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- /*
- * BattleHexArray.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "BattleHex.h"
- #include <boost/container/small_vector.hpp>
- #include <vstd/RNG.h>
- VCMI_LIB_NAMESPACE_BEGIN
- /**
- * @brief Class representing a collection of unique, valid BattleHex objects.
- * The BattleHexArray is a specialized container designed for storing instances
- * of BattleHex. Key notes:
- * - Each BattleHex in the array is unique.
- * - Invalid BattleHex objects (e.g., those with an out-of-bounds or special
- * value) cannot be inserted into the array.
- * - Maintains an efficient storage mechanism for fast access and presence tracking system using bitset for quick existence checks.
- * - Attempting to insert invalid BattleHex objects will have no effect.
- *
- */
- class DLL_LINKAGE BattleHexArray
- {
- public:
- static constexpr uint8_t totalSize = GameConstants::BFIELD_SIZE;
- using StorageType = boost::container::small_vector<BattleHex, 8>;
- using ArrayOfBattleHexArrays = std::array<BattleHexArray, totalSize>;
- using value_type = BattleHex;
- using size_type = StorageType::size_type;
- using reference = value_type &;
- using const_reference = const value_type &;
- using pointer = value_type *;
- using const_pointer = const value_type *;
- using difference_type = typename StorageType::difference_type;
- using const_iterator = typename StorageType::const_iterator;
- using const_reverse_iterator = typename StorageType::const_reverse_iterator;
- BattleHexArray() = default;
- template <typename Container, typename = std::enable_if_t<
- std::is_convertible_v<typename Container::value_type, BattleHex>>>
- BattleHexArray(const Container & container) noexcept
- : BattleHexArray()
- {
- for(auto value : container)
- {
- insert(value);
- }
- }
- void resize(size_type size)
- {
- clear();
- internalStorage.resize(size);
- }
-
- BattleHexArray(std::initializer_list<BattleHex> initList) noexcept;
- void checkAndPush(const BattleHex & tile)
- {
- if(tile.isAvailable() && !contains(tile))
- {
- presenceFlags.set(tile.toInt());
- internalStorage.emplace_back(tile);
- }
- }
- void insert(const BattleHex & hex) noexcept
- {
- if(contains(hex))
- return;
- presenceFlags.set(hex.toInt());
- internalStorage.emplace_back(hex);
- }
- void set(size_type index, const BattleHex & hex)
- {
- if(index >= internalStorage.size())
- {
- logGlobal->error("Invalid BattleHexArray::set index parameter. It is " + std::to_string(index)
- + " and current size is " + std::to_string(internalStorage.size()));
- throw std::out_of_range("Invalid BattleHexArray::set index parameter. It is " + std::to_string(index)
- + " and current size is " + std::to_string(internalStorage.size()));
- }
- if(contains(hex))
- return;
- presenceFlags.set(hex.toInt());
- internalStorage[index] = hex;
- }
- void insert(const BattleHexArray & other) noexcept;
- template <typename Container, typename = std::enable_if_t<
- std::is_convertible_v<typename Container::value_type, BattleHex>>>
- void insert(const Container & container) noexcept
- {
- for(auto value : container)
- {
- insert(value);
- }
- }
- template<typename Predicate>
- void sort(Predicate pred)
- {
- std::sort(internalStorage.begin(), internalStorage.end(), pred);
- }
- template<typename Predicate>
- void eraseIf(Predicate pred)
- {
- vstd::erase_if(internalStorage, pred);
- // reinit presence flags
- presenceFlags = {};
- for(const auto & hex : internalStorage)
- presenceFlags.set(hex.toInt());
- }
- void shuffle(vstd::RNG & rand)
- {
- int64_t n = internalStorage.size();
- for(int64_t i = n - 1; i > 0; --i)
- {
- auto randIndex = rand.nextInt64(0, i);
- std::swap(internalStorage[i], internalStorage[randIndex]);
- }
- }
- void clear() noexcept;
- inline void erase(const BattleHex & target) noexcept
- {
- assert(contains(target));
- vstd::erase(internalStorage, target);
- presenceFlags.reset(target.toInt());
- }
- inline void pop_back() noexcept
- {
- presenceFlags.reset(internalStorage.back().toInt());
- internalStorage.pop_back();
- }
- inline std::vector<BattleHex> toVector() const noexcept
- {
- return std::vector<BattleHex>(internalStorage.begin(), internalStorage.end());
- }
- [[nodiscard]] std::string toString(const std::string & delimiter = ", ") const noexcept
- {
- std::string result = "[";
- for(auto it = internalStorage.begin(); it != internalStorage.end(); ++it)
- {
- if(it != internalStorage.begin())
- result += delimiter;
- result += std::to_string(it->toInt());
- }
- result += "]";
- return result;
- }
- template <typename Predicate>
- const_iterator findIf(Predicate predicate) const noexcept
- {
- return std::find_if(begin(), end(), predicate);
- }
- template <typename Predicate>
- BattleHexArray filterBy(Predicate predicate) const noexcept
- {
- BattleHexArray filtered;
- for(const auto & hex : internalStorage)
- {
- if(predicate(hex))
- {
- filtered.insert(hex);
- }
- }
- return filtered;
- }
- /// get (precomputed) all possible surrounding tiles
- static const BattleHexArray & getAllNeighbouringTiles(const BattleHex & hex) noexcept
- {
- static const BattleHexArray invalid;
- if (hex.isValid())
- return allNeighbouringTiles[hex.toInt()];
- else
- return invalid;
- }
- /// get (precomputed) only valid and available surrounding tiles
- static const BattleHexArray & getNeighbouringTiles(const BattleHex & hex) noexcept
- {
- static const BattleHexArray invalid;
- if (hex.isValid())
- return neighbouringTiles[hex.toInt()];
- else
- return invalid;
- }
- /// get (precomputed) only valid and available surrounding tiles for double wide creatures
- static const BattleHexArray & getNeighbouringTilesDoubleWide(const BattleHex & hex, BattleSide side) noexcept
- {
- assert(hex.isValid() && (side == BattleSide::ATTACKER || side == BattleSide::DEFENDER));
- return neighbouringTilesDoubleWide.at(side)[hex.toInt()];
- }
- /// note: returns true when param is ivalid BattleHex
- [[nodiscard]] inline bool contains(const BattleHex & hex) const noexcept
- {
- if(hex.isValid())
- return presenceFlags.test(hex.toInt());
-
- return true;
- }
- template <typename Serializer>
- void serialize(Serializer & s)
- {
- s & internalStorage;
- if(!s.saving)
- {
- for(const auto & hex : internalStorage)
- presenceFlags.set(hex.toInt());
- }
- }
- [[nodiscard]] inline const BattleHex & back() const noexcept
- {
- return internalStorage.back();
- }
- [[nodiscard]] inline const BattleHex & front() const noexcept
- {
- return internalStorage.front();
- }
- [[nodiscard]] inline const BattleHex & operator[](size_type index) const noexcept
- {
- return internalStorage[index];
- }
- [[nodiscard]] inline const BattleHex & at(size_type index) const
- {
- return internalStorage.at(index);
- }
- [[nodiscard]] inline size_type size() const noexcept
- {
- return internalStorage.size();
- }
- [[nodiscard]] inline const_iterator begin() const noexcept
- {
- return internalStorage.begin();
- }
- [[nodiscard]] inline bool empty() const noexcept
- {
- return internalStorage.empty();
- }
- [[nodiscard]] inline const_iterator end() const noexcept
- {
- return internalStorage.end();
- }
- [[nodiscard]] inline const_reverse_iterator rbegin() const noexcept
- {
- return const_reverse_iterator(end());
- }
- [[nodiscard]] inline const_reverse_iterator rend() const noexcept
- {
- return const_reverse_iterator(begin());
- }
- bool operator ==(const BattleHexArray & other) const noexcept
- {
- if(internalStorage != other.internalStorage || presenceFlags != other.presenceFlags)
- return false;
- return true;
- }
- private:
- StorageType internalStorage;
- std::bitset<totalSize> presenceFlags;
- static const ArrayOfBattleHexArrays neighbouringTiles;
- static const ArrayOfBattleHexArrays allNeighbouringTiles;
- static const std::map<BattleSide, ArrayOfBattleHexArrays> neighbouringTilesDoubleWide;
- static ArrayOfBattleHexArrays precalculateNeighbouringTiles();
- static ArrayOfBattleHexArrays precalculateAllNeighbouringTiles();
- static ArrayOfBattleHexArrays precalculateNeighbouringTilesDoubleWide(BattleSide side);
- };
- VCMI_LIB_NAMESPACE_END
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