inspector.h 5.3 KB

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  1. /*
  2. * inspector.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../StdInc.h"
  12. #include <QTableWidget>
  13. #include <QTableWidgetItem>
  14. #include <QStyledItemDelegate>
  15. #include "../lib/int3.h"
  16. #include "../lib/GameConstants.h"
  17. #include "../lib/mapObjects/CGCreature.h"
  18. #include "../lib/mapObjects/MapObjects.h"
  19. #include "../lib/mapObjects/CRewardableObject.h"
  20. #include "../lib/ResourceSet.h"
  21. #include "../lib/MetaString.h"
  22. #define DECLARE_OBJ_TYPE(x) void initialize(x*);
  23. #define DECLARE_OBJ_PROPERTY_METHODS(x) \
  24. void updateProperties(x*); \
  25. void setProperty(x*, const QString &, const QVariant &);
  26. #define INIT_OBJ_TYPE(x) initialize(dynamic_cast<x*>(o))
  27. #define UPDATE_OBJ_PROPERTIES(x) updateProperties(dynamic_cast<x*>(obj))
  28. #define SET_PROPERTIES(x) setProperty(dynamic_cast<x*>(obj), key, value)
  29. class Initializer
  30. {
  31. public:
  32. //===============DECLARE MAP OBJECTS======================================
  33. DECLARE_OBJ_TYPE(CArmedInstance);
  34. DECLARE_OBJ_TYPE(CGShipyard);
  35. DECLARE_OBJ_TYPE(CGTownInstance);
  36. DECLARE_OBJ_TYPE(CGArtifact);
  37. DECLARE_OBJ_TYPE(CGMine);
  38. DECLARE_OBJ_TYPE(CGResource);
  39. DECLARE_OBJ_TYPE(CGDwelling);
  40. DECLARE_OBJ_TYPE(CGGarrison);
  41. DECLARE_OBJ_TYPE(CGHeroInstance);
  42. DECLARE_OBJ_TYPE(CGCreature);
  43. DECLARE_OBJ_TYPE(CGSignBottle);
  44. DECLARE_OBJ_TYPE(CGLighthouse);
  45. //DECLARE_OBJ_TYPE(CRewardableObject);
  46. //DECLARE_OBJ_TYPE(CGEvent);
  47. //DECLARE_OBJ_TYPE(CGPandoraBox);
  48. //DECLARE_OBJ_TYPE(CGSeerHut);
  49. Initializer(CGObjectInstance *, const PlayerColor &);
  50. private:
  51. PlayerColor defaultPlayer;
  52. };
  53. class Inspector
  54. {
  55. protected:
  56. struct PropertyEditorPlaceholder {};
  57. //===============DECLARE PROPERTIES SETUP=================================
  58. DECLARE_OBJ_PROPERTY_METHODS(CArmedInstance);
  59. DECLARE_OBJ_PROPERTY_METHODS(CGTownInstance);
  60. DECLARE_OBJ_PROPERTY_METHODS(CGShipyard);
  61. DECLARE_OBJ_PROPERTY_METHODS(CGArtifact);
  62. DECLARE_OBJ_PROPERTY_METHODS(CGMine);
  63. DECLARE_OBJ_PROPERTY_METHODS(CGResource);
  64. DECLARE_OBJ_PROPERTY_METHODS(CGDwelling);
  65. DECLARE_OBJ_PROPERTY_METHODS(CGGarrison);
  66. DECLARE_OBJ_PROPERTY_METHODS(CGHeroInstance);
  67. DECLARE_OBJ_PROPERTY_METHODS(CGCreature);
  68. DECLARE_OBJ_PROPERTY_METHODS(CGSignBottle);
  69. DECLARE_OBJ_PROPERTY_METHODS(CGLighthouse);
  70. DECLARE_OBJ_PROPERTY_METHODS(CRewardableObject);
  71. DECLARE_OBJ_PROPERTY_METHODS(CGPandoraBox);
  72. DECLARE_OBJ_PROPERTY_METHODS(CGEvent);
  73. DECLARE_OBJ_PROPERTY_METHODS(CGSeerHut);
  74. //===============DECLARE PROPERTY VALUE TYPE==============================
  75. QTableWidgetItem * addProperty(unsigned int value);
  76. QTableWidgetItem * addProperty(int value);
  77. QTableWidgetItem * addProperty(const MetaString & value);
  78. QTableWidgetItem * addProperty(const std::string & value);
  79. QTableWidgetItem * addProperty(const QString & value);
  80. QTableWidgetItem * addProperty(const int3 & value);
  81. QTableWidgetItem * addProperty(const PlayerColor & value);
  82. QTableWidgetItem * addProperty(const GameResID & value);
  83. QTableWidgetItem * addProperty(bool value);
  84. QTableWidgetItem * addProperty(CGObjectInstance * value);
  85. QTableWidgetItem * addProperty(CGCreature::Character value);
  86. QTableWidgetItem * addProperty(CQuest::Emission value);
  87. QTableWidgetItem * addProperty(PropertyEditorPlaceholder value);
  88. //===============END OF DECLARATION=======================================
  89. public:
  90. Inspector(CMap *, CGObjectInstance *, QTableWidget *);
  91. void setProperty(const QString & key, const QTableWidgetItem * item);
  92. void setProperty(const QString & key, const QVariant & value);
  93. void updateProperties();
  94. protected:
  95. template<class T>
  96. void addProperty(const QString & key, const T & value, QAbstractItemDelegate * delegate, bool restricted)
  97. {
  98. auto * itemValue = addProperty(value);
  99. if(!restricted)
  100. itemValue->setFlags(itemValue->flags() | Qt::ItemIsEnabled | Qt::ItemIsSelectable);
  101. if(!(itemValue->flags() & Qt::ItemIsUserCheckable))
  102. itemValue->setFlags(itemValue->flags() | Qt::ItemIsEditable);
  103. QTableWidgetItem * itemKey = nullptr;
  104. if(keyItems.contains(key))
  105. {
  106. itemKey = keyItems[key];
  107. table->setItem(table->row(itemKey), 1, itemValue);
  108. if(delegate)
  109. table->setItemDelegateForRow(table->row(itemKey), delegate);
  110. }
  111. else
  112. {
  113. itemKey = new QTableWidgetItem(key);
  114. keyItems[key] = itemKey;
  115. table->setRowCount(row + 1);
  116. table->setItem(row, 0, itemKey);
  117. table->setItem(row, 1, itemValue);
  118. if(delegate)
  119. table->setItemDelegateForRow(row, delegate);
  120. ++row;
  121. }
  122. itemKey->setFlags(restricted ? Qt::NoItemFlags : Qt::ItemIsEnabled);
  123. }
  124. template<class T>
  125. void addProperty(const QString & key, const T & value, bool restricted = true)
  126. {
  127. addProperty<T>(key, value, nullptr, restricted);
  128. }
  129. protected:
  130. int row = 0;
  131. QTableWidget * table;
  132. CGObjectInstance * obj;
  133. QMap<QString, QTableWidgetItem*> keyItems;
  134. CMap * map;
  135. };
  136. class InspectorDelegate : public QStyledItemDelegate
  137. {
  138. Q_OBJECT
  139. public:
  140. using QStyledItemDelegate::QStyledItemDelegate;
  141. QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
  142. void setEditorData(QWidget *editor, const QModelIndex &index) const override;
  143. void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
  144. QList<std::pair<QString, QVariant>> options;
  145. };