groupName);
  561. objectsModel.appendRow(itemGroup);
  562. }
  563. else
  564. {
  565. itemGroup = itms.front();
  566. }
  567. if (LIBRARY->objtypeh->knownObjects().count(ID) == 0)
  568. return;
  569. auto knownSubObjects = LIBRARY->objtypeh->knownSubObjects(ID);
  570. for(auto secondaryID : knownSubObjects)
  571. {
  572. auto factory = LIBRARY->objtypeh->getHandlerFor(ID, secondaryID);
  573. auto templates = factory->getTemplates();
  574. bool singleTemplate = templates.size() == 1;
  575. if(staticOnly && !factory->isStaticObject())
  576. continue;
  577. auto subGroupName = QString::fromStdString(LIBRARY->objtypeh->getObjectName(ID, secondaryID));
  578. auto * itemType = new QStandardItem(subGroupName);
  579. for(int templateId = 0; templateId < templates.size(); ++templateId)
  580. {
  581. auto templ = templates[templateId];
  582. //selecting file
  583. const AnimationPath & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
  584. //creating picture
  585. QPixmap preview(128, 128);
  586. preview.fill(QColor(255, 255, 255));
  587. QPainter painter(&preview);
  588. Animation animation(afile.getOriginalName());
  589. animation.preload();
  590. auto picture = animation.getImage(0);
  591. if(picture && picture->width() && picture->height())
  592. {
  593. qreal xscale = static_cast<qreal>(128) / static_cast<qreal>(picture->width());
  594. qreal yscale = static_cast<qreal>(128) / static_cast<qreal>(picture->height());
  595. qreal scale = std::min(xscale, yscale);
  596. painter.scale(scale, scale);
  597. painter.drawImage(QPoint(0, 0), *picture);
  598. }
  599. //create object to extract name
  600. std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(nullptr, templ));
  601. QString translated = useCustomName ? QString::fromStdString(temporaryObj->getObjectName().c_str()) : subGroupName;
  602. itemType->setText(translated);
  603. //add parameters
  604. QJsonObject data{{"id", QJsonValue(ID)},
  605. {"subid", QJsonValue(secondaryID)},
  606. {"template", QJsonValue(templateId)},
  607. {"animationEditor", QString::fromStdString(templ->editorAnimationFile.getOriginalName())},
  608. {"animation", QString::fromStdString(templ->animationFile.getOriginalName())},
  609. {"preview", jsonFromPixmap(preview)},
  610. {"typeName", QString::fromStdString(factory->getJsonKey())}
  611. };
  612. //do not have extra level
  613. if(singleTemplate)
  614. {
  615. itemType->setIcon(QIcon(preview));
  616. itemType->setData(data);
  617. }
  618. else
  619. {
  620. auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
  621. item->setData(data);
  622. itemType->appendRow(item);
  623. }
  624. }
  625. itemGroup->appendRow(itemType);
  626. catalog.insert(ID);
  627. }
  628. }
  629. void MainWindow::loadObjectsTree()
  630. {
  631. try
  632. {
  633. ui->terrainFilterCombo->addItem("");
  634. //adding terrains
  635. for(auto & terrain : LIBRARY->terrainTypeHandler->objects)
  636. {
  637. auto *b = new QPushButton(QString::fromStdString(terrain->getNameTranslated()));
  638. ui->terrainLayout->addWidget(b);
  639. connect(b, &QPushButton::clicked, this, [this, terrainID=terrain->getId()]{ terrainButtonClicked(terrainID); });
  640. //filter
  641. QString displayName = QString::fromStdString(terrain->getNameTranslated());
  642. QString uniqueName = QString::fromStdString(terrain->getJsonKey());
  643. ui->terrainFilterCombo->addItem(displayName, QVariant(uniqueName));
  644. }
  645. //add spacer to keep terrain button on the top
  646. ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  647. //adding roads
  648. for(auto & road : LIBRARY->roadTypeHandler->objects)
  649. {
  650. auto *b = new QPushButton(QString::fromStdString(road->getNameTranslated()));
  651. ui->roadLayout->addWidget(b);
  652. connect(b, &QPushButton::clicked, this, [this, roadID=road->getIndex()]{ roadOrRiverButtonClicked(roadID, true); });
  653. }
  654. //add spacer to keep terrain button on the top
  655. ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  656. //adding rivers
  657. for(auto & river : LIBRARY->riverTypeHandler->objects)
  658. {
  659. auto *b = new QPushButton(QString::fromStdString(river->getNameTranslated()));
  660. ui->riverLayout->addWidget(b);
  661. connect(b, &QPushButton::clicked, this, [this, riverID=river->getIndex()]{ roadOrRiverButtonClicked(riverID, false); });
  662. }
  663. //add spacer to keep terrain button on the top
  664. ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  665. if(objectBrowser)
  666. throw std::runtime_error("object browser exists");
  667. //model
  668. objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
  669. objectBrowser = new ObjectBrowserProxyModel(this);
  670. objectBrowser->setSourceModel(&objectsModel);
  671. objectBrowser->setDynamicSortFilter(false);
  672. objectBrowser->setRecursiveFilteringEnabled(true);
  673. ui->treeView->setModel(objectBrowser);
  674. ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
  675. ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
  676. connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
  677. //groups
  678. enum GroupCat { TOWNS, OBJECTS, HEROES, ARTIFACTS, RESOURCES, BANKS, DWELLINGS, GROUNDS, TELEPORTS, MINES, TRIGGERS, MONSTERS, QUESTS, WOG_OBJECTS, OBSTACLES, OTHER };
  679. QMap<GroupCat, QString> groups = {
  680. { TOWNS, tr("Towns") },
  681. { OBJECTS, tr("Objects") },
  682. { HEROES, tr("Heroes") },
  683. { ARTIFACTS, tr("Artifacts") },
  684. { RESOURCES, tr("Resources") },
  685. { BANKS, tr("Banks") },
  686. { DWELLINGS, tr("Dwellings") },
  687. { GROUNDS, tr("Grounds") },
  688. { TELEPORTS, tr("Teleports") },
  689. { MINES, tr("Mines") },
  690. { TRIGGERS, tr("Triggers") },
  691. { MONSTERS, tr("Monsters") },
  692. { QUESTS, tr("Quests") },
  693. { WOG_OBJECTS, tr("Wog Objects") },
  694. { OBSTACLES, tr("Obstacles") },
  695. { OTHER, tr("Other") },
  696. };
  697. //adding objects
  698. addGroupIntoCatalog(groups[TOWNS], false, false, Obj::TOWN);
  699. addGroupIntoCatalog(groups[TOWNS], false, false, Obj::RANDOM_TOWN);
  700. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::SHIPYARD);
  701. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::GARRISON);
  702. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::GARRISON2);
  703. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::ARENA);
  704. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::BUOY);
  705. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::CARTOGRAPHER);
  706. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SWAN_POND);
  707. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::COVER_OF_DARKNESS);
  708. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::CORPSE);
  709. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FAERIE_RING);
  710. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FOUNTAIN_OF_FORTUNE);
  711. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FOUNTAIN_OF_YOUTH);
  712. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::GARDEN_OF_REVELATION);
  713. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::HILL_FORT);
  714. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::IDOL_OF_FORTUNE);
  715. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
  716. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LIGHTHOUSE);
  717. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOOL_OF_MAGIC);
  718. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MAGIC_SPRING);
  719. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MAGIC_WELL);
  720. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MERCENARY_CAMP);
  721. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MERMAID);
  722. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MYSTICAL_GARDEN);
  723. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::OASIS);
  724. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LEAN_TO);
  725. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::OBELISK);
  726. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::REDWOOD_OBSERVATORY);
  727. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::PILLAR_OF_FIRE);
  728. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::STAR_AXIS);
  729. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::RALLY_FLAG);
  730. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WATERING_HOLE);
  731. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOLAR);
  732. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
  733. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
  734. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
  735. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SIRENS);
  736. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::STABLES);
  737. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TAVERN);
  738. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TEMPLE);
  739. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::DEN_OF_THIEVES);
  740. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LEARNING_STONE);
  741. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TREE_OF_KNOWLEDGE);
  742. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WAGON);
  743. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOOL_OF_WAR);
  744. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WAR_MACHINE_FACTORY);
  745. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WARRIORS_TOMB);
  746. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WITCH_HUT);
  747. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SANCTUARY);
  748. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MARLETTO_TOWER);
  749. addGroupIntoCatalog(groups[HEROES], true, false, Obj::PRISON);
  750. addGroupIntoCatalog(groups[HEROES], false, false, Obj::HERO);
  751. addGroupIntoCatalog(groups[HEROES], false, false, Obj::RANDOM_HERO);
  752. addGroupIntoCatalog(groups[HEROES], false, false, Obj::HERO_PLACEHOLDER);
  753. addGroupIntoCatalog(groups[HEROES], false, false, Obj::BOAT);
  754. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::ARTIFACT);
  755. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_ART);
  756. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_TREASURE_ART);
  757. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_MINOR_ART);
  758. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_MAJOR_ART);
  759. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_RELIC_ART);
  760. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::SPELL_SCROLL);
  761. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::PANDORAS_BOX);
  762. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::RANDOM_RESOURCE);
  763. addGroupIntoCatalog(groups[RESOURCES], false, false, Obj::RESOURCE);
  764. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::SEA_CHEST);
  765. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::TREASURE_CHEST);
  766. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::CAMPFIRE);
  767. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::SHIPWRECK_SURVIVOR);
  768. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::FLOTSAM);
  769. addGroupIntoCatalog(groups[BANKS], true, false, Obj::CREATURE_BANK);
  770. addGroupIntoCatalog(groups[BANKS], true, false, Obj::DRAGON_UTOPIA);
  771. addGroupIntoCatalog(groups[BANKS], true, false, Obj::CRYPT);
  772. addGroupIntoCatalog(groups[BANKS], true, false, Obj::DERELICT_SHIP);
  773. addGroupIntoCatalog(groups[BANKS], true, false, Obj::PYRAMID);
  774. addGroupIntoCatalog(groups[BANKS], true, false, Obj::SHIPWRECK);
  775. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR1);
  776. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR2);
  777. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR3);
  778. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR4);
  779. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::REFUGEE_CAMP);
  780. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING);
  781. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING_LVL);
  782. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING_FACTION);
  783. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CURSED_GROUND1);
  784. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_PLAINS1);
  785. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CLOVER_FIELD);
  786. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CURSED_GROUND2);
  787. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::EVIL_FOG);
  788. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::FAVORABLE_WINDS);
  789. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::FIERY_FIELDS);
  790. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::HOLY_GROUNDS);
  791. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::LUCID_POOLS);
  792. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_CLOUDS);
  793. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_PLAINS2);
  794. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::ROCKLANDS);
  795. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::HOLE);
  796. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
  797. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_ONE_WAY_EXIT);
  798. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_TWO_WAY);
  799. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::SUBTERRANEAN_GATE);
  800. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::WHIRLPOOL);
  801. addGroupIntoCatalog(groups[MINES], true, false, Obj::MINE);
  802. addGroupIntoCatalog(groups[MINES], false, false, Obj::ABANDONED_MINE);
  803. addGroupIntoCatalog(groups[MINES], true, false, Obj::WINDMILL);
  804. addGroupIntoCatalog(groups[MINES], true, false, Obj::WATER_WHEEL);
  805. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::EVENT);
  806. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::GRAIL);
  807. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::SIGN);
  808. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::OCEAN_BOTTLE);
  809. addGroupIntoCatalog(groups[MONSTERS], false, false, Obj::MONSTER);
  810. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER);
  811. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L1);
  812. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L2);
  813. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L3);
  814. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L4);
  815. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L5);
  816. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L6);
  817. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L7);
  818. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::SEER_HUT);
  819. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::BORDER_GATE);
  820. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::QUEST_GUARD);
  821. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::HUT_OF_MAGI);
  822. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::EYE_OF_MAGI);
  823. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::BORDERGUARD);
  824. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::KEYMASTER);
  825. addGroupIntoCatalog(groups[WOG_OBJECTS], true, false, Obj::WOG_OBJECT);
  826. addGroupIntoCatalog(groups[OBSTACLES], true);
  827. addGroupIntoCatalog(groups[OTHER], false);
  828. }
  829. catch(const std::exception &)
  830. {
  831. QMessageBox::critical(this, tr("Mods loading problem"), tr("Critical error during Mods loading. Disable invalid mods and restart."));
  832. }
  833. }
  834. void MainWindow::on_actionLevel_triggered()
  835. {
  836. if(controller.map() && controller.map()->twoLevel)
  837. {
  838. mapLevel = mapLevel ? 0 : 1;
  839. ui->mapView->setScene(controller.scene(mapLevel));
  840. ui->minimapView->setScene(controller.miniScene(mapLevel));
  841. if (mapLevel == 0)
  842. {
  843. ui->actionLevel->setText(tr("View underground"));
  844. ui->actionLevel->setToolTip(tr("View underground"));
  845. }
  846. else
  847. {
  848. ui->actionLevel->setText(tr("View surface"));
  849. ui->actionLevel->setToolTip(tr("View surface"));
  850. }
  851. }
  852. }
  853. void MainWindow::on_actionUndo_triggered()
  854. {
  855. QString str("Undo clicked");
  856. statusBar()->showMessage(str, 1000);
  857. if (controller.map())
  858. {
  859. controller.undo();
  860. }
  861. }
  862. void MainWindow::on_actionRedo_triggered()
  863. {
  864. QString str("Redo clicked");
  865. displayStatus(str);
  866. if (controller.map())
  867. {
  868. controller.redo();
  869. }
  870. }
  871. void MainWindow::on_actionPass_triggered(bool checked)
  872. {
  873. QString str("Passability clicked");
  874. displayStatus(str);
  875. if(controller.map())
  876. {
  877. controller.scene(0)->passabilityView.show(checked);
  878. controller.scene(1)->passabilityView.show(checked);
  879. }
  880. }
  881. void MainWindow::on_actionGrid_triggered(bool checked)
  882. {
  883. QString str("Grid clicked");
  884. displayStatus(str);
  885. if(controller.map())
  886. {
  887. controller.scene(0)->gridView.show(checked);
  888. controller.scene(1)->gridView.show(checked);
  889. }
  890. }
  891. void MainWindow::changeBrushState(int idx)
  892. {
  893. }
  894. void MainWindow::on_actionErase_triggered()
  895. {
  896. if(controller.map())
  897. {
  898. controller.commitObjectErase(mapLevel);
  899. }
  900. }
  901. void MainWindow::preparePreview(const QModelIndex &index)
  902. {
  903. scenePreview->clear();
  904. auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
  905. if(!data.empty())
  906. {
  907. auto preview = data["preview"];
  908. if(preview != QJsonValue::Undefined)
  909. {
  910. QPixmap objPreview = pixmapFromJson(preview);
  911. scenePreview->addPixmap(objPreview);
  912. }
  913. }
  914. ui->objectPreview->fitInView(scenePreview->itemsBoundingRect(), Qt::KeepAspectRatio);
  915. }
  916. void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
  917. {
  918. ui->toolSelect->setChecked(true);
  919. ui->mapView->selectionTool = MapView::SelectionTool::None;
  920. preparePreview(index);
  921. }
  922. void MainWindow::on_terrainFilterCombo_currentIndexChanged(int index)
  923. {
  924. if(!objectBrowser)
  925. return;
  926. QString uniqueName = ui->terrainFilterCombo->itemData(index).toString();
  927. objectBrowser->terrain = TerrainId(ETerrainId::ANY_TERRAIN);
  928. if (!uniqueName.isEmpty())
  929. {
  930. for (auto const & terrain : LIBRARY->terrainTypeHandler->objects)
  931. if (terrain->getJsonKey() == uniqueName.toStdString())
  932. objectBrowser->terrain = terrain->getId();
  933. }
  934. objectBrowser->invalidate();
  935. objectBrowser->sort(0);
  936. }
  937. void MainWindow::on_filter_textChanged(const QString &arg1)
  938. {
  939. if(!objectBrowser)
  940. return;
  941. objectBrowser->filter = arg1;
  942. objectBrowser->invalidate();
  943. objectBrowser->sort(0);
  944. }
  945. void MainWindow::on_actionFill_triggered()
  946. {
  947. QString str("Fill clicked");
  948. displayStatus(str);
  949. if(!controller.map())
  950. return;
  951. controller.commitObstacleFill(mapLevel);
  952. }
  953. void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
  954. {
  955. if(switchTab)
  956. ui->tabWidget->setCurrentIndex(1);
  957. Inspector inspector(controller, obj, ui->inspectorWidget);
  958. inspector.updateProperties();
  959. }
  960. void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
  961. {
  962. if(!item->isSelected() && !(item->flags() & Qt::ItemIsUserCheckable))
  963. return;
  964. int r = item->row();
  965. int c = item->column();
  966. if(c < 1)
  967. return;
  968. auto * tableWidget = item->tableWidget();
  969. //get identifier
  970. auto identifier = tableWidget->item(0, 1)->text();
  971. CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
  972. //get parameter name
  973. auto param = tableWidget->item(r, c - 1)->text();
  974. //set parameter
  975. Inspector inspector(controller, obj, tableWidget);
  976. inspector.setProperty(param, item);
  977. controller.commitObjectChange(mapLevel);
  978. }
  979. void MainWindow::on_actionMapSettings_triggered()
  980. {
  981. auto settingsDialog = new MapSettings(controller, this);
  982. settingsDialog->setWindowModality(Qt::WindowModal);
  983. settingsDialog->setModal(true);
  984. }
  985. void MainWindow::on_actionPlayers_settings_triggered()
  986. {
  987. auto settingsDialog = new PlayerSettings(controller, this);
  988. settingsDialog->setWindowModality(Qt::WindowModal);
  989. settingsDialog->setModal(true);
  990. connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
  991. }
  992. QAction * MainWindow::getActionPlayer(const PlayerColor & player)
  993. {
  994. if(player.getNum() == 0) return ui->actionPlayer_1;
  995. if(player.getNum() == 1) return ui->actionPlayer_2;
  996. if(player.getNum() == 2) return ui->actionPlayer_3;
  997. if(player.getNum() == 3) return ui->actionPlayer_4;
  998. if(player.getNum() == 4) return ui->actionPlayer_5;
  999. if(player.getNum() == 5) return ui->actionPlayer_6;
  1000. if(player.getNum() == 6) return ui->actionPlayer_7;
  1001. if(player.getNum() == 7) return ui->actionPlayer_8;
  1002. return ui->actionNeutral;
  1003. }
  1004. void MainWindow::switchDefaultPlayer(const PlayerColor & player)
  1005. {
  1006. if(controller.defaultPlayer == player)
  1007. return;
  1008. ui->actionNeutral->blockSignals(true);
  1009. ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
  1010. ui->actionNeutral->blockSignals(false);
  1011. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  1012. {
  1013. getActionPlayer(PlayerColor(i))->blockSignals(true);
  1014. getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
  1015. getActionPlayer(PlayerColor(i))->blockSignals(false);
  1016. }
  1017. controller.defaultPlayer = player;
  1018. }
  1019. void MainWindow::onPlayersChanged()
  1020. {
  1021. if(controller.map())
  1022. {
  1023. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
  1024. for(int i = 0; i < controller.map()->players.size(); ++i)
  1025. getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
  1026. if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
  1027. switchDefaultPlayer(PlayerColor::NEUTRAL);
  1028. }
  1029. else
  1030. {
  1031. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  1032. getActionPlayer(PlayerColor(i))->setEnabled(false);
  1033. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
  1034. }
  1035. }
  1036. void MainWindow::enableUndo(bool enable)
  1037. {
  1038. ui->actionUndo->setEnabled(enable);
  1039. }
  1040. void MainWindow::enableRedo(bool enable)
  1041. {
  1042. ui->actionRedo->setEnabled(enable);
  1043. }
  1044. void MainWindow::onSelectionMade(int level, bool anythingSelected)
  1045. {
  1046. if (level == mapLevel)
  1047. {
  1048. ui->actionErase->setEnabled(anythingSelected);
  1049. }
  1050. }
  1051. void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
  1052. {
  1053. statusBar()->showMessage(message, timeout);
  1054. }
  1055. void MainWindow::on_actionValidate_triggered()
  1056. {
  1057. new Validator(controller.map(), this);
  1058. }
  1059. void MainWindow::on_actionUpdate_appearance_triggered()
  1060. {
  1061. if(!controller.map())
  1062. return;
  1063. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  1064. {
  1065. QMessageBox::information(this, tr("Update appearance"), tr("No objects selected"));
  1066. return;
  1067. }
  1068. if(QMessageBox::Yes != QMessageBox::question(this, tr("Update appearance"), tr("This operation is irreversible. Do you want to continue?")))
  1069. return;
  1070. controller.scene(mapLevel)->selectionTerrainView.clear();
  1071. int errors = 0;
  1072. std::set<CGObjectInstance*> staticObjects;
  1073. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  1074. {
  1075. auto handler = LIBRARY->objtypeh->getHandlerFor(obj->ID, obj->subID);
  1076. if(!controller.map()->isInTheMap(obj->visitablePos()))
  1077. {
  1078. ++errors;
  1079. continue;
  1080. }
  1081. auto * terrain = controller.map()->getTile(obj->visitablePos()).getTerrain();
  1082. if(handler->isStaticObject())
  1083. {
  1084. staticObjects.insert(obj);
  1085. if(obj->appearance->canBePlacedAt(terrain->getId()))
  1086. {
  1087. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1088. continue;
  1089. }
  1090. for(auto & offset : obj->appearance->getBlockedOffsets())
  1091. controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
  1092. }
  1093. else
  1094. {
  1095. auto app = handler->getOverride(terrain->getId(), obj);
  1096. if(!app)
  1097. {
  1098. if(obj->appearance->canBePlacedAt(terrain->getId()))
  1099. continue;
  1100. auto templates = handler->getTemplates(terrain->getId());
  1101. if(templates.empty())
  1102. {
  1103. ++errors;
  1104. continue;
  1105. }
  1106. app = templates.front();
  1107. }
  1108. obj->appearance = app;
  1109. controller.mapHandler()->invalidate(obj);
  1110. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1111. }
  1112. }
  1113. controller.commitObjectChange(mapLevel);
  1114. controller.commitObjectErase(mapLevel);
  1115. controller.commitObstacleFill(mapLevel);
  1116. if(errors)
  1117. QMessageBox::warning(this, tr("Update appearance"), QString(tr("Errors occurred. %1 objects were not updated")).arg(errors));
  1118. }
  1119. void MainWindow::on_actionRecreate_obstacles_triggered()
  1120. {
  1121. }
  1122. void MainWindow::on_actionCut_triggered()
  1123. {
  1124. if(controller.map())
  1125. {
  1126. controller.copyToClipboard(mapLevel);
  1127. controller.commitObjectErase(mapLevel);
  1128. }
  1129. }
  1130. void MainWindow::on_actionCopy_triggered()
  1131. {
  1132. if(controller.map())
  1133. {
  1134. controller.copyToClipboard(mapLevel);
  1135. }
  1136. }
  1137. void MainWindow::on_actionPaste_triggered()
  1138. {
  1139. if(controller.map())
  1140. {
  1141. controller.pasteFromClipboard(mapLevel);
  1142. }
  1143. }
  1144. void MainWindow::on_actionExport_triggered()
  1145. {
  1146. QString fileName = QFileDialog::getSaveFileName(this, tr("Save to image"), lastSavingDir, "BMP (*.bmp);;JPEG (*.jpeg);;PNG (*.png)");
  1147. if(!fileName.isNull())
  1148. {
  1149. QImage image(ui->mapView->scene()->sceneRect().size().toSize(), QImage::Format_RGB888);
  1150. QPainter painter(&image);
  1151. ui->mapView->scene()->render(&painter);
  1152. image.save(fileName);
  1153. }
  1154. }
  1155. void MainWindow::on_actionTranslations_triggered()
  1156. {
  1157. auto translationsDialog = new Translations(*controller.map(), this);
  1158. translationsDialog->show();
  1159. }
  1160. void MainWindow::on_actionh3m_converter_triggered()
  1161. {
  1162. auto mapFiles = QFileDialog::getOpenFileNames(this, tr("Select maps to convert"),
  1163. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1164. tr("HoMM3 maps(*.h3m)"));
  1165. if(mapFiles.empty())
  1166. return;
  1167. auto saveDirectory = QFileDialog::getExistingDirectory(this, tr("Choose directory to save converted maps"), QCoreApplication::applicationDirPath());
  1168. if(saveDirectory.isEmpty())
  1169. return;
  1170. try
  1171. {
  1172. for(auto & m : mapFiles)
  1173. {
  1174. CMapService mapService;
  1175. auto map = openMapInternal(m);
  1176. controller.repairMap(map.get());
  1177. mapService.saveMap(map, (saveDirectory + '/' + QFileInfo(m).completeBaseName() + ".vmap").toStdString());
  1178. }
  1179. QMessageBox::information(this, tr("Operation completed"), tr("Successfully converted %1 maps").arg(mapFiles.size()));
  1180. }
  1181. catch(const std::exception & e)
  1182. {
  1183. QMessageBox::critical(this, tr("Failed to convert the map. Abort operation"), tr(e.what()));
  1184. }
  1185. }
  1186. void MainWindow::on_actionh3c_converter_triggered()
  1187. {
  1188. auto campaignFile = QFileDialog::getOpenFileName(this, tr("Select campaign to convert"),
  1189. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1190. tr("HoMM3 campaigns (*.h3c)"));
  1191. if(campaignFile.isEmpty())
  1192. return;
  1193. auto campaignFileDest = QFileDialog::getSaveFileName(this, tr("Select destination file"),
  1194. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1195. tr("VCMI campaigns (*.vcmp)"));
  1196. if(campaignFileDest.isEmpty())
  1197. return;
  1198. QFileInfo fileInfo(campaignFileDest);
  1199. if(fileInfo.suffix().toLower() != "vcmp")
  1200. campaignFileDest += ".vcmp";
  1201. auto campaign = openCampaignInternal(campaignFile);
  1202. auto jsonCampaign = CampaignHandler::writeHeaderToJson(*campaign);
  1203. std::shared_ptr<CIOApi> io(new CDefaultIOApi());
  1204. auto saver = std::make_shared<CZipSaver>(io, campaignFileDest.toStdString());
  1205. for(auto & scenario : campaign->allScenarios())
  1206. {
  1207. CMapService mapService;
  1208. auto map = campaign->getMap(scenario, nullptr);
  1209. controller.repairMap(map.get());
  1210. CMemoryBuffer serializeBuffer;
  1211. {
  1212. CMapSaverJson jsonSaver(&serializeBuffer);
  1213. jsonSaver.saveMap(map);
  1214. }
  1215. auto mapName = boost::algorithm::to_lower_copy(campaign->scenario(scenario).mapName);
  1216. mapName = boost::replace_all_copy(mapName, ".h3m", std::string("")) + ".vmap";
  1217. auto stream = saver->addFile(mapName);
  1218. stream->write(reinterpret_cast<const ui8 *>(serializeBuffer.getBuffer().data()), serializeBuffer.getSize());
  1219. jsonCampaign["scenarios"].Vector().push_back(CampaignHandler::writeScenarioToJson(campaign->scenario(scenario)));
  1220. jsonCampaign["scenarios"].Vector().back()["map"].String() = mapName;
  1221. }
  1222. auto jsonCampaignStr = jsonCampaign.toString();
  1223. saver->addFile("header.json")->write(reinterpret_cast<const ui8 *>(jsonCampaignStr.data()), jsonCampaignStr.length());
  1224. }
  1225. void MainWindow::on_actionLock_triggered()
  1226. {
  1227. if(controller.map())
  1228. {
  1229. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  1230. {
  1231. for(auto obj : controller.map()->objects)
  1232. {
  1233. controller.scene(mapLevel)->selectionObjectsView.setLockObject(obj, true);
  1234. controller.scene(mapLevel)->objectsView.setLockObject(obj, true);
  1235. }
  1236. }
  1237. else
  1238. {
  1239. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  1240. {
  1241. controller.scene(mapLevel)->selectionObjectsView.setLockObject(obj, true);
  1242. controller.scene(mapLevel)->objectsView.setLockObject(obj, true);
  1243. }
  1244. controller.scene(mapLevel)->selectionObjectsView.clear();
  1245. }
  1246. controller.scene(mapLevel)->objectsView.update();
  1247. controller.scene(mapLevel)->selectionObjectsView.update();
  1248. }
  1249. }
  1250. void MainWindow::on_actionUnlock_triggered()
  1251. {
  1252. if(controller.map())
  1253. {
  1254. controller.scene(mapLevel)->selectionObjectsView.unlockAll();
  1255. controller.scene(mapLevel)->objectsView.unlockAll();
  1256. }
  1257. controller.scene(mapLevel)->objectsView.update();
  1258. }
  1259. void MainWindow::on_actionZoom_in_triggered()
  1260. {
  1261. auto rect = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  1262. rect -= QMargins{32 + 1, 32 + 1, 32 + 2, 32 + 2}; //compensate bounding box
  1263. ui->mapView->fitInView(rect, Qt::KeepAspectRatioByExpanding);
  1264. }
  1265. void MainWindow::on_actionZoom_out_triggered()
  1266. {
  1267. auto rect = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  1268. rect += QMargins{32 - 1, 32 - 1, 32 - 2, 32 - 2}; //compensate bounding box
  1269. ui->mapView->fitInView(rect, Qt::KeepAspectRatioByExpanding);
  1270. }
  1271. void MainWindow::on_actionZoom_reset_triggered()
  1272. {
  1273. auto center = ui->mapView->mapToScene(ui->mapView->viewport()->geometry().center());
  1274. ui->mapView->fitInView(initialScale, Qt::KeepAspectRatioByExpanding);
  1275. ui->mapView->centerOn(center);
  1276. }
  1277. void MainWindow::on_toolLine_toggled(bool checked)
  1278. {
  1279. if(checked)
  1280. {
  1281. ui->mapView->selectionTool = MapView::SelectionTool::Line;
  1282. ui->tabWidget->setCurrentIndex(0);
  1283. }
  1284. }
  1285. void MainWindow::on_toolBrush2_toggled(bool checked)
  1286. {
  1287. if(checked)
  1288. {
  1289. ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
  1290. ui->tabWidget->setCurrentIndex(0);
  1291. }
  1292. }
  1293. void MainWindow::on_toolBrush_toggled(bool checked)
  1294. {
  1295. if(checked)
  1296. {
  1297. ui->mapView->selectionTool = MapView::SelectionTool::Brush;
  1298. ui->tabWidget->setCurrentIndex(0);
  1299. }
  1300. }
  1301. void MainWindow::on_toolBrush4_toggled(bool checked)
  1302. {
  1303. if(checked)
  1304. {
  1305. ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
  1306. ui->tabWidget->setCurrentIndex(0);
  1307. }
  1308. }
  1309. void MainWindow::on_toolLasso_toggled(bool checked)
  1310. {
  1311. if(checked)
  1312. {
  1313. ui->mapView->selectionTool = MapView::SelectionTool::Lasso;
  1314. ui->tabWidget->setCurrentIndex(0);
  1315. }
  1316. }
  1317. void MainWindow::on_toolArea_toggled(bool checked)
  1318. {
  1319. if(checked)
  1320. {
  1321. ui->mapView->selectionTool = MapView::SelectionTool::Area;
  1322. ui->tabWidget->setCurrentIndex(0);
  1323. }
  1324. }
  1325. void MainWindow::on_toolFill_toggled(bool checked)
  1326. {
  1327. if(checked)
  1328. {
  1329. ui->mapView->selectionTool = MapView::SelectionTool::Fill;
  1330. ui->tabWidget->setCurrentIndex(0);
  1331. }
  1332. }
  1333. void MainWindow::on_toolSelect_toggled(bool checked)
  1334. {
  1335. if(checked)
  1336. {
  1337. ui->mapView->selectionTool = MapView::SelectionTool::None;
  1338. ui->tabWidget->setCurrentIndex(0);
  1339. }
  1340. }