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							- /*
 
- * AIPathfinderConfig.h, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #pragma once
 
- #include "AINodeStorage.h"
 
- #include "../../../lib/pathfinder/PathfinderOptions.h"
 
- namespace NKAI
 
- {
 
- class Nullkiller;
 
- namespace AIPathfinding
 
- {
 
- 	class AIPathfinderConfig : public PathfinderConfig
 
- 	{
 
- 	private:
 
- 		std::map<const CGHeroInstance *, std::unique_ptr<CPathfinderHelper>> pathfindingHelpers;
 
- 		std::shared_ptr<AINodeStorage> aiNodeStorage;
 
- 	public:
 
- 		AIPathfinderConfig(
 
- 			CPlayerSpecificInfoCallback * cb,
 
- 			Nullkiller * ai,
 
- 			std::shared_ptr<AINodeStorage> nodeStorage,
 
- 			bool allowBypassObjects);
 
- 		~AIPathfinderConfig();
 
- 		CPathfinderHelper * getOrCreatePathfinderHelper(const PathNodeInfo & source, CGameState * gs) override;
 
- 	};
 
- }
 
- }
 
 
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