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							- /*
 
-  * CQuest.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CQuest.h"
 
- #include <vcmi/spells/Spell.h>
 
- #include "../ArtifactUtils.h"
 
- #include "../CSoundBase.h"
 
- #include "../texts/CGeneralTextHandler.h"
 
- #include "../CHeroHandler.h"
 
- #include "CGCreature.h"
 
- #include "../IGameCallback.h"
 
- #include "../mapObjectConstructors/CObjectClassesHandler.h"
 
- #include "../serializer/JsonSerializeFormat.h"
 
- #include "../GameConstants.h"
 
- #include "../constants/StringConstants.h"
 
- #include "../CPlayerState.h"
 
- #include "../CSkillHandler.h"
 
- #include "../mapping/CMap.h"
 
- #include "../mapObjects/CGHeroInstance.h"
 
- #include "../modding/ModScope.h"
 
- #include "../modding/ModUtility.h"
 
- #include "../networkPacks/PacksForClient.h"
 
- #include "../spells/CSpellHandler.h"
 
- #include <vstd/RNG.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- //TODO: Remove constructor
 
- CQuest::CQuest():
 
- 	qid(-1),
 
- 	isCompleted(false),
 
- 	lastDay(-1),
 
- 	killTarget(ObjectInstanceID::NONE),
 
- 	textOption(0),
 
- 	completedOption(0),
 
- 	stackDirection(0),
 
- 	isCustomFirst(false),
 
- 	isCustomNext(false),
 
- 	isCustomComplete(false),
 
- 	repeatedQuest(false),
 
- 	questName(CQuest::missionName(EQuestMission::NONE))
 
- {
 
- }
 
- static std::string visitedTxt(const bool visited)
 
- {
 
- 	int id = visited ? 352 : 353;
 
- 	return VLC->generaltexth->allTexts[id];
 
- }
 
- const std::string & CQuest::missionName(EQuestMission mission)
 
- {
 
- 	static const std::array<std::string, 14> names = {
 
- 		"empty",
 
- 		"heroLevel",
 
- 		"primarySkill",
 
- 		"killHero",
 
- 		"killCreature",
 
- 		"bringArt",
 
- 		"bringCreature",
 
- 		"bringResources",
 
- 		"bringHero",
 
- 		"bringPlayer",
 
- 		"hotaINVALID", // only used for h3m parsing
 
- 		"keymaster",
 
- 		"heroClass",
 
- 		"reachDate"
 
- 	};
 
- 	if(static_cast<size_t>(mission) < names.size())
 
- 		return names[static_cast<size_t>(mission)];
 
- 	return names[0];
 
- }
 
- const std::string & CQuest::missionState(int state)
 
- {
 
- 	static const std::array<std::string, 5> states = {
 
- 		"receive",
 
- 		"visit",
 
- 		"complete",
 
- 		"hover",
 
- 		"description",
 
- 	};
 
- 	if(state < states.size())
 
- 		return states[state];
 
- 	return states[0];
 
- }
 
- bool CQuest::checkMissionArmy(const CQuest * q, const CCreatureSet * army)
 
- {
 
- 	std::vector<CStackBasicDescriptor>::const_iterator cre;
 
- 	TSlots::const_iterator it;
 
- 	ui32 count = 0;
 
- 	ui32 slotsCount = 0;
 
- 	bool hasExtraCreatures = false;
 
- 	for(cre = q->mission.creatures.begin(); cre != q->mission.creatures.end(); ++cre)
 
- 	{
 
- 		for(count = 0, it = army->Slots().begin(); it != army->Slots().end(); ++it)
 
- 		{
 
- 			if(it->second->type == cre->type)
 
- 			{
 
- 				count += it->second->count;
 
- 				slotsCount++;
 
- 			}
 
- 		}
 
- 		if(static_cast<TQuantity>(count) < cre->count) //not enough creatures of this kind
 
- 			return false;
 
- 		hasExtraCreatures |= static_cast<TQuantity>(count) > cre->count;
 
- 	}
 
- 	return hasExtraCreatures || slotsCount < army->Slots().size();
 
- }
 
- bool CQuest::checkQuest(const CGHeroInstance * h) const
 
- {
 
- 	if(!mission.heroAllowed(h))
 
- 		return false;
 
- 	
 
- 	if(killTarget.hasValue())
 
- 	{
 
- 		PlayerColor owner = h->getOwner();
 
- 		if (!h->cb->getPlayerState(owner)->destroyedObjects.count(killTarget))
 
- 			return false;
 
- 	}
 
- 	return true;
 
- }
 
- void CQuest::completeQuest(IGameCallback * cb, const CGHeroInstance *h) const
 
- {
 
- 	// FIXME: this should be part of 'reward', and not hacking into limiter state that should only limit access to such reward
 
- 	for(auto & elem : mission.artifacts)
 
- 	{
 
- 		if(h->hasArt(elem))
 
- 		{
 
- 			cb->removeArtifact(ArtifactLocation(h->id, h->getArtPos(elem, false)));
 
- 		}
 
- 		else
 
- 		{
 
- 			const auto * assembly = h->getAssemblyByConstituent(elem);
 
- 			assert(assembly);
 
- 			auto parts = assembly->getPartsInfo();
 
- 			// Remove the assembly
 
- 			cb->removeArtifact(ArtifactLocation(h->id, h->getArtPos(assembly)));
 
- 			// Disassemble this backpack artifact
 
- 			for(const auto & ci : parts)
 
- 			{
 
- 				if(ci.art->getTypeId() != elem)
 
- 					cb->giveHeroNewArtifact(h, ci.art->getTypeId(), ArtifactPosition::BACKPACK_START);
 
- 			}
 
- 		}
 
- 	}
 
- 	cb->takeCreatures(h->id, mission.creatures);
 
- 	cb->giveResources(h->getOwner(), -mission.resources);
 
- }
 
- void CQuest::addTextReplacements(IGameCallback * cb, MetaString & text, std::vector<Component> & components) const
 
- {
 
- 	if(mission.heroLevel > 0)
 
- 		text.replaceNumber(mission.heroLevel);
 
- 	
 
- 	if(mission.heroExperience > 0)
 
- 		text.replaceNumber(mission.heroExperience);
 
- 	
 
- 	{ //primary skills
 
- 		MetaString loot;
 
- 		for(int i = 0; i < 4; ++i)
 
- 		{
 
- 			if(mission.primary[i])
 
- 			{
 
- 				loot.appendRawString("%d %s");
 
- 				loot.replaceNumber(mission.primary[i]);
 
- 				loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
 
- 			}
 
- 		}
 
- 		
 
- 		for(auto & skill : mission.secondary)
 
- 		{
 
- 			loot.appendTextID(VLC->skillh->getById(skill.first)->getNameTextID());
 
- 		}
 
- 		
 
- 		for(auto & spell : mission.spells)
 
- 		{
 
- 			loot.appendTextID(VLC->spellh->getById(spell)->getNameTextID());
 
- 		}
 
- 		
 
- 		if(!loot.empty())
 
- 			text.replaceRawString(loot.buildList());
 
- 	}
 
- 	
 
- 	if(killTarget != ObjectInstanceID::NONE && !heroName.empty())
 
- 	{
 
- 		components.emplace_back(ComponentType::HERO_PORTRAIT, heroPortrait);
 
- 		addKillTargetReplacements(text);
 
- 	}
 
- 	
 
- 	if(killTarget != ObjectInstanceID::NONE && stackToKill != CreatureID::NONE)
 
- 	{
 
- 		components.emplace_back(ComponentType::CREATURE, stackToKill);
 
- 		addKillTargetReplacements(text);
 
- 	}
 
- 	
 
- 	if(!mission.heroes.empty())
 
- 		text.replaceRawString(VLC->heroh->getById(mission.heroes.front())->getNameTranslated());
 
- 	
 
- 	if(!mission.artifacts.empty())
 
- 	{
 
- 		MetaString loot;
 
- 		for(const auto & elem : mission.artifacts)
 
- 		{
 
- 			loot.appendRawString("%s");
 
- 			loot.replaceName(elem);
 
- 		}
 
- 		text.replaceRawString(loot.buildList());
 
- 	}
 
- 	
 
- 	if(!mission.creatures.empty())
 
- 	{
 
- 		MetaString loot;
 
- 		for(const auto & elem : mission.creatures)
 
- 		{
 
- 			loot.appendRawString("%s");
 
- 			loot.replaceName(elem);
 
- 		}
 
- 		text.replaceRawString(loot.buildList());
 
- 	}
 
- 	
 
- 	if(mission.resources.nonZero())
 
- 	{
 
- 		MetaString loot;
 
- 		for(auto i : GameResID::ALL_RESOURCES())
 
- 		{
 
- 			if(mission.resources[i])
 
- 			{
 
- 				loot.appendRawString("%d %s");
 
- 				loot.replaceNumber(mission.resources[i]);
 
- 				loot.replaceName(i);
 
- 			}
 
- 		}
 
- 		text.replaceRawString(loot.buildList());
 
- 	}
 
- 	
 
- 	if(!mission.players.empty())
 
- 	{
 
- 		MetaString loot;
 
- 		for(auto & p : mission.players)
 
- 			loot.appendName(p);
 
- 		
 
- 		text.replaceRawString(loot.buildList());
 
- 	}
 
- 	
 
- 	if(lastDay >= 0)
 
- 		text.replaceNumber(lastDay - cb->getDate(Date::DAY));
 
- }
 
- void CQuest::getVisitText(IGameCallback * cb, MetaString &iwText, std::vector<Component> &components, bool firstVisit, const CGHeroInstance * h) const
 
- {
 
- 	bool failRequirements = (h ? !checkQuest(h) : true);
 
- 	mission.loadComponents(components, h);
 
- 	if(firstVisit)
 
- 		iwText.appendRawString(firstVisitText.toString());
 
- 	else if(failRequirements)
 
- 		iwText.appendRawString(nextVisitText.toString());
 
- 	
 
- 	if(lastDay >= 0)
 
- 		iwText.appendTextID(TextIdentifier("core", "seerhut", "time", textOption).get());
 
- 	
 
- 	addTextReplacements(cb, iwText, components);
 
- }
 
- void CQuest::getRolloverText(IGameCallback * cb, MetaString &ms, bool onHover) const
 
- {
 
- 	if(onHover)
 
- 		ms.appendRawString("\n\n");
 
- 	std::string questState = missionState(onHover ? 3 : 4);
 
- 	ms.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, questState, textOption).get());
 
- 	std::vector<Component> components;
 
- 	addTextReplacements(cb, ms, components);
 
- }
 
- void CQuest::getCompletionText(IGameCallback * cb, MetaString &iwText) const
 
- {
 
- 	iwText.appendRawString(completedText.toString());
 
- 	
 
- 	std::vector<Component> components;
 
- 	addTextReplacements(cb, iwText, components);
 
- }
 
- void CQuest::defineQuestName()
 
- {
 
- 	//standard quests
 
- 	questName = CQuest::missionName(EQuestMission::NONE);
 
- 	if(mission.heroLevel > 0) questName = CQuest::missionName(EQuestMission::LEVEL);
 
- 	for(auto & s : mission.primary) if(s) questName = CQuest::missionName(EQuestMission::PRIMARY_SKILL);
 
- 	if(killTarget != ObjectInstanceID::NONE && !heroName.empty()) questName = CQuest::missionName(EQuestMission::KILL_HERO);
 
- 	if(killTarget != ObjectInstanceID::NONE && stackToKill != CreatureID::NONE) questName = CQuest::missionName(EQuestMission::KILL_CREATURE);
 
- 	if(!mission.artifacts.empty()) questName = CQuest::missionName(EQuestMission::ARTIFACT);
 
- 	if(!mission.creatures.empty()) questName = CQuest::missionName(EQuestMission::ARMY);
 
- 	if(mission.resources.nonZero()) questName = CQuest::missionName(EQuestMission::RESOURCES);
 
- 	if(!mission.heroes.empty()) questName = CQuest::missionName(EQuestMission::HERO);
 
- 	if(!mission.players.empty()) questName = CQuest::missionName(EQuestMission::PLAYER);
 
- 	if(mission.daysPassed > 0) questName = CQuest::missionName(EQuestMission::HOTA_REACH_DATE);
 
- 	if(!mission.heroClasses.empty()) questName = CQuest::missionName(EQuestMission::HOTA_HERO_CLASS);
 
- }
 
- void CQuest::addKillTargetReplacements(MetaString &out) const
 
- {
 
- 	if(!heroName.empty())
 
- 		out.replaceRawString(heroName);
 
- 	if(stackToKill != CreatureID::NONE)
 
- 	{
 
- 		out.replaceNamePlural(stackToKill);
 
- 		out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
 
- 	}
 
- }
 
- void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fieldName)
 
- {
 
- 	auto q = handler.enterStruct(fieldName);
 
- 	handler.serializeStruct("firstVisitText", firstVisitText);
 
- 	handler.serializeStruct("nextVisitText", nextVisitText);
 
- 	handler.serializeStruct("completedText", completedText);
 
- 	handler.serializeBool("repeatedQuest", repeatedQuest, false);
 
- 	if(!handler.saving)
 
- 	{
 
- 		isCustomFirst = !firstVisitText.empty();
 
- 		isCustomNext = !nextVisitText.empty();
 
- 		isCustomComplete = !completedText.empty();
 
- 	}
 
- 	
 
- 	handler.serializeInt("timeLimit", lastDay, -1);
 
- 	handler.serializeStruct("limiter", mission);
 
- 	handler.serializeInstance("killTarget", killTarget, ObjectInstanceID::NONE);
 
- 	if(!handler.saving) //compatibility with legacy vmaps
 
- 	{
 
- 		std::string missionType = "None";
 
- 		handler.serializeString("missionType", missionType);
 
- 		if(missionType == "None")
 
- 			return;
 
- 		
 
- 		if(missionType == "Level")
 
- 			handler.serializeInt("heroLevel", mission.heroLevel);
 
- 		
 
- 		if(missionType == "PrimaryStat")
 
- 		{
 
- 			auto primarySkills = handler.enterStruct("primarySkills");
 
- 			for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
 
- 				handler.serializeInt(NPrimarySkill::names[i], mission.primary[i], 0);
 
- 		}
 
- 		
 
- 		if(missionType == "Artifact")
 
- 			handler.serializeIdArray<ArtifactID>("artifacts", mission.artifacts);
 
- 		
 
- 		if(missionType == "Army")
 
- 		{
 
- 			auto a = handler.enterArray("creatures");
 
- 			a.serializeStruct(mission.creatures);
 
- 		}
 
- 		
 
- 		if(missionType == "Resources")
 
- 		{
 
- 			auto r = handler.enterStruct("resources");
 
- 			for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
 
- 			{
 
- 				handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], mission.resources[idx], 0);
 
- 			}
 
- 		}
 
- 		
 
- 		if(missionType == "Hero")
 
- 		{
 
- 			HeroTypeID temp;
 
- 			handler.serializeId("hero", temp, HeroTypeID::NONE);
 
- 			mission.heroes.emplace_back(temp);
 
- 		}
 
- 		
 
- 		if(missionType == "Player")
 
- 		{
 
- 			PlayerColor temp;
 
- 			handler.serializeId("player", temp, PlayerColor::NEUTRAL);
 
- 			mission.players.emplace_back(temp);
 
- 		}
 
- 	}
 
- }
 
- bool IQuestObject::checkQuest(const CGHeroInstance* h) const
 
- {
 
- 	return quest->checkQuest(h);
 
- }
 
- void CGSeerHut::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
 
- {
 
- 	quest->getVisitText(cb, text, components, FirstVisit, h);
 
- }
 
- void IQuestObject::afterAddToMapCommon(CMap * map) const
 
- {
 
- 	map->addNewQuestInstance(quest);
 
- }
 
- void CGSeerHut::setObjToKill()
 
- {
 
- 	if(quest->killTarget == ObjectInstanceID::NONE)
 
- 		return;
 
- 	
 
- 	if(getCreatureToKill(true))
 
- 	{
 
- 		quest->stackToKill = getCreatureToKill(false)->getCreature();
 
- 		assert(quest->stackToKill != CreatureID::NONE);
 
- 		quest->stackDirection = checkDirection();
 
- 	}
 
- 	else if(getHeroToKill(true))
 
- 	{
 
- 		quest->heroName = getHeroToKill(false)->getNameTranslated();
 
- 		quest->heroPortrait = getHeroToKill(false)->getPortraitSource();
 
- 	}
 
- }
 
- void CGSeerHut::init(vstd::RNG & rand)
 
- {
 
- 	auto names = VLC->generaltexth->findStringsWithPrefix("core.seerhut.names");
 
- 	auto seerNameID = *RandomGeneratorUtil::nextItem(names, rand);
 
- 	seerName = VLC->generaltexth->translate(seerNameID);
 
- 	quest->textOption = rand.nextInt(2);
 
- 	quest->completedOption = rand.nextInt(1, 3);
 
- 	
 
- 	configuration.canRefuse = true;
 
- 	configuration.visitMode = Rewardable::EVisitMode::VISIT_ONCE;
 
- 	configuration.selectMode = Rewardable::ESelectMode::SELECT_PLAYER;
 
- }
 
- void CGSeerHut::initObj(vstd::RNG & rand)
 
- {
 
- 	init(rand);
 
- 	
 
- 	CRewardableObject::initObj(rand);
 
- 	
 
- 	setObjToKill();
 
- 	quest->defineQuestName();
 
- 	
 
- 	if(quest->mission == Rewardable::Limiter{} && quest->killTarget == ObjectInstanceID::NONE)
 
- 		quest->isCompleted = true;
 
- 	
 
- 	if(quest->questName == quest->missionName(EQuestMission::NONE))
 
- 	{
 
- 		quest->firstVisitText.appendTextID(TextIdentifier("core", "seehut", "empty", quest->completedOption).get());
 
- 	}
 
- 	else
 
- 	{
 
- 		if(!quest->isCustomFirst)
 
- 			quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(0), quest->textOption).get());
 
- 		if(!quest->isCustomNext)
 
- 			quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(1), quest->textOption).get());
 
- 		if(!quest->isCustomComplete)
 
- 			quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest-> questName, quest->missionState(2), quest->textOption).get());
 
- 	}
 
- 	
 
- 	quest->getCompletionText(cb, configuration.onSelect);
 
- 	for(auto & i : configuration.info)
 
- 		quest->getCompletionText(cb, i.message);
 
- }
 
- void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
 
- {
 
- 	quest->getRolloverText(cb, text, onHover);//TODO: simplify?
 
- 	if(!onHover)
 
- 		text.replaceRawString(seerName);
 
- }
 
- std::string CGSeerHut::getHoverText(PlayerColor player) const
 
- {
 
- 	std::string hoverName = getObjectName();
 
- 	if(ID == Obj::SEER_HUT && quest->activeForPlayers.count(player))
 
- 	{
 
- 		hoverName = VLC->generaltexth->allTexts[347];
 
- 		boost::algorithm::replace_first(hoverName, "%s", seerName);
 
- 	}
 
- 	if(quest->activeForPlayers.count(player)
 
- 	   && (quest->mission != Rewardable::Limiter{}
 
- 		   || quest->killTarget != ObjectInstanceID::NONE)) //rollover when the quest is active
 
- 	{
 
- 		MetaString ms;
 
- 		getRolloverText (ms, true);
 
- 		hoverName += ms.toString();
 
- 	}
 
- 	return hoverName;
 
- }
 
- std::string CGSeerHut::getHoverText(const CGHeroInstance * hero) const
 
- {
 
- 	return getHoverText(hero->getOwner());
 
- }
 
- std::string CGSeerHut::getPopupText(PlayerColor player) const
 
- {
 
- 	return getHoverText(player);
 
- }
 
- std::string CGSeerHut::getPopupText(const CGHeroInstance * hero) const
 
- {
 
- 	return getHoverText(hero->getOwner());
 
- }
 
- std::vector<Component> CGSeerHut::getPopupComponents(PlayerColor player) const
 
- {
 
- 	std::vector<Component> result;
 
- 	if (quest->activeForPlayers.count(player))
 
- 		quest->mission.loadComponents(result, nullptr);
 
- 	return result;
 
- }
 
- std::vector<Component> CGSeerHut::getPopupComponents(const CGHeroInstance * hero) const
 
- {
 
- 	std::vector<Component> result;
 
- 	if (quest->activeForPlayers.count(hero->getOwner()))
 
- 		quest->mission.loadComponents(result, hero);
 
- 	return result;
 
- }
 
- void CGSeerHut::setPropertyDer(ObjProperty what, ObjPropertyID identifier)
 
- {
 
- 	switch(what)
 
- 	{
 
- 		case ObjProperty::SEERHUT_VISITED:
 
- 		{
 
- 			quest->activeForPlayers.emplace(identifier.as<PlayerColor>());
 
- 			break;
 
- 		}
 
- 		case ObjProperty::SEERHUT_COMPLETE:
 
- 		{
 
- 			quest->isCompleted = identifier.getNum();
 
- 			quest->activeForPlayers.clear();
 
- 			break;
 
- 		}
 
- 	}
 
- }
 
- void CGSeerHut::newTurn(vstd::RNG & rand) const
 
- {
 
- 	CRewardableObject::newTurn(rand);
 
- 	if(quest->lastDay >= 0 && quest->lastDay <= cb->getDate() - 1) //time is up
 
- 	{
 
- 		cb->setObjPropertyValue(id, ObjProperty::SEERHUT_COMPLETE, true);
 
- 	}
 
- }
 
- void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
 
- {
 
- 	InfoWindow iw;
 
- 	iw.player = h->getOwner();
 
- 	if(!quest->isCompleted)
 
- 	{
 
- 		bool firstVisit = !quest->activeForPlayers.count(h->getOwner());
 
- 		bool failRequirements = !checkQuest(h);
 
- 		if(firstVisit)
 
- 		{
 
- 			cb->setObjPropertyID(id, ObjProperty::SEERHUT_VISITED, h->getOwner());
 
- 			AddQuest aq;
 
- 			aq.quest = QuestInfo (quest, this, visitablePos());
 
- 			aq.player = h->tempOwner;
 
- 			cb->sendAndApply(&aq); //TODO: merge with setObjProperty?
 
- 		}
 
- 		if(firstVisit || failRequirements)
 
- 		{
 
- 			getVisitText (iw.text, iw.components, firstVisit, h);
 
- 			cb->showInfoDialog(&iw);
 
- 		}
 
- 		if(!failRequirements) // propose completion, also on first visit
 
- 		{
 
- 			CRewardableObject::onHeroVisit(h);
 
- 			return;
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		iw.text.appendRawString(VLC->generaltexth->seerEmpty[quest->completedOption]);
 
- 		if (ID == Obj::SEER_HUT)
 
- 			iw.text.replaceRawString(seerName);
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- }
 
- int CGSeerHut::checkDirection() const
 
- {
 
- 	int3 cord = getCreatureToKill(false)->pos;
 
- 	if(static_cast<double>(cord.x) / static_cast<double>(cb->getMapSize().x) < 0.34) //north
 
- 	{
 
- 		if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.34) //northwest
 
- 			return 8;
 
- 		else if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.67) //north
 
- 			return 1;
 
- 		else //northeast
 
- 			return 2;
 
- 	}
 
- 	else if(static_cast<double>(cord.x) / static_cast<double>(cb->getMapSize().x) < 0.67) //horizontal
 
- 	{
 
- 		if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.34) //west
 
- 			return 7;
 
- 		else if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.67) //central
 
- 			return 9;
 
- 		else //east
 
- 			return 3;
 
- 	}
 
- 	else //south
 
- 	{
 
- 		if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.34) //southwest
 
- 			return 6;
 
- 		else if(static_cast<double>(cord.y) / static_cast<double>(cb->getMapSize().y) < 0.67) //south
 
- 			return 5;
 
- 		else //southeast
 
- 			return 4;
 
- 	}
 
- }
 
- const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
 
- {
 
- 	const CGObjectInstance *o = cb->getObj(quest->killTarget);
 
- 	if(allowNull && !o)
 
- 		return nullptr;
 
- 	return dynamic_cast<const CGHeroInstance *>(o);
 
- }
 
- const CGCreature * CGSeerHut::getCreatureToKill(bool allowNull) const
 
- {
 
- 	const CGObjectInstance *o = cb->getObj(quest->killTarget);
 
- 	if(allowNull && !o)
 
- 		return nullptr;
 
- 	return dynamic_cast<const CGCreature *>(o);
 
- }
 
- void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
 
- {
 
- 	CRewardableObject::blockingDialogAnswered(hero, answer);
 
- 	if(answer)
 
- 	{
 
- 		quest->completeQuest(cb, hero);
 
- 		cb->setObjPropertyValue(id, ObjProperty::SEERHUT_COMPLETE, !quest->repeatedQuest); //mission complete
 
- 	}
 
- }
 
- void CGSeerHut::afterAddToMap(CMap* map)
 
- {
 
- 	IQuestObject::afterAddToMapCommon(map);
 
- }
 
- void CGSeerHut::serializeJsonOptions(JsonSerializeFormat & handler)
 
- {
 
- 	//quest and reward
 
- 	CRewardableObject::serializeJsonOptions(handler);
 
- 	quest->serializeJson(handler, "quest");
 
- 	
 
- 	if(!handler.saving)
 
- 	{
 
- 		//backward compatibility for VCMI maps that use old SeerHut format
 
- 		auto s = handler.enterStruct("reward");
 
- 		const JsonNode & rewardsJson = handler.getCurrent();
 
- 		if (rewardsJson.Struct().empty())
 
- 			return;
 
- 		
 
- 		std::string fullIdentifier;
 
- 		std::string metaTypeName;
 
- 		std::string scope;
 
- 		std::string identifier;
 
- 		auto iter = rewardsJson.Struct().begin();
 
- 		fullIdentifier = iter->first;
 
- 		ModUtility::parseIdentifier(fullIdentifier, scope, metaTypeName, identifier);
 
- 		if(!std::set<std::string>{"resource", "primarySkill", "secondarySkill", "artifact", "spell", "creature", "experience", "mana", "morale", "luck"}.count(metaTypeName))
 
- 			return;
 
- 		int val = 0;
 
- 		handler.serializeInt(fullIdentifier, val);
 
- 		
 
- 		Rewardable::VisitInfo vinfo;
 
- 		auto & reward = vinfo.reward;
 
- 		if(metaTypeName == "experience")
 
- 		   reward.heroExperience = val;
 
- 		if(metaTypeName == "mana")
 
- 			reward.manaDiff = val;
 
- 		if(metaTypeName == "morale")
 
- 			reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
 
- 		if(metaTypeName == "luck")
 
- 			reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
 
- 		if(metaTypeName == "resource")
 
- 		{
 
- 			auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
 
- 			reward.resources[rawId] = val;
 
- 		}
 
- 		if(metaTypeName == "primarySkill")
 
- 		{
 
- 			auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
 
- 			reward.primary.at(rawId) = val;
 
- 		}
 
- 		if(metaTypeName == "secondarySkill")
 
- 		{
 
- 			auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
 
- 			reward.secondary[rawId] = val;
 
- 		}
 
- 		if(metaTypeName == "artifact")
 
- 		{
 
- 			auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
 
- 			reward.artifacts.push_back(rawId);
 
- 		}
 
- 		if(metaTypeName == "spell")
 
- 		{
 
- 			auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
 
- 			reward.spells.push_back(rawId);
 
- 		}
 
- 		if(metaTypeName == "creature")
 
- 		{
 
- 			auto rawId = *VLC->identifiers()->getIdentifier(ModScope::scopeMap(), fullIdentifier, false);
 
- 			reward.creatures.emplace_back(rawId, val);
 
- 		}
 
- 		
 
- 		vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
 
- 		configuration.info.push_back(vinfo);
 
- 	}
 
- }
 
- void CGQuestGuard::init(vstd::RNG & rand)
 
- {
 
- 	blockVisit = true;
 
- 	quest->textOption = rand.nextInt(3, 5);
 
- 	quest->completedOption = rand.nextInt(4, 5);
 
- 	
 
- 	configuration.info.push_back({});
 
- 	configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
 
- 	configuration.info.back().reward.removeObject = subID.getNum() == 0 ? true : false;
 
- 	configuration.canRefuse = true;
 
- }
 
- void CGQuestGuard::onHeroVisit(const CGHeroInstance * h) const
 
- {
 
- 	if(!quest->isCompleted)
 
- 		CGSeerHut::onHeroVisit(h);
 
- 	else
 
- 		cb->setObjPropertyValue(id, ObjProperty::SEERHUT_COMPLETE, false);
 
- }
 
- bool CGQuestGuard::passableFor(PlayerColor color) const
 
- {
 
- 	return quest->isCompleted;
 
- }
 
- void CGQuestGuard::serializeJsonOptions(JsonSerializeFormat & handler)
 
- {
 
- 	//quest only, do not call base class
 
- 	quest->serializeJson(handler, "quest");
 
- }
 
- bool CGKeys::wasMyColorVisited(const PlayerColor & player) const
 
- {
 
- 	return cb->getPlayerState(player)->visitedObjectsGlobal.count({Obj::KEYMASTER, subID}) != 0;
 
- }
 
- std::string CGKeys::getHoverText(PlayerColor player) const
 
- {
 
- 	return getObjectName() + "\n" + visitedTxt(wasMyColorVisited(player));
 
- }
 
- std::string CGKeys::getObjectName() const
 
- {
 
- 	return VLC->generaltexth->tentColors[subID.getNum()] + " " + CGObjectInstance::getObjectName();
 
- }
 
- bool CGKeymasterTent::wasVisited (PlayerColor player) const
 
- {
 
- 	return wasMyColorVisited (player);
 
- }
 
- void CGKeymasterTent::onHeroVisit( const CGHeroInstance * h ) const
 
- {
 
- 	int txt_id;
 
- 	if (!wasMyColorVisited (h->getOwner()) )
 
- 	{
 
- 		ChangeObjectVisitors cow;
 
- 		cow.mode = ChangeObjectVisitors::VISITOR_GLOBAL;
 
- 		cow.hero = h->id;
 
- 		cow.object = id;
 
- 		cb->sendAndApply(&cow);
 
- 		txt_id=19;
 
- 	}
 
- 	else
 
- 		txt_id=20;
 
- 	h->showInfoDialog(txt_id);
 
- }
 
- void CGBorderGuard::initObj(vstd::RNG & rand)
 
- {
 
- 	blockVisit = true;
 
- }
 
- void CGBorderGuard::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
 
- {
 
- 	text.appendLocalString(EMetaText::ADVOB_TXT, 18);
 
- }
 
- void CGBorderGuard::getRolloverText(MetaString &text, bool onHover) const
 
- {
 
- 	if (!onHover)
 
- 	{
 
- 		text.appendRawString(VLC->generaltexth->tentColors[subID.getNum()]);
 
- 		text.appendRawString(" ");
 
- 		text.appendRawString(VLC->objtypeh->getObjectName(Obj::KEYMASTER, subID));
 
- 	}
 
- }
 
- bool CGBorderGuard::checkQuest(const CGHeroInstance * h) const
 
- {
 
- 	return wasMyColorVisited (h->tempOwner);
 
- }
 
- void CGBorderGuard::onHeroVisit(const CGHeroInstance * h) const
 
- {
 
- 	if (wasMyColorVisited (h->getOwner()) )
 
- 	{
 
- 		BlockingDialog bd (true, false);
 
- 		bd.player = h->getOwner();
 
- 		bd.text.appendLocalString (EMetaText::ADVOB_TXT, 17);
 
- 		cb->showBlockingDialog (this, &bd);
 
- 	}
 
- 	else
 
- 	{
 
- 		h->showInfoDialog(18);
 
- 		AddQuest aq;
 
- 		aq.quest = QuestInfo (quest, this, visitablePos());
 
- 		aq.player = h->tempOwner;
 
- 		cb->sendAndApply (&aq);
 
- 		//TODO: add this quest only once OR check for multiple instances later
 
- 	}
 
- }
 
- void CGBorderGuard::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
 
- {
 
- 	if (answer)
 
- 		cb->removeObject(this, hero->getOwner());
 
- }
 
- void CGBorderGuard::afterAddToMap(CMap * map)
 
- {
 
- 	IQuestObject::afterAddToMapCommon(map);
 
- }
 
- void CGBorderGate::onHeroVisit(const CGHeroInstance * h) const //TODO: passability
 
- {
 
- 	if (!wasMyColorVisited (h->getOwner()) )
 
- 	{
 
- 		h->showInfoDialog(18);
 
- 		AddQuest aq;
 
- 		aq.quest = QuestInfo (quest, this, visitablePos());
 
- 		aq.player = h->tempOwner;
 
- 		cb->sendAndApply (&aq);
 
- 	}
 
- }
 
- bool CGBorderGate::passableFor(PlayerColor color) const
 
- {
 
- 	return wasMyColorVisited(color);
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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