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- /*
- * townbuildingswidget.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "townbuildingswidget.h"
- #include "ui_townbuildingswidget.h"
- #include "mapeditorroles.h"
- #include "../lib/entities/building/CBuilding.h"
- #include "../lib/entities/faction/CTownHandler.h"
- #include "../lib/texts/CGeneralTextHandler.h"
- std::string defaultBuildingIdConversion(BuildingID bId)
- {
- switch(bId)
- {
- case BuildingID::DEFAULT: return "DEFAULT";
- case BuildingID::MAGES_GUILD_1: return "MAGES_GUILD_1";
- case BuildingID::MAGES_GUILD_2: return "MAGES_GUILD_2";
- case BuildingID::MAGES_GUILD_3: return "MAGES_GUILD_3";
- case BuildingID::MAGES_GUILD_4: return "MAGES_GUILD_4";
- case BuildingID::MAGES_GUILD_5: return "MAGES_GUILD_5";
- case BuildingID::TAVERN: return "TAVERN";
- case BuildingID::SHIPYARD: return "SHIPYARD";
- case BuildingID::FORT: return "FORT";
- case BuildingID::CITADEL: return "CITADEL";
- case BuildingID::CASTLE: return "CASTLE";
- case BuildingID::VILLAGE_HALL: return "VILLAGE_HALL";
- case BuildingID::TOWN_HALL: return "TOWN_HALL";
- case BuildingID::CITY_HALL: return "CITY_HALL";
- case BuildingID::CAPITOL: return "CAPITOL";
- case BuildingID::MARKETPLACE: return "MARKETPLACE";
- case BuildingID::RESOURCE_SILO: return "RESOURCE_SILO";
- case BuildingID::BLACKSMITH: return "BLACKSMITH";
- case BuildingID::SPECIAL_1: return "SPECIAL_1";
- case BuildingID::SPECIAL_2: return "SPECIAL_2";
- case BuildingID::SPECIAL_3: return "SPECIAL_3";
- case BuildingID::SPECIAL_4: return "SPECIAL_4";
- case BuildingID::HORDE_1: return "HORDE_1";
- case BuildingID::HORDE_1_UPGR: return "HORDE_1_UPGR";
- case BuildingID::HORDE_2: return "HORDE_2";
- case BuildingID::HORDE_2_UPGR: return "HORDE_2_UPGR";
- case BuildingID::SHIP: return "SHIP";
- case BuildingID::GRAIL: return "GRAIL";
- case BuildingID::EXTRA_TOWN_HALL: return "EXTRA_TOWN_HALL";
- case BuildingID::EXTRA_CITY_HALL: return "EXTRA_CITY_HALL";
- case BuildingID::EXTRA_CAPITOL: return "EXTRA_CAPITOL";
- case BuildingID::DWELL_LVL_1: return "DWELL_LVL_1";
- case BuildingID::DWELL_LVL_2: return "DWELL_LVL_2";
- case BuildingID::DWELL_LVL_3: return "DWELL_LVL_3";
- case BuildingID::DWELL_LVL_4: return "DWELL_LVL_4";
- case BuildingID::DWELL_LVL_5: return "DWELL_LVL_5";
- case BuildingID::DWELL_LVL_6: return "DWELL_LVL_6";
- case BuildingID::DWELL_LVL_7: return "DWELL_LVL_7";
- case BuildingID::DWELL_LVL_8: return "DWELL_LVL_8";
- case BuildingID::DWELL_LVL_1_UP: return "DWELL_LVL_1_UP";
- case BuildingID::DWELL_LVL_2_UP: return "DWELL_LVL_2_UP";
- case BuildingID::DWELL_LVL_3_UP: return "DWELL_LVL_3_UP";
- case BuildingID::DWELL_LVL_4_UP: return "DWELL_LVL_4_UP";
- case BuildingID::DWELL_LVL_5_UP: return "DWELL_LVL_5_UP";
- case BuildingID::DWELL_LVL_6_UP: return "DWELL_LVL_6_UP";
- case BuildingID::DWELL_LVL_7_UP: return "DWELL_LVL_7_UP";
- case BuildingID::DWELL_LVL_8_UP: return "DWELL_LVL_8_UP";
- default:
- return "UNKNOWN";
- }
- }
- QStandardItem * getBuildingParentFromTreeModel(const CBuilding * building, const QStandardItemModel & model)
- {
- QStandardItem * parent = nullptr;
- std::vector<QModelIndex> stack(1);
- do
- {
- auto pindex = stack.back();
- stack.pop_back();
- auto rowCount = model.rowCount(pindex);
- for (int i = 0; i < rowCount; ++i)
- {
- QModelIndex index = model.index(i, 0, pindex);
- if (building->upgrade.getNum() == model.itemFromIndex(index)->data(MapEditorRoles::BuildingIDRole).toInt())
- {
- parent = model.itemFromIndex(index);
- break;
- }
- if (model.hasChildren(index))
- stack.push_back(index);
- }
- } while(!parent && !stack.empty());
- return parent;
- }
- QVariantList getBuildingVariantsFromModel(const QStandardItemModel & model, int modelColumn, Qt::CheckState checkState)
- {
- QVariantList result;
- std::vector<QModelIndex> stack(1);
- do
- {
- auto pindex = stack.back();
- stack.pop_back();
- auto rowCount = model.rowCount(pindex);
- for (int i = 0; i < rowCount; ++i)
- {
- QModelIndex index = model.index(i, modelColumn, pindex);
- auto * item = model.itemFromIndex(index);
- if(item && item->checkState() == checkState)
- result.push_back(item->data(MapEditorRoles::BuildingIDRole));
- index = model.index(i, 0, pindex);
- if (model.hasChildren(index))
- stack.push_back(index);
- }
- } while(!stack.empty());
- return result;
- }
- TownBuildingsWidget::TownBuildingsWidget(CGTownInstance & t, QWidget *parent) :
- town(t),
- QDialog(parent),
- ui(new Ui::TownBuildingsWidget)
- {
- ui->setupUi(this);
- ui->treeView->setModel(&model);
- //ui->treeView->setColumnCount(3);
- model.setHorizontalHeaderLabels(QStringList() << tr("Type") << tr("Enabled") << tr("Built"));
- connect(&model, &QStandardItemModel::itemChanged, this, &TownBuildingsWidget::onItemChanged);
- //setAttribute(Qt::WA_DeleteOnClose);
- }
- TownBuildingsWidget::~TownBuildingsWidget()
- {
- delete ui;
- }
- QStandardItem * TownBuildingsWidget::addBuilding(const CTown & ctown, int bId, std::set<si32> & remaining)
- {
- BuildingID buildingId(bId);
- const CBuilding * building = ctown.buildings.at(buildingId);
- if(!building)
- {
- remaining.erase(bId);
- return nullptr;
- }
-
- QString name = QString::fromStdString(building->getNameTranslated());
-
- if(name.isEmpty())
- name = QString::fromStdString(defaultBuildingIdConversion(buildingId));
-
- QList<QStandardItem *> checks;
-
- checks << new QStandardItem(name);
- checks.back()->setData(bId, MapEditorRoles::BuildingIDRole);
-
- checks << new QStandardItem;
- checks.back()->setCheckable(true);
- checks.back()->setCheckState(town.forbiddenBuildings.count(buildingId) ? Qt::Unchecked : Qt::Checked);
- checks.back()->setData(bId, MapEditorRoles::BuildingIDRole);
-
- checks << new QStandardItem;
- checks.back()->setCheckable(true);
- checks.back()->setCheckState(town.hasBuilt(buildingId) ? Qt::Checked : Qt::Unchecked);
- checks.back()->setData(bId, MapEditorRoles::BuildingIDRole);
-
- if(building->getBase() == buildingId)
- {
- model.appendRow(checks);
- }
- else
- {
- QStandardItem * parent = getBuildingParentFromTreeModel(building, model);
-
- if(!parent)
- parent = addBuilding(ctown, building->upgrade.getNum(), remaining);
-
- if(!parent)
- {
- remaining.erase(bId);
- return nullptr;
- }
-
- parent->appendRow(checks);
- }
-
- remaining.erase(bId);
- return checks.front();
- }
- void TownBuildingsWidget::addBuildings(const CTown & ctown)
- {
- auto buildings = ctown.getAllBuildings();
- while(!buildings.empty())
- {
- addBuilding(ctown, *buildings.begin(), buildings);
- }
- ui->treeView->resizeColumnToContents(0);
- ui->treeView->resizeColumnToContents(1);
- ui->treeView->resizeColumnToContents(2);
- }
- std::set<BuildingID> TownBuildingsWidget::getBuildingsFromModel(int modelColumn, Qt::CheckState checkState)
- {
- auto buildingVariants = getBuildingVariantsFromModel(model, modelColumn, checkState);
- std::set<BuildingID> result;
- for (const auto & buildingId : buildingVariants)
- {
- result.insert(buildingId.toInt());
- }
- return result;
- }
- std::set<BuildingID> TownBuildingsWidget::getForbiddenBuildings()
- {
- return getBuildingsFromModel(Column::ENABLED, Qt::Unchecked);
- }
- std::set<BuildingID> TownBuildingsWidget::getBuiltBuildings()
- {
- return getBuildingsFromModel(Column::BUILT, Qt::Checked);
- }
- void TownBuildingsWidget::on_treeView_expanded(const QModelIndex &index)
- {
- ui->treeView->resizeColumnToContents(0);
- }
- void TownBuildingsWidget::on_treeView_collapsed(const QModelIndex &index)
- {
- ui->treeView->resizeColumnToContents(0);
- }
- void TownBuildingsWidget::on_buildAll_clicked()
- {
- setAllRowsColumnCheckState(Column::BUILT, Qt::Checked);
- }
- void TownBuildingsWidget::on_demolishAll_clicked()
- {
- setAllRowsColumnCheckState(Column::BUILT, Qt::Unchecked);
- }
- void TownBuildingsWidget::on_enableAll_clicked()
- {
- setAllRowsColumnCheckState(Column::ENABLED, Qt::Checked);
- }
- void TownBuildingsWidget::on_disableAll_clicked()
- {
- setAllRowsColumnCheckState(Column::ENABLED, Qt::Unchecked);
- }
- void TownBuildingsWidget::setRowColumnCheckState(const QStandardItem * item, Column column, Qt::CheckState checkState) {
- auto sibling = item->model()->sibling(item->row(), column, item->index());
- model.itemFromIndex(sibling)->setCheckState(checkState);
- }
- void TownBuildingsWidget::setAllRowsColumnCheckState(Column column, Qt::CheckState checkState)
- {
- std::vector<QModelIndex> stack(1);
- do
- {
- auto parentIndex = stack.back();
- stack.pop_back();
- auto rowCount = model.rowCount(parentIndex);
- for (int i = 0; i < rowCount; ++i)
- {
- QModelIndex index = model.index(i, column, parentIndex);
- if (auto* item = model.itemFromIndex(index))
- item->setCheckState(checkState);
- index = model.index(i, 0, parentIndex);
- if (model.hasChildren(index))
- stack.push_back(index);
- }
- } while(!stack.empty());
- }
- void TownBuildingsWidget::onItemChanged(const QStandardItem * item) {
- disconnect(&model, &QStandardItemModel::itemChanged, this, &TownBuildingsWidget::onItemChanged);
- auto rowFirstColumnIndex = item->model()->sibling(item->row(), Column::TYPE, item->index());
- QStandardItem * nextRow = model.itemFromIndex(rowFirstColumnIndex);
- if (item->checkState() == Qt::Checked) {
- while (nextRow) {
- setRowColumnCheckState(nextRow, Column(item->column()), Qt::Checked);
- if (item->column() == Column::BUILT) {
- setRowColumnCheckState(nextRow, Column::ENABLED, Qt::Checked);
- }
- nextRow = nextRow->parent();
- }
- }
- else if (item->checkState() == Qt::Unchecked) {
- std::vector<QStandardItem*> stack;
- stack.push_back(nextRow);
- do
- {
- nextRow = stack.back();
- stack.pop_back();
- setRowColumnCheckState(nextRow, Column(item->column()), Qt::Unchecked);
- if (item->column() == Column::ENABLED) {
- setRowColumnCheckState(nextRow, Column::BUILT, Qt::Unchecked);
- }
- if (nextRow->hasChildren()) {
- for (int i = 0; i < nextRow->rowCount(); ++i) {
- stack.push_back(nextRow->child(i, Column::TYPE));
- }
- }
-
- } while(!stack.empty());
- }
- connect(&model, &QStandardItemModel::itemChanged, this, &TownBuildingsWidget::onItemChanged);
- }
- TownBuildingsDelegate::TownBuildingsDelegate(CGTownInstance & t)
- : BaseInspectorItemDelegate()
- , town(t)
- {
- }
- QWidget * TownBuildingsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
- {
- return new TownBuildingsWidget(town, parent);
- }
- void TownBuildingsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
- {
- if(auto * ed = qobject_cast<TownBuildingsWidget *>(editor))
- {
- auto * ctown = town.getTown();
- ed->addBuildings(*ctown);
- }
- else
- {
- QStyledItemDelegate::setEditorData(editor, index);
- }
- }
- void TownBuildingsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
- {
- if(auto * ed = qobject_cast<TownBuildingsWidget *>(editor))
- {
- town.forbiddenBuildings = ed->getForbiddenBuildings();
- town.removeAllBuildings();
- for(const auto & building : ed->getBuiltBuildings())
- town.addBuilding(building);
- updateModelData(model, index);
- }
- else
- {
- QStyledItemDelegate::setModelData(editor, model, index);
- }
- }
- void TownBuildingsDelegate::updateModelData(QAbstractItemModel * model, const QModelIndex & index) const
- {
- QStringList textList(QObject::tr("Built buildings:"));
- auto * ctown = town.getTown();
- for(const auto & buildingID : town.getBuildings())
- {
- if(buildingID == BuildingID::DEFAULT)
- continue;
- auto name = QString::fromStdString(ctown->buildings.at(buildingID)->getNameTranslated());
- if(name.isEmpty())
- name = QString::fromStdString(defaultBuildingIdConversion(buildingID));
- textList += name;
- }
- textList += QObject::tr("Forbidden buildings:");
- for(const auto & buildingID : town.forbiddenBuildings)
- {
- auto name = QString::fromStdString(ctown->buildings.at(buildingID)->getNameTranslated());
- if(name.isEmpty())
- name = QString::fromStdString(defaultBuildingIdConversion(buildingID));
- textList += name;
- }
- setModelTextData(model, index, textList);
- }
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